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Book First Steps in Coding  What s Sequencing

Download or read book First Steps in Coding What s Sequencing written by Kaitlyn Siu and published by Wayland. This book was released on 2022-01-27 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fundamental and FUN first coding concepts for kids, and the great thing is: it's unplugged! What's Sequencing? ... a school-day adventure! is an exciting story that leads children through the idea of sequencing in everyday life, and the super-important concept of ordering a sequence properly, and debugging errors in their code. Zeb and Astro, the super-powered sibling robots who star in this story, demonstrate these fundamentals of coding as Zeb teaches Astro how to get ready for her very first day of robot school. In the First Steps in Coding series, children are encouraged to become super coders with the help of various colourful and friendly robots, who are all going on awesome adventures. Children as young as 3-5 years old learn code through unplugged stories with bright and cheerful illustrations. Interactive elements throughout each book encourage hands-on engagement from children, and each story finishes with a creative activity to cement their coding learning. A parent, carer and teacher's guide at the back of each book makes this a great resource for home school and classroom learning. Titles in the series include: What's an Algorithm? ... a splash park adventure! What's Branching? ... a birthday adventure! What's Decomposition? ... a rock-and-roll adventure! What's a Loop? ... a tree house adventure! What's Sequencing? ... a school-day adventure! What's a Variable? ... a story-time adventure!

Book First Steps in Coding  What s Branching

Download or read book First Steps in Coding What s Branching written by Kaitlyn Siu and published by Wayland. This book was released on 2022-04-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fundamental and FUN first coding concepts for kids, and the great thing is: it's unplugged! What's Branching? ... a birthday adventure! is an exciting story that leads children through the idea of branching in everyday life, and the super-important concept of debugging errors in their code. Jet and Pixel, the super-powered robots who star in this story, learn these fundamentals of coding as they bake a cake and prepare for a super-fun birthday party! In the First Steps in Coding series, children are encouraged to become super coders with the help of various colourful and friendly robots, who are all going on awesome adventures. Children as young as 3-5 years old learn code through unplugged stories with bright and cheerful illustrations. Interactive elements throughout each book encourage hands-on engagement from children, and each story finishes with a creative activity to cement their coding learning. A parent, carer and teacher's guide at the back of each book makes this a great resource for home school and classroom learning. Titles in the series include: What's an Algorithm? ... a splash park adventure! What's Branching? ... a birthday adventure! What's Decomposition? ... a rock-and-roll adventure! What's a Loop? ... a tree house adventure! What's Sequencing? ... a school-day adventure! What's a Variable? ... a story-time adventure!

Book First Steps in Coding  What s an Algorithm

Download or read book First Steps in Coding What s an Algorithm written by Kaitlyn Siu and published by Wayland. This book was released on 2022-01-27 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fundamental and FUN first coding concepts for kids, and the great thing is: it's unplugged! What's an Algorithm? ... a splash park adventure! is an exciting story that leads children through the idea of algorithms in everyday life, and the super-important concept of debugging errors in their code. Jet and Bolt, the super-powered robots who star in this story, learn these fundamentals of coding as they try to make their way safely to a fun day at the splash park. In the First Steps in Coding series, children are encouraged to become super coders with the help of various colourful and friendly robots, who are all going on awesome adventures. Children as young as 3-5 years old learn code through unplugged stories with bright and cheerful illustrations. Interactive elements throughout each book encourage hands-on engagement from children, and each story finishes with a creative activity to cement their coding learning. A parent, carer and teacher's guide at the back of each book makes this a great resource for home school and classroom learning. Titles in the series include: What's an Algorithm? ... a splash park adventure! What's Branching? ... a birthday adventure! What's Decomposition? ... a rock-and-roll adventure! What's a Loop? ... a tree house adventure! What's Sequencing? ... a school-day adventure! What's a Variable? ... a story-time adventure!

Book First Steps in Coding  What s Decomposition

Download or read book First Steps in Coding What s Decomposition written by Kaitlyn Siu and published by Wayland. This book was released on 2022-04-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fundamental and FUN first coding concepts for kids, and the great thing is: it's unplugged! What is Decomposition? ... a rock-and-roll adventure! is an exciting story that leads children through the idea of the decomposition of tasks in everyday life, and the super-important concept of debugging errors in their code. Volt and his robot rock band star in this story and get to know these fundamentals of coding as they learn to play music together! In the First Steps in Coding series, children are encouraged to become super coders with the help of various colourful and friendly robots, who are all going on awesome adventures. Children as young as 3-5 years old learn code through unplugged stories with bright and cheerful illustrations. Interactive elements throughout each book encourage hands-on engagement from children, and each story finishes with a creative activity to cement their coding learning. A parent, carer and teacher's guide at the back of each book makes this a great resource for home school and classroom learning. Titles in the series include: What's an Algorithm? ... a splash park adventure! What's Branching? ... a birthday adventure! What's Decomposition? ... a rock-and-roll adventure! What's a Loop? ... a tree house adventure! What's Sequencing? ... a school-day adventure! What's a Variable? ... a story-time adventure!

Book My First Coding Book

Download or read book My First Coding Book written by Kiki Prottsman and published by Penguin. This book was released on 2017-07-04 with total page 23 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach kids as young as 5 years old the basic programming skills necessary to code, including sequencing and loops, without a computer. It's never too early to learn computer coding. My First Coding Book is a playful introduction to offline coding and programming that will give young children a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy, which is extremely valuable and sought-after in today's world. With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.

Book Head First Learn to Code

    Book Details:
  • Author : Eric Freeman
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2018-01-02
  • ISBN : 1491958812
  • Pages : 1033 pages

Download or read book Head First Learn to Code written by Eric Freeman and published by "O'Reilly Media, Inc.". This book was released on 2018-01-02 with total page 1033 pages. Available in PDF, EPUB and Kindle. Book excerpt: What will you learn from this book? Itâ??s no secret the world around you is becoming more connected, more configurable, more programmable, more computational. You can remain a passive participant, or you can learn to code. With Head First Learn to Code youâ??ll learn how to think computationally and how to write code to make your computer, mobile device, or anything with a CPU do things for you. Using the Python programming language, youâ??ll learn step by step the core concepts of programming as well as many fundamental topics from computer science, such as data structures, storage, abstraction, recursion, and modularity. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Learn to Code uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.

Book A Beginner s Guide to Algorithms  For Programming

Download or read book A Beginner s Guide to Algorithms For Programming written by Karl Beeston and published by Richards Education. This book was released on with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlock the secrets of algorithmic thinking and revolutionize your programming skills with A Beginner's Guide to Algorithms: For Programming. This comprehensive and accessible guide is designed for aspiring programmers and computer science enthusiasts who are eager to delve into the world of algorithms. Embark on a journey through the essential concepts of algorithm development, starting from the basics and progressing to advanced topics. Each chapter offers clear explanations, practical examples, and step-by-step instructions to help you master fundamental data structures, sorting and searching techniques, dynamic programming, graph theory, and much more. Discover how to: Understand and apply different types of algorithms Choose the right data structure for your specific problem Implement and optimize sorting and searching algorithms Harness the power of recursion and dynamic programming Solve complex problems using graph and greedy algorithms Explore advanced topics like computational geometry and quantum algorithms With detailed case studies and practical applications, you'll see how algorithms play a crucial role in fields such as machine learning, cryptography, bioinformatics, and game development. Whether you're a student, a self-taught programmer, or a seasoned developer looking to refresh your knowledge, this book provides the tools and insights you need to excel in the ever-evolving landscape of programming. Join the ranks of proficient programmers who can tackle any challenge with confidence. Dive into A Beginner's Guide to Algorithms: For Programming and take the first step towards becoming an algorithmic thinker today.

Book Algorithms  Part II

    Book Details:
  • Author : Robert Sedgewick
  • Publisher : Addison-Wesley Professional
  • Release : 2014-02-01
  • ISBN : 0133847268
  • Pages : 973 pages

Download or read book Algorithms Part II written by Robert Sedgewick and published by Addison-Wesley Professional. This book was released on 2014-02-01 with total page 973 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is Part II of the fourth edition of Robert Sedgewick and Kevin Wayne’s Algorithms, the leading textbook on algorithms today, widely used in colleges and universities worldwide. Part II contains Chapters 4 through 6 of the book. The fourth edition of Algorithms surveys the most important computer algorithms currently in use and provides a full treatment of data structures and algorithms for sorting, searching, graph processing, and string processing -- including fifty algorithms every programmer should know. In this edition, new Java implementations are written in an accessible modular programming style, where all of the code is exposed to the reader and ready to use. The algorithms in this book represent a body of knowledge developed over the last 50 years that has become indispensable, not just for professional programmers and computer science students but for any student with interests in science, mathematics, and engineering, not to mention students who use computation in the liberal arts. The companion web site, algs4.cs.princeton.edu contains An online synopsis Full Java implementations Test data Exercises and answers Dynamic visualizations Lecture slides Programming assignments with checklists Links to related material The MOOC related to this book is accessible via the "Online Course" link at algs4.cs.princeton.edu. The course offers more than 100 video lecture segments that are integrated with the text, extensive online assessments, and the large-scale discussion forums that have proven so valuable. Offered each fall and spring, this course regularly attracts tens of thousands of registrants. Robert Sedgewick and Kevin Wayne are developing a modern approach to disseminating knowledge that fully embraces technology, enabling people all around the world to discover new ways of learning and teaching. By integrating their textbook, online content, and MOOC, all at the state of the art, they have built a unique resource that greatly expands the breadth and depth of the educational experience.

Book Guide to Competitive Programming

Download or read book Guide to Competitive Programming written by Antti Laaksonen and published by Springer. This book was released on 2018-01-02 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: This invaluable textbook presents a comprehensive introduction to modern competitive programming. The text highlights how competitive programming has proven to be an excellent way to learn algorithms, by encouraging the design of algorithms that actually work, stimulating the improvement of programming and debugging skills, and reinforcing the type of thinking required to solve problems in a competitive setting. The book contains many “folklore” algorithm design tricks that are known by experienced competitive programmers, yet which have previously only been formally discussed in online forums and blog posts. Topics and features: reviews the features of the C++ programming language, and describes how to create efficient algorithms that can quickly process large data sets; discusses sorting algorithms and binary search, and examines a selection of data structures of the C++ standard library; introduces the algorithm design technique of dynamic programming, and investigates elementary graph algorithms; covers such advanced algorithm design topics as bit-parallelism and amortized analysis, and presents a focus on efficiently processing array range queries; surveys specialized algorithms for trees, and discusses the mathematical topics that are relevant in competitive programming; examines advanced graph techniques, geometric algorithms, and string techniques; describes a selection of more advanced topics, including square root algorithms and dynamic programming optimization. This easy-to-follow guide is an ideal reference for all students wishing to learn algorithms, and practice for programming contests. Knowledge of the basics of programming is assumed, but previous background in algorithm design or programming contests is not necessary. Due to the broad range of topics covered at various levels of difficulty, this book is suitable for both beginners and more experienced readers.

Book Computational Thinking

Download or read book Computational Thinking written by Paolo Ferragina and published by Springer. This book was released on 2018-08-21 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a gentle motivation and introduction to computational thinking, in particular to algorithms and how they can be coded to solve significant, topical problems from domains such as finance, cryptography, Web search, and data compression. The book is suitable for undergraduate students in computer science, engineering, and applied mathematics, university students in other fields, high-school students with an interest in STEM subjects, and professionals who want an insight into algorithmic solutions and the related mindset. While the authors assume only basic mathematical knowledge, they uphold the scientific rigor that is indispensable for transforming general ideas into executable algorithms. A supporting website contains examples and Python code for implementing the algorithms in the book.

Book Computer Coding for Kids

    Book Details:
  • Author : Carol Vorderman
  • Publisher : Dorling Kindersley Ltd
  • Release : 2014-07-01
  • ISBN : 0241010446
  • Pages : 220 pages

Download or read book Computer Coding for Kids written by Carol Vorderman and published by Dorling Kindersley Ltd. This book was released on 2014-07-01 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: A simple visual guide to get kids computer coding in no time Computer coding is firmly back on the agenda as a key skill for children to start learning. Computer Coding for Kids is a unique step-by-step guide, perfect for kids interested in computer programming and how computers work. Now available with text that lights up as you read along and playful images and sounds. Avoiding computer jargon, this book guides children through creating computer programs starting with the very basics. Computer Coding for Kids is the only programming book that teaches both Scratch and Python programming languages, with illustrated, simple, step-by-step explanations that make the complex art of computer programming clear for the complete beginner. Starting with simple explanations of programming basics, it progresses to more advanced projects where children can build their own games. Computer Coding for Kids is ideal for kids looking to take your first steps into programming or those that are already interested and hungry to learn more.

Book Absolute Beginner s Guide to Algorithms

Download or read book Absolute Beginner s Guide to Algorithms written by Kirupa Chinnathambi and published by Addison-Wesley Professional. This book was released on 2023-12-08 with total page 663 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hands-on, easy-to-comprehend guide that is perfect for anyone who needs to understand algorithms. With the explosive growth in the amount of data and the diversity of computing applications, efficient algorithms are needed now more than ever. Programming languages come and go, but the core of programming--algorithms and data structures--remains the same. Absolute Beginner's Guide to Algorithms is the fastest way to learn algorithms and data structures. Using helpful diagrams and fully annotated code samples in Javascript, you will start with the basics and gradually go deeper and broader into all the techniques you need to organize your data. Start fast with data structures basics: arrays, stacks, queues, trees, heaps, and more Walk through popular search, sort, and graph algorithms Understand Big-O notation and why some algorithms are fast and why others are slow Balance theory with practice by playing with the fully functional JavaScript implementations of all covered data structures and algorithms Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Book What s a Loop

    Book Details:
  • Author : Kaitlyn Siu
  • Publisher :
  • Release : 2022-06-30
  • ISBN : 9781684643370
  • Pages : 32 pages

Download or read book What s a Loop written by Kaitlyn Siu and published by . This book was released on 2022-06-30 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: This series provides a complete introduction to essential coding skills. Key coding concepts are explained through fun robot adventure stories. Written by a qualified coding educator and neuroscience expert.

Book Code It Workbook 1  First Steps in Programming Using Scratch  Code It Primary Programming

Download or read book Code It Workbook 1 First Steps in Programming Using Scratch Code It Primary Programming written by Phil Bagge and published by . This book was released on 2015-11-13 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt: Code IT Primary Programming Series Basic computer coding is now among the most important skills a child can have for their future. There are many programming languages designed specifically for children to begin their studies, but the Scratch programming language, already recognised in schools around the world, is widely considered as the ideal place to begin programming in early education. The highly successful Code-It series is a comprehensive guide to teaching Scratch to children in a classroom setting. It is designed for the UK-based KS2 curriculum but can easily be used to supplement other programming courses for children between the ages of 7 and 11. There are four pupil workbooks designed to work in conjunction with the Code-It teacher handbook. They provide structure and resources for the children, including optional homework activities to extend to learning outside the classroom. Workbook 1 provides all the pupil resources to accompany Year 3, Chapter 2 of the teacher resource book How to Teach Primary Programming Using Scratch, including optional homework activities to extend learning outside the classroom. It explains how to think, program and debug exciting programming projects such as Smoking Car Game, Music Machine, Conversation, Interactive Display and Dressing up Game. It also outlines how to use analytical computational thinking skills for algorithm design, algorithm evaluation, decomposition and generalisation.

Book Elements of Programming

Download or read book Elements of Programming written by Alexander Stepanov and published by Lulu.com. This book was released on 2019-06-27 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Elements of Programming provides a different understanding of programming than is presented elsewhere. Its major premise is that practical programming, like other areas of science and engineering, must be based on a solid mathematical foundation. The book shows that algorithms implemented in a real programming language, such as C++, can operate in the most general mathematical setting. For example, the fast exponentiation algorithm is defined to work with any associative operation. Using abstract algorithms leads to efficient, reliable, secure, and economical software.

Book The Nature of Code

    Book Details:
  • Author : Daniel Shiffman
  • Publisher : No Starch Press
  • Release : 2024-09-03
  • ISBN : 1718503717
  • Pages : 642 pages

Download or read book The Nature of Code written by Daniel Shiffman and published by No Starch Press. This book was released on 2024-09-03 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of real-world phenomena with “The Coding Train” YouTube star Daniel Shiffman. What if you could re-create the awe-inspiring flocking patterns of birds or the hypnotic dance of fireflies—with code? For over a decade, The Nature of Code has empowered countless readers to do just that, bridging the gap between creative expression and programming. This innovative guide by Daniel Shiffman, creator of the beloved Coding Train, welcomes budding and seasoned programmers alike into a world where code meets playful creativity. This JavaScript-based edition of Shiffman’s groundbreaking work gently unfolds the mysteries of the natural world, turning complex topics like genetic algorithms, physics-based simulations, and neural networks into accessible and visually stunning creations. Embark on this extraordinary adventure with projects involving: A physics engine: Simulate the push and pull of gravitational attraction. Flocking birds: Choreograph the mesmerizing dance of a flock. Branching trees: Grow lifelike and organic tree structures. Neural networks: Craft intelligent systems that learn and adapt. Cellular automata: Uncover the magic of self-organizing patterns. Evolutionary algorithms: Play witness to natural selection in your code. Shiffman’s work has transformed thousands of curious minds into creators, breaking down barriers between science, art, and technology, and inviting readers to see code not just as a tool for tasks but as a canvas for boundless creativity. Whether you’re deciphering the elegant patterns of natural phenomena or crafting your own digital ecosystems, Shiffman’s guidance is sure to inform and inspire. The Nature of Code is not just about coding; it’s about looking at the natural world in a new way and letting its wonders inspire your next creation. Dive in and discover the joy of turning code into art—all while mastering coding fundamentals along the way. NOTE: All examples are written with p5.js, a JavaScript library for creative coding, and are available on the book's website.

Book Geocomputation with R

Download or read book Geocomputation with R written by Robin Lovelace and published by CRC Press. This book was released on 2019-03-22 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: Geocomputation with R is for people who want to analyze, visualize and model geographic data with open source software. It is based on R, a statistical programming language that has powerful data processing, visualization, and geospatial capabilities. The book equips you with the knowledge and skills to tackle a wide range of issues manifested in geographic data, including those with scientific, societal, and environmental implications. This book will interest people from many backgrounds, especially Geographic Information Systems (GIS) users interested in applying their domain-specific knowledge in a powerful open source language for data science, and R users interested in extending their skills to handle spatial data. The book is divided into three parts: (I) Foundations, aimed at getting you up-to-speed with geographic data in R, (II) extensions, which covers advanced techniques, and (III) applications to real-world problems. The chapters cover progressively more advanced topics, with early chapters providing strong foundations on which the later chapters build. Part I describes the nature of spatial datasets in R and methods for manipulating them. It also covers geographic data import/export and transforming coordinate reference systems. Part II represents methods that build on these foundations. It covers advanced map making (including web mapping), "bridges" to GIS, sharing reproducible code, and how to do cross-validation in the presence of spatial autocorrelation. Part III applies the knowledge gained to tackle real-world problems, including representing and modeling transport systems, finding optimal locations for stores or services, and ecological modeling. Exercises at the end of each chapter give you the skills needed to tackle a range of geospatial problems. Solutions for each chapter and supplementary materials providing extended examples are available at https://geocompr.github.io/geocompkg/articles/. Dr. Robin Lovelace is a University Academic Fellow at the University of Leeds, where he has taught R for geographic research over many years, with a focus on transport systems. Dr. Jakub Nowosad is an Assistant Professor in the Department of Geoinformation at the Adam Mickiewicz University in Poznan, where his focus is on the analysis of large datasets to understand environmental processes. Dr. Jannes Muenchow is a Postdoctoral Researcher in the GIScience Department at the University of Jena, where he develops and teaches a range of geographic methods, with a focus on ecological modeling, statistical geocomputing, and predictive mapping. All three are active developers and work on a number of R packages, including stplanr, sabre, and RQGIS.