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EBookClubs

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Book Flash 3D

    Book Details:
  • Author : Jim Ver Hague
  • Publisher : Taylor & Francis
  • Release : 2012-08-21
  • ISBN : 1136141731
  • Pages : 340 pages

Download or read book Flash 3D written by Jim Ver Hague and published by Taylor & Francis. This book was released on 2012-08-21 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Push your creative ideas to the next level in content delivery. Use real and simulated 3D space in your Flash games and interactive systems. 3D possibilities offer an untapped creative approach to thinking and designing with Flash. Tap into this medium by: * Creating reusable templates to reduce costs and cycle time for project development. * Experimenting with author-provided interactive examples that demonstrate a broad range of Flash applications from website to DVD/CD-ROM delivery. * Practicing the real-world project techniques presented by the authors in full color. * Expanding your horizons with experimental projects. Jim Ver Hague is a professor of Computer Graphics Design at the Rochester Institute of Technology. He has more than 30 years' experience in the field of computer graphics and has lectured, consulted, and conducted workshops internationally in the fields of multimedia, electronic publishing, computer-aided information design, and computer art and sculpture. Chris Jackson is a computer graphics designer and Associate Professor at Rochester Institute of Technology. Chris has an extensive background in graphic design, printing and interactive multimedia. His professional work has received over 25 distinguished national and international awards for online communication. User Level: Intermediate

Book Flash 3D Cheats Most Wanted

Download or read book Flash 3D Cheats Most Wanted written by Gerald YardFace and published by Apress. This book was released on 2008-01-01 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Those who are quite comfortable with Flash MX and know a little ActionScript, will enjoy this book. It provides detailed step-by-step tutorials, and boasts complete technical support from the friends of ED website.

Book Flash 3D

    Book Details:
  • Author : Jim Ver Hague
  • Publisher : CRC Press
  • Release : 2012-08-21
  • ISBN : 113614174X
  • Pages : 416 pages

Download or read book Flash 3D written by Jim Ver Hague and published by CRC Press. This book was released on 2012-08-21 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Push your creative ideas to the next level in content delivery. Use real and simulated 3D space in your Flash games and interactive systems. 3D possibilities offer an untapped creative approach to thinking and designing with Flash. Tap into this medium by: * Creating reusable templates to reduce costs and cycle time for project development. * Experimenting with author-provided interactive examples that demonstrate a broad range of Flash applications from website to DVD/CD-ROM delivery. * Practicing the real-world project techniques presented by the authors in full color. * Expanding your horizons with experimental projects. Jim Ver Hague is a professor of Computer Graphics Design at the Rochester Institute of Technology. He has more than 30 years' experience in the field of computer graphics and has lectured, consulted, and conducted workshops internationally in the fields of multimedia, electronic publishing, computer-aided information design, and computer art and sculpture. Chris Jackson is a computer graphics designer and Associate Professor at Rochester Institute of Technology. Chris has an extensive background in graphic design, printing and interactive multimedia. His professional work has received over 25 distinguished national and international awards for online communication. User Level: Intermediate

Book The Essential Guide to 3D in Flash

Download or read book The Essential Guide to 3D in Flash written by Richard Olsson and published by Apress. This book was released on 2010-08-06 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D. Describes 3D concepts in theory and their implementation using Away3D Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout the book Each chapter contains a number of tutorials that focus on one specific feature or group of features

Book Flash MX 3D Graphics Bible

Download or read book Flash MX 3D Graphics Bible written by Matthew David and published by Wiley. This book was released on 2003-05-09 with total page 790 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Macromedia Flash MX is the world's hottest Web development tool, with more than 500 million users and one million designer/developers * Covers essential information for Flash developers who are developing games, marketing materials, training materials, and more * Shows how to create 3D Flash applications using Flash's built-in tools, plug-ins, Swift 3D, Plazma 3D, Discrete 3D, and other leading products that export to the Flash format * CD-ROM includes scores of examples from the book, plus tryouts of Flash and leading Flash 3D applications

Book 3D Flash Memories

    Book Details:
  • Author : Rino Micheloni
  • Publisher : Springer
  • Release : 2016-05-26
  • ISBN : 9401775125
  • Pages : 391 pages

Download or read book 3D Flash Memories written by Rino Micheloni and published by Springer. This book was released on 2016-05-26 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book walks the reader through the next step in the evolution of NAND flash memory technology, namely the development of 3D flash memories, in which multiple layers of memory cells are grown within the same piece of silicon. It describes their working principles, device architectures, fabrication techniques and practical implementations, and highlights why 3D flash is a brand new technology. After reviewing market trends for both NAND and solid state drives (SSDs), the book digs into the details of the flash memory cell itself, covering both floating gate and emerging charge trap technologies. There is a plethora of different materials and vertical integration schemes out there. New memory cells, new materials, new architectures (3D Stacked, BiCS and P-BiCS, 3D FG, 3D VG, 3D advanced architectures); basically, each NAND manufacturer has its own solution. Chapter 3 to chapter 7 offer a broad overview of how 3D can materialize. The 3D wave is impacting emerging memories as well and chapter 8 covers 3D RRAM (resistive RAM) crosspoint arrays. Visualizing 3D structures can be a challenge for the human brain: this is way all these chapters contain a lot of bird’s-eye views and cross sections along the 3 axes. The second part of the book is devoted to other important aspects, such as advanced packaging technology (i.e. TSV in chapter 9) and error correction codes, which have been leveraged to improve flash reliability for decades. Chapter 10 describes the evolution from legacy BCH to the most recent LDPC codes, while chapter 11 deals with some of the most recent advancements in the ECC field. Last but not least, chapter 12 looks at 3D flash memories from a system perspective. Is 14nm the last step for planar cells? Can 100 layers be integrated within the same piece of silicon? Is 4 bit/cell possible with 3D? Will 3D be reliable enough for enterprise and datacenter applications? These are some of the questions that this book helps answering by providing insights into 3D flash memory design, process technology and applications.

Book American Duroc Jersey Record

Download or read book American Duroc Jersey Record written by American Duroc-Jersey Association and published by . This book was released on 1920 with total page 1110 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Berkshire News

Download or read book The Berkshire News written by and published by . This book was released on 1936 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Building Great Flash MX Games

Download or read book Building Great Flash MX Games written by Matthew David and published by Wiley. This book was released on 2002-12-06 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Designed for both professionals and hobbyists, this is the most complete book on creating sophisticated games with Macromedia Flash MX * Shows readers how to harness the full potential of Flash MX and Flash ActionScript * Provides hands-on advice for creating commercial games, as well as games to boost a Web site's "stickiness," perk up presentations, or enhance educational materials * Explains the tools, scripts, and other building blocks of Flash games tools and then shows how to put them together * Companion Web site includes all source code and game artwork from the book as well as links to free game development tools and product trials

Book Berkshire News

Download or read book Berkshire News written by and published by . This book was released on 1941 with total page 1082 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book How to Do Everything NetObjects Fusion 11

Download or read book How to Do Everything NetObjects Fusion 11 written by David Plotkin and published by McGraw Hill Professional. This book was released on 2008-10-15 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design custom web sites with NetObjects Fusion 11 Get up and running quickly on the latest version of the complete, do-it-yourself web site design software. How to Do Everything: NetObjects Fusion 11 explains how to navigate the interface, configure the toolbars and panels, create web sites and pages, position and format text, and include graphics and audio. You'll get tips for designing and structuring your site, and adding advanced functionality, such as search capability, site mapping, forms, FAQs, Guestbooks, and security. Design, develop, publish, and manage your NetObjects Fusion 11 web site with ease using this hands-on guide. Build a web site template and pages Add text, graphics, and audio Work with tables and objects Establish site look and feel with SiteStyles Set up site navigation and build hyperlinks Create a photo gallery Customize your site with Flash, Java, and ActiveX Collect data with forms Set up Frequently Asked Questions and Guestbooks Create advanced functionality with custom components Publish your site to the web

Book Flash 3D

Download or read book Flash 3D written by Jim Hague and published by . This book was released on 2012 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Push your creative ideas to the next level in content delivery. Use real and simulated 3D space in your Flash games and interactive systems. 3D possibilities offer an untapped creative approach to thinking and designing with Flash. Tap into this medium by: * Creating reusable templates to reduce costs and cycle time for project development. * Experimenting with author-provided interactive examples that demonstrate a broad range of Flash applications from website to DVD/CD-ROM delivery. * Practicing the real-world project techniques presented by the authors in full color. * Expanding your horizons with experimental projects. Jim Ver Hague is a professor of Computer Graphics Design at the Rochester Institute of Technology. He has more than 30 years' experience in the field of computer graphics and has lectured, consulted, and conducted workshops internationally in the fields of multimedia, electronic publishing, computer-aided information design, and computer art and sculpture. Chris Jackson is a computer graphics designer and Associate Professor at Rochester Institute of Technology. Chris has an extensive background in graphic design, printing and interactive multimedia. His professional work has received over 25 distinguished national and international awards for online communication. User Level: Intermediate.

Book The American Short horn Herd Book

Download or read book The American Short horn Herd Book written by and published by . This book was released on 1881 with total page 918 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Flash MX 2004

    Book Details:
  • Author : James L. Mohler
  • Publisher : Delmar Thomson Learning
  • Release : 2004
  • ISBN :
  • Pages : 608 pages

Download or read book Flash MX 2004 written by James L. Mohler and published by Delmar Thomson Learning. This book was released on 2004 with total page 608 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash MX 2004: Graphics, Animation and Interactivity provides a hands-on approach to learning the newest version of Macromedia Flash. Designed to help you understand in-detail how Flash works, the exercises and examples contained on the CD, when combined with the written material, provide the best of both worlds, not just telling you how, but showing you as well. For the beginner, there are plenty of exercises that are designed to get you up to speed quickly while intermediate to advanced Flash users will find new exercises that demonstrate the latest features, as well as some complex examples worth digesting. The book includes chapters on graphic techniques, bitmap graphic integration, typography and text, symbols, libraries, sound, animation, interactive techniques, as well as Flash's internal scripting language, ActionScript.

Book The American Short horn Herd Book

Download or read book The American Short horn Herd Book written by Lewis Falley Allen and published by . This book was released on 1883 with total page 1026 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book American Herd Book

    Book Details:
  • Author : American Short-horn Breeders' Association
  • Publisher :
  • Release : 1905
  • ISBN :
  • Pages : 1320 pages

Download or read book American Herd Book written by American Short-horn Breeders' Association and published by . This book was released on 1905 with total page 1320 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The American Shorthorn Herd Book

Download or read book The American Shorthorn Herd Book written by and published by . This book was released on 1905 with total page 1272 pages. Available in PDF, EPUB and Kindle. Book excerpt: