EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Game Testing

Download or read book Game Testing written by Robert Denton Bryant and published by Stylus Publishing, LLC. This book was released on 2024-05-22 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: An updated version of the bestselling, Game Testing All In One 3/E, this fourth edition serves as your comprehensive handbook to video game testing, guiding you through the essential skills needed to succeed in this exciting field. Whether you are a student seeking to enter the video game industry or a working professional aiming to refine your skills, this new edition gives you the basic skills of testing, demonstrates how game testing and testers fit into the game development process, and includes practical knowledge of tools, roles, responsibilities, and the metrics used to determine game quality and test progress. The reader is taken step-by-step through test design and other QA methods, using real game situations, and featuring interviews with veteran game developers. The book includes companion files for downloading with templates and tutorials for creating both combinatorial tables and test flow diagrams, which form the basis of a robust video game QA plan. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool. FEATURES: Features test methodology tutorials based on actual games, plus examples and tools that readers can use for personal or professional development Explores documented methods and tools for tracking and managing game testing progress and game quality Provides companion files available for digital download, including classroom support files, templates, resources, and projects from the book

Book Game Testing All in One  Fourth Edition

Download or read book Game Testing All in One Fourth Edition written by Robert Bryant and published by Walter de Gruyter GmbH & Co KG. This book was released on 2024-06-17 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt: An updated version of the bestselling, Game Testing All In One 3/E, this fourth edition serves as your comprehensive handbook to video game testing, guiding you through the essential skills needed to succeed in this exciting field. Whether you are a student seeking to enter the video game industry or a working professional aiming to refine your skills, this new edition gives you the basics skills of testing, demonstrates how game testing and testers fit into the game development process, and includes practical knowledge of tools, roles, responsibilities, and the metrics used to determine game quality and test progress. The reader is taken step-by-step through test design and other QA methods, using real game situations, and featuring interviews with veteran game developers. The book includes companion files for downloading with templates and tutorials for creating both combinatorial tables and test flow diagrams, which form the basis of a robust video game QA plan. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool.

Book Game Testing

    Book Details:
  • Author : Charles P. Schultz
  • Publisher : Mercury Learning and Information
  • Release : 2016-09-15
  • ISBN : 1944534423
  • Pages : 500 pages

Download or read book Game Testing written by Charles P. Schultz and published by Mercury Learning and Information. This book was released on 2016-09-15 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: An updated version of the bestselling Game Testing All In One, Second Edition, this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress. The reader is taken step-by-step through test design and other QA methods, using real game situations. The book includes content for the latest console games and the new crop of touch, mobile, and social games that have recently emerged. A companion DVD contains the tools used for the examples in the book and additional resources such as test table templates and generic flow diagrams to get started quickly with any game test project. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool. Features: * Uses a wide range of game titles and genres, including newer gaming experiences such as social networking games, games utilizing music and motion controllers, and touch games on mobile devices * Includes a new chapter on Exploratory Testing * Includes test methodology tutorials based on actual games with tools that readers can use for personal or professional development * Demonstrates methods and tools for tracking and managing game testing progress and game quality * Features a companion DVD with templates, resources, and projects from the book On the DVD: * Contains the tools used for the examples in the book as well as additional resources such as test table templates and generic flow diagrams that can be used for individual or group projects * All images from the text (including 4-color screenshots) * FIFA video from a project in the book eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Book The Game Production Toolbox

Download or read book The Game Production Toolbox written by Heather Maxwell Chandler and published by CRC Press. This book was released on 2020-04-07 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Production Toolbox focuses on the nuts and bolts of producing interactive content and how you can organize and support the creative, technical, and business efforts that are all part of interactive game development. This book isn’t going to tell you how to design a game or what technologies to use. Instead it provides techniques for and insights into managing, from concept to release, all the pieces that must come together in order to get a game into the hands of a player. Readers will learn about each phase of game production: prototyping, defining the requirements, assembling the team, making the game, and releasing to the players. Interviews from professional game developers give a behind-the-scenes look at what it takes to make a game. Key Features A framework for how to get an interactive game from concept to release, including information on financing and pitching to publishers and investors. Techniques for working with the game development team to get effective prototypes and documentation to prove out game concept and mechanics. Concrete information on how to plan and execute the different aspects of game production, such as audio, localization, testing, and software ratings. Advice from industry experts on managing teams, project management, communicating effectively, and keeping everyone happy. Information about working effectively with marketing, PR, and other people that are involved with the publishing and release process.

