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Book Gabriel The Sudoku Ninja

    Book Details:
  • Author : Master Puzzles
  • Publisher :
  • Release : 2019-11-28
  • ISBN : 9781712934449
  • Pages : 122 pages

Download or read book Gabriel The Sudoku Ninja written by Master Puzzles and published by . This book was released on 2019-11-28 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: BOYS PERSONALIZED SUDOKU PUZZLE NOTEBOOK Turn heads at rocking this beautifully designed the Sudoku activity notbook. It's the perfect travel size to fit in a laptop bag or backpack. Great to take on airplanes, cruises, and road trips. Excellent way to avoid boredom. Buy your the Sudoku puzzle book today and share one with a friend. They will love it! FEATURES: *Over 100 Fun and Challenging Sudoku puzzles for Kids * Entertain, stimulate, and challenge your kids *Beautiful Colorful Cover Art *Personalized with your child's name or shall we say ninja! *DIMENSIONS: 8.5x11 inches PERFECT FOR: Car rides Improve hand and eye coordination Enhance fine motor skills Promote problem-solving, visual acuity and perceptual skills Perfect travel size and includes alphabet and number sudoku in a variety of difficulty levels from simple to more advanced. This sudoku book is sure to get kids thinking! Click on our brand name Master Puzzles to view and purchase other puzzle and activity Book.

Book Gabriel s Awesome Book of Puzzles

Download or read book Gabriel s Awesome Book of Puzzles written by Clarity Media and published by Createspace Independent Pub. This book was released on 2013-08-16 with total page 88 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gabriel's awesome book of puzzles contains a fun collection of 100 different puzzles, including 20 Gabriel themed word search puzzles. Other puzzles include: Sudoku, Find The Word, Mazes, Number Pyramid, Word Finder, Spot The Difference, Dot To Dot. All of our puzzles are printed on very high quality paper, making the puzzle experience all the more enjoyable! Available in a large range of popular names. For other personalised named puzzle books, click our Clarity Media author page

Book Slaughterhouse 90210

    Book Details:
  • Author : Maris Kreizman
  • Publisher : Flatiron Books
  • Release : 2015-10-06
  • ISBN : 1250061121
  • Pages : 226 pages

Download or read book Slaughterhouse 90210 written by Maris Kreizman and published by Flatiron Books. This book was released on 2015-10-06 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: The perfect book for anyone with a Netflix account and a library card. "Smart, sharp, and hilarious, Slaughterhouse 90210 is the perfect pick-me-up and never-put-me-down book." - Jami Attenburg, bestselling author of The Middlesteins Slaughterhouse 90210 pairs literature's greatest lines with pop culture's best moments. In 2009, Maris Kreizman wanted to combine her fierce love for pop culture with a lifelong passion for reading, and so the blog Slaughterhouse 90210 was born. By matching poignant passages from literature with popular moments from television, film, and real life, Maris' work instantly caught the attention (and adoration) of thousands. And it's easy to see why. Slaughterhouse 90210 is subversively brilliant, finding the depth in the shallows of reality television, and the levity in Lahiri. A picture of Taylor Swift is paired with Joan Didion's quote, "Above all, she is the girl who 'feels things'. The girl ever wounded, ever young." Tony Soprano tenderly hugs his teenage son, accompanied by a line from Middlemarchabout, "The patches of hardness and tenderness [that] lie side by side in men's dispositions." The images and quotes complement and deepen one another in surprising, profound, and tender ways. With over 150 color photographs from some of popular culture's most iconic moments, Kreizman shows why comparing Walter White to Faust makes sense in our celebrity obsessed, tv crazed society.

Book Procedural Generation in Game Design

Download or read book Procedural Generation in Game Design written by Tanya Short and published by CRC Press. This book was released on 2017-06-12 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Readers will learn to create randomized maps, weave accidental plotlines, and manage complex systems that are prone to unpredictable behavior. Tanya Short’s and Tarn Adams’ Procedural Generation in Game Design offers a wide collection of chapters from various experts that cover the implementation and enactment of procedural generation in games. Designers from a variety of studios provide concrete examples from their games to illustrate the many facets of this emerging sub-discipline. Key Features: Introduces the differences between static/traditional game design and procedural game design Demonstrates how to solve or avoid common problems with procedural game design in a variety of concrete ways Includes industry leaders’ experiences and lessons from award-winning games World’s finest guide for how to begin thinking about procedural design

Book Puzzle Ninja

    Book Details:
  • Author : Alex Bellos
  • Publisher : Chronicle Books
  • Release : 2018-07-10
  • ISBN : 9781452171050
  • Pages : 0 pages

Download or read book Puzzle Ninja written by Alex Bellos and published by Chronicle Books. This book was released on 2018-07-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In his travels to Japan, author Alex Bellos set out to uncover the world's brightest puzzle inventors, puzzle masters, and origami experts so he could bring a new batch of logic puzzles for anyone hankering for something beyond Sudoku. In Puzzle Ninja he presents more than 200 puzzles to solve—rated easy to excruciating—including 20 new types of original, hand-crafted puzzles, like Shakashaka and Marupeke. With clear instructions, helpful tips, and anecdotes about the puzzles and their creators, this is an entertaining read and an exciting collection of the newest, best, and most addictive Japanese logic puzzles.

