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Book FSpace Roleplaying Concise Rulebook 4 2

Download or read book FSpace Roleplaying Concise Rulebook 4 2 written by Martin Rait and published by FSpace Publications. This book was released on 2008-03-01 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: FSpaceRPG is a science fiction roleplaying game in the classic mould. In the late 22nd century mankind expands into the the stars only to find them in more turmoil than it's own internal nationalism. Pitted against the onslaught of the expansion of the Stotatl Empire, humanity must defend itself while forging alliances with others who face absorption. Whether you're a Terran soldier or an Aronhi Warrior from the partially conquered Aronhi Empire, one goal stands supreme above all, survival. The wits and courage to stand and fight against superior odds and create victories from difficult situations. But not all the glory lies in the hands of warriors. Exploration of the vast wilderness that is space, charting dangers, finding resources and contacting potential allies is a cornerstone of survival. The conflict, intrigue, action and adventure of these times provide an exciting roleplaying environment for players, whether they like playing space marines, traders, spies, investigators or just general adventure seekers. The span of events in reality are all possible, giving a wide scope of play. If you don't like flying around the cosmos as a British Royal Space Marine then you could always visit a primitive society and face the challenge of worlds filled with mystery, fantasy and danger. The Concise rulebook contains all you need to generate characters, select equipment and play this roleplaying game. Includes information on robots, starships and vehicles as well. Plenty of information on the various alien races and empires exist, including character generation profiles for 15 races. This is a revised presentation of our prior book which includes 28 of the illustrations presented in colour. What you get The FSpaceRPG Concise Rulebook includes a 234 page rulebook with all the core rules for running this role-playing game as well as plenty of information on the universe.

Book FSpace Roleplaying Reference Manual v2 1

    Book Details:
  • Author : Gary Ammundsen, Robert Bettelheim, Richard Fields, David Hughes, Stephen Pritchard, Martin Rait
  • Publisher : FSpace Publications
  • Release : 2007
  • ISBN : 0958206295
  • Pages : 133 pages

Download or read book FSpace Roleplaying Reference Manual v2 1 written by Gary Ammundsen, Robert Bettelheim, Richard Fields, David Hughes, Stephen Pritchard, Martin Rait and published by FSpace Publications. This book was released on 2007 with total page 133 pages. Available in PDF, EPUB and Kindle. Book excerpt: FSpaceRPG is a science fiction roleplaying game in the classic mould. In the late 22nd century mankind expands into the the stars only to find them in more turmoil than it's own internal nationalism. Pitted against the onslaught of the expansion of the Stotatl Empire, humanity must defend itself while forging alliances with others who face absorption. Whether you're a Terran soldier or an Aronhi Warrior from the partially conquered Aronhi Empire, one goal stands supreme above all, survival. The wits and courage to stand and fight against superior odds and create victories from difficult situations. But not all the glory lies in the hands of warriors. Exploration of the vast wilderness that is space, charting dangers, finding resources and contacting potential allies is a cornerstone of survival. The conflict, intrigue, action and adventure of these times provide an exciting roleplaying environment for players, whether they like playing space marines, traders, spies, investigators or just general adventure seekers. The span of events in reality are all possible, giving a wide scope of play. If you don't like flying around the cosmos as a British Royal Space Marine then you could always visit a primitive society and face the challenge of worlds filled with mystery, fantasy and danger. What you get The FSpaceRPG Reference Manual is a 133 page rulebook with a set of condensed rules designing for character generation and general play. Ideal for players.

Book FSpace Roleplaying Concise Rulebook

Download or read book FSpace Roleplaying Concise Rulebook written by Martin Rait and published by . This book was released on 2023 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rules for playing the FSpace role playing game, set in a fictional 22nd century universe.

