Download or read book Essentials of Mobile Handset Design written by Abhi Naha and published by Cambridge University Press. This book was released on 2012-08-30 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn from the experts what is involved in designing successful mobile phone products, based on real-world experience and industry know-how.
Download or read book Mobile Handset Design written by Sajal Kumar Das and published by John Wiley & Sons. This book was released on 2013-05-29 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: The evolution of mobile communication standards presents numerouschallenges in mobile handset design. Designers must continue toturn out handsets that maintain high device performance and airinterface compatibility, while at the same time shrink powerconsumption, form factors, and costs. Mobile Handset Design is uniquely written to equipprofessionals and students with a complete understanding of how amobile phone works, and teaches the skills to design the latestmobile handsets. Das walks readers through mobile phone operatingprinciples, system infrastructure, TDMA-FDMA-CDMA-OFDMA techniques,hardware anatomy, software and protocols, and internal modules,components, and circuits. He presents all problems associated withmobile wireless channels and recommends corresponding designsolutions to overcome those issues. Mobile RF front-end, digitalbaseband design techniques, and associated trade-offs are alsocovered. Das also discusses the productization aspects and reviewsnew research developments for different mobile phone systems overgenerations. Teaches basic working principles of legacy and 4G mobilesystems Vividly illustrates and explains all key components and theanatomy of mobile phones Explains all hardware and software blocks, from principle topractice to product Discusses key design attributes such as low power consumptionand slim form factors Moves through all topics in a systematic fashion for easycomprehension Presentation files with lecture notes available for instructoruse This book is essential for practicing software, hardware and RFdesign engineers and product managers working to create innovate,competitive handsets. Mobile Handset Design is also idealfor fresh graduates or experienced engineers who are new to themobile industry, and is well-suited for industry veterans as ahandy reference. Lecture materials for instructors available at ahref="http://www.wiley.com/go/dasmobile"www.wiley.com/go/dasmobile/a
Download or read book Essentials of Mobile Handset Design written by Abhi Naha and published by Cambridge University Press. This book was released on 2012-08-30 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover what is involved in designing the world's most popular and advanced consumer product to date - the phone in your pocket. With this essential guide you will learn how the dynamics of the market, and the pace of technology innovation, constantly create new opportunities which design teams utilize to develop new products that delight and surprise us. Explore core technology building blocks, such as chipsets and software components, and see how these components are built together through the design lifecycle to create unique handset designs. Learn key design principles to reduce design time and cost, and best practice guidelines to maximize opportunities to create a successful product. A range of real-world case studies are included to illustrate key insights. Finally, emerging trends in the handset industry are identified, and the global impact those trends could have on future devices is discussed.
Download or read book Essentials of Mobile Handset Design written by Abhi Naha and published by . This book was released on 2014-05-14 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn from the experts what is involved in designing successful mobile phone products, based on real-world experience and industry know-how.
Download or read book Writing Mobile Code written by Ivo Salmre and published by Addison-Wesley Professional. This book was released on 2005 with total page 814 pages. Available in PDF, EPUB and Kindle. Book excerpt: A truly essential guide for the many programmers writing - or thinking of writing - applications for the new generation of mobile devices.
Download or read book Designing for Small Screens written by Studio 7.5 and published by AVA Publishing. This book was released on 2005-10 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: The design of interactive applications or presentations on small screens can be challenging for the designer. Not all design concepts that are valid on larger screens can be implemented on the small screen. A multitude of different devices with dissimilar technical specifications fall under the category of small- screen interfaces. Devices in this category differ in size and type of their display, in the nature of their physical interaction and in their performance. This book equips the student or practitioner with the appropriate tools with which to develop functional concepts and realise good designs for small screens. In order to tackle and visualise complex design issues, each of the ten chapters in this book is structured in three segments. The first section is dedicated to theoretical reflection, and an overview of the fundamental design options that relate to the specific issue in question. The second section offers examples of good working practice and application of the theory described, and the final section offers useful background information, such as an explanation of the technical terms that will help you to make informed design decisions. Selling points- shows professional designers and students how to develop functional concepts and good design for the small screen, and pertinent subject given advancing technology in mobile phones, palm- top computers and other small-screen devices. Readership - both professional designers and students alike. Authors Professor Carola Zwick; studied at the University of Arts Berlin where she gained an MA in Industrial Design. In 1993, she joined the teaching body at the University of Arts Berlin as an Assistant Professor and, together with Burkhard Schmitz, she initiated the media group ID 5 within the design course. Carola Zwick has been teaching interface design at the University of Applied Sciences Magdeburg-Stendal since 1998. Professor Burkhard Schmitz; studied at the University of Arts in Berlin where he too gained an MA in Industrial Design. In 1989 he became Professor for Media Design at the University of Applied Sciences Schwabisch-Gmund. In 1993 he returned once more to the University of Arts Berlin, where he has taught Interactive Systems since. Dipl. Designer Kerstin Kuhl studied at the University of Applied Sciences Dessau where she gained a diploma in Graphic Design.