Book Game Design Workshop

    Book Details:
  • Author : Tracy Fullerton
  • Publisher : CRC Press
  • Release : 2018-08-06
  • ISBN : 1351597698
  • Pages : 851 pages

Download or read book Game Design Workshop written by Tracy Fullerton and published by CRC Press. This book was released on 2018-08-06 with total page 851 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book helps you to create the digital games you love to play, using a non-technical approach to game design without the need for programming or artistic experience. Award-winning author Tracy Fullerton demystifies the creative process with clear and accessible guidance on the formal and dramatic systems of game design. Using examples of popular games, illustrations of design techniques, and refined exercises to strengthen your understanding of how game systems function, the book gives you the skills and tools necessary to create a compelling and engaging game. This fully updated 4th edition includes expanded coverage of new platforms and genres of play, including casual games and games for learning. It expands on agile development processes and includes a host of new perspectives from top industry game designers. Game Design Workshop puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. These skills will provide the foundation for your career in any facet of the game industry including design, producing, programming, and visual design.

Book French All in One For Dummies

Download or read book French All in One For Dummies written by The Experts at Dummies and published by John Wiley & Sons. This book was released on 2012-09-10 with total page 723 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your comprehensive guide to speaking, reading, and writing in French French is a beautiful language but can be quite difficult to learn. Whether you need to learn the language for a French class, or for business or leisure travel, French for Dummies All-In-One makes it easier. With nearly 800 pages, French All-in-One For Dummies is for those readers looking for a comprehensive guide to help them immerse themselves in the French language. Culls vital information from several Dummies titles, offering you a comprehensive, all-encompassing guide to speaking and using French Includes French Canadian content and enhanced practiced opportunities Its accompanying audio CD provides you with en effective tool to start speaking French right away Both new students of French and experienced speakers can benefit from the wealth of information that has been included in French All-in-One For Dummies. CD-ROM/DVD and other supplementary materials are not included as part of the e-book file, but are available for download after purchase.

Book iPad All in One For Dummies

Download or read book iPad All in One For Dummies written by Nancy C. Muir and published by John Wiley & Sons. This book was released on 2012-12-03 with total page 643 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's all iPad, all the time - at home, at work, and on the go - updated for iOS 6! The iPad was an overnight sensation and now it's simply indispensable. Whether you use it for work, play, or everyday life, the new iPad is packed with even more features and power than ever. In this fun and practical guide, veteran For Dummies author Nancy C. Muir walks you through the latest features and functions, including what the new iOS6 software brings to the table. Go beyond the basics, get serious about using your iPad for all it's worth, and don't miss the ways to have fun with it as well. This book covers it all, and in full color! Covers the third-generation iPad, iPad 2 and original iPad and is fully updated for iOS 6 Packs six minibooks in one full-color guide: iPad Basics, Just for Fun, iPad on the Go, Getting Productive with iWork, Using iPad to Get Organized, and Must-Have iPad Apps Explores the latest iPad and iOS 6 features, including Siri, Passbook, FaceTime video calls over cellular, a brand new Maps app, Facebook integration, and more Walks you through enhanced functions, such as improved e-mail with a VIP inbox and new iCloud browsing tabs Shows you how to use iWork and other productivity apps to dress up your documents, create stellar spreadsheets, add pizzazz to your presentations, and maintain your schedule on the run Covers the best-of-the-best business, travel, educational, news, weather, and financial apps Your world is just a touch away with iPad and iPad All-in-One For Dummies, 5th Edition.

Book Glued to Games

    Book Details:
  • Author : Scott Rigby
  • Publisher : Bloomsbury Publishing USA
  • Release : 2011-02-18
  • ISBN : 0313362254
  • Pages : 201 pages

Download or read book Glued to Games written by Scott Rigby and published by Bloomsbury Publishing USA. This book was released on 2011-02-18 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a practical yet powerful way to understand the psychological appeal and strong motivation to play video games. With video game sales in the billions and anxious concerns about their long-term effects growing louder, Glued to Games: How Video Games Draw Us In and Hold Us Spellbound brings something new to the discussion. It is the first truly balanced research-based analysis on the games and gamers, addressing both the positive and negative aspects of habitual playing by drawing on significant recent studies and established motivational theory. Filled with examples from popular games and the real experiences of gamers themselves, Glued to Games gets to the heart of gaming's powerful psychological and emotional allure—the benefits as well as the dangers. It gives everyone from researchers to parents to gamers themselves a clearer understanding the psychology of gaming, while offering prescriptions for healthier, more enjoyable games and gaming experiences.

