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Book Fragmentation Problem in a Virtual Memory System

Download or read book Fragmentation Problem in a Virtual Memory System written by Jeng Tzong Shen and published by . This book was released on 1972 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Memory Systems and Pipelined Processors

Download or read book Memory Systems and Pipelined Processors written by Harvey G. Cragon and published by Jones & Bartlett Learning. This book was released on 1996 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt: Memory Systems and Pipelined Processors

Book Understanding the Linux Kernel

Download or read book Understanding the Linux Kernel written by Daniel P. Bovet and published by "O'Reilly Media, Inc.". This book was released on 2005-11-17 with total page 944 pages. Available in PDF, EPUB and Kindle. Book excerpt: In order to thoroughly understand what makes Linux tick and why it works so well on a wide variety of systems, you need to delve deep into the heart of the kernel. The kernel handles all interactions between the CPU and the external world, and determines which programs will share processor time, in what order. It manages limited memory so well that hundreds of processes can share the system efficiently, and expertly organizes data transfers so that the CPU isn't kept waiting any longer than necessary for the relatively slow disks. The third edition of Understanding the Linux Kernel takes you on a guided tour of the most significant data structures, algorithms, and programming tricks used in the kernel. Probing beyond superficial features, the authors offer valuable insights to people who want to know how things really work inside their machine. Important Intel-specific features are discussed. Relevant segments of code are dissected line by line. But the book covers more than just the functioning of the code; it explains the theoretical underpinnings of why Linux does things the way it does. This edition of the book covers Version 2.6, which has seen significant changes to nearly every kernel subsystem, particularly in the areas of memory management and block devices. The book focuses on the following topics: Memory management, including file buffering, process swapping, and Direct memory Access (DMA) The Virtual Filesystem layer and the Second and Third Extended Filesystems Process creation and scheduling Signals, interrupts, and the essential interfaces to device drivers Timing Synchronization within the kernel Interprocess Communication (IPC) Program execution Understanding the Linux Kernel will acquaint you with all the inner workings of Linux, but it's more than just an academic exercise. You'll learn what conditions bring out Linux's best performance, and you'll see how it meets the challenge of providing good system response during process scheduling, file access, and memory management in a wide variety of environments. This book will help you make the most of your Linux system.

Book Game Engine Architecture

Download or read book Game Engine Architecture written by Jason Gregory and published by CRC Press. This book was released on 2009-06-15 with total page 882 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. The concepts and techniques described are the actual ones used by real game studios like Electronic Arts and Naughty Dog. The examples are often grounded in specific technologies, but the discussion extends way beyond any particular engine or API. The references and citations make it a great jumping off point for those who wish to dig deeper into any particular aspect of the game development process. Intended as the text for a college level series in game programming, this book can also be used by amateur software engineers, hobbyists, self-taught game programmers, and existing members of the game industry. Junior game engineers can use it to solidify their understanding of game technology and engine architecture. Even senior engineers who specialize in one particular field of game development can benefit from the bigger picture presented in these pages.

Book Memory Systems

    Book Details:
  • Author : Bruce Jacob
  • Publisher : Morgan Kaufmann
  • Release : 2010-07-28
  • ISBN : 0080553842
  • Pages : 1017 pages

Download or read book Memory Systems written by Bruce Jacob and published by Morgan Kaufmann. This book was released on 2010-07-28 with total page 1017 pages. Available in PDF, EPUB and Kindle. Book excerpt: Is your memory hierarchy stopping your microprocessor from performing at the high level it should be? Memory Systems: Cache, DRAM, Disk shows you how to resolve this problem. The book tells you everything you need to know about the logical design and operation, physical design and operation, performance characteristics and resulting design trade-offs, and the energy consumption of modern memory hierarchies. You learn how to to tackle the challenging optimization problems that result from the side-effects that can appear at any point in the entire hierarchy.As a result you will be able to design and emulate the entire memory hierarchy. Understand all levels of the system hierarchy -Xcache, DRAM, and disk. Evaluate the system-level effects of all design choices. Model performance and energy consumption for each component in the memory hierarchy.

Book Game Engine Architecture  Third Edition

Download or read book Game Engine Architecture Third Edition written by Jason Gregory and published by CRC Press. This book was released on 2018-07-20 with total page 1024 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. New to the Third Edition This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with updated coverage of: computer and CPU hardware and memory caches, compiler optimizations, C++ language standardization, the IEEE-754 floating-point representation, 2D user interfaces, plus an entirely new chapter on hardware parallelism and concurrent programming. This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process. Key Features Covers both the theory and practice of game engine software development Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API. Includes all mathematical background needed. Comprehensive text for beginners and also has content for senior engineers.