Book The Secret History of the Handbag

Download or read book The Secret History of the Handbag written by Meredith Etherington-Smith and published by Double-Barrelled Books. This book was released on 2014 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the earliest practical containers to the star handbags of today, this book is a comprehensive gallimaufry of the handbag through the ages.

Book Players Making Decisions

Download or read book Players Making Decisions written by Zack Hiwiller and published by New Riders. This book was released on 2015-12-09 with total page 646 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it

Book Jesus the Rabbi

    Book Details:
  • Author : Dwain Miller
  • Publisher :
  • Release : 2013-10-24
  • ISBN : 9781939779045
  • Pages : 0 pages

Download or read book Jesus the Rabbi written by Dwain Miller and published by . This book was released on 2013-10-24 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: On these pages you will discover that during His time on earth, Jesus was not only a Jew, but a trained and qualified Rabbi--who had verified authority to be the leading teacher of His day. Where was Jesus from age 12 when He was in the temple, until we find Him at age 30 being baptized by John the Baptist? Why did they call Him Rabbi? By what authority did Jesus teach in a synagogue? Why did He command such a great following? Says the author, "As a follower of Christ, what you are about to discover will help establish a cultural context that will enable you to clearly interpret the teachings of God's Son."

Book Smallville Role Playing Game

Download or read book Smallville Role Playing Game written by Margaret Weis Productions, Ltd. and published by . This book was released on 2010-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Notorious RBG

Download or read book Notorious RBG written by Irin Carmon and published by HarperCollins. This book was released on 2015-10-27 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: New York Times Bestseller Featured in the critically acclaimed documentary RBG "It was beyond my wildest imagination that I would one day become the 'Notorious RBG." — Ruth Bader Ginsburg, 2019 She was a fierce dissenter with a serious collar game. A legendary, self-described “flaming feminist litigator” who made the world more equal. And an intergenerational icon affectionately known as the Notorious RBG. As the nation mourns the loss of Ruth Bader Ginsburg, discover the story of a remarkable woman and learn how to carry on her legacy. This runaway bestseller, brought to you by the attorney founder of the Notorious RBG Tumblr and an award-winning feminist journalist, is more than just a love letter. It draws on intimate access to Ginsburg's family members, close friends, colleagues, and clerks, as well as an interview with the Justice herself. An original hybrid of reported narrative, annotated dissents, rare archival photos and documents, and illustrations, the book tells a never-before-told story of an unusual and transformative woman who transcended divides and changed the world forever.

Book Fundamentals of Game Design

Download or read book Fundamentals of Game Design written by Ernest Adams and published by New Riders. This book was released on 2010-04-07 with total page 697 pages. Available in PDF, EPUB and Kindle. Book excerpt: To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading authorities, who offers a first-hand look into the process, from initial concept to final tuning. Now in its second edition, this updated classic reference by Ernest Adams offers a complete and practical approach to game design, and includes material on concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. In an easy-to-follow approach, Adams analyzes the specific design challenges of all the major game genres and shows you how to apply the principles of game design to each one. You’ll learn how to: Define the challenges and actions at the heart of the gameplay. Write a high-concept document, a treatment, and a full design script. Understand the essentials of user interface design and how to define a game’s look and feel. Design for a variety of input mechanisms, including the Wii controller and multi-touch iPhone. Construct a game’s core mechanics and flow of resources (money, points, ammunition, and more). Develop appealing stories, game characters, and worlds that players will want to visit, including persistent worlds. Work on design problems with engaging end-of-chapter exercises, design worksheets, and case studies. Make your game accessible to broader audiences such as children, adult women, people with disabilities, and casual players. “Ernest Adams provides encyclopedic coverage of process and design issues for every aspect of game design, expressed as practical lessons that can be immediately applied to a design in-progress. He offers the best framework I’ve seen for thinking about the relationships between core mechanics, gameplay, and player—one that I’ve found useful for both teaching and research.” — Michael Mateas, University of California at Santa Cruz, co-creator of Façade

Book Laser Moose and Rabbit Boy  Laser Moose and Rabbit Boy series  Book 1

Download or read book Laser Moose and Rabbit Boy Laser Moose and Rabbit Boy series Book 1 written by Doug Savage and published by Andrews McMeel Publishing. This book was released on 2016-09-06 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: The forest is full of danger . . . but help is here. Meet Laser Moose and Rabbit Boy, improbable pals who use their powers—laser vision and an unrelenting sense of optimism—to fight the forces of evil. Join the dynamic duo as they battle aliens, a mutant fish-bear, a cyborg porcupine, and a mechanical squirrel, learning along the way that looking on the bright side might be just as powerful as shooting a laser. Get ready for hilarious, action-packed, laser-powered adventures written and drawn by Doug Savage, creator of the popular comic Savage Chickens. This is Savage’s first graphic novel.

