Download or read book Foundations of Computer Graphics A User Centered Approach written by Jorge D. Camba and published by eAcademicBooks LLC. This book was released on 2023-04-01 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Foundations of Computer Graphics: A User-Centered Perspective, discover the principles of computer graphics. The book combines theoretical understanding of computer graphics with practical application, making it a crucial tool for artists, computer scientists, software developers, and practitioners. Everything from the basics of vision and language to the nuances of digital information and geometric modeling is covered in the book. Each chapter goes thoroughly into both basic ideas and cutting-edge approaches to grasp the full a complete knowledge of computer graphics. Discover the grammar of vision in Chapter 2 and learn about information graphics in Chapter 3. Understand the nature and representation of color in Chapters 4 and 5 and explore its use in Chapter 6. Chapters 7 and 8 delve into digital information and raster images, while Chapters 9 and 10 examine vector images and projection. Finally, Chapters 11 and 12 provide an in-depth look at geometric modeling, model representation, and rendering.
Download or read book Foundations for Designing User Centered Systems written by Frank E. Ritter and published by Springer Science & Business Media. This book was released on 2014-04-11 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas—anthropometrics, behaviour, cognition and social factors—it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective. The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors’ backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.
Download or read book Biomedical Engineering Fundamentals written by Joseph D. Bronzino and published by CRC Press. This book was released on 2006-04-14 with total page 1570 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the last century,medicine has come out of theblack bag and emerged as one of the most dynamic and advanced fields of development in science and technology. Today, biomedical engineering plays a critical role in patient diagnosis, care, and rehabilitation. As such, the field encompasses a wide range of disciplines, from biology and physiolog
Download or read book Human computer Interaction and Management Information Systems Foundations written by Ping Zhang and published by Routledge. This book was released on 2015-03-26 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Human-Computer Interaction and Management Information Systems: Foundations" offers state-of-the-art research by a distinguished set of authors who span the MIS and HCI fields. The original chapters provide authoritative commentaries and in-depth descriptions of research programs that will guide 21st century scholars, graduate students, and industry professionals. Human-Computer Interaction (or Human Factors) in MIS is concerned with the ways humans interact with information, technologies, and tasks, especially in business, managerial, organizational, and cultural contexts. It is distinctive in many ways when compared with HCI studies in other disciplines. The MIS perspective affords special importance to managerial and organizational contexts by focusing on analysis of tasks and outcomes at a level that considers organizational effectiveness. With the recent advancement of technologies and development of many sophisticated applications, human-centeredness in MIS has become more critical than ever before. This book focuses on the basics of HCI, with emphasis on concepts, issues, theories, and models that are related to understanding human tasks, and the interactions among humans, tasks, information, and technologies in organizational contexts in general.
Download or read book Computer Vision Imaging and Computer Graphics Theory and Applications written by Gabriela Csurka and published by Springer. This book was released on 2013-05-14 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the International Conference, VISIGRAPP 2012, the Joint Conference on Computer Vision Theory and Applications (VISAPP), on Computer Graphics Theory and Applications (GRAPP), and on Information Visualization Theory and Applications (IVAPP), held in Rome, Italy, in February 2012. The 28 revised full papers presented together with one invited paper were carefully reviewed and selected from 483 submissions. The papers are organized in topical sections on computer graphics theory and applications; information visualization theory and applications; computer vision theory and applications.
Download or read book Model Driven Development of Advanced User Interfaces written by Heinrich Hussmann and published by Springer Science & Business Media. This book was released on 2011-01-16 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Model-Driven Development (MDD) has become an important paradigm in software development. It uses models as primary artifacts in the development process. This book provides an outstanding overview as well as deep insights into the area of model-driven development of user interfaces, which is an emerging topic in the intersection of Human-Computer-Interaction and Software-Engineering. The idea of this book is based on the very successful workshop series of “Model-Driven Development of Advanced User Interfaces (MDDAUI)”. It has been written by the leading researchers and practitioners in the field of model-driven development of user interfaces and offer a variety of solutions and examples for • Architectures and environments for the generation of user interfaces • User interface development for specific domains and purposes • Model-driven development in the context of ambient intelligence • Concepts supporting model-driven development of user interfaces
Download or read book User Centered Design for Medical Visualization written by Feng Dong and published by IGI Global. This book was released on 2008 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: User Centered Design for Medical Visualization features a comprehensive review of leading advances in medical visualization and human-computer interaction. This book investigates the human roles during a visualization process, specifically motivation-based design, user-based design, and perception-and-cognitive-based design. An essential resource for researchers, scholars, healthcare practitioners, and medical technology specialists, User Centered Design for Medical Visualization provides real-world examples and insight into the analytical and architectural aspects of user centered design.
