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Book Fundamentals and Principles of Artifacts Science

Download or read book Fundamentals and Principles of Artifacts Science written by Masayuki Matsui and published by Springer. This book was released on 2016-02-19 with total page 81 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book covering original information on the mathematical science of such the artifacts as 3M&I-body system, in which “3M” means human, material/machine, money, and “I” means the information/method in nature versus artifacts. This book is the product of industrial engineering versus Wiener’s cybernetics challenge for a half-century. For 3M&I-body, there are two approaches of artificial intelligence/IoT (internet of things) and Matsui's matrix/3D to systemization and control. The former is the analogical and visual approach to real entity. The latter is the digital and logical approach to system decision and is applied to the robotics of bodies. The mathematical science of a body is well constructed from the algebra, geometry, analysis, and control on Matsui’s equation, toward the sandwich and balancing propositions of bodies. The sandwich issues propose the squeeze or pinching theorem in mathematics at the 3M&I-body, and the balancing issues propose the principle of balancing and invisible collaboration of bodies, beginning from the work of Archimedes. This book contributes to the integration of knowledge and intelligence in science and facilitate the realization of the cyber/real-world , such as the enterprise robot, cloud-coordinated supply-chain management (SCM), and smart cities in the near future.

Book Art Is Fundamental

    Book Details:
  • Author : Eileen S. Prince
  • Publisher : Chicago Review Press
  • Release : 2008
  • ISBN : 161374126X
  • Pages : 218 pages

Download or read book Art Is Fundamental written by Eileen S. Prince and published by Chicago Review Press. This book was released on 2008 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive art curriculum can easily be integrated into any teacher's existing instruction and provides thrilling and rewarding projects for elementary art students, including printmaking techniques, tessellations, watercolors, calligraphic lines, organic form sculptures, and value collages. Detailed lessons--developed and tested in classrooms over many years--build on one another in a logical progression and explore the elements of texture, color, shape, line, form, and value, and principles such as balance (formal, informal and radial, ) unity, contrast, movement, distortion, emphasis, pattern and rhythm. Each lesson also represents an interdisciplinary approach that improves general vocabulary and supports science, math, social studies, and language arts. Though written for elementary school teachers, it can be easily condensed and adapted for middle or even high school students. A beautiful eight-page color insert demonstrates just how sophisticated young children's art can be when kids are given the opportunity to develop their skills.

Book The Art and Science of Drawing

Download or read book The Art and Science of Drawing written by Brent Eviston and published by Rocky Nook, Inc.. This book was released on 2021-05-28 with total page 479 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing is not a talent, it's a skill anyone can learn. This is the philosophy of drawing instructor Brent Eviston based on his more than twenty years of teaching. He has tested numerous types of drawing instruction from centuries old classical techniques to contemporary practices and designed an approach that combines tried and true techniques with innovative methods of his own. Now, he shares his secrets with this book that provides the most accessible, streamlined, and effective methods for learning to draw.

Taking the reader through the entire process, beginning with the most basic skills to more advanced such as volumetric drawing, shading, and figure sketching, this book contains numerous projects and guidance on what and how to practice. It also features instructional images and diagrams as well as finished drawings. With this book and a dedication to practice, anyone can learn to draw!

Book Universal Principles of Art

    Book Details:
  • Author : John A Parks
  • Publisher : Rockport Publishers
  • Release : 2014-11-15
  • ISBN : 1627885587
  • Pages : 211 pages

Download or read book Universal Principles of Art written by John A Parks and published by Rockport Publishers. This book was released on 2014-11-15 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: A follow-up to Rockport Publishers' best-selling Universal Principles of Design, a new volume will present one hundred principles, fundamental ideas and approaches to making art, that will guide, challenge and inspire any artist to make better, more focused art.Universal Principles of Art serves as a wealth of prompts, hints, insights and roadmaps that will open a world of possibilities and provide invaluable keys to both understanding art works and generating new ones. Respected artist John A. Parks will explore principles that involve both techniques and concepts in art-making, covering everything from the idea of beauty to glazing techniques to geometric ideas in composition to minimalist ideology. Techniques are simple, direct and easily followed by any artist at any level. This incredibly detailed reference book is the standard for artists, historians, educators, professionals and students who seek to broaden and improve their art expertise.