Book On the Way to Birdland

    Book Details:
  • Author : Frank Morelli
  • Publisher :
  • Release : 2021-05-04
  • ISBN : 9781947886056
  • Pages : 300 pages

Download or read book On the Way to Birdland written by Frank Morelli and published by . This book was released on 2021-05-04 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Self-proclaimed teenage philosopher Cordell Wheaton lives in a sleepy, southern town where nothing ever happens; not since his hero, jazz musician John Coltrane, left some seventy years earlier to "follow the sound." Cordy's life has been unraveling since the night his father and his brother, Travis, exploded on each other. The night Travis's addiction transformed him from budding musician into something entirely different. The night Travis took his saxophone and disappeared. When Cordy's father falls ill, the sixteen-year-old vows to reunite the Wheaton family. He embarks on a modern-day odyssey with forty bucks in his pocket and a dream to find his brother and convince him to be Travis again--by taking him to a show at Birdland Jazz Club in New York City, and reminding him of the common bonds they share with their legendary hero. Cordy's journey is soon haunted by ghostly visions, traumatic dreams, and disembodied voices that echo through his mind. He starts to wonder if the voices are those of the fates, guiding him toward his destiny--or if he's losing his grip on reality.

Book No Sad Songs

Download or read book No Sad Songs written by Frank Morelli and published by . This book was released on 2018 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Following a family tragedy, 18-year-old Gabe LoScuda suddenly finds himself thrust into the role of caregiver for his ailing grandfather. Between the shopping trips and the doctor visits with Grandpa, Gabe and his friend John try to salvage their senior year, meet girls, and make the varsity baseball team. It doesn't take long for Gabe to realize that going to school and looking after a grandfather with Alzheimer's is more work than he ever imagined. And when long-lost Uncle Nick appears on the scene, Gabe soon finds that living with Nick and Grandpa is like babysitting two grown men. Aside from John, the only person who truly understands Gabe is Sofia, a punk-rocking rebel he meets at the veteran's hospital. When these three unlikely friends are faced with a serious dilemma, will they do what it takes to save Grandpa? If there's a chance of preserving the final shreds of Grandpa's dignity, Gabe may have to make the most gut-wrenching decision of his life--and there's no way out."--Provided by publisher.

Book Creepy Cafetorium

    Book Details:
  • Author : Colleen AF Venable
  • Publisher :
  • Release : 2021-09-14
  • ISBN : 9781524871758
  • Pages : 240 pages

Download or read book Creepy Cafetorium written by Colleen AF Venable and published by . This book was released on 2021-09-14 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Epic Originals comes a collection of illustrated stories serving up spooky thrills and plenty of laughs. When the lunch bell rings at Newville Elementary, you can bet that things are about to get WEIRD! Welcome to the Cafetorium! It's a cafeteria, a gymnasium, and possibly a portal to a world where cube-shaped mashed potatoes are plotting against the almost-definitely-robotic lunch staff. Join Liz Dawson, Declan, Remy, and the rest of Newville Elementary as they learn that when you have plans in the Cafetorium, the Cafetorium has plans for you, too! Each offbeat tale focuses on a different Newville Elementary student, giving readers a chance to walk in another kid's slightly wacky shoes. Funny, unexpected twists in each story provide readers with subtle lessons about honesty, consequences, self-acceptance, and more.

Book Awaiting Identification

Download or read book Awaiting Identification written by R. J. Fox and published by . This book was released on 2018-04-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Five bodies, five intersecting storylines, five lives ... each searching for hope and redemption. Wayne County Medical Examiner's Office, Detroit, Michigan: October 31, 1999. Five unidentified bodies lie in the Wayne County morgue on Halloween night. Although each character was on a separate journey, fate leads each of the five victims to cross paths on the streets of Detroit en route to their tragic demise. Set against the backdrop of a Devil's Night party at legendary Detroit concert venue and nightclub, Saint Andrew's Hall, Awaiting Identification details the final night on earth for five lost souls. NYC Girl: a former dancer arrives back home from New York City to make amends with her mother and begin to rebuild her life. Leaf Man: a musician and part-time DJ is on the cusp of his big break with one final, unexpected drug deal to complete before he can go totally straight. R.I.P.: a career criminal must come up with a large sum of money to pay for his father's medical expenses, despite his yearning for a crime-free life. The Zealot: a religious fanatic on a mission from God to rid the city of filth. Cat Man: a kind and trusting homeless man wanders the city looking for new friends. Like the city in which it takes place, Awaiting Identification is a story of hope, identity, and above all, redemption.

Book DOWNRIGHT BIZARRE GAMES

Download or read book DOWNRIGHT BIZARRE GAMES written by Michael Thomasson and published by Blurb. This book was released on 2017-03-14 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Downright Bizarre Games pokes fun at the video game industry, an entertainment business that often takes itself much too seriously. This is a hilarious look at the odd side of the industry, from games outside of the norm to bad art and outlandish dialogue. Also featured are unfortunate headlines, marketing fiascos and publicity stunts gone awry. All these eccentric and strange events are documented within this book which gaming professionals wish had never seen print.