Book FSpace Roleplaying Quinkose Contact Scenario

Download or read book FSpace Roleplaying Quinkose Contact Scenario written by Martin Rait and published by FSpace Publications. This book was released on 2010-04-11 with total page 12 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a short adventure scenario which covers one of the few first contact situations with the Quinkose alien race on the fringes of Terran space. The scenario covers an initial contact following a crashed Quinkose scout being chased by a Mech vessel. Can the players help in time and escape a confrontation with the Mechs they can't win?

Book FSpace Roleplaying Library Data 2177AD

Download or read book FSpace Roleplaying Library Data 2177AD written by Martin Rait and published by FSpace Publications. This book was released on 2007-12-28 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: FSpaceRPG is a science fiction roleplaying game in the classic mould. The Library Data 2177AD resource delivers more background for the FSpaceRPG universe. This resource book is full of library data information for use by characters. Ideal for players or for Game Masters with older or smaller rulebook sets.

Book The Concise Handbook of Algebra

Download or read book The Concise Handbook of Algebra written by Alexander V. Mikhalev and published by Springer Science & Business Media. This book was released on 2013-06-29 with total page 629 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is by no means clear what comprises the "heart" or "core" of algebra, the part of algebra which every algebraist should know. Hence we feel that a book on "our heart" might be useful. We have tried to catch this heart in a collection of about 150 short sections, written by leading algebraists in these areas. These sections are organized in 9 chapters A, B, . . . , I. Of course, the selection is partly based on personal preferences, and we ask you for your understanding if some selections do not meet your taste (for unknown reasons, we only had problems in the chapter "Groups" to get enough articles in time). We hope that this book sets up a standard of what all algebraists are supposed to know in "their" chapters; interested people from other areas should be able to get a quick idea about the area. So the target group consists of anyone interested in algebra, from graduate students to established researchers, including those who want to obtain a quick overview or a better understanding of our selected topics. The prerequisites are something like the contents of standard textbooks on higher algebra. This book should also enable the reader to read the "big" Handbook (Hazewinkel 1999-) and other handbooks. In case of multiple authors, the authors are listed alphabetically; so their order has nothing to do with the amounts of their contributions.

Book Micro Sci Fi RPG

    Book Details:
  • Author :
  • Publisher : Independently Published
  • Release : 2021-05-23
  • ISBN :
  • Pages : 162 pages

Download or read book Micro Sci Fi RPG written by and published by Independently Published. This book was released on 2021-05-23 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to 1.75 Edition! The Micro Sci-Fi RPG system is an ultra-simple dark sci-fi roleplaying game that is designed specifically for solo play. Take on the role of a lone space traveller, scouting away missions, killing aliens, gathering credits, and becoming an interplanetary hero! These basic rules are the definitive rules for the system and are all you need to play any adventure for the system. They are considered the new 1.75 edition rules, but remain completely compatible with all the other game content in the system.

Book FSpace Roleplaying

Download or read book FSpace Roleplaying written by Martin Rait and published by . This book was released on 2007-01-01 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Planting Design Handbook

Download or read book The Planting Design Handbook written by and published by Taylor & Francis. This book was released on 2017-07-05 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the first edition was published in 1992, Nick Robinson's The Planting Design Handbook has been widely used as a definitive text on landscape architecture courses throughout the world. It examines the horticultural, ecological and aesthetic characteristics of plants, discusses the structural and decorative roles of planting, spatial composition, species selection, planting plans and spacing, and the vital role of management. With its fresh look at aesthetic principles and its analysis of the design process, it reveals how a systematic approach can allow the greatest freedom for the creative imagination. This revised second edition still provides a complete examination of both the principles and the practice of design with plants, for public, institutional and private landscapes, taking account of developments in professional practice and reflecting a variety of media and approaches currently used. It incorporates conceptual design approaches to planting, a range of design methods as well as tried and tested analytical and objective procedures, and a wide range of new international examples of planting design. The ecological basis for planting design has been broadened to include examples from warm temperate and subtropical vegetation types as well as those of the cool temperate and Mediterranean climate area. The layout of the book is clear and spacious, with colour illustrations. While retaining the beautiful and detailed line drawings of the Chinese architect and painter Jia-Hua Wu, it includes an international range of new photographs and professional drawings, updated since the second edition. These illustrate a range of media now effective and useful in professional practices of various sizes.