Book Game Coding Complete

Download or read book Game Coding Complete written by Mike McShaffry and published by . This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Coding Complete, Second Edition is the essential hands-on guide to developing commercial quality games written by master game programmer, Mike McSahffry. This must-have second edition has been expanded from the bestselling first edition to include the absolute latest in exciting new techniques in game interface design programming, game audio programming, game scripting, 3D programming, network game programming and gam engine technology. All of the code in the book has been completely updated to work with all of the latest compiler technology.

Book Modern Game Testing  A Pragmatic Guide to Test Planning and Strategy

Download or read book Modern Game Testing A Pragmatic Guide to Test Planning and Strategy written by Chris Howell and published by Modern Game Testing Company. This book was released on 2022-08-31 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: Focusing exclusively on the unique challenges of video game testing, you’ll discover how modern game companies create test plans and strategies for large and complex games, and learn the foolproof techniques and processes created for and used by real-world game teams. Packed with expert advice and real-life examples, you’ll find this book invaluable if you want to improve your own or your team’s feature test plans and catch more bugs. It’s also a great guide for testers looking to move into a test writing role. Inside you’ll find all the know-how you’ll need to own the end-to-end test strategy for game features, including: - identifying what should be tested for each game feature - designing tests with clear instructions for effective test execution - how to approach testing for a range of common game features - a toolbox of test planning techniques to guide the test planning process All equipping you to organise and communicate your plans within any project team. Complete with practical examples, working templates and industry tales from real projects, Modern Game Testing assumes no prior knowledge of the subject, tackling each area with logical, easy-to-follow steps. By the end of the book, you’ll have a sufficiently broad and deep knowledge to be able to write test plans for all the most common game features

Book Bond Investing For Dummies

Download or read book Bond Investing For Dummies written by Russell Wild and published by John Wiley & Sons. This book was released on 2012-07-20 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your friendly guide to trading the bond and bond fund market Bonds and bond funds are among the safest and most reliable investments you can make to ensure an ample and dependable retirement income—if you do it right! Bond Investing For Dummies helps you do just that, with clear explanations of everything you need to know to build a diversified bond portfolio that will be there when you need it no matter what happens in the stock market. This plain-English guide clearly explains the pros and cons of investing in bonds, how they differ from stocks, and the best (and worst!) ways to select and purchase bonds for your needs. You'll get up to speed on the different bond varieties and see how to get the best prices when you sell. Covers the ups and downs of today's market, which reinforces the importance of bonds in a portfolio Explains how a radical fall in interest rates make bond investing trickier than ever Explores the historic downgrade of U.S. Treasuries and its possible effects on government bonds If you're an investor looking for a resource that helps you understand, evaluate, and incorporate bonds into your portfolio, Bond Investing For Dummies has you covered.

Book AI for Games  Third Edition

    Book Details:
  • Author : Ian Millington
  • Publisher : CRC Press
  • Release : 2019-03-18
  • ISBN : 1351053280
  • Pages : 1050 pages

Download or read book AI for Games Third Edition written by Ian Millington and published by CRC Press. This book was released on 2019-03-18 with total page 1050 pages. Available in PDF, EPUB and Kindle. Book excerpt: AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key Features A comprehensive professional tutorial and reference to implement true AI in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process

