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Book Esport Play

    Book Details:
  • Author : Veli-Matti Karhulahti
  • Publisher : Bloomsbury Publishing USA
  • Release : 2020-06-11
  • ISBN : 1501359320
  • Pages : 208 pages

Download or read book Esport Play written by Veli-Matti Karhulahti and published by Bloomsbury Publishing USA. This book was released on 2020-06-11 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Weaving the author's own lived experience with theoretical insights from the fields of game studies, psychology, and anthropology, Esport Play probes and advances current gaming topics such as addiction, skill development, and toxicity. With a focus on League of Legends – one of the flagship esports of our time – Karhulahti explicates what esport play is: documenting and identifying competitive play as a present-day means to satisfy basic human needs. Ultimately, the book presents a theory of psycholudic development that explains and organizes the development of player-play relationships that may last for years.

Book No Game for Boys to Play

Download or read book No Game for Boys to Play written by Kathleen Bachynski and published by UNC Press Books. This book was released on 2019-11-25 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the untimely deaths of young athletes to chronic disease among retired players, roiling debates over tackle football have profound implications for more than one million American boys—some as young as five years old—who play the sport every year. In this book, Kathleen Bachynski offers the first history of youth tackle football and debates over its safety. In the postwar United States, high school football was celebrated as a "moral" sport for young boys, one that promised and celebrated the creation of the honorable male citizen. Even so, Bachynski shows that throughout the twentieth century, coaches, sports equipment manufacturers, and even doctors were more concerned with "saving the game" than young boys' safety—even though injuries ranged from concussions and broken bones to paralysis and death. By exploring sport, masculinity, and citizenship, Bachynski uncovers the cultural priorities other than child health that made a collision sport the most popular high school game for American boys. These deep-rooted beliefs continue to shape the safety debate and the possible future of youth tackle football.

Book Raising the Stakes

Download or read book Raising the Stakes written by T. L. Taylor and published by MIT Press. This book was released on 2015-01-30 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: How a form of play becomes a sport: players, agents, referees, leagues, tournaments, sponsorships, and spectators, and the culture of professional computer game play. Competitive video and computer game play is nothing new: the documentary King of Kong memorably portrays a Donkey Kong player's attempts to achieve the all-time highest score; the television show Starcade (1982–1984) featured competitions among arcade game players; and first-person shooter games of the 1990s became multiplayer through network play. A new development in the world of digital gaming, however, is the emergence of professional computer game play, complete with star players, team owners, tournaments, sponsorships, and spectators. In Raising the Stakes, T. L. Taylor explores the emerging scene of professional computer gaming and the accompanying efforts to make a sport out of this form of play. In the course of her explorations, Taylor travels to tournaments, including the World Cyber Games Grand Finals (which considers itself the computer gaming equivalent of the Olympics), and interviews participants from players to broadcasters. She examines pro-gaming, with its highly paid players, play-by-play broadcasts, and mass audience; discusses whether or not e-sports should even be considered sports; traces the player's path from amateur to professional (and how a hobby becomes work); and describes the importance of leagues, teams, owners, organizers, referees, sponsors, and fans in shaping the structure and culture of pro-gaming. Taylor connects professional computer gaming to broader issues: our notions of play, work, and sport; the nature of spectatorship; the influence of money on sports. And she examines the ongoing struggle over the gendered construction of play through the lens of male-dominated pro-gaming. Ultimately, the evolution of professional computer gaming illuminates the contemporary struggle to convert playful passions into serious play.

Book Esports For Dummies

Download or read book Esports For Dummies written by Phill Alexander and published by John Wiley & Sons. This book was released on 2020-03-27 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the path to the big leagues It's time to prove all those people who said “video games are a waste of time” wrong. Esports has rewarded top gamers with prize money, glory, and even college scholarships. Want to get in on the action? This book puts you on the path to get your share of the growing world of esports. It helps you figure out the gear you need to be competitive, the games that drive esports, how to break into competitive play, and how to use online platforms to get attention. Written by the esports program director at the first Division I university to field an esports team, this book defines and demystifies the complex world of competitive video gaming. Get the gear for your first esports battles Gain recognition for your skills online or in tournaments Discover the path to earning scholarships in esports Build your online identity Get the insider tips you need to make your name in the esports universe.

Book Esports World

Download or read book Esports World written by Maximus Wilson and published by Adidas Wilson . This book was released on 2023-03-21 with total page 61 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the past, playing video games was often seen as a waste of time, and parents would tell their children to stop playing and do something more productive instead. However, in recent years, the rise of eSports has changed the way that people view video games, and teenagers are now getting paid to play competitive video games professionally. The growth of eSports has been fueled by the increasing popularity of video games and online gaming. As more and more people have gained access to gaming platforms and technologies, the audience for competitive gaming has grown, with millions of people now watching and participating in eSports events. The rise of social media and online streaming platforms has also helped to boost the popularity of eSports. Platforms like Twitch and YouTube have provided a way for gamers to showcase their skills and connect with audiences around the world. This has helped to increase the visibility of eSports and make it more mainstream. As the popularity of eSports has grown, so has the financial opportunity for professional gamers.