Download or read book Mobile First written by Luke Wroblewski and published by Book Apart. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Our industry's long wait for the complete, strategic guide to mobile web design is finally over. Former Yahoo! design architect and cocreator of Bagcheck Luke Wroblewski knows more about mobile experience than the rest of us, and packs all he knows into this entertaining, to-the-point guidebook. Its data-driven strategies and battle tested techniques will make you a master of mobile-and improve your non-mobile design, too!
Download or read book Wireframing Essentials written by Matthew J. Hamm and published by Packt Publishing Ltd. This book was released on 2014-01-24 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: An easy to follow, example-based guide introducing you to the world of user experience design through the author's real world experiences Whether you are looking to become a professional UX Designer, or just need to get the job done, the principles and processes discussed in this book will help you understand how to craft reliably effective and successful design solutions.
Download or read book The Great Indian Phone Book written by Assa Doron and published by Harvard University Press. This book was released on 2013-04-02 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 2001, India had 4 million cell phone subscribers. Ten years later, that number had exploded to more than 750 million. Over just a decade, the mobile phone was transformed from a rare and unwieldy instrument to a palm-sized, affordable staple, taken for granted by poor fishermen in Kerala and affluent entrepreneurs in Mumbai alike. The Great Indian Phone Book investigates the social revolution ignited by what may be the most significant communications device in history, one which has disrupted more people and relationships than the printing press, wristwatch, automobile, or railways, though it has qualities of all four. In this fast-paced study, Assa Doron and Robin Jeffrey explore the whole ecosystem of the cheap mobile phone. Blending journalistic immediacy with years of field-research experience in India, they portray the capitalists and bureaucrats who control the cellular infrastructure and wrestle over bandwidth rights, the marketers and technicians who bring mobile phones to the masses, and the often poor, village-bound users who adapt these addictive and sometimes troublesome devices to their daily lives. Examining the challenges cell phones pose to a hierarchy-bound country, the authors argue that in India, where caste and gender restrictions have defined power for generations, the disruptive potential of mobile phones is even greater than elsewhere. The Great Indian Phone Book is a rigorously researched, multidimensional tale of what can happen when a powerful and readily available technology is placed in the hands of a large, still predominantly poor population.
Download or read book Mobile Phone Programming written by Frank H. P. Fitzek and published by Springer Science & Business Media. This book was released on 2007-06-25 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a solid overview of mobile phone programming for readers in both academia and industry. Coverage includes all commercial realizations of the Symbian, Windows Mobile and Linux platforms. The text introduces each programming language (JAVA, Python, C/C++) and offers a set of development environments "step by step," to help familiarize developers with limitations, pitfalls, and challenges.
Download or read book Smartphone Energy Consumption written by Sasu Tarkoma and published by Cambridge University Press. This book was released on 2014-08-07 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: With an ever-increasing number of applications available for mobile devices, battery life is becoming a critical factor in user satisfaction. This practical guide provides you with the key measurement, modeling, and analytical tools needed to optimize battery life by developing energy-aware and energy-efficient systems and applications. As well as the necessary theoretical background and results of the field, this hands-on book also provides real-world examples, practical guidance on assessing and optimizing energy consumption, and details of prototypes and possible future trends. Uniquely, you will learn about energy optimization of both hardware and software in one book, enabling you to get the most from the available battery power. Covering experimental system design and implementation, the book supports assignment-based courses with a laboratory component, making it an ideal textbook for graduate students. It is also a perfect guidebook for software engineers and systems architects working in industry.
Download or read book Programming Mobile Devices written by Tommi Mikkonen and published by John Wiley & Sons. This book was released on 2007-02-06 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: With forewords by Jan Bosch, Nokia and Antero Taivalsaari, Sun Microsystems. Learn how to programme the mobile devices of the future! The importance of mobile systems programming has emerged over the recent years as a new domain in software development. The design of software that runs in a mobile device requires that developers combine the rules applicable in embedded environment; memory-awareness, limited performance, security, and limited resources with features that are needed in workstation environment; modifiability, run-time extensions, and rapid application development. Programming Mobile Devices is a comprehensive, practical introduction to programming mobile systems. The book is a platform independent approach to programming mobile devices: it does not focus on specific technologies, and devices, instead it evaluates the component areas and issues that are common to all mobile software platforms. This text will enable the designer to programme mobile devices by mastering both hardware-aware and application-level software, as well as the main principles that guide their design. Programming Mobile Devices: Provides a complete and authoritative overview of programming mobile systems. Discusses the major issues surrounding mobile systems programming; such as understanding of embedded systems and workstation programming. Covers memory management, the concepts of applications, dynamically linked libraries, concurrency, handling local resources, networking and mobile devices as well as security features. Uses generic examples from JavaTM and Symbian OS to illustrate the principles of mobile device programming. Programming Mobile Devices is essential reading for graduate and advanced undergraduate students, academic and industrial researchers in the field as well as software developers, and programmers.