Download or read book User Centered Design for Medical Visualization written by Dong, Feng and published by IGI Global. This book was released on 2008-05-30 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book features a comprehensive review of advances in medical visualization and human-computer interaction. It investigates the human roles during a visualization process, specifically motivation-based design, user-based design, and perception-and-cognitive-based design. It also provides real-world examples and insight into the analytical and architectural aspects of user centered design"--Provided by publisher.
Download or read book Education and Training for the Information Technology Workforce written by and published by . This book was released on 2003 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Computerworld written by and published by . This book was released on 1983-07-25 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.
Download or read book Encyclopedia of Computer Graphics and Games written by Newton Lee and published by Springer Nature. This book was released on 2024-01-19 with total page 2150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games. Editor Newton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USA Academic Co-Chairs Shlomo Dubnov, Department of Music and Computer Science and Engineering, University of California San Diego, San Diego, CA, USA Patrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, Canada Jaci Lee Lederman, Vincennes University, Vincennes, IN, USA Industry Co-Chairs Shuichi Kurabayashi, Cygames, Inc. & Keio University, Kanagawa, Japan Xiaomao Wu, Gritworld GmbH, Frankfurt am Main, Hessen, Germany Editorial Board Members Leigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, Australia Ramazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USA Barbaros Bostan, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Anthony L. Brooks, Aalborg University, Aalborg, Denmark Guven Catak, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Alvin Kok Chuen Chan, Cambridge Corporate University, Lucerne, Switzerland Anirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, India Saverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari, Bari, Italy Abdennour El Rhalibi, Liverpool John Moores University, Liverpool, UK Stefano Ferretti, Department of Computer Science and Engineering, University of Bologna, Bologna, Italy Han Hu, School of Information and Electronics, Beijing Institute of Technology, Beijing, China Ms. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USA Chris Joslin, Carleton University, Ottawa, Canada Sicilia Ferreira Judice, Department of Computer Science, University of Calgary, Calgary, Canada Hoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University, Liverpool, UK Dario Maggiorini, Department of Computer Science, University of Milan, Milan, Italy Tim McGraw, Purdue University, West Lafayette, IN, USA George Papagiannakis, ORamaVR S.A., Heraklion, Greece; FORTH-ICS, Heraklion Greece University of Crete, Heraklion, Greece Florian Richoux, Nantes Atlantic Computer Science Laboratory (LINA), Université de Nantes, Nantes, France Andrea Sanna, Dipartimento di Automatica e Informatica, Politecnico di Torino, Turin, Italy Yann Savoye, Institut fur Informatik, Innsbruck University, Innsbruck, Austria Sercan Şengün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USA Ruck Thawonmas, Ritsumeikan University, Shiga, Japan Vinesh Thiruchelvam, Asia Pacific University of Technology & Innovation, Kuala Lumpur, Malaysia Rojin Vishkaie, Amazon, Seattle, WA, USA Duncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York, York, UK Sai-Keung Wong, National Chiao Tung University, Hsinchu, Taiwan Editorial Board Intern Sam Romershausen, Vincennes University, Vincennes, IN, USA
Download or read book Data Bases and Data Base Systems Related to NASA s Aerospace Program written by and published by . This book was released on 1983 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Human Centered Software Engineering written by Marta Kristín Lárusdóttir and published by Springer Nature. This book was released on with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Graphics Interface 2014 written by Paul G. Kry and published by CRC Press. This book was released on 2020-11-25 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the proceedings of the 40th annual Graphics Interface conference-the oldest continuously scheduled conference in the field. The book includes high-quality papers on recent advances in interactive systems, human computer interaction, and graphics from around the world. It covers the following topics: shading and rendering, geometric modeling and meshing, image-based rendering, image synthesis and realism, computer animation, real-time rendering, non-photorealistic rendering, interaction techniques, human interface devices, augmented reality, data and information visualization, mobile computing, haptic and tangible interfaces, and perception.
Download or read book Through the Interface written by Susanne Bodker and published by CRC Press. This book was released on 2021-12-17 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: In providing a theoretical framework for understanding human- computer interaction as well as design of user interfaces, this book combines elements of anthropology, psychology, cognitive science, software engineering, and computer science. The framework examines the everyday work practices of users when analyzing and designing computer applications. The text advocates the unique theory that computer application design is fundamentally a collective activity in which the various practices of the participants meet in a process of mutual learning.
Download or read book Department of Housing and Urban Development independent Agencies Appropriations for 1980 written by United States. Congress. House. Committee on Appropriations. Subcommittee on HUD-Independent Agencies and published by . This book was released on 1979 with total page 1010 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Proceedings of the Fifteenth International Conference on Very Large Data Bases written by Petrus Maria Gerardus Apers and published by Morgan Kaufmann. This book was released on 1989 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: