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Book Reality Modeled After Images

Download or read book Reality Modeled After Images written by Michael Young and published by Routledge. This book was released on 2021-08-30 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reality Modeled After Images: Architecture and Aesthetics after the Digital Image explores architecture’s entanglement with contemporary image culture. It looks closely at how changes produced through technologies of mediation alter disciplinary concepts and produce political effects. Through both historical and contemporary examples, it focuses on how conventions of representation are established, maintained, challenged, and transformed. Critical investigations are conjoined with inquiries into aesthetics and technology in the hope that the tensions between them can aid an exploration into how architectural images are produced, disseminated, and valued; how images alter assumptions regarding the appearances of architecture and the environment. For students and academics in architecture, design and media studies, architectural and art history, and related fields, this book shows how design is impacted and changed by shifts in image culture, representational conventions and technologies.

Book Architectural Rendering in Wash

Download or read book Architectural Rendering in Wash written by Harold Van Buren Magonigle and published by . This book was released on 1921 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Blank

    Book Details:
  • Author : Jennifer Bonner
  • Publisher : Applied Research & Design
  • Release : 2021-10
  • ISBN : 9781954081024
  • Pages : 240 pages

Download or read book Blank written by Jennifer Bonner and published by Applied Research & Design. This book was released on 2021-10 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book weaves a much needed and transformational narrative about making architecture through paying close attention to cross-laminated timber as a material for today. The material becomes the site of experimentation, innovation, and research in search of specific meanings of CLT in architecture at various scales by selecting the "CLT Blank" as the building unit. The structure of the book brings together work and texts from a diverse group of theorists and practitioners, who make material central to their inquiry, to suggest design approaches that will broaden the cultural, spatial, and technological significance for architecture, education, engineering, and industry. The outcome focuses on materiality through fast slippages between art, architecture, and science, that we hope will invigorate and expand new discourse to act as an antidote to the current conversations about the material, that is fixated on its making and mass production, disappointingly portraying it as a bland and lifeless product--a notion we want to be distant from in preference to seeking areas we feel were not yet conceptualized or theorized. The potential to see the spatial properties of its use and what kind of world that might suggest is shown in the book, with selected striking visual materials, to reposition its architecture though new forms of representation and responses that continue to stay in touch with pragmatics. Aesthetics of CLT with a connection to wood and art practice is a central thread though the book.

Book Real Time Rendering

    Book Details:
  • Author : Tomas Akenine-Möller
  • Publisher : CRC Press
  • Release : 2019-01-18
  • ISBN : 1315362007
  • Pages : 1046 pages

Download or read book Real Time Rendering written by Tomas Akenine-Möller and published by CRC Press. This book was released on 2019-01-18 with total page 1046 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping—as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009

Book Physically Based Rendering

Download or read book Physically Based Rendering written by Matt Pharr and published by Morgan Kaufmann. This book was released on 2010-06-28 with total page 1201 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. Through the ideas and software in this book, designers will learn to design and employ a full-featured rendering system for creating stunning imagery. Includes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux.

Book Virtual Reality

    Book Details:
  • Author : Steven M. LaValle
  • Publisher : Cambridge University Press
  • Release : 2023-09-30
  • ISBN : 1108187714
  • Pages : 389 pages

Download or read book Virtual Reality written by Steven M. LaValle and published by Cambridge University Press. This book was released on 2023-09-30 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual reality is a powerful emerging technology using advanced computing techniques to create perceptual illusions that transcend ordinary human experiences. This interdisciplinary text explains fundamentals and industry insights from engineering to psychology, enabling students, researchers, and developers to contribute to this growing field.

Book Rendering the Word in Theological Hermeneutics

Download or read book Rendering the Word in Theological Hermeneutics written by Mark Alan Bowald and published by Routledge. This book was released on 2016-04-08 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book proposes an original typology for grasping the differences between diverse types of biblical interpretation, fashioned in a triangle around a major theological and philosophical lacuna: the relation between divine and human action. Despite their purported concern for reading God's word, most modern and postmodern approaches to biblical interpretation do not seriously consider the role of divine agency as having a real influence in and on the process of reading Scripture. Mark Bowald seeks to correct and clarify this deficiency by demonstrating the inevitable role that divine agency plays in contemporary proposals in relation to human agency enacted in the composition of the biblical text and the reader. This book presents an important contribution to the emerging field of theological hermeneutics. Bowald discusses in depth the hermeneutics of George Lindbeck, Hans Frei, Kevin Vanhoozer, Francis Watson, Stephen Fowl, David Kelsey, Werner Jeanrond, Karl Barth, James K.A. Smith, and Nicholas Wolterstorff.

Book Virtual Reality in Medicine

Download or read book Virtual Reality in Medicine written by Robert Riener and published by Springer Science & Business Media. This book was released on 2012-04-23 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Reality has the potential to provide descriptive and practical information for medical training and therapy while relieving the patient or the physician. Multimodal interactions between the user and the virtual environment facilitate the generation of high-fidelity sensory impressions, by using not only visual and auditory, but also kinesthetic, tactile, and even olfactory feedback modalities. On the basis of the existing physiological constraints, Virtual Reality in Medicine derives the technical requirements and design principles of multimodal input devices, displays, and rendering techniques. Resulting from a course taught by the authors, Virtual Reality in Medicine presents examples for surgical training, intra-operative augmentation, and rehabilitation that are already in use as well as those currently in development. It is well suited as introductory material for engineering and computer science students, as well as researchers who want to learn more about basic technologies in the area of virtual reality applied to medicine. It also provides a broad overview to non-engineering students as well as clinical users, who desire to learn more about the current state of the art and future applications of this technology.

Book From Rendering to Reality

Download or read book From Rendering to Reality written by Anne Olson and published by . This book was released on 2017 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: Great cities have been renewing themselves along their waterfronts for decades, and Houston's Buffalo Bayou is no exception. This historic waterway now serves as a place where visitors bike, hike, gather as a community, and appreciate nature. The crowning jewel of the waterway's renewal is Buffalo Bayou Park, 160 acres of greenspace just west of downtown. Expanded, enhanced, and extraordinary--Buffalo Bayou Park is now used by a broad array of Houstonians and visitors. It is admired, indeed loved, by an appreciative and growing public. The tremendous response to the renovated park inspired Buffalo Bayou Partnership, the Houston non-profit leading the project, and catalyst funder the Kinder Foundation to produce From Rendering to Reality: The Story of Buffalo Bayou Park that showcases all the ideas and efforts that went into the realization of the renewed park. The book reveals more than 100 years of civic vision for Buffalo Bayou. The pages also feature spectacular photographs of Buffalo Bayou Park, historical images, and maps, along with fascinating insights into the thoughtful design and engineering efforts behind the park's success. From Rendering to Reality highlights the greenspace's enriched native landscape and wildlife habitat, its wide range of trail improvements, the creative lunar cycle lighting scheme, the multi-faceted destinations and their architectural considerations, plus major public art installations. Buffalo Bayou Park is truly a testament to the transformative role that greenspace can play in a twenty-first century city. Explore the park's journey in From Rendering to Reality.

Book Film in Contemporary China

Download or read book Film in Contemporary China written by George S. Semsel and published by Bloomsbury Publishing USA. This book was released on 1993-02-28 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since 1986, Chinese film circles have turned from their study of Chinese film in terms of aesthetics and have begun to explore film in terms of ideological, political and cultural concerns. In particular, this concern has centered on matters of the marketplace, with much debate between film scholars and filmmakers over the qualities of entertainment. Film In Contemporary China draws together the first English translations of recent articles written by the most respected critics, theorists and filmmakers in China who discuss this significant new direction. Parts One and Two discuss the ideological problems now facing Chinese film scholars and filmmakers, focusing on the Fifth Generation filmmakers whose works brought Chinese filmmaking to international prominence. Part Three is a critical study of the relationship of traditional culture to contemporary aesthetics. The fourth part follows the theoretical and critical debate over the entertainment film which forms the basis for the Third Movement of Chinese film during the New Era. The fifth part concerns the ongoing debate over the values of film theory in relationship to filmmaking, and the final section summarizes developments in film scholarship following the events in Tiananmen Square in 1989. Film In COntemporary China is designed primarily for film scholars, especially those concerned with China, with international film more generally, and with the relationship between film and society.

Book The Reality Record and Builder

Download or read book The Reality Record and Builder written by and published by . This book was released on 1907 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Medicine Meets Virtual Reality 20

Download or read book Medicine Meets Virtual Reality 20 written by J.D. Westwood and published by IOS Press. This book was released on 2013-03-06 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since 1992, when it began as the "Medicine Meets Virtual Reality" conference, NextMed/MMVR has been a forum for researchers utilizing IT advances to improve diagnosis and therapy, medical education, and procedural training. Scientists and engineers, physicians and other care providers, educators and students, military medicine specialists, futurists, and industry: all come together with the shared goal of making healthcare more precise and effective. This book presents the proceedings of the 20th NextMed/MMVR conference, held in San Diego, California, USA, in February 2013. It covers a wide range of topics: simulation, modeling, imaging, data visualization, haptics, robotics, sensors, interfaces, plasma medicine, and more. Key applications include simulator design, information-guided therapies, learning tools, mental and physical rehabilitation, and intelligence networking. During the past two decades, healthcare has been transformed by progress in computer-enabled technology, and NextMed/MMVR has played a prominent role in this transformation.

Book The Broadview Introduction to Philosophy Volume I  Knowledge and Reality

Download or read book The Broadview Introduction to Philosophy Volume I Knowledge and Reality written by Andrew Bailey and published by Broadview Press. This book was released on 2019-06-18 with total page 579 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume of The Broadview Introduction to Philosophy offers a thoughtful selection of readings in epistemology, metaphysics, and the philosophy of religion. Substantial selections from important historical texts are provided (including the entirety of Descartes’s Meditations), as are a number of contemporary readings on each topic. Unlike other introductory anthologies, the Broadview offers considerable apparatus to assist the student reader in understanding the texts without simply summarizing them. Each selection includes an introduction discussing the context and structure of the primary reading, as well as thorough annotations designed to clarify unfamiliar terms, references, and argument forms.

Book Augmented Reality  Virtual Reality  and Computer Graphics

Download or read book Augmented Reality Virtual Reality and Computer Graphics written by Lucio Tommaso De Paolis and published by Springer. This book was released on 2017-06-06 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017. The 54 full papers and 24 short papers presented were carefully reviewed and selected from 112 submissions. The papers are organized in the following topical sections: virtual reality; augmented and mixed reality; computer graphics; human-computer interaction; applications of VR/AR in medicine; and applications of VR/AR in cultural heritage.

Book Surya Siddanta  Emergence of empirical reality

Download or read book Surya Siddanta Emergence of empirical reality written by Ancient Philosophy and published by Ancient Philosophy. This book was released on 2020-06-15 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Empirical reality has been the focus of most scientific studies. But, humans have always been curious about how awareness, consciousness, sub-consciousness, or how the mind works. How are thoughts formed? Am I the mind? Is the brain responsible for consciousness? Are thoughts consciousness? Are there sub-conscious thoughts? Is the observable universe the truth? Is there a truth beyond reality? What is difference between a living being and a non-living being? What is the soul? If it is not about consciousness, the next curiosity has been about space, time and matter. Is space finite or infinite? If space is expanding, where is it expanding into? What is time? Are there extra dimensions to space? Is time the 4th dimension? How many dimensions are present? How does space and time relate to consciousness? If consciousness was not present, would there be space and time? Is this whole universe just a thought? Is there a consolidated thought that ties all living beings together? Surya Siddanta, the ancient sanskrit literature, when translated in the context of "emergence of reality", answers just these questions. The concepts presented are surprisingly different and highly thought provoking, making us question our own science which we hold as undisputable. The Surya Siddanta describes the various steps involved the formation of reality, as it traverses from that incomprehensible, unmanifested qualityless truth to the formation of an Individual. This book explores the ideas, the principles and concepts presented in Surya Siddanta, and explains the steps presented with equivalent examples as seen in technologies created by us.

Book Language and Reality

    Book Details:
  • Author : Wilbur Marshall Urban
  • Publisher : Routledge
  • Release : 2014-06-03
  • ISBN : 131785196X
  • Pages : 754 pages

Download or read book Language and Reality written by Wilbur Marshall Urban and published by Routledge. This book was released on 2014-06-03 with total page 754 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 2002. This is Volume XV of seventeen in the Library of Philosophy series on Metaphysics. Written in 1939, this book looks at Language and Reality and the Philosophy of Language and the Principles of Symbolism and is related to the movement of Logical Positivism, initiated by Wittgenstein's Tractatus Logico-Philosophicus.

Book Rendering Techniques    98

Download or read book Rendering Techniques 98 written by George Drettakis and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: Some of the best current research on realistic rendering is included in this volume. It emphasizes the current "hot topics” in this field: image based rendering, and efficient local and global-illumination calculations. In the first of these areas, there are several contributions on real-world model acquisition and display, on using image-based techniques for illumination and on efficient ways to parameterize and compress images or light fields, as well as on clever uses of texture and compositing hardware to achieve image warping and 3D surface textures. In global and local illumination, there are contributions on extending the techniques beyond diffuse reflections, to include specular and more general angle dependent reflection functions, on efficiently representing and approximating these reflection functions, on representing light sources and on approximating visibility and shadows. Finally, there are two contributions on how to use knowledge about human perception to concentrate the work of accurate rendering only where it will be noticed, and a survey of computer graphics techniques used in the production of a feature length computer-animated film with full 3D characters.