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Book Eurographics Workshop on Sketch Based Interfaces and Modeling 2006    Eurographics symposium proceedings    Vienna  Austria  September 3   4  2006

Download or read book Eurographics Workshop on Sketch Based Interfaces and Modeling 2006 Eurographics symposium proceedings Vienna Austria September 3 4 2006 written by Thomas Frank Stahovich and published by . This book was released on 2006 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Sketch based Interfaces and Modeling

Download or read book Sketch based Interfaces and Modeling written by Joaquim Jorge and published by Springer Science & Business Media. This book was released on 2010-12-15 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing devices. Presenting the first coherent, unified overview of SBIM, this unique text/reference bridges the two complementary research areas of user interaction (sketch-based interfaces), and graphical modeling and construction (sketch-based modeling). The book discusses the state of the art of this rapidly evolving field, with contributions from an international selection of experts. Also covered are sketch-based systems that allow the user to manipulate and edit existing data - from text, images, 3D shapes, and video - as opposed to modeling from scratch. Topics and features: reviews pen/stylus interfaces to graphical applications that avoid reliance on user interface modes; describes systems for diagrammatic sketch recognition, mathematical sketching, and sketch-based retrieval of vector drawings; examines pen-based user interfaces for engineering and educational applications; presents a set of techniques for sketch recognition that rely strictly on spatial information; introduces the Teddy system; a pioneering sketching interface for designing free-form 3D models; investigates a range of advanced sketch-based systems for modeling and designing 3D objects, including complex contours, clothing, and hair-styles; explores methods for modeling from just a single sketch or using only a few strokes. This text is an essential resource for researchers, practitioners and graduate students involved in human-factors and user interfaces, interactive computer graphics, and intelligent user interfaces and AI.

Book Sketch based Interfaces and Modeling 2005

Download or read book Sketch based Interfaces and Modeling 2005 written by and published by . This book was released on 2005 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Sketch based Interfaces and Modeling 2004

Download or read book Sketch based Interfaces and Modeling 2004 written by European Association for Computer Graphics and published by . This book was released on 2004 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Interactive Sketch based Interfaces and Modelling for Design

Download or read book Interactive Sketch based Interfaces and Modelling for Design written by Alexandra Bonnici and published by CRC Press. This book was released on 2023-05-31 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sketching is a natural and intuitive communication tool used for expressing concepts and ideas that are difficult to communicate through text or speech alone. In design applications, drawings are used at various stages of the design process: from the early concept drawings scribbled on a piece of paper to immersive interactions in which users manipulate and adjust the 3D form of an object in virtual or augmented reality environments. This variety in drawing activities brings about the need for different interpretation strategies that support not only the sketching activity itself, but also allow sketch-based interactions, such as sketch-based queries, to take place. In this book, we explore the different drawing approaches used in design and the algorithms required for processing and interpreting the different sketches and drawings in design. The book is divided into two parts. The first part focuses on sketching in the 2D domain. This includes the digitization of offline and paperbased sketches, techniques for online sketch recognition, observations of user drawing habits, algorithms for inferring depth from 2D drawings, as well as non-photorealistic rendering techniques that are then applied to sketch-based queries. The second part of the book focuses on 3D sketching in virtual or augmented reality spaces. Here, we present the processing and rendering of the 3D strokes, the different interaction devices available for 3D sketching, and look at different applications where immersive 3D sketching has been applied with success.

Book Sketch Based Interfaces and Modeling 2004

Download or read book Sketch Based Interfaces and Modeling 2004 written by J. F. Hughes and published by A K Peters/CRC Press. This book was released on 2004-08-15 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Proceedings of the 6th Eurographics Symposium on Sketch Based Interfaces and Modeling

Download or read book Proceedings of the 6th Eurographics Symposium on Sketch Based Interfaces and Modeling written by Dieter W. Fellner and published by . This book was released on 2009-08-01 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: SBIM '09 - Sixth Eurographics Symposium on Sketch-Based Modeling and Interaction (co-located with SIGGRAPH 2009) Aug 01, 2009-Aug 02, 2009 New Orleans, USA. You can view more information about this proceeding and all of ACMs other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Book Smart Graphics

    Book Details:
  • Author : Andreas Butz
  • Publisher : Springer Science & Business Media
  • Release : 2006-07-06
  • ISBN : 3540362932
  • Pages : 273 pages

Download or read book Smart Graphics written by Andreas Butz and published by Springer Science & Business Media. This book was released on 2006-07-06 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 6th International Symposium on Smart Graphics, SG 2006, held in Vancouver, Canada, July 2006. The book presents 19 revised full papers and 8 revised short papers. The papers are organized in topical sections on intelligent text processing, perceptive systems, smart visualization, visual features, sketching and graphical abstraction, intelligent image and film composing, as well as smart interaction.