Book Art Fundamentals  Theory and Practice

Download or read book Art Fundamentals Theory and Practice written by Otto G. Ocvirk and published by . This book was released on 1968 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Art Appreciation

    Book Details:
  • Author : Deborah Gustlin
  • Publisher : Cognella Academic Publishing
  • Release : 2017-08-18
  • ISBN : 9781516503438
  • Pages : pages

Download or read book Art Appreciation written by Deborah Gustlin and published by Cognella Academic Publishing. This book was released on 2017-08-18 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Creative Art: Methods and Materials educates readers about a variety of art methods and the ways different civilizations have used them in artistic expression. Each of the fourteen chapters is designed around a specific art method and material, and includes examples of art works and the artists who created them. Students learn about bronze casting, stone carving, clay sculpture, woodcuts and posters, glass work, and installation art. Each method is matched to artists both ancient and modern. Rather than adhering to a standard approach that focuses on white, male, European artists, the book broadens the student's perspective by including often overlooked female artists. Global in approach and comprehensive in coverage of arts forms, representations, and styles throughout history, Creative Art has been developed for sixteen-week courses in art appreciation, or introductory survey courses in art history.

Book Theory  Formulation and Realization of Artifacts Science

Download or read book Theory Formulation and Realization of Artifacts Science written by Masayuki Matsui and published by Springer. This book was released on 2019-02-21 with total page 123 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book considers and builds on the main propositions regarding body similarity and the principles of nature versus artifacts in science. It also explores the design (matrix) power of the human, Material/Machine, Money & Information (3M&I) body with respect to productivity/gross domestic product (GDP). The book begins in 2009 with Weiner’s cybernetics and describes Matsui’s theory and dynamism concerning the basic equation of W = ZL and artifact formulation using matrix methods, such as Matsui’s matrix equation (Matsui’s ME). In his book Fundamentals and Principles of Artifacts Science: 3M&I-Body System, published by Springer in 2016, the author championed the white-box approach for 3M&I artifacts in contrast to Simon’s artificial approach from 1969. Two principles, the Sandwich (waist) and Balancing theories, and their fundamental problems, were identified. This book now proposes a third principle: the fractal/harmonic-like structure of the cosmos and life types in space and time. The book further elaborates on the complexity of the 3M&I system and management in terms of enterprises, economics, nature, and other applications. Also, the domain of nature versus artifacts is highlighted, demonstrating the possibility of a white-box cybernetics-type robot. This fosters the realization of humanized and harmonic worlds that combine increased happiness and social productivity in an age increasingly dominated by technology.

Book The Pocket Universal Principles of Design

Download or read book The Pocket Universal Principles of Design written by William Lidwell and published by . This book was released on 2015-04 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: This pocket edition of the bestselling design reference book contains 150 essential principles.

Book Principles of Art History Writing

Download or read book Principles of Art History Writing written by David Carrier and published by Penn State Press. This book was released on 1991 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Principles of Art History Writing traces the changes in the way in which writers about art represent the same works. These differ in such deep ways as to raise the question of whether those at the beginning of the process even saw the same things as those at the end did. Carrier uses four case studies to identify and explain changing styles of restoration and the history of interpretation of selected works by Piero, Caravaggio, and van Eyck." -- Back cover

Book The Art and Science of Judo

Download or read book The Art and Science of Judo written by Jiichi Watanabe and published by Tuttle Publishing. This book was released on 2022-03-01 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: "There have been many books on judo--some highly competent, others well-written or well-illustrated, some fit for beginners, others for the advanced student. To have all these in a single volume is unusual."--San Francisco Chronicle The Art and Science of Judo is a revealing Japanese martial arts manual that focuses primarily on the scientific principles at work in Judo. In this book, highly-respected Judo instructors Jiichi Watanabe and Lindy Avakian delve deeply into the mechanics of Judo, offering clear-cut scientific explanations for the numerous techniques involved in throwing and grappling. By understanding the science behind the art, you will become prepared to perform the right moves at the right time and successfully meet the challenge of responding to your opponent. The book has over 200 illustrations and 40 photos which show the forces that are employed when performing common Judo throwing and grappling moves such as hip throws, foot sweeps, collar holds, and many more. In addition to the precise explanations of judo's physical aspects, you'll also find detailed insights into the psychological factors related to judo's underlying philosophy. Topics include: How dynamics are applied to Judo The three principles for practicing Judo The three laws of motion and how they apply to Judo Different kinds of force found in Judo techniques How to effectively practice throwing and grappling A new foreword by Judo instructor Neil Ohlenkamp offers insight on the book's importance as a resource for every Judo practitioner and instructor. The Art and Science of Judo is a fascinating and valuable work, which will help you achieve success by not only understanding what techniques to master but also why they work and when to use them.