Book Encyclopedia of Computer Science and Technology

Download or read book Encyclopedia of Computer Science and Technology written by Jack Belzer and published by CRC Press. This book was released on 1980-04-01 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This comprehensive reference work provides immediate, fingertip access to state-of-the-art technology in nearly 700 self-contained articles written by over 900 international authorities. Each article in the Encyclopedia features current developments and trends in computers, software, vendors, and applications...extensive bibliographies of leading figures in the field, such as Samuel Alexander, John von Neumann, and Norbert Wiener...and in-depth analysis of future directions."

Book Understanding the Linux Kernel

Download or read book Understanding the Linux Kernel written by Daniel Pierre Bovet and published by "O'Reilly Media, Inc.". This book was released on 2002 with total page 786 pages. Available in PDF, EPUB and Kindle. Book excerpt: To thoroughly understand what makes Linux tick and why it's so efficient, you need to delve deep into the heart of the operating system--into the Linux kernel itself. The kernel is Linux--in the case of the Linux operating system, it's the only bit of software to which the term "Linux" applies. The kernel handles all the requests or completed I/O operations and determines which programs will share its processing time, and in what order. Responsible for the sophisticated memory management of the whole system, the Linux kernel is the force behind the legendary Linux efficiency. The new edition of Understanding the Linux Kernel takes you on a guided tour through the most significant data structures, many algorithms, and programming tricks used in the kernel. Probing beyond the superficial features, the authors offer valuable insights to people who want to know how things really work inside their machine. Relevant segments of code are dissected and discussed line by line. The book covers more than just the functioning of the code, it explains the theoretical underpinnings for why Linux does things the way it does. The new edition of the book has been updated to cover version 2.4 of the kernel, which is quite different from version 2.2: the virtual memory system is entirely new, support for multiprocessor systems is improved, and whole new classes of hardware devices have been added. The authors explore each new feature in detail. Other topics in the book include: Memory management including file buffering, process swapping, and Direct memory Access (DMA) The Virtual Filesystem and the Second Extended Filesystem Process creation and scheduling Signals, interrupts, and the essential interfaces to device drivers Timing Synchronization in the kernel Interprocess Communication (IPC) Program execution Understanding the Linux Kernel, Second Edition will acquaint you with all the inner workings of Linux, but is more than just an academic exercise. You'll learn what conditions bring out Linux's best performance, and you'll see how it meets the challenge of providing good system response during process scheduling, file access, and memory management in a wide variety of environments. If knowledge is power, then this book will help you make the most of your Linux system.

Book Computer Architecture

    Book Details:
  • Author : John Y. Hsu
  • Publisher : CRC Press
  • Release : 2017-12-19
  • ISBN : 9781420041101
  • Pages : 462 pages

Download or read book Computer Architecture written by John Y. Hsu and published by CRC Press. This book was released on 2017-12-19 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the new developments in computer architecture, fairly recent publications can quickly become outdated. Computer Architecture: Software Aspects, Coding, and Hardware takes a modern approach. This comprehensive, practical text provides that critical understanding of a central processor by clearly detailing fundamentals, and cutting edge design features. With its balanced software/hardware perspective and its description of Pentium processors, the book allows readers to acquire practical PC software experience. The text presents a foundation-level set of ideas, design concepts, and applications that fully meet the requirements of computer organization and architecture courses. The book features a "bottom up" computer design approach, based upon the author's thirty years experience in both academe and industry. By combining computer engineering with electrical engineering, the author describes how logic circuits are designed in a CPU. The extensive coverage of a micprogrammed CPU and new processor design features gives the insight of current computer development. Computer Architecture: Software Aspects, Coding, and Hardware presents a comprehensive review of the subject, from beginner to advanced levels. Topics include: o Two's complement numbers o Integer overflow o Exponent overflow and underflow o Looping o Addressing modes o Indexing o Subroutine linking o I/O structures o Memory mapped I/O o Cycle stealing o Interrupts o Multitasking o Microprogrammed CPU o Multiplication tree o Instruction queue o Multimedia instructions o Instruction cache o Virtual memory o Data cache o Alpha chip o Interprocessor communications o Branch prediction o Speculative loading o Register stack o JAVA virtual machine o Stack machine principles

Book Mac OS X Power Tools

    Book Details:
  • Author : Dan Frakes
  • Publisher : John Wiley & Sons
  • Release : 2006-02-20
  • ISBN : 0782150896
  • Pages : 685 pages

Download or read book Mac OS X Power Tools written by Dan Frakes and published by John Wiley & Sons. This book was released on 2006-02-20 with total page 685 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Dan Frakes' Mac OS X Power Tools is an essential (and approachable) guide for getting the most from Mac OS X." —Christopher Breen, Mac 911 Columnist, MacWorld Magazine Mac Expert Dan Frakes' Turns You Into a Power User The latest version of Mac OS X (v10.3, Panther) is here, and noted expert Dan Frakes has once again worked day and night to discover and document the best ways for Mac users of all levels of experience to get things done. This completely revised and updated second edition of Mac OS X Power Tools provides tips, shortcuts, and step-by-step solutions to equip you with the most essential insights and knowledge. With this book at your side and your Mac in front of you, you'll understand Mac OS X like never before, saving time, avoiding headaches, and transforming OS X into one very productive cat. Coverage includes: Understanding user accounts and permissions Taking control of the startup and login processes Embracing and extending Finder functionality Using the Dock and Dock replacements Working with applications Streamlining Mac OS and third-party installations Making the most of Classic Improving Web surfing and network connectivity Sharing files and connecting to servers Taking advantage of OS X's advanced printing architecture Strengthening system security Keeping Mac OS X in tip-top shape Controlling your Mac remotely Taking advantage of OS X's Unix base Visit the author's website at www.macosxpowertools.com/

