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Book Game Theory and Linguistic Meaning

Download or read book Game Theory and Linguistic Meaning written by Ahti-Veikko Pietarinen and published by BRILL. This book was released on 2007-06-30 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book to collect research on game-theoretic tools in the analysis of language with particular reference to semantics and pragmatics. Games are significant, because they pertain equally to pragmatics and semantics of natural language. The book provides an overview of the variety of ways in which game theory is used in the analysis of linguistic meaning and shows how games arise in pragmatic as well as semantic investigations. The book is a balanced combination of philosophical, linguistic, logical and mathematical argumentation. The book has an introductory and a concluding chapter, written by the editor, to give a gentle introduction to the topics covered in the book and to provide wider conclusions and prospects arising from the individual essays. The major topics covering the field of game theory and linguistic meaning included in the book are: language games, Wittgenstein evolutionary language games communication games, Grice games of partial information equilibrium semantics game-theoretic semantics logical modelling, and generalised quantifiers the semantics/pragmatics distinction. It includes international contributions from known leaders in the field. It is part of the Current Research in Semantics/Pragmatics Interface series.

Book Meaningful Games

Download or read book Meaningful Games written by Robin Clark and published by MIT Press. This book was released on 2023-09-19 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: An engaging introduction to the use of game theory to study lingistic meaning. In Meaningful Games, Robin Clark explains in an accessible manner the usefulness of game theory in thinking about a wide range of issues in linguistics. Clark argues that we use grammar strategically to signal our intended meanings: our choices as speaker are conditioned by what choices the hearer will make interpreting what we say. Game theory—according to which the outcome of a decision depends on the choices of others—provides a formal system that allows us to develop theories about the kind of decision making that is crucial to understanding linguistic behavior. Clark argues the only way to understand meaning is to grapple with its social nature—that it is the social that gives content to our mental lives. Game theory gives us a framework for working out these ideas. The resulting theory of use will allow us to account for many aspects of linguistic meaning, and the grammar itself can be simplified. The results are nevertheless precise and subject to empirical testing. Meaningful Games offers an engaging and accessible introduction to game theory and the study of linguistic meaning. No knowledge of mathematics beyond simple algebra is required; formal definitions appear in special boxes outside the main text. The book includes an extended argument in favor of the social basis of meaning; a brief introduction to game theory, with a focus on coordination games and cooperation; discussions of common knowledge and games of partial information; models of games for pronouns and politeness; and the development of a system of social coordination of reference.

Book Language  Games  and Evolution

Download or read book Language Games and Evolution written by Anton Benz and published by Springer. This book was released on 2011-03-05 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recent years witnessed an increased interest in formal pragmatics and especially the establishment of game theory as a new research methodology for the study of language use. Game and Decision Theory (GDT) are natural candidates if we look for a theoretical foundation of linguistic pragmatics. Over the last decade, a firm research community has emerged with a strong interdisciplinary character, where economists, philosophers, and social scientists meet with linguists. Within this field of research, three major currents can be distinguished: one is closely related to the Gricean paradigm and aims at a precise foundation of pragmatic reasoning, the second originates in the economic literature and is concerned with the role of game theory in the context of language use, and the third aims at language evolution seen either from a biological or from a cultural perspective. Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this volume is based on a selection of papers of two international conferences, one organised at ESSLLI in 2007 on language, games, and evolution, and the other organised at the ZAS in Berlin on games and decisions in pragmatics in 2008. This volume is rounded off by additional invited papers and now contains eight articles of leading researchers in the field which together provide a state-of-the-art survey of current research on language evolution and game theoretic approaches to pragmatics.

Book Game Theory and Pragmatics

Download or read book Game Theory and Pragmatics written by A. Benz and published by Springer. This book was released on 2005-10-31 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rooted in Gricean tradition, this book concentrates on game- and decision-theoretic (GDT) approaches to the foundations of pragmatics. An Introduction to GDT, with an overview of GDT pragmatics research to date and its relation to semantics and to Gricean pragmatics is followed by contributions offering a high-level survey of current GDT pragmatics and the field of its applications, demonstrating that this approach provides a sound basis for synchronic and diachronic explanations of language use.

Book Communication and Content

Download or read book Communication and Content written by Prashant Parikh and published by Language Science Press. This book was released on with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: Communication and content presents a comprehensive and foundational account of meaning based on new versions of situation theory and game theory. The literal and implied meanings of an utterance are derived from first principles assuming little more than the partial rationality of interacting agents. New analyses of a number of diverse phenomena – a wide notion of ambiguity and content encompassing phonetics, syntax, semantics, pragmatics, and beyond, vagueness, convention and conventional meaning, indeterminacy, universality, the role of truth in communication, semantic change, translation, Frege’s puzzle of informative identities – are developed. Communication, speaker meaning, and reference are defined. Frege’s context and compositional principles are generalized and reconciled in a fixed-point principle, and a detailed critique of Grice, several aspects of Lewis, and some aspects of the Romantic conception of meaning are offered. Connections with other branches of linguistics, especially psycholinguistics, sociolinguistics, historical linguistics, and natural language processing, are explored. The book will be of interest to scholars in philosophy, linguistics, artificial intelligence, and cognitive science. It should also interest readers in related fields like literary and cultural theory and the social sciences. "This book is the culmination of Prashant Parikh's long and deep work on fundamental questions of language and how they can be illuminated by game-theoretic analysis." — Roger Myerson, 2007 Nobel Laureate in Economics, University of Chicago "Prashant Parikh has, over the years, accumulated a substantial and impressive body of work on the nature of language, deploying the resources of game theory. Communication and content is a vastly ambitious culmination of this lifelong pursuit. It covers a tremendously wide range of themes and critically discusses an enormous range of writing on those themes from diverse intellectual traditions, as it systematically develops a game-theoretic account of content in the communicative contexts in which human linguistic capacities are employed, eschewing standard distinctions between semantics and pragmatics, and offering instead a highly integrated elaboration of the slogan “meaning is use”. It is a work that is at once creative yet conscientious, bold yet rigorously technical, systematic yet sensitive to contingency and context. It will abundantly reward close study." — Akeel Bilgrami, Sidney Morgenbesser Professor of Philosophy, Columbia University "Prashant Parikh has made fundamental contributions to the game-theoretic analysis of linguistic meaning. Communication and content summarizes and extends this important work, offering a truly novel approach to the strategic foundations of meaning. This approach finds a way out of the prison of methodological solipsism and opens up the study of linguistic meaning to scientific study." — Robin Clark, Linguistics, University of Pennsylvania "A pioneering attempt to work out things like literal meaning, modulation, enrichment, implicature, etc. in mathematical detail within a game-theoretic framework." — François Recanati, Chair, Philosophy of Language and Mind, Collège de France "Communication and content is the crowning achievement of a long line of research pioneered by Prashant Parikh. In this groundbreaking work Parikh introduces a fresh perspective on natural language pragmatics, by making a creative tie with game theory. Clearly written, Communication and content weaves together semantics, game theory, and situation theory to create a thought-provoking picture of natural language pragmatics. Every modern AI researcher interested in the foundations of natural language pragmatics owes it to him- or herself to become familiar with this picture." — Yoav Shoham, Computer Science Department, Stanford University

Book The Language of Game Theory

Download or read book The Language of Game Theory written by Adam Brandenburger and published by World Scientific. This book was released on 2014 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains eight papers written by Adam Brandenburger and his co-authors over a period of 25 years. These papers are part of a program to reconstruct game theory in order to make how players reason about a game a central feature of the theory. The program OCo now called epistemic game theory OCo extends the classical definition of a game model to include not only the game matrix or game tree, but also a description of how the players reason about one another (including their reasoning about other players' reasoning). With this richer mathematical framework, it becomes possible to determine the implications of how players reason for how a game is played. Epistemic game theory includes traditional equilibrium-based theory as a special case, but allows for a wide range of non-equilibrium behavior. Sample Chapter(s). Foreword (39 KB). Introduction (132 KB). Chapter 1: An Impossibility Theorem on Beliefs in Games (299 KB). Contents: An Impossibility Theorem on Beliefs in Games (Adam Brandenburger and H Jerome Keisler); Hierarchies of Beliefs and Common Knowledge (Adam Brandenburger and Eddie Dekel); Rationalizability and Correlated Equilibria (Adam Brandenburger and Eddie Dekel); Intrinsic Correlation in Games (Adam Brandenburger and Amanda Friedenberg); Epistemic Conditions for Nash Equilibrium (Robert Aumann and Adam Brandenburger); Lexicographic Probabilities and Choice Under Uncertainty (Lawrence Blume, Adam Brandenburger, and Eddie Dekel); Admissibility in Games (Adam Brandenburger, Amanda Friedenberg and H Jerome Keisler); Self-Admissible Sets (Adam Brandenburger and Amanda Friedenberg). Readership: Graduate students and researchers in the fields of game theory, theoretical computer science, mathematical logic and social neuroscience."

Book Language Of Game Theory  The  Putting Epistemics Into The Mathematics Of Games

Download or read book Language Of Game Theory The Putting Epistemics Into The Mathematics Of Games written by Adam Brandenburger and published by World Scientific. This book was released on 2014-03-12 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains eight papers written by Adam Brandenburger and his co-authors over a period of 25 years. These papers are part of a program to reconstruct game theory in order to make how players reason about a game a central feature of the theory. The program — now called epistemic game theory — extends the classical definition of a game model to include not only the game matrix or game tree, but also a description of how the players reason about one another (including their reasoning about other players' reasoning). With this richer mathematical framework, it becomes possible to determine the implications of how players reason for how a game is played. Epistemic game theory includes traditional equilibrium-based theory as a special case, but allows for a wide range of non-equilibrium behavior.

Book Meaning  Identity  and Interaction

Download or read book Meaning Identity and Interaction written by Heather Burnett and published by Cambridge University Press. This book was released on 2023-06-22 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exciting parallel developments have been made in sociolinguistics and formal semantics, yet these two subfields have had very little contact in the past. This pioneering book bridges this gap, bringing together research and methodologies from both areas of study into a new framework for studying the relation between language, ideologies and the social world. It demonstrates how tools from semantics can be used to formalize theories from sociolinguistics, linguistic anthropology and gender studies, and also shows how tools from epistemic game theory can be used to bring those theories in closer line with empirical studies of sociolinguistic variation and identity construction through language. Engaging and accessible, it highlights how a cross-pollination of ideas in sociolinguistics and semantics can open up a completely new empirical domain of research. It is essential reading for sociolinguists interested in meaning, and semanticists and philosophers interested in language in its social context.

Book Forms of Life and Language Games

Download or read book Forms of Life and Language Games written by Jesús Padilla Gálvez and published by Walter de Gruyter. This book was released on 2013-05-02 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ludwig Wittgenstein’s writings inspired contemporary philosophical thinking and advanced many issues that had been addressed by traditional philosophy. The questions raised by the Viennese philosopher initiated debates on a reconsideration of philosophical terminology. This is especially true for a term that has generated at least three significant controversies since its creation and will probably generate more disputes in the following years. It is the expression “form(s) of life” which translates into German as “Lebensform(en)” and “Form des Lebens”. The present volume contains contributions on forms of life, language games and the influence of Wittgenstein’s philosophy on other scholears.

Book Language and Equilibrium

Download or read book Language and Equilibrium written by Prashant Parikh and published by Mit Press. This book was released on 2010 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new framework that shows how to derive the meaning of an utterance from first principles by modeling it as a system of interdependent games. In Language and Equilibrium, Prashant Parikh offers a new account of meaning for natural language. He argues that equilibrium, or balance among multiple interacting forces, is a key attribute of language and meaning and shows how to derive the meaning of an utterance from first principles by modeling it as a system of interdependent games. His account results in a novel view of semantics and pragmatics and describes how both may be integrated with syntax. It considers many aspects of meaning--including literal meaning and implicature--and advances a detailed theory of definite descriptions as an application of the framework. Language and Equilibrium is intended for a wide readership in the cognitive sciences, including philosophers, linguists, and artificial intelligence researchers as well as neuroscientists, psychologists, and economists interested in language and communication.

Book Language and Equilibrium

Download or read book Language and Equilibrium written by Prashant Parikh and published by MIT Press. This book was released on 2010-01-15 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new framework that shows how to derive the meaning of an utterance from first principles by modeling it as a system of interdependent games. In Language and Equilibrium, Prashant Parikh offers a new account of meaning for natural language. He argues that equilibrium, or balance among multiple interacting forces, is a key attribute of language and meaning and shows how to derive the meaning of an utterance from first principles by modeling it as a system of interdependent games. His account results in a novel view of semantics and pragmatics and describes how both may be integrated with syntax. It considers many aspects of meaning—including literal meaning and implicature—and advances a detailed theory of definite descriptions as an application of the framework. Language and Equilibrium is intended for a wide readership in the cognitive sciences, including philosophers, linguists, and artificial intelligence researchers as well as neuroscientists, psychologists, and economists interested in language and communication.

Book The Language of Gaming

Download or read book The Language of Gaming written by Astrid Ensslin and published by Bloomsbury Publishing. This book was released on 2017-09-16 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: This innovative text examines videogames and gaming from the point of view of discourse analysis. In particular, it studies two major aspects of videogame-related communication: the ways in which videogames and their makers convey meanings to their audiences, and the ways in which gamers, industry professionals, journalists and other stakeholders talk about games. In doing so, the book offers systematic analyses of games as artefacts and activities, and the discourses surrounding them. Focal areas explored in this book include: - Aspects of videogame textuality and how games relate to other texts - the formation of lexical terms and use of metaphor in the language of gaming - Gamer slang and 'buddylects' - The construction of game worlds and their rules, of gamer identities and communities - Dominant discourse patterns among gamers and how they relate to the nature of gaming - The multimodal language of games and gaming - The ways in which ideologies of race, gender, media effects and language are constructed Informed by the very latest scholarship and illustrated with topical examples throughout, The Language of Gaming is ideal for students of applied linguistics, videogame studies and media studies who are seeking a wide-ranging introduction to the field.

Book The Use of Language

Download or read book The Use of Language written by Prashant Parikh and published by Stanford Univ Center for the Study. This book was released on 2001-01 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Building on the work of J. L. Austin and Paul Grice, The Use of Language develops an original and systematic game-theoretic account of communication, speaker meaning, and addressee interpretation, extending this analysis to conversational implicature and the Gricean maxims, illocutionary force, miscommunication, visual representation and visual implicature, and aspects of discourse.

Book Game Theory

    Book Details:
  • Author : Steven N. Durlauf
  • Publisher : Springer
  • Release : 2016-07-14
  • ISBN : 0230280846
  • Pages : 391 pages

Download or read book Game Theory written by Steven N. Durlauf and published by Springer. This book was released on 2016-07-14 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: Specially selected from The New Palgrave Dictionary of Economics 2nd edition, each article within this compendium covers the fundamental themes within the discipline and is written by a leading practitioner in the field. A handy reference tool.

Book Unified Discourse Analysis

Download or read book Unified Discourse Analysis written by James Paul Gee and published by Routledge. This book was released on 2014-06-20 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discourse Analysis is becoming increasingly "multimodal", concerned primarily with the interplay of language, image and sound. Video Games allow humans to create, live in and have conversations with new multimodal worlds. In this ground-breaking new textbook, best-selling author and experienced gamer, James Paul Gee, sets out a new theory and method of discourse analysis which applies to language, the real world, science and video games. Rather than analysing the language of video games, this book uses discourse analysis to study games as communicational forms. Gee argues that language, science, games and everyday life are deeply related and each is a series of conversations. Discourse analysis should not be just about language, but about human interactions with the world, with games, and with each other, interactions that make meaning and sustain lives amid risk and complexity. Written in a highly accessible style and drawing on a wide range of video games from World of Warcraft and Chibi-Robo to Tetris, this engaging textbook is essential reading for students in discourse analysis, new media and digital culture.

Book The Oxford Handbook of Philosophy of Science

Download or read book The Oxford Handbook of Philosophy of Science written by Paul Humphreys and published by Oxford University Press. This book was released on 2016-08-04 with total page 960 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handbook provides both an overview of state-of-the-art scholarship in philosophy of science, as well as a guide to new directions in the discipline. Section I contains broad overviews of the main lines of research and the state of established knowledge in six principal areas of the discipline, including computational, physical, biological, psychological and social sciences, as well as general philosophy of science. Section II covers what are considered to be the traditional topics in the philosophy of science, such as causation, probability, models, ethics and values, and explanation. Section III identifies new areas of investigation that show promise of becoming important areas of research, including the philosophy of astronomy and astrophysics, data, complexity theory, neuroscience, simulations, post-Kuhnian philosophy, post-empiricist epistemology, and emergence. Most chapters are accessible to scientifically educated non-philosophers as well as to professional philosophers, and the contributors - all leading researchers in their field -- bring diverse perspectives from the North American, European, and Australasian research communities. This volume is an essential resource for scholars and students.

Book Foundations and Philosophical Applications of Game Theory

Download or read book Foundations and Philosophical Applications of Game Theory written by Cosmo Douglas Grant and published by . This book was released on 2019 with total page 113 pages. Available in PDF, EPUB and Kindle. Book excerpt: I investigate three questions. The first belongs to game theory: When will people play a Nash equilibrium? The second, to decision theory: Why maximize expected value? The third, to the philosophy of language: How should we work out the meaning of a sentence? What unites my dissertation is a decision-theoretic approach to games, and a game-theoretic approach to meaning. An epistemic characterization of a solution concept shows under what epistemic conditions the players behave as the solution concept describes. Chapter 1 is about epistemic characterizations of Nash equilibrium. First, I argue that theorists have slipped between two interpretations of Nash equilibrium: strategic and doxastic. As a result, they've drawn unwarranted conclusions from the characterizations. Second, following a broader discussion of the role of solution concepts, I assess doxastic equilibrium on its own merits. I argue that it doesn't deserve the attention it's received. A key theme of Chapter 1 is the decision-theoretic approach to games: asking what you should do in a game is just a special case of asking what you should do in a decision problem. But what should you do in a decision problem? A standard answer is that you should maximize expected value, because maximizing expected value does best in the long-run. In Chapter 2, I adapt an idea well-known in economics but little known in philosophy-maximizing expected growth rate-to argue that the long-run defense of maximizing expected value isn't sound. In Chapter 3, I take for granted the decision-theoretic approach to games and apply it in the philosophy of language. David Lewis showed how conventions arise from repeated coordination games, and, as a special case, how meanings arise from repeated signaling games. I build on Lewis's framework. I construct coordination games in which the players can be wrong about their conventions, and signaling games in which the players can be wrong about their messages' meanings. The examples put pressure on the Elicitation Method, a typical method in semantic fieldwork, according to which we should work out the truth-conditions of a sentence by eliciting speakers' judgments about its truth-value in different situations.