Book Success as a Mediator For Dummies

Download or read book Success as a Mediator For Dummies written by Victoria Pynchon and published by John Wiley & Sons. This book was released on 2012-04-10 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything you need to enter the exciting field of legal mediation To be an effective mediator, it's essential to possess the ability to take control of animated situations, offer advice, and facilitate discussion—all the while remaining neutral without formulating biased judgment. Success as a Mediator For Dummies helps you acquire these attributes and much more. Aspiring mediators will learn the importance of upholding an honorable reputation, the skills, personality traits, and characteristics of a good mediator, and how to effectively market a successful mediation career. Plus, you'll get practical advice about finding work in the field, realistic salary information, and tips on as tips on identifying whether you have the skills and tools to become a good mediator. The steps necessary to become a mediator (education, training, licensing, states-specific requirements, etc.) How your education and professional background can enhance your mediation work Sample rules and standards of conduct All the steps necessary to build and market a successful private practice in mediation, or flourish as a mediator in a law firm, corporation, school, or non-profit organization Whether you have a background in law or an interest in legal careers, Success as a Mediator For Dummies gives you everything you need to enter the exciting field of legal mediation.

Book Land a Job as a Video Game Tester

Download or read book Land a Job as a Video Game Tester written by Jason W. Bay and published by . This book was released on 2015 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to land a job as a video game tester from game industry expert Jason W. Bay! Anyone can get a job as a video game tester, but even after you learn the basics, there's major competition for each and every testing job in your city - your application could be just one in a stack of hundreds. How can you beat the odds to make sure you're the one that lands the job?Jason W. Bay has spent more than 15 years in the video game industry. He started as a game tester and worked his way up to become the head of a large game studio, so he knows exactly what hiring managers are looking for in a job applicant. In this book, he teaches you the essential game testing skills so you can feel confident applying for jobs, and then walks you through the entire process from resume to job offer so you can land the best job possible. After reading this book, you'll know exactly how to:Find and report bugs using the most popular testing toolsWrite a resume that gets noticed, even if you don't have any experienceFind the best testing jobs, while avoiding the many Internet scamsApply for jobs at game companies you admireCompare job offers to select the one with the best pay and perksMaster the unspoken "soft skills" that companies demand from game testers todayThis book is everything you need to launch your career as a video game tester. What are you waiting for? Your new career starts today!

Book Fundamentals of Game Development

Download or read book Fundamentals of Game Development written by Heather Chandler and published by Jones & Bartlett Learning. This book was released on 2011-08-24 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations.

Book Cracking the LSAT with 3 Practice Tests  2014 Edition

Download or read book Cracking the LSAT with 3 Practice Tests 2014 Edition written by Princeton Review and published by Princeton Review. This book was released on 2013-07-16 with total page 513 pages. Available in PDF, EPUB and Kindle. Book excerpt: THE PRINCETON REVIEW GETS RESULTS. Get all the prep you need to ace the LSAT with 3 full-length practice tests, thorough LSAT content breakdowns, and extra practice online. This eBook edition of Cracking the LSAT has been specially formatted for e-reader viewing with cross-linked questions, answers, and explanations. Inside the Book: All the Practice & Strategies You Need · 2 full-length practice tests with detailed answer explanations · Expert content reviews for all LSAT sections · Drills for each area—Arguments, Logic Games, Reading Comprehension, and Writing · Key strategies for tackling tough Games question sets · Practical information on navigating law school admissions Exclusive Access to More Practice and Resources Online · 1 additional full-length practice exam · Instant score reports for both book & online tests · Full answer explanations, plus free performance analysis · Step-by-step problem-solving guides for difficult Games and Arguments problems · Video tutorials showing you our strategies in action · Extra drills to hone your technique · Bonus resources, including law school profiles and ranking lists

Book Cracking the LSAT with 3 Practice Tests  2015 Edition

Download or read book Cracking the LSAT with 3 Practice Tests 2015 Edition written by Princeton Review and published by Princeton Review. This book was released on 2014-05-20 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: THE PRINCETON REVIEW GETS RESULTS. Get all the prep you need to ace the LSAT with 3 full-length practice tests, thorough LSAT section reviews, and extra practice online. Techniques That Actually Work. * Powerful strategies for tackling each section of the exam * Key tactics for cracking tough Games question sets * Tips for pacing yourself and prioritizing challenging questions Everything You Need To Know for a High Score. * Logical and Analytical Reasoning questions, many based on actual exams (with the permission of the Law School Admission Council) * Expert instruction and lessons for each LSAT section Practice Your Way to Perfection. * 2 full-length practice tests with detailed answer explanations * 1 additional full-length LSAT practice exam online * Drills for each area, including Reading Comprehension and Writing