Book Software Engineering Foundations

Download or read book Software Engineering Foundations written by Yingxu Wang and published by CRC Press. This book was released on 2007-08-09 with total page 1488 pages. Available in PDF, EPUB and Kindle. Book excerpt: A groundbreaking book in this field, Software Engineering Foundations: A Software Science Perspective integrates the latest research, methodologies, and their applications into a unified theoretical framework. Based on the author's 30 years of experience, it examines a wide range of underlying theories from philosophy, cognitive informatics, denota

Book Advanced Computer Architecture

Download or read book Advanced Computer Architecture written by Rajiv Chopra and published by S. Chand Publishing. This book was released on 2008 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the syllabus of GGSIPU, DU, UPTU, PTU, MDU, Pune University and many other universities. • It is useful for B.Tech(CSE/IT), M.Tech(CSE), MCA(SE) students. • Many solved problems have been added to make this book more fresh. • It has been divided in three parts :Parallel Algorithms, Parallel Programming and Super Computers.

Book Manufacturing Engineer s Reference Book

Download or read book Manufacturing Engineer s Reference Book written by D. KOSHAL and published by Elsevier. This book was released on 2014-06-28 with total page 895 pages. Available in PDF, EPUB and Kindle. Book excerpt: Never before have the wide range of disciplines comprising manufacturing engineering been covered in such detail in one volume. Leading experts from all over the world have contributed sections. The coverage represents the most up to date survey of the broad interests of the manufacturing engineer. Extensive reference lists are provided, making this an indispensable work for every engineer in industry.Never before have the wide range of disciplines comprising manufacturing engineering been covered in such detail in one volume. Leading experts from all over the world have contributed sections. Materials and processes are described, as well as management issues, ergonomics, maintenance and computers in industry. CAD (Computer Aided Design), CAE (Computer Aided Engineering), CIM (Computer Integrated Manufacturing) and Quality are explored at length. The coverage represents the most up-to-date survey of the broad interests of the manufacturing engineer. Extensive reference lists are provided, making this an indispensable work for every engineer in industry.

Book Overview of the Memory Allocation Problem in Paged Virtual Memory Systems

Download or read book Overview of the Memory Allocation Problem in Paged Virtual Memory Systems written by R. Bisiani and published by . This book was released on 1974 with total page 43 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Software Systems Principles

Download or read book Software Systems Principles written by Peter Freeman and published by . This book was released on 1975 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book DISTRIBUTED OPERATING SYSTEMS

Download or read book DISTRIBUTED OPERATING SYSTEMS written by PRADEEP K. SINHA and published by PHI Learning Pvt. Ltd.. This book was released on 1998-01-01 with total page 761 pages. Available in PDF, EPUB and Kindle. Book excerpt: The highly praised book in communications networking from IEEE Press, now available in the Eastern Economy Edition.This is a non-mathematical introduction to Distributed Operating Systems explaining the fundamental concepts and design principles of this emerging technology. As a textbook for students and as a self-study text for systems managers and software engineers, this book provides a concise and an informal introduction to the subject.

Book Essentials of Computer Architecture

Download or read book Essentials of Computer Architecture written by Douglas Comer and published by CRC Press. This book was released on 2024-05-20 with total page 542 pages. Available in PDF, EPUB and Kindle. Book excerpt: This easy-to-read textbook provides an introduction to computer architecture, focusing on the essential aspects of hardware that programmers need to know. Written from a programmer’s point of view, Essentials of Computer Architecture, Third Edition, covers the three key aspects of architecture: processors, physical and virtual memories, and input-output (I/O) systems. This third edition is updated in view of advances in the field. Most students only have experience with high-level programming languages, and almost no experience tinkering with electronics and hardware. As such, this text is revised to follow a top-down approach, moving from discussions on how a compiler transforms a source program into binary code and data, to explanations of how a computer represents data and code in binary. Additional chapters cover parallelism and data pipelining, assessing the performance of computer systems, and the important topic of power and energy consumption. Exclusive to this third edition, a new chapter explains multicore processors and how coherence hardware provides a consistent view of the values in memory even though each core has its own cache. Suitable for a one-semester undergraduate course, this clear, concise, and easy-to-read textbook offers an ideal introduction to computer architecture for students studying computer programming.