Book FSpace Roleplaying Developer BETA Files

Download or read book FSpace Roleplaying Developer BETA Files written by Martin Rait and published by FSpace Publications. This book was released on 2009-12-08 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: This publication is a compilation of early development versions by most of the core development team. They were individual documents found on our 1999, March 2000, v2 and v3/2001 CDROMs.It is compilation of the original and development versions of: • Apgouecan - The Second French Colony • Air Rover AGrav Bus • Anvil Escort-v10 • ARES Development Corporation Tender for British SAS Weapon Procurement January 2170 • British Military Starships • Subterrainian Vehicles - The Practicality of Drillcars • The Drixat • Galactic History and it’s relevance to Gaming • Gary’s Alien Concepts • Issues in Heir to the Throne • Kim’s Concepts -Large Calibre Infantry Weapons • An Embryonic Magic System for Use with FSpace • Mass Combat Considerations • Mech Ground Units • Psionics Rules - a proposed psionic system for FED RPG • Recontuer Merchantman version 1.0 • Suggested Force sizes for Victoria • Alternative Proposal For Skill System • Soft Touch Co-op • Dave’s Survival Notes • Technology Items • Wymax Incorporated It is also a helpful look into the evolution of product development by a team of indie game developers.

Book The Routledge International Handbook of Early Childhood Play

Download or read book The Routledge International Handbook of Early Childhood Play written by Tina Bruce and published by Taylor & Francis. This book was released on 2017-06-14 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Historical changes in play are taking place in childhood all over the world, with the digitalisation of children’s lives. Researchers are worried about the disappearance of advanced forms of play and the prioritization of time spent with loving adults, supporting play with babies and toddlers. At the same time, our understanding about the crucial importance of individual development is becoming clearer. The Routledge International Handbook of Early Childhood Play explores these issues and more. It proposes the importance of adult participation in play, as adult guidance brings the possibility of moral, cultural and symbolic elements to children’s play, and enhances the educational opportunities in adult-child joint play. The book also examines the aesthetic dimension of play and its role in the development of imagination and creativity. With contributors from many parts of the world, this unique handbook brings together the latest research and highlights practice which focuses on play. This is an essential and engaging read for all students, academics, teachers and practitioners with an interest in play.

Book The Planting Design Handbook

Download or read book The Planting Design Handbook written by Nick Robinson and published by Routledge. This book was released on 2020-09-10 with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the first edition was published in 1992, Nick Robinson's The Planting Design Handbook has been widely used as a definitive text on landscape architecture courses throughout the world. It remains one of the few titles written by a practicing landscape architect and educator who is also a horticulturalist and accomplished plantsman, and which deals with the application of planting design on a large scale in landscape architecture and urban design projects. The Planting Design Handbook is distinctive for its elegant integration of an ecological approach with an understanding of visual and spatial composition. It emphasizes the role of vegetation layers and designed plant communities in complex and diverse plant assemblages for all kinds of sites and uses. This expanded and comprehensively updated third edition still provides a complete examination of principles and practice of design for public, institutional and private landscapes. It takes account of developments in theory and practice, especially in the use of perennials, and reflects a variety of media and approaches current in landscape architecture and design. All chapters have been revised and re-written to ensure updated references and new references have been added. Many new photographs of planting and projects around the world have been included, with examples of current professional drawings to illustrate the design process. It is generously illustrated, including a colour section and the beautifully detailed line drawings of the Chinese architect and painter Jia-Hua Wu.

