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Book Game for Five

    Book Details:
  • Author : Marco Malvaldi
  • Publisher : Europa Editions UK
  • Release : 2014-04-10
  • ISBN : 1609452194
  • Pages : 109 pages

Download or read book Game for Five written by Marco Malvaldi and published by Europa Editions UK. This book was released on 2014-04-10 with total page 109 pages. Available in PDF, EPUB and Kindle. Book excerpt: At the Bar Lume, in a small seaside town where everyone knows everyone else, barman Massimo and four old-timers pass the time, between hands of cards and shots of coffee, chatting, arguing and theorising about the murder of a young woman in their town. When her body is found stuffed in a bin, the girl's lifestyle has everyone thinking her death must have something to do with the world of drug trafficking and dangerous sex she inhabited. The group of old friends at the Bar Lume begin to pull the case apart, forcing barman Massimo into the role of amateur sleuth.

Book Finding the Game

    Book Details:
  • Author : Gwendolyn Oxenham
  • Publisher : St. Martin's Press
  • Release : 2012-06-19
  • ISBN : 1250010888
  • Pages : 301 pages

Download or read book Finding the Game written by Gwendolyn Oxenham and published by St. Martin's Press. This book was released on 2012-06-19 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: Across two dozen countries—from back alleys to remote beaches to the roofs of skyscrapers—an eye-opening journey into the heart of soccer Every country has a different term for it: In the United States it's "pickup." In Trinidad it's "taking a sweat." In Brazil it's "pelada" (literally "naked"). It's the other side of soccer, those spontaneous matches played away from the bright lights and manicured fields—the game for anyone, anywhere. At sixteen, Gwendolyn Oxenham was the youngest Division I athlete in NCAA history, a starter and leading goal-scorer for Duke. At twenty, she graduated, the women's professional soccer league folded, and her career was over. In Finding the Game, Oxenham, along with her boyfriend and two friends, chases the part of the game that outlasts a career. They bribe their way into a Bolivian prison, bet shillings on a game with moonshine brewers in Kenya, play with women in hijab on a court in Tehran—and discover what the world looks like when you wander down side streets, holding on to a ball. An entertaining, heartfelt look at the soul of a sport and a thrilling travel narrative, this book is proof that on the field and in life, some things need no translation.

Book Dominoes

    Book Details:
  • Author : Dominic C. Armanino
  • Publisher :
  • Release : 2012-11-01
  • ISBN : 9781616461546
  • Pages : 216 pages

Download or read book Dominoes written by Dominic C. Armanino and published by . This book was released on 2012-11-01 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1959, Dominoes provides detailed instructions for strategic and skilled playing of several different domino games. Dominoes are popular all over the world, and should be part of every game enthusiast's repertoire. These games are fun for all ages!

Book The Infinite Game

Download or read book The Infinite Game written by Simon Sinek and published by Penguin. This book was released on 2019-10-15 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.

Book Search For Treasure

Download or read book Search For Treasure written by Enid Blyton and published by Hachette UK. This book was released on 2011-07-07 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: Julian, Dick, Anne, George and Timmy the dog find excitement and adventure wherever they go in Enid Blyton's most popular series. Join the Famous Five on their first adventure to the ruined castle on Kirrin Island - and choose for yourself how the mystery ends. Can you find the submerged wreck and treasure without being captured by ruthless gold hunters? You choose how to reach the treasure, but will you go straight to the gold or be held up by a false trail on the way? This exciting game story is based on Enid Blyton's Five on a Treasure Island. The text in this edition has been sensitively edited for today's reader and is unillustrated.

Book Lally s Game  An AFK Book  Five Nights at Freddy s  Tales from the Pizzaplex  1

Download or read book Lally s Game An AFK Book Five Nights at Freddy s Tales from the Pizzaplex 1 written by Scott Cawthon and published by Scholastic Inc.. This book was released on 2022-07-19 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: Five Nights at Freddy's fans won't want to miss this collection of three chilling stories that will haunt even the bravest FNAF player... Some secrets are better left hidden . . . A forbidden artifact from her fiance’s past beckons to Selena. Jessica leads a double-life from her friends and coworkers in the children’s wing of a hospital. Maya can’t resist the temptation to explore an off-limits area of Freddy Fazbear’s Mega Pizza Plex. But in the world of Five Nights at Freddy's, everything comes with a price to pay. In this first volume, Five Nights at Freddy's creator Scott Cawthon spins three sinister novella-length tales from uncharted corners of his series' canon. Readers beware: This collection of terrifying tales is enough to rattle even the most hardened Five Nights at Freddy's fans.

Book Trapped in a Video Game

Download or read book Trapped in a Video Game written by Dustin Brady and published by Andrews McMeel Publishing. This book was released on 2018-04-10 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good! With black-and-white illustrations throughout and a cliff hanger at the end of every chapter, this is a great series for kids who think they don’t like to read!

Book A Gamut of Games

Download or read book A Gamut of Games written by Sid Sackson and published by Courier Corporation. This book was released on 1992 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: An expert on game history selects 38 of his favorite amusements, all of which can be played by children or adults with common items such as cards, dice, checkerboards, and pencil and paper.

Book Five Minute Mum  Give Me Five

Download or read book Five Minute Mum Give Me Five written by Daisy Upton and published by Penguin UK. This book was released on 2020-02-06 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ideal for early years to KS1 children who are learning at home. Daisy Upton has two little kids. She loves them - but they drive her mad. So, to try and keep her sanity she started to come up with quick, easy games using stuff from around the house. And @FiveMinuteMum was born. In her first book, she has collected 150+ games that take 5 minutes to set up & 5 minutes to tidy up. From pasta posting to alphabet knock down, it's a recipe book for guilt free parenting! And as Daisy was a teaching assistant, your little ones will be learning while they play! What could be better? GIVE ME FIVE is the perfect companion for anyone who wants five minutes peace. Also available: Five Minute Mum: Time For School Five Minute Mum: On the Go "I love Five Minute Mum. She's managed to come up with a huge array of activities for kids that are fun and educational yet don't require an Art degree or Diploma in Patience to execute."Sarah Turner, aka Unmumsy Mum

Book Top 10 Games You Can Play in Your Head  by Yourself  Second Edition

Download or read book Top 10 Games You Can Play in Your Head by Yourself Second Edition written by Sam Gorski and published by Games You Can Play in Your Hea. This book was released on 2019-02-27 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Your mind is now the ultimate gaming engine. Ditch the remote. Ditch the controller. Explore worlds and stories through a revolutionary single-player role-playing system that pushes your imagination beyond its furthest limits"--Back cover.

Book Rules of Play

    Book Details:
  • Author : Katie Salen Tekinbas
  • Publisher : MIT Press
  • Release : 2003-09-25
  • ISBN : 9780262240451
  • Pages : 680 pages

Download or read book Rules of Play written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2003-09-25 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Book The Longest Game

Download or read book The Longest Game written by Jan Timman and published by New In Chess. This book was released on 2019-02-14 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: On September 10, 1984, Anatoly Karpov and Garry Kasparov appeared on the stage of the Hall of Columns in Moscow for the first game of their match for the World Chess Championship. The clash between the reigning champion and his brazen young challenger was highly anticipated, but no one could have foreseen what was in store. In the next six years they would play five matches for the highest title and create one of the fiercest rivalries in sports history. The matches lasted a staggering total of 14 months, and the ‘two K’s’ played 5540 moves in 144 games. The first match became front page news worldwide when after five months FIDE President Florencio Campomanes stepped in to stop the match citing exhaustion of both participants. A new match was staged and having learned valuable lessons, 22yearold Garry Kasparov became the youngest World Chess Champion in history. His win was not only hailed as a triumph of imaginative attacking chess, but also as a political victory. The representative of ‘perestroika’ had beaten the old champion, a symbol of Soviet stagnation. Kasparov defended his title in three more matches, all of them full of drama. Karpov remained a formidable opponent and the overall score was only 7371 in Kasparov’s favour. In The Longest Game Jan Timman returns to the KasparovKarpov matches. He chronicles the many twists and turns of this fascinating saga, including his behindthe scenes impressions, and takes a fresh look at the games.

Book Grown and Flown

Download or read book Grown and Flown written by Lisa Heffernan and published by Flatiron Books. This book was released on 2019-09-03 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: PARENTING NEVER ENDS. From the founders of the #1 site for parents of teens and young adults comes an essential guide for building strong relationships with your teens and preparing them to successfully launch into adulthood The high school and college years: an extended roller coaster of academics, friends, first loves, first break-ups, driver’s ed, jobs, and everything in between. Kids are constantly changing and how we parent them must change, too. But how do we stay close as a family as our lives move apart? Enter the co-founders of Grown and Flown, Lisa Heffernan and Mary Dell Harrington. In the midst of guiding their own kids through this transition, they launched what has become the largest website and online community for parents of fifteen to twenty-five year olds. Now they’ve compiled new takeaways and fresh insights from all that they’ve learned into this handy, must-have guide. Grown and Flown is a one-stop resource for parenting teenagers, leading up to—and through—high school and those first years of independence. It covers everything from the monumental (how to let your kids go) to the mundane (how to shop for a dorm room). Organized by topic—such as academics, anxiety and mental health, college life—it features a combination of stories, advice from professionals, and practical sidebars. Consider this your parenting lifeline: an easy-to-use manual that offers support and perspective. Grown and Flown is required reading for anyone looking to raise an adult with whom you have an enduring, profound connection.

Book Game Anim

    Book Details:
  • Author : Jonathan Cooper
  • Publisher : CRC Press
  • Release : 2021-04-19
  • ISBN : 1000357805
  • Pages : 307 pages

Download or read book Game Anim written by Jonathan Cooper and published by CRC Press. This book was released on 2021-04-19 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation.

Book Let s Play a Five Senses Guessing Game

Download or read book Let s Play a Five Senses Guessing Game written by Amanda Miller and published by Children's Press(CT). This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A young boy talks about the things that he perceived with his five senses today, giving the reader a chance to guess what each is from a picture of it.

Book Libraries Got Game

    Book Details:
  • Author : Brian Mayer
  • Publisher : American Library Association
  • Release : 2010
  • ISBN : 0838910092
  • Pages : 145 pages

Download or read book Libraries Got Game written by Brian Mayer and published by American Library Association. This book was released on 2010 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: A much-talked-about topic gets thorough consideration from two educator-librarians, who explain exactly how designer board gameswhich are worlds apart from games produced strictly for the educational market can become curricular staples for students young and old.

Book No Game for Boys to Play

Download or read book No Game for Boys to Play written by Kathleen Bachynski and published by UNC Press Books. This book was released on 2019-11-25 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the untimely deaths of young athletes to chronic disease among retired players, roiling debates over tackle football have profound implications for more than one million American boys—some as young as five years old—who play the sport every year. In this book, Kathleen Bachynski offers the first history of youth tackle football and debates over its safety. In the postwar United States, high school football was celebrated as a "moral" sport for young boys, one that promised and celebrated the creation of the honorable male citizen. Even so, Bachynski shows that throughout the twentieth century, coaches, sports equipment manufacturers, and even doctors were more concerned with "saving the game" than young boys' safety—even though injuries ranged from concussions and broken bones to paralysis and death. By exploring sport, masculinity, and citizenship, Bachynski uncovers the cultural priorities other than child health that made a collision sport the most popular high school game for American boys. These deep-rooted beliefs continue to shape the safety debate and the possible future of youth tackle football.