EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Fun and Games  Escape Rooms  Polygons ebook

Download or read book Fun and Games Escape Rooms Polygons ebook written by Michelle Jovin and published by Teacher Created Materials. This book was released on 2019-06-28 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Four students must utilize their math skills to solve a challenging escape room. Do they have what it takes to spot the polygons and make it out before the time is up? Packed with factual information and high-interest content, this fiction math book uses real-world examples of problem solving to build students' math and reading skills. Let's Explore Math sidebars feature math questions that challenge students to develop their math skills. A problem-solving section at the end of the book prompts students to reflect and apply what they've learned. Demystify math with this leveled book that makes learning math fun and accessible for kids ages 10-12 and appeals to reluctant readers.

Book Fun and Games  Escape Rooms  Polygons 6 Pack

Download or read book Fun and Games Escape Rooms Polygons 6 Pack written by and published by Teacher Created Materials. This book was released on 2019-06-28 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group of students must use their math skills to solve an escape room. Do they have what it takes to spot the polygons and make it out before the time is up? Or will they be locked away in the King's Keep forever? This fiction math reader integrates math and literacy skills, combining problem solving and real-world connections to help sixth grade students explore mathematics in a meaningful way. Let's Explore Math sidebars and a Problem Solving section provide multiple opportunities for students to practice what they have learned; The DOK-leveled Math Talk section provides rich tasks that facilitate mathematical discourse and promote reasoning and higher-order thinking; Advanced text features develop academic vocabulary and critical literacy skills. This 6-Pack includes six copies of this title and a content-area focused lesson plan.

Book Fun and Games  Escape Rooms  Polygons

Download or read book Fun and Games Escape Rooms Polygons written by Michelle Jovin and published by Teacher Created Materials. This book was released on 2019-06-28 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: Four students must utilize their math skills to solve a challenging escape room. Do they have what it takes to spot the polygons and make it out before the time is up? Packed with factual information and high-interest content, this fiction math book uses real-world examples of problem solving to build students' math and reading skills. Let's Explore Math sidebars feature math questions that challenge students to develop their math skills. A problem-solving section at the end of the book prompts students to reflect and apply what they've learned. Demystify math with this leveled book that makes learning math fun and accessible for kids ages 10-12 and appeals to reluctant readers.

Book AdvancED Game Design with Flash

Download or read book AdvancED Game Design with Flash written by Rex van der Spuy and published by Apress. This book was released on 2010-12-28 with total page 798 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know. You’ll increase your ActionScript knowledge and your game design skills while creating some excellent example games. You’ll learn advanced collision detection skills; professional AI and pathfinding; and how to load and save game data, create destructible environments, and build and switch game levels. Each chapter highlights a new advanced technique illustrated by practical examples. Examples of games are given in a variety of genres, all of which take an object-oriented programming approach. Advanced game design topics are covered, including vector-based collision reaction, pathfinding, billiard ball physics, and modeling game data.

Book Escape room

    Book Details:
  • Author :
  • Publisher :
  • Release : 2019
  • ISBN :
  • Pages : pages

Download or read book Escape room written by and published by . This book was released on 2019 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Escape Room

Download or read book Escape Room written by Gareth Moore and published by . This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An interactive, at-home puzzle experience inspired by escape rooms. You're trapped inside a video game! You've got to use content from the book and the separate die-cut pages, and work out how to solve the puzzles for yourself by experimenting, just like an escape room.

Book Escape room

    Book Details:
  • Author : Christopher Edge
  • Publisher :
  • Release : 2022
  • ISBN : 9788328095182
  • Pages : pages

Download or read book Escape room written by Christopher Edge and published by . This book was released on 2022 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Math on the Move

    Book Details:
  • Author : Malke Rosenfeld
  • Publisher : Heinemann Educational Books
  • Release : 2016-10-18
  • ISBN : 9780325074702
  • Pages : 0 pages

Download or read book Math on the Move written by Malke Rosenfeld and published by Heinemann Educational Books. This book was released on 2016-10-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Kids love to move. But how do we harness all that kinetic energy effectively for math learning? In Math on the Move, Malke Rosenfeld shows how pairing math concepts and whole body movement creates opportunities for students to make sense of math in entirely new ways. Malke shares her experience creating dynamic learning environments by: exploring the use of the body as a thinking tool, highlighting mathematical ideas that are usefully explored with a moving body, providing a range of entry points for learning to facilitate a moving math classroom. ..."--Publisher description.

Book Things I Learned from Mario s Butt

Download or read book Things I Learned from Mario s Butt written by Laura Kate Dale and published by Unbound Publishing. This book was released on 2021-02-04 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever wondered why some video game characters wear trousers and others don’t? Or pondered the connection between a character’s toned, muscular derrière and their level of dexterity? What about the depth of a crack, the jiggle of a cheek? When it comes to video game character designs, one of the most overlooked aspects is the buttocks. Sure, we might appreciate a nice toned butt on a character or giggle at GIFs of farts from time to time, but how often do we stop to really think about the meaning of the butt? In Things I Learned from Mario’s Butt, video game critic Laura Kate Dale brings backsides to the foreground, analysing dozens of posteriors and asking the important questions: Has Mario let himself go? Do Link’s small buttocks hold him back? When he dies, is Pac-Man eaten by his own caboose? Wedged full of original artwork by Zack Flavin, and featuring interviews with game developers and guest butt reviews from gaming favourites such as Jim Sterling, Stuart Ashen, Brentalfloss and more, this book is a deep dive into why butts are downright integral to the games we play. So, crack it open and have a cheeky look inside at some of the most interesting bottoms the world of video games has to offer.

Book Escape the Game

    Book Details:
  • Author : Adam Clare
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2016-08-03
  • ISBN : 9781536826852
  • Pages : 0 pages

Download or read book Escape the Game written by Adam Clare and published by Createspace Independent Publishing Platform. This book was released on 2016-08-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Escape rooms are a new, fun and immersive way for people to play. They provide a venue for players to work together to overcome an exciting challenge -- a challenge you will make. Escape rooms are sometimes known as escape games, exit games, puzzle rooms, adventure rooms, riddle rooms, and other names. --Page 11.

Book 100 Best Video Games  That Never Existed

Download or read book 100 Best Video Games That Never Existed written by Nate Crowley and published by Solaris. This book was released on 2017-09-07 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: THE WORLD’S FIRST POST-TRUTH GAMING BOOK After rashly tweeting he would dream up an imaginary computer game for every ‘like’ received, Nate Crowley found himself on an epic quest to conjure up hundreds of entirely fictional titles. From 1980s hits like BeastEnders to modern classics like 90s Goth Soccer and BinCrab Destiny, this beautiful retrospective takes the reader on a lavish tour of the most memorable and groundbreaking games never made. Brought to hilarious life by a team of genuine videogame industry concept artists and written by a professional over-imaginer, this book doesn’t just throw out silly ideas – it expands on them in relentless, excruciating detail.

Book Handbook of Research on Advancing Equity and Inclusion Through Educational Technology

Download or read book Handbook of Research on Advancing Equity and Inclusion Through Educational Technology written by Escudeiro, Paula and published by IGI Global. This book was released on 2023-08-09 with total page 469 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital technologies play a significant role in the popular imagination about the future of education, as they are a prominent aspect of modern education provision and practice across the globe. Due to the increased adoption of digital education materials during the COVID-19 pandemic, the pedagogical significance of digital technology has been amplified. Advancing Equity and Inclusion Through Educational Technology builds upon the available literature in equity and inclusion through educational technology while providing further research opportunities in this dynamic and growing field. It provides the opportunity for reflection on this crucial issue by increasing the understanding of the importance of inclusion and equity in the context of educational improvements and providing relevant academic work, empirical research findings, and an overview of this relevant field of study. Covering topics such as sustainable inclusion learning, virtual school press programs, and generic skills, this major reference work is a comprehensive and timely resource for educators and administrators of both K-12 and higher education, government officials, pre-service teachers, teacher educators, librarians, researchers, and academicians.

Book Maximum PC

    Book Details:
  • Author :
  • Publisher :
  • Release : 2000-08
  • ISBN :
  • Pages : 110 pages

Download or read book Maximum PC written by and published by . This book was released on 2000-08 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.