Download or read book Mobile Usability written by Jakob Nielsen and published by Pearson Education. This book was released on 2012-10-09 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do we create a satisfactory user experience when limited to a small device? This new guide focuses on usability for mobile devices, primarily smartphones and touchphones, and covers such topics as developing a mobile strategy, designing for small screens, writing for mobile, usability comparisons, and looking toward the future. The book includes 228-full color illustrations to demonstrate the points. Based on expert reviews and international studies with participants ranging from students to early technology adopters and business people using websites on a variety of mobile devices, this guide offers a complete look at the landscape for a mobile world. Author Jakob Nielsen is considered one of the world's leading experts on Web usability. He is the author of numerous best-selling books, including Prioritizing Web Usability and the groundbreaking Designing Web Usability, which has sold more than 250,000 copies and has been translated in 22 languages.
Download or read book GSM Architecture Protocols and Services written by Jörg Eberspächer and published by John Wiley & Sons. This book was released on 2008-12-23 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: With around 3 billion subscribers, GSM is the world's most commonly used technology for wireless communication. Providing an overview of the innovations that have fuelled this phenomena, GSM: Architecture, Protocols and Services, Third Edition offers a clear introduction to the field of cellular systems. Special emphasis is placed on system architecture and protocol aspects, and topics range from addressing concepts through mobility management to network management. This third edition contains around 25% new and reworked material and has been thoroughly updated to encompass recent advances and future trends. It serves as both an introductory textbook for graduate students as well as a reference resource for telecommunications engineers and researchers. This edition: Presents capacity enhancement methods like sectorization, the application of adaptive antennas for Spatial Filtering for Interference Reduction (SFIR) and Space Division Multiple Access (SDMA) Provides a detailed introduction to GPRS, HSCSD, and EDGE for packet-switched services and higher data rates Features updated coverage on the vastly expanded range of GSM services, including an examination of Multimedia Messaging Service (MMS) Adopts a highly graphical approach with numerous illustrations
Download or read book The Cellphone written by Guy Klemens and published by McFarland. This book was released on 2014-01-10 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presenting the history of the cellular phone from its beginnings in the 1940s to the present, this book explains the fundamental concepts involved in wireless communication along with the ramifications of cellular technology on the economy, U.S. and international law, human health, and society. The first two chapters deal with bandwidth and radio. Subsequent chapters look at precursors to the contemporary cellphone, including the surprisingly popular car phone of the 1970s, the analog cellphones of the 1980s and early 1990s, and the basic digital phones which preceded the feature-laden, multipurpose devices of today.
Download or read book Designing Mobile Apps written by Javier Cuello and published by José Vittone. This book was released on 2013-11-20 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embarking on a career (or hobby) in app design can be intimidating, especially when information is scattered, confusing and hard to find. Designing Mobile Apps is a complete guide for those getting started, providing step-by-step details on how to design useful, attractive mobile applications. Authors Javier “Simón” Cuello and José Vittone share their experiences in the world of app design, revealing tricks of the trade based on their work at companies like Yahoo, Zara and Telefónica. Apps for Android, iOS and Windows Phone How do operating systems differ? How does one go about transferring from one OS to another? Designing Mobile Apps answers these questions and more, using real-life examples and visual comparisons. The Complete Design Process From the initial concept to app store publication, Designing Mobile Apps covers the full app creation process in simple, easy-to-use terms. It includes numerous examples and doesn’t use a single line of code. Interviews with Top Professionals Designing Mobile Apps contains interviews with leading designers and developers, including Loren Brichter, Irene Pereyra, Erik Spiekermann and Dustin Mierau. They share the secrets they’ve learned while working at some of the best companies in the world. Written Especially for Designers and Developers Not sure how to prepare your design for the programmer? Know how to program, but fuzzy on the details in making your app truly appealing and easy to use? With Designing Mobile Apps, designers and developers can learn all they need to know to work together and create a successful app.
Download or read book Designing Mobile Interfaces written by Steven Hoober and published by "O'Reilly Media, Inc.". This book was released on 2011-11 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt: With hundreds of thousands of mobile applications available today, your app has to capture users immediately. This book provides practical techniques to help you catch—and keep—their attention. You’ll learn core principles for designing effective user interfaces, along with a set of common patterns for interaction design on all types of mobile devices. Mobile design specialists Steven Hoober and Eric Berkman have collected and researched 76 best practices for everything from composing pages and displaying information to the use of screens, lights, and sensors. Each pattern includes a discussion of the design problem and solution, along with variations, interaction and presentation details, and antipatterns. Compose pages so that information is easy to locate and manipulate Provide labels and visual cues appropriate for your app’s users Use information control widgets to help users quickly access details Take advantage of gestures and other sensors Apply specialized methods to prevent errors and the loss of user-entered data Enable users to easily make selections, enter text, and manipulate controls Use screens, lights, haptics, and sounds to communicate your message and increase user satisfaction "Designing Mobile Interfaces is another stellar addition to O’Reilly’s essential interface books. Every mobile designer will want to have this thorough book on their shelf for reference." —Dan Saffer, Author of Designing Gestural Interfaces