Book Sketch Based Interfaces and Modeling 2007

Download or read book Sketch Based Interfaces and Modeling 2007 written by Michiel van de Panne and published by A K Peters/CRC Press. This book was released on 2007-11-10 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most computer user interfaces continue to be based on the keyboard and mouse. These are good for typing and pointing, but they lack the naturalness, transparency, and ease-of-use of basic low-tech pencil and paper. Modern pen computing hardware, in principle, enables fluid drawing, sketching, and direct manipulation of both text and graphics. To realize this potential requires effective user interface designs and underlying algorithms to support them. This collection brings together the most recent research presented at the Fourth Eurographics Workshop on Sketch-Based Interfaces and Modeling that took place August 2-3, 2007 in Riverside, CA, and was held in cooperation with Eurographics and the American Association for the Advancement of Artificial Intelligence (AAAI). The included papers explore techniques and technologies needed to enable sketch-based interfaces. The focus is on methods for recognition of hand-drawn shapes and interpretation of diagrams and sketches, and on applications of sketch-based interfaces to a variety of domains such as 2D/3D graphics, CAD, diagram editing, and note-taking.

Book Sketch based Interfaces and Modeling 2007

Download or read book Sketch based Interfaces and Modeling 2007 written by and published by . This book was released on 2007 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Geometric Modeling and Processing   GMP 2006

Download or read book Geometric Modeling and Processing GMP 2006 written by Myung-Soo Kim and published by Springer. This book was released on 2006-07-18 with total page 709 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 4th International Conference on Geometric Modeling and Processing, GMP 2006, held in Pittsburgh, PA, USA, July 2006. The book presents 36 revised full papers and 21 revised short papers addressing current issues in geometric modeling and processing are addressed. The papers are organized in topical sections on shape reconstruction, curves and surfaces, geometric processing, shape deformation, shape description, shape recognition, and more.

Book Advanced Research on Computer Science and Information Engineering

Download or read book Advanced Research on Computer Science and Information Engineering written by Gang Shen and published by Springer. This book was released on 2011-05-09 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set (CCIS 152 and CCIS 153) constitutes the refereed proceedings of the International Conference on Computer Science and Information Engineering, CSIE 2011, held in Zhengzhou, China, in May 2011. The 159 revised full papers presented in both volumes were carefully reviewed and selected from a large number of submissions. The papers present original research results that are broadly relevant to the theory and applications of Computer Science and Information Engineering and address a wide variety of topics such as algorithms, automation, artificial intelligence, bioinformatics, computer networks, computer security, computer vision, modeling and simulation, databases, data mining, e-learning, e-commerce, e-business, image processing, knowledge management, multimedia, mobile computing, natural computing, open and innovative education, pattern recognition, parallel computing, robotics, wireless networks, and Web applications.

Book Computational Support for Sketching in Design

Download or read book Computational Support for Sketching in Design written by Gabe Johnson and published by Now Publishers Inc. This book was released on 2009-01-30 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Support for Sketching in Design surveys the literature on sketch based tools from journals, conference proceedings, symposia and workshops in human-computer interaction, cognitive science, design research, computer science, artificial intelligence, and engineering design.

Book HCI and Usability for Education and Work

Download or read book HCI and Usability for Education and Work written by Andreas Holzinger and published by Springer. This book was released on 2008-11-19 with total page 503 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Workgroup Human–Computer Interaction & Usability Engineering (HCI&UE) of the Austrian Computer Society (OCG) serves as a platform for interdisciplinary - change, research and development. While human–computer interaction (HCI) tra- tionally brings together psychologists and computer scientists, usability engineering (UE) is a software engineering discipline and ensures the appropriate implementation of applications. Our 2008 topic was Human–Computer Interaction for Education and Work (HCI4EDU), culminating in the 4th annual Usability Symposium USAB 2008 held during November 20–21, 2008 in Graz, Austria (http://usab-symposium.tugraz.at). As with the field of Human–Computer Interaction in Medicine and Health Care (HCI4MED), which was our annual topic in 2007, technological performance also increases exponentially in the area of education and work. Learners, teachers and knowledge workers are ubiquitously confronted with new technologies, which are available at constantly lower costs. However, it is obvious that within our e-Society the knowledge acquired at schools and universities – while being an absolutely necessary basis for learning – may prove insufficient to last a whole life time. Working and learning can be viewed as parallel processes, with the result that li- long learning (LLL) must be considered as more than just a catch phrase within our society, it is an undisputed necessity. Today, we are facing a tremendous increase in educational technologies of all kinds and, although the influence of these new te- nologies is enormous, we must never forget that learning is both a basic cognitive and a social process – and cannot be replaced by technology.

Book Trends in Applied Intelligent Systems

Download or read book Trends in Applied Intelligent Systems written by Nicolás García-Pedrajas and published by Springer. This book was released on 2011-01-22 with total page 802 pages. Available in PDF, EPUB and Kindle. Book excerpt: The presentations of theinvitedspeakersandauthorsmainlyfocusedondevelopingandstudyingnew methods to cope with the problems posed by real-life applications of arti?cial intelligence.Paperspresentedinthetwentythirdconferenceintheseriescovered theories as well as applications of intelligent systems in solving complex real-life problems. We received 297 papers for the main track, selecting 119 of them with the highest quality standards. Each paper was revised by at least three members of the Program Committee.