EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book From Zero to Infinity  Learn to Program in Java

Download or read book From Zero to Infinity Learn to Program in Java written by Silvia Guardati Buemo and published by Cairo, Osvaldo Gabriel. This book was released on 2020-06-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is meant for those who want to start programming from point zero. It does not matter if those individuals are children, teenagers, adults or elders, but it is essential that they be curious and motivated to learn something new. Curiosity is more important than formal education; it is the engine that entertains you and energizes you. Curiosity is one of the essential conditions that is required to read this book; it is the desire to learn something new, to know a bit more, to reason, to think, to solve problems, to transform a difficulty into a possibility, to put one's mind to work. Those who are interested may have zero or very little knowledge about programming. If you don't know anything, you will learn from the beginning; if you know something, so much the better, for you already have an idea of the road that we are going to travel. Learning is a psychological process involving change and a transformation of a person's behavior. This process assimilates new knowledge, adding it to a knowledge base so that it can later be applied to different situations as part of a general expansion of know-how. The learning process allows us, without even being aware of it, to model our brain by creating new synaptic links. The plasticity of the brain or cortical remapping is amazing. The brain, man's most complex organ, has the capacity to change its structure and function during a person's lifetime as a reaction to our environment, to our experiences and to our learning. Neuroplasticity allows neurons to regenerate themselves, both anatomically as well as functionally, and to generate new synaptic connections. It was not that long ago that it was thought that neurons that died were lost forever. In recent years, research has shown that the consequences of an accident, such as an object impacting the brain traumatically or even a vascular brain injury, can be reverted precisely because of the brain's plasticity. While some neurons will be lost, others can reconnect so that the system continues functioning. In addition, it is now known that neurogenesis occurs in the hippocampus over a lifetime.A neuron is an essential cell of the nervous system, and its main function is to receive, process and transmit information by way of chemical and electrical signals. The synapse, on the other hand, is a specialized functional junction between neurons. In biology it is defined as the tiny area of communication between the axon or the cytoplasmic prolongation of a neuron and the dendrite or the body of another neuron. In plain language, the synapse is the mechanism that makes possible the connection between neurons. The synaptic links allow the central nervous system to form a neuronal network, essential for perception, thought and the control of the body's systems. It is estimated that there are 100 billion (1011) neurons in the human brain; each neuron has 10,000 synaptic connections and each one carries out an average of 200 operations per second.An extensive neuronal network is synonymous with a brain that is healthy, strong and fast. If one connection between neurons is lost, we can establish dozens of additional connections. This is why it is important to keep building synaptic links through continuous learning. The brain is unique, and that is the main reason for taking care of it so much. We have to read to it, talk to it, sing to it, and feed it knowledge to make it happy. The on-going development of knowledge and the experience arising from practice culminates with the synergy of thought and action, and this harmony is magic - it is what motivates us and what determines our way of life.The connection between learning to program and neurons, synaptic links and the brain is closer than one might infer. When we learn to program and to solve problems, we are creating synaptic links that are essential for the development of our neuronal network and therefore of our human self, our cognitive self.

Book Learn Java in One Day and Learn It Well

Download or read book Learn Java in One Day and Learn It Well written by Jamie Chan and published by Createspace Independent Publishing Platform. This book was released on 2016-10-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever wanted to learn computer programming but were afraid it would be too difficult for you? Or perhaps you already know other programming languages, and are now interested in learning Java. Java can be used to develop applications for desktop, web, and even mobile devices. Java is platform independent, which means a program written in Java can be executed on any operating system, including Windows, Mac and Linux.