Book Augmented Learning

    Book Details:
  • Author : Eric Klopfer
  • Publisher : MIT Press
  • Release : 2008
  • ISBN : 0262113155
  • Pages : 273 pages

Download or read book Augmented Learning written by Eric Klopfer and published by MIT Press. This book was released on 2008 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: New technology has brought with it new tools for learning, and research has shown that the educational potential of video games resonates with teachers and pupils alike. Klopfer here describes the largely untapped potential of mobile learning games to make a substantial impact on education.

Book Stars Without Number  Perfect Bound

Download or read book Stars Without Number Perfect Bound written by and published by . This book was released on 2010-11-21 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stars Without Number is a science fiction role-playing game inspired by the Old School Renaissance and the great fantasy and science-fiction games of the seventies and eighties. * Compatible with most retroclone RPGs * Helps a GM build a sandbox sci-fi game that lets the players leave the plot rails to explore freely * World building resources for creating system-neutral planets and star sectors * 100 adventure seeds and guidelines for integrating them with the worlds you've made * Old-school compatible rules for guns, cyberware, starships, and psionics * Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution

Book The Postmodern Joy of Role Playing Games

Download or read book The Postmodern Joy of Role Playing Games written by René Reinhold Schallegger and published by McFarland. This book was released on 2018-02-16 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Historian Johan Huizinga once described game playing as the motor of humanity’s cultural development, predating art and literature. Since the late 20th century, Western society has undergone a “ludification,” as the influence of game-playing has grown ever more prevalent. At the same time, new theories of postmodernism have emphasized the importance of interactive, playful behavior. Core concepts of postmodernism are evident in pen-and-paper role-playing, such as Dungeons and Dragons. Exploring the interrelationships among narrative, gameplay, players and society, the author raises questions regarding authority, agency and responsibility, and discusses the social potential of RPGs in the 21st century.

Book Star Trek Deep Space Nine Roleplaying Game

Download or read book Star Trek Deep Space Nine Roleplaying Game written by Christian Moore and published by Last Unicorn Games, Incorporated. This book was released on 1999-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shadowy undergrounds, interstellar black markets, political scheming, and diplomatic treachery are all hallmarks of the Star Trek RM: Deep Space Nine TM setting. Next Generation stories and DS9 stories are not cut from the same cloth. If TNG corridors are brightly lit and streamlined, those in the world of DS9 are dark, hazy, and slightly tarnished.The Star Trek RM: Deep Space Nine TM Core Game Book invites players to explore the frontiers of the Alpha Quadrant, far from gleaming starships and Federation law. Experience all of the excitement and adventure of the frontier, as players shed their Starfleet uniforms and take on the roles of Cardassian spies, Bajoran mystics, and Ferengi smugglers. The DS9 Core Game Book provides the rules necessary for players to create their own adventures in the DS9 universe. So go beyond the show -- step into the action and make the story come alive.

Book Gaming as Culture

Download or read book Gaming as Culture written by J. Patrick Williams and published by McFarland. This book was released on 2014-01-10 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since tabletop fantasy role-playing games emerged in the 1970s, fantasy gaming has made a unique contribution to popular culture and perceptions of social realities in America and around the world. This contribution is increasingly apparent as the gaming industry has diversified with the addition of collectible strategy games and other innovative products, as well as the recent advancements in videogame technology. This book presents the most current research in fantasy games and examines the cultural and constructionist dimensions of fantasy gaming as a leisure activity. Each chapter investigates some social or behavioral aspect of fantasy gaming and provides insight into the cultural, linguistic, sociological, and psychological impact of games on both the individual and society. Section I discusses the intersection of fantasy and real-world scenarios and how the construction of a fantasy world is dialectically related to the construction of a gamer's social reality. Because the basic premise of fantasy gaming is the assumption of virtual identities, Section II looks at the relationship between gaming and various aspects of identity. The third and final section examines what the personal experiences of gamers can tell us about how humans experience reality. Instructors considering this book for use in a course may request an examination copy here.