Book Alan Parsons  Art   Science of Sound Recording

Download or read book Alan Parsons Art Science of Sound Recording written by Julian Colbeck and published by Hal Leonard Corporation. This book was released on 2014-09-01 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: (Technical Reference). More than simply the book of the award-winning DVD set, Art & Science of Sound Recording, the Book takes legendary engineer, producer, and artist Alan Parsons' approaches to sound recording to the next level. In book form, Parsons has the space to include more technical background information, more detailed diagrams, plus a complete set of course notes on each of the 24 topics, from "The Brief History of Recording" to the now-classic "Dealing with Disasters." Written with the DVD's coproducer, musician, and author Julian Colbeck, ASSR, the Book offers readers a classic "big picture" view of modern recording technology in conjunction with an almost encyclopedic list of specific techniques, processes, and equipment. For all its heft and authority authored by a man trained at London's famed Abbey Road studios in the 1970s ASSR, the Book is also written in plain English and is packed with priceless anecdotes from Alan Parsons' own career working with the Beatles, Pink Floyd, and countless others. Not just informative, but also highly entertaining and inspirational, ASSR, the Book is the perfect platform on which to build expertise in the art and science of sound recording.

Book The Art of Game Design

Download or read book The Art of Game Design written by Jesse Schell and published by CRC Press. This book was released on 2014-11-06 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt: Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

Book Artifacts and Artificial Science

Download or read book Artifacts and Artificial Science written by Bo Dahlbom and published by . This book was released on 2002 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: In three essays, examine the idea of an artificial science, the nature of artifacts, our artificial world and the example of history as an artificial science.

Book Scientific Research in Education

Download or read book Scientific Research in Education written by National Research Council and published by National Academies Press. This book was released on 2002-03-28 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Researchers, historians, and philosophers of science have debated the nature of scientific research in education for more than 100 years. Recent enthusiasm for "evidence-based" policy and practice in educationâ€"now codified in the federal law that authorizes the bulk of elementary and secondary education programsâ€"have brought a new sense of urgency to understanding the ways in which the basic tenets of science manifest in the study of teaching, learning, and schooling. Scientific Research in Education describes the similarities and differences between scientific inquiry in education and scientific inquiry in other fields and disciplines and provides a number of examples to illustrate these ideas. Its main argument is that all scientific endeavors share a common set of principles, and that each fieldâ€"including education researchâ€"develops a specialization that accounts for the particulars of what is being studied. The book also provides suggestions for how the federal government can best support high-quality scientific research in education.

Book Art and Science  Second Edition

Download or read book Art and Science Second Edition written by Eliane Strosberg and published by WW Norton. This book was released on 2013-09-03 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: An abundantly illustrated history of the dynamic interaction between the arts and sciences, and how it has shaped our world. Today, art and science are often defined in opposition to each other: one involves the creation of individual aesthetic objects, and the other the discovery of general laws of nature. Throughout human history, however, the boundaries have been less clearly drawn: knowledge and artifacts have often issued from the same source, the head and hands of the artisan. And artists and scientists have always been linked, on a fundamental level, by their reliance on creative thinking. Art and Science is the only book to survey the vital relationship between these two fields of endeavor in its full scope, from prehistory to the present day. Individual chapters explore how science has shaped architecture in every culture and civilization; how mathematical principles and materials science have underpinned the decorative arts; how the psychology of perception has spurred the development of painting; how graphic design and illustration have evolved in tandem with methods of scientific research; and how breakthroughs in the physical sciences have transformed the performing arts. Some 265 illustrations, ranging from masterworks by Dürer and Leonardo to the dazzling vistas revealed by fractal geometry, complement the wide-ranging text. This new edition of Art and Science has been updated to cover the ongoing convergence of art and technology in the digital age, a convergence that has led to the emergence of a new type of creator, the “cultural explorer” whose hybrid artworks defy all traditional categorization. It will make thought-provoking reading for students and teachers, workers in creative and technical fields, and anyone who is curious about the history of human achievement.

Book Introduction to Art  Design  Context  and Meaning

Download or read book Introduction to Art Design Context and Meaning written by Pamela Sachant and published by Good Press. This book was released on 2023-11-27 with total page 614 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Art: Design, Context, and Meaning offers a deep insight and comprehension of the world of Art. Contents: What is Art? The Structure of Art Significance of Materials Used in Art Describing Art - Formal Analysis, Types, and Styles of Art Meaning in Art - Socio-Cultural Contexts, Symbolism, and Iconography Connecting Art to Our Lives Form in Architecture Art and Identity Art and Power Art and Ritual Life - Symbolism of Space and Ritual Objects, Mortality, and Immortality Art and Ethics

Book The Art of Game Design

    Book Details:
  • Author : Jesse Schell
  • Publisher : CRC Press
  • Release : 2008-08-04
  • ISBN : 0123694965
  • Pages : 522 pages

Download or read book The Art of Game Design written by Jesse Schell and published by CRC Press. This book was released on 2008-08-04 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.