Book Learning Java

    Book Details:
  • Author : Marc Loy
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2023-08-16
  • ISBN : 1098145496
  • Pages : 590 pages

Download or read book Learning Java written by Marc Loy and published by "O'Reilly Media, Inc.". This book was released on 2023-08-16 with total page 590 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ideal for working programmers new to Java, this best-selling book guides you through the language features and APIs of Java 21. Through fun, compelling, and realistic examples, authors Marc Loy, Patrick Niemeyer, and Dan Leuck introduce you to Java's fundamentals, including its class libraries, programming techniques, and idioms, with an eye toward building real applications. This updated sixth edition expands the content to continue covering lambdas and streams, and shows you how to use a functional paradigm in Java. You'll learn about the latest Java features introduced since the book's fifth edition, from JDK 15 through 21. You'll also take a deep dive into virtual threads (introduced as Project Loom in Java 19). This guide helps you: Learn the structure of the Java language and Java applications Write, compile, and execute Java applications Understand the basics of Java threading and concurrent programming Learn Java I/O basics, including local files and network resources Create compelling interfaces with an eye toward usability Learn how functional features have been integrated in Java Keep up with Java developments as new versions are released

Book Java 6 Illuminated  An Active Learning Approach

Download or read book Java 6 Illuminated An Active Learning Approach written by Julie Anderson and published by Jones & Bartlett Publishers. This book was released on 2008-02-12 with total page 1285 pages. Available in PDF, EPUB and Kindle. Book excerpt: With a variety of interactive learning features and user-friendly pedagogy, Java 6 Illuminated, Second Edition provides a comprehensive introduction to programming using the most current version in Java programming. Throughout the text the authors incorporate an “active learning approach” which asks students to take an active role in their understanding of the language through the use of numerous interactive examples, exercises, and projects. Object-Oriented Programming concepts are developed progressively and reinforced through numerous Programming Activities, allowing students to fully understand and implement both basic and sophisticated techniques. In response to students growing interest in animation and visualization the text includes techniques for producing graphical output and animations beginning in Chapter 4 with applets and continuing throughout the text. You will find Java 6 Illuminated, Second Edition comprehensive and user-friendly. Students will find it exciting to delve into the world of programming with hands-on, real-world applications!

Book Introduction to Programming in Java  An Interdisciplinary Approach

Download or read book Introduction to Programming in Java An Interdisciplinary Approach written by Robert Sedgewick and published by . This book was released on 2013-07-31 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: By emphasizing the application of computer programming not only in success stories in the software industry but also in familiar scenarios in physical and biological science, engineering, and applied mathematics, Introduction to Programming in Java takes an interdisciplinary approach to teaching programming with the Java(TM) programming language. Interesting applications in these fields foster a foundation of computer science concepts and programming skills that students can use in later courses while demonstrating that computation is an integral part of the modern world. Ten years in development, this book thoroughly covers the field and is ideal for traditional introductory programming courses. It can also be used as a supplement or a main text for courses that integrate programming with mathematics, science, or engineering.

Book From Zero to Infinity  Learn to Program in Java

Download or read book From Zero to Infinity Learn to Program in Java written by Osvaldo Cairó Battistutti and published by Cairo, Osvaldo Gabriel. This book was released on 2020-06-19 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is meant for those who want to start programming from point zero. It does not matter if those individuals are children, teenagers, adults or elders, but it is essential that they be curious and motivated to learn something new. Curiosity is one of the essential conditions that is required to read this book; it is the desire to learn something new, to know a bit more, to reason, to think, to solve problems, to transform a difficulty into a possibility, to put one's mind to work. Those who are interested may have zero or very little knowledge about programming. Learning is a psychological process involving change and a transformation of a person's behavior. This process assimilates new knowledge, adding it to a knowledge base so that it can later be applied to different situations as part of a general expansion of know-how. The learning process allows us, without even being aware of it, to model our brain by creating new synaptic links. The plasticity of the brain or cortical remapping is amazing. The brain, man's most complex organ, has the capacity to change its structure and function during a person's lifetime as a reaction to our environment, to our experiences and to our learning. Neuroplasticity allows neurons to regenerate themselves, both anatomically as well as functionally, and to generate new synaptic connections. It was not that long ago that it was thought that neurons that died were lost forever. In recent years, research has shown that the consequences of an accident, such as an object impacting the brain traumatically or even a vascular brain injury, can be reverted precisely because of the brain's plasticity. While some neurons will be lost, others can reconnect so that the system continues functioning. A neuron is an essential cell of the nervous system, and its main function is to receive, process and transmit information by way of chemical and electrical signals. The synapse, on the other hand, is a specialized functional junction between neurons. In biology it is defined as the tiny area of communication between the axon or the cytoplasmic prolongation of a neuron and the dendrite or the body of another neuron. In plain language, the synapse is the mechanism that makes possible the connection between neurons. The synaptic links allow the central nervous system to form a neuronal network, essential for perception, thought and the control of the body's systems. It is estimated that there are 100 billion (1011) neurons in the human brain; each neuron has 10,000 synaptic connections and each one carries out an average of 200 operations per second. An extensive neuronal network is synonymous with a brain that is healthy, strong and fast. If one connection between neurons is lost, we can establish dozens of additional connections. This is why it is important to keep building synaptic links through continuous learning. The brain is unique, and that is the main reason for taking care of it so much. We have to read to it, talk to it, sing to it, and feed it knowledge to make it happy. The on-going development of knowledge and the experience arising from practice culminates with the synergy of thought and action, and this harmony is magic - it is what motivates us and what determines our way of life. The connection between learning to program and neurons, synaptic links and the brain is closer than one might infer. When we learn to program and to solve problems, we are creating synaptic links that are essential for the development of our neuronal network and therefore of our human self, our cognitive self.

Book Learn Object Oriented Programming Using Java  An UML based

Download or read book Learn Object Oriented Programming Using Java An UML based written by Venkateswarlu N.B. & Prasad E.V. and published by S. Chand Publishing. This book was released on 2010 with total page 1504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Object Oriented Programming Using Java: An UML based Treatise with Live Examples from Science and Engineering

Book Java Programming for Kids

    Book Details:
  • Author : Yakov Fain
  • Publisher :
  • Release : 2004-05-01
  • ISBN : 9780971843950
  • Pages : 216 pages

Download or read book Java Programming for Kids written by Yakov Fain and published by . This book was released on 2004-05-01 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: This illustrated book teaches kids to write computer programs. Kids will learn basics of programming while creating such computer games as Tic-Tac-Toe, Ping-Pong and others. This book can be useful for three categories of people: kids from 10 to 18 years old, school computer teachers, parents who want to teach their kids programming.

Book Learn Java for Android Development

Download or read book Learn Java for Android Development written by Jeff Friesen and published by Apress. This book was released on 2014-02-23 with total page 1190 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Java for Android Development, Third Edition, is an update of a strong selling book that now includes a primer on Android app development (in Chapter 1 and Appendix C, which is distributed in the book’s code archive). This book teaches programmers the essential Java language skills necessary for effectively picking up and using the new Android SDK platform to build mobile, embedded, and even PC apps, especially game apps. Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its APIs in order to improve your chances of succeeding as an effective Android app developer. This book helps you do that. Each of the book’s 16 chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter’s material. Answers to the book’s more than 700 exercises are provided in an appendix. A second appendix provides a significant game-oriented Java application, which you can convert into an Android app. Once you complete this one-of-a-kind book written by Jeff Friesen, an expert Java developer and JavaWorld.com columnist, you should be ready to begin your indie or professional Android app development journey. What you’ll learn The Java skills necessary for Android development The core Java language fundamentals Classes, objects, inheritance, polymorphism, and interfaces Advanced Java language features (such as generics) The basic Java APIs necessary for Android (such as the String class and threading) The Collections Framework for organizing objects The Concurrency Utilities for simplifying multithreading Classic and New I/O Networking and database access Parsing, creating, and transforming XML documents Additional APIs for creating and accessing ZIP and JAR files, and more Who this book is for This book is for any programmer—including existing Java programmers and Objective-C based iPhone and iPad programmers— of any skill level who needs to obtain a solid understanding of the Java language and foundational Java APIs before jumping into Android app development. Table of Contents 1. Getting Started with Java 2. Learning Language Fundamentals 3. Discovering Classes and Objects 4. Discovering Inheritance, Polymorphism, and Interfaces 5. Mastering Advanced Language Features Part 1 6. Mastering Advanced Language Features Part 2 7. Exploring the Basic APIs Part 1 8. Exploring the Basic APIs Part 2 9. Exploring the Collections Framework 10. Exploring the Concurrency Utilities 11. Performing Classic I/O 12. Accessing Networks 13. Migrating to New I/O 14. Accessing Databases 15. Parsing, Creating, and Transforming XML Documents 16. Focusing on Odds and Ends 17. Appendix A: Solutions to Exercises 18. Appendix B: Four of a Kind 19. Appendix C: Getting Started with Android*** ***NOTE: Appendix C is not included in the physical book. Instead, it's distributed as a PDF file that's bundled with the book's code.

Book Java Illuminated

    Book Details:
  • Author : Julie Anderson
  • Publisher : Jones & Bartlett Publishers
  • Release : 2014-09-15
  • ISBN : 1284079724
  • Pages : 1279 pages

Download or read book Java Illuminated written by Julie Anderson and published by Jones & Bartlett Publishers. This book was released on 2014-09-15 with total page 1279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fully revised and updated to reflect the most recent features in Java 7 and Java 8, Java Illuminated, Fourth Edition is one of the most interactive and user-friendly texts available. Comprehensive but accessible, the text takes a progressive approach to object-oriented programming, allowing students to build on established skills to develop new and increasingly complex classes. Java Illuminated follows an activity-based active learning approach that ensures student engagement and interest. This Fourth Edition now includes techniques for producing graphical output and animations using both applets and graphical applications. Packed with real-world applications and student activities, Java Illuminated, Fourth Edition, will draw students in to the world of programming. Please note eBook does not include CodeLab or Navigate 2.

Book Java Game Programming

Download or read book Java Game Programming written by Neos Thanh and published by Neos Thanh. This book was released on 2021-08-13 with total page 121 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings for you all of knowledge you need to start game programming from beginning by JAVA language. Just 4 LESSONS, you can analysis easily a game include: - actor, action, game scenarios - resources(image, sound, animation...). - handle thread and data synchronization There are many examples & case studies for practice of programming. Let's enjoy!

Book Beginning Java 8 Fundamentals

Download or read book Beginning Java 8 Fundamentals written by Kishori Sharan and published by Apress. This book was released on 2014-06-24 with total page 810 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Java 8 Fundamentals provides a comprehensive approach to learning the Java programming language, especially the object-oriented fundamentals necessary at all levels of Java development. Author Kishori Sharan provides over 90 diagrams and 240 complete programs to help beginners and intermediate level programmers learn the topics faster. Starting with basic programming concepts, the author walks you through writing your first Java program step-by-step. Armed with that practical experience, you'll be ready to learn the core of the Java language. The book continues with a series of foundation topics, including using data types, working with operators, and writing statements in Java. These basics lead onto the heart of the Java language: object-oriented programming. By learning topics such as classes, objects, interfaces, and inheritance you'll have a good understanding of Java's object-oriented model. The final collection of topics takes what you've learned and turns you into a real Java programmer. You'll see how to take the power of object-oriented programming and write programs that can handle errors and exceptions, process strings and dates, format data, and work with arrays to manipulate data.

Book Core Java   a Comprehensive Study

Download or read book Core Java a Comprehensive Study written by and published by PHI Learning Pvt. Ltd.. This book was released on 2011-04 with total page 814 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive and accessible text discusses all the aspects of Core Java in a simple and easy to understand language. It begins with a discussion on the fundamentals of Java and then goes on to give a description of the various operators provided by Java, different ways of making decisions through branching, and the core concepts of Java, that is, classes, objects and their features. Besides, the text also explains the intricacies of one of the most important features of object-orientation, i.e. inheritance, packages and wrapper classes, arrays, strings, string-buffers, and multi-threaded programming and its intricacies. Finally, it elaborates on the classes and interfaces of lang, util and io packages. The book is intended for the undergraduate students of Engineering [B.Tech. (Computer Science)/B.Tech. (IT)], as well as for undergraduate and postgraduate students of Computer Applications (BCA/MCA), and Computer Science and Information Technology—B.Sc./M.Sc. (Computer Science/IT). Besides, professionals in the field will find the book quite useful. KEY FEATURES : Illustrates the topics discussed with the help of sample programs. Provides a large number of questions at the end of each chapter to test the reader’s understanding of the concepts. Gives a comprehensive Glossary of the terms used in the text. Companion Website: http://www.phindia.com/mahesh_matha/

Book Introduction to Programming Using Java

Download or read book Introduction to Programming Using Java written by David Eck and published by Orange Grove Text Plus. This book was released on 2009-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a free, on-line textbook on introductory programming using Java. This book is directed mainly towards beginning programmers, although it might also be useful for experienced programmers who want to learn more about Java. It is an introductory text and does not provide complete coverage of the Java language. The text is a PDF and is suitable for printing or on-screen reading. It contains internal links for navigation and external links to source code files, exercise solutions, and other resources. Contents: 1) Overview: The Mental Landscape. 2) Programming in the Small I: Names and Things. 3) Programming in the Small II: Control. 4) Programming in the Large I: Subroutines. 5) Programming in the Large II: Objects and Classes. 6) Introduction to GUI Programming. 7) Arrays. 8) Correctness and Robustness. 9) Linked Data Structures and Recursion. 10) Generic Programming and Collection Classes. 11) Files and Networking. 12) Advanced GUI Programming. Appendices: Source Code for All Examples in this Book, and News and Errata.

Book Introduction to Java and Software Design

Download or read book Introduction to Java and Software Design written by Nell B. Dale and published by Jones & Bartlett Learning. This book was released on 2003 with total page 812 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Java and Software Design breaks the current paradigms for teaching Java and object-oriented programming in a first-year programming course. The Dale author team has developed a unique way of teaching object-oriented programming. They foster sound object-oriented design by teaching students how to brainstorm, use filtering scenarios, CRC cards, and responsiblity algorithms. The authors also present functional design as a way of writing algorithms for the class responsibilities that are assigned in the object-oriented design. Click here for downloadable student files This book has been developed from the ground up to be a Java text, rather than a Java translation of prior works. The text uses real Java I/O classes and treats event handling as a fundamental control structure that is introduced right from the beginning. The authors carefully guide the student through the process of declaring a reference variable, instantiating an object and assigning it to the variable. Students will gradually develop a complete and comprehensive understanding of what an object is, how it works, and what constitutes a well-designed class interface.

Book Java

    Book Details:
  • Author : Ernest J. Friedman-Hill
  • Publisher : Visual
  • Release : 2001
  • ISBN : 9780764535437
  • Pages : 324 pages

Download or read book Java written by Ernest J. Friedman-Hill and published by Visual. This book was released on 2001 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: Read less and learn more with this guide that covers over 100 tasks and contains a searchable CD-ROM. More than 600 oversized screenshots lead the visual learner through each step of Java using simple and clear language.

Book Learn Java the Easy Way

Download or read book Learn Java the Easy Way written by Bryson Payne and published by No Starch Press. This book was released on 2017-11-14 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java is the world’s most popular programming language, but it’s known for having a steep learning curve. Learn Java the Easy Way takes the chore out of learning Java with hands-on projects that will get you building real, functioning apps right away. You’ll start by familiarizing yourself with JShell, Java’s interactive command line shell that allows programmers to run single lines of code and get immediate feedback. Then, you’ll create a guessing game, a secret message encoder, and a multitouch bubble-drawing app for both desktop and mobile devices using Eclipse, an industry-standard IDE, and Android Studio, the development environment for making Android apps. As you build these apps, you’ll learn how to: -Perform calculations, manipulate text strings, and generate random colors -Use conditions, loops, and methods to make your programs responsive and concise -Create functions to reuse code and save time -Build graphical user interface (GUI) elements, including buttons, menus, pop-ups, and sliders -Take advantage of Eclipse and Android Studio features to debug your code and find, fix, and prevent common mistakes If you’ve been thinking about learning Java, Learn Java the Easy Way will bring you up to speed in no time.