Book Maximum PC

    Book Details:
  • Author :
  • Publisher :
  • Release : 1999-03
  • ISBN :
  • Pages : 118 pages

Download or read book Maximum PC written by and published by . This book was released on 1999-03 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.

Book To Mock a Mockingbird

Download or read book To Mock a Mockingbird written by Raymond M. Smullyan and published by Oxford University Press, USA. This book was released on 2000 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author of Forever Undecided, Raymond Smullyan continues to delight and astonish us with his gift for making available, in the thoroughly pleasurable form of puzzles, some of the most important mathematical thinking of our time.

Book Trigger Happy

    Book Details:
  • Author : Steven Poole
  • Publisher : Arcade Publishing
  • Release : 2004
  • ISBN : 9781559705981
  • Pages : 268 pages

Download or read book Trigger Happy written by Steven Poole and published by Arcade Publishing. This book was released on 2004 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Examines the history and phenomenal success of video games, and argues that the popular games are on the way to becoming a legitimate art form, much in the same way movies did a century earlier.

Book Undaunted Courage

    Book Details:
  • Author : Stephen E. Ambrose
  • Publisher : PREMIER DIGITAL PUBLISHING
  • Release : 2011-11
  • ISBN : 1937624447
  • Pages : 457 pages

Download or read book Undaunted Courage written by Stephen E. Ambrose and published by PREMIER DIGITAL PUBLISHING. This book was released on 2011-11 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this sweeping adventure story, Stephen E. Ambrose, the bestselling author of D-Day, presents the definitive account of one of the most momentous journeys in American history. Ambrose follows the Lewis and Clark Expedition from Thomas Jefferson's hope of finding a waterway to the Pacific, through the heart-stopping moments of the actual trip, to Lewis' lonely demise on the Natchez Trace. Along the way, Ambrose shows us the American West as Lewis saw it -- wild, awsome, and pristinely beautiful. Undaunted Courage is a stunningly told action tale that will delight readers for generations. In 1803 President Thomas Jefferson selected his personal secretary, Captain Meriwether Lewis, to lead a voyage up the Missouri River to the Rockies, over the mountains, down the Columbia River to the Pacific Ocean, and back. Lewis was the perfect choice. He endured incredible hardships and saw incredible sights, including vast herds of buffalo and Indian tribes that had had no previous contact with white men. He and his partner, Captain William Clark, made the first map of the trans-Mississippi West, provided invaluable scientific data on the flora and fauna of the Louisiana Purchase territory, and established the American claim to Oregon, Washington, and Idaho. Ambrose has pieced together previously unknown information about weather, terrain, and medical knowledge at the time to provide a colorful and realistic backdrop for the expedition. Lewis saw the North American continent before any other white man; Ambrose describes in detail native peoples, weather, landscape, science, everything the expedition encountered along the way, through Lewis's eyes. Lewis is supported by a rich variety of colorful characters, first of all Jefferson himself, whose interest in exploring and acquiring the American West went back thirty years. Next comes Clark, a rugged frontiersman whose love for Lewis matched Jefferson's. There are numerous Indian chiefs, and Sacagawea, the Indian girl who accompanied the expedition, along with the French-Indian hunter Drouillard, the great naturalists of Philadelphia, the French and Spanish fur traders of St. Louis, John Quincy Adams, and many more leading political, scientific, and military figures of the turn of the century. This is a book about a hero. This is a book about national unity. But it is also a tragedy. When Lewis returned to Washington in the fall of 1806, he was a national hero. But for Lewis, the expedition was a failure. Jefferson had hoped to find an all-water route to the Pacific with a short hop over the Rockies-Lewis discovered there was no such passage. Jefferson hoped the Louisiana Purchase would provide endless land to support farming-but Lewis discovered that the Great Plains were too dry. Jefferson hoped there was a river flowing from Canada into the Missouri-but Lewis reported there was no such river, and thus no U.S. claim to the Canadian prairie. Lewis discovered the Plains Indians were hostile and would block settlement and trade up the Missouri. Lewis took to drink, engaged in land speculation, piled up debts he could not pay, made jealous political enemies, and suffered severe depression. High adventure, high politics, suspense, drama, and diplomacy combine with high romance and personal tragedy to make this outstanding work of scholarship as readable as a novel.