Book Fighting Game Esports

Download or read book Fighting Game Esports written by Thomas Kingsley Troupe and published by Wide World of Esports. This book was released on 2019-08 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Explores the history, format, training, and controversies involved in modern fighting game esport tournaments"--

Book Eat  Sweat  Play

Download or read book Eat Sweat Play written by Anna Kessel and published by Macmillan. This book was released on 2016-05-31 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: What does it mean to be a sporty woman in the 21st century? From the launch of Net-A-Sporter, serving up sports clothing for fashionistas, to the introduction of #plankie as the new Instagram selfie for yoga bunnies; exercise for women has finally gone mainstream. But if sweating has never been so hot for female celebrities, then why are there still so many obstacles for girls and women when it comes to sport? Why do girls still hate school sports lessons? Why is sport consistently defined as male territory, with TV cameras replicating the male gaze as they search out the most beautiful women in the crowd? Will women ever flock to watch football, rugby and boxing in their millions? Or turn up to the park with friends for a Sunday morning kickabout? How long do we have to wait to see the first multi-millionaire female footballer or basketball player? Eat. Sweat. Play is an engaging and inspirational work by sports writer Anna Kessel. PRAISE FOR EAT. SWEAT. PLAY "Anna Kessel's book should inspire a whole generation of women. It ought to be on the school curriculum." Hadley Freeman "Fascinating, compelling and thought-provoking" The Pool "A piercing call to arms, [Anna] argues that if women and girls embrace being active, it will lead to a sea change for women's bodies, self-image and outlook. It is brilliant." The Stylist

Book The Essential Guide to the Business   Law of Esports   Professional Video Gaming

Download or read book The Essential Guide to the Business Law of Esports Professional Video Gaming written by Justin Jacobson and published by CRC Press. This book was released on 2021-02-23 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: "As esports has grown, the need for professional legal representation has grown with it. Justin's Essential Guide to the Business & Law of Esports & Professional Video Gaming provides a great baseline and will help prevent the legal horror stories of esports in the past." Mitch Reames, AdWeek and Esports Insider "Justin’s exploration of the business and law side of the esports sector fills a gap of knowledge that is an absolute necessity in truly understanding the esports space." Kevin Hitt, The Esports Observer The Essential Guide to the Business & Law of Esports & Professional Video Gaming covers everything you need to know about the past, present, and future of esports and professional video gaming. The book is written by one of the foremost attorneys and business practitioners in today’s esports and professional gaming scene, Justin M. Jacobson, Esq. This guide is meant to provide you with an in-depth look at the business and legal matters associated with the esports world. • Includes coverage of the stakeholders in the esports business "ecosystem," including the talent, the teams, the publishers, and the event organizers. • Explores various legal fields involved with esports, including intellectual property, employment and player unions, business investments and tax "write-offs," immigration and visas, event operation tips, social media and on-stream promotions, and much more. • The most current book on the market, with actual contract provisions modeled on existing major esports player, coach, shoutcaster, and sponsorship agreements. About the Author Justin M. Jacobson, Esq. is an entertainment and esports attorney located in New York City. For the last decade, he has worked with professional athletes, musicians, producers, DJs, record labels, fashion designers, as well as professional gamers, streamers, coaches, on-air talent, and esports organizations. He assists these creative individuals with their contract, copyright, trademark, immigration, tax, and related business, marketing, and legal issues. He is a frequent contributor to many industry publications and has been featured on a variety of entertainment, music, and esports publications and podcasts, including Business Insider, The Esports Observer, Esports Insider, Tunecore, and Sport Techie. Justin has positioned himself as a top esports business professional working with talent in a variety of franchise leagues including the Overwatch League, Overwatch Contenders, and Call of Duty Pro League as well as in many popular competitive titles such as Fortnite, CS:GO, Gears of War, Halo, Super Smash Brothers, Rainbow 6, PUBG, Madden, and FIFA and mobile games such as Brawlhalla, Clash of Clans, and Call of Duty mobile. Previously, he worked with various esports talent agencies as well as in an official capacity on behalf of several esports teams and brands.

Book Online Battle Arena Esports

Download or read book Online Battle Arena Esports written by Daniel Montgomery Cole Mauleón and published by Wide World of Esports. This book was released on 2019-08 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Explores the history, format, training, and controversies involved in modern multiplayer online battle arena esport tournaments"--

Book Global esports

    Book Details:
  • Author : Dal Yong Jin
  • Publisher : Bloomsbury Publishing USA
  • Release : 2021-03-25
  • ISBN : 1501368761
  • Pages : 384 pages

Download or read book Global esports written by Dal Yong Jin and published by Bloomsbury Publishing USA. This book was released on 2021-03-25 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Global esports explores the recent surge of esports in the global scene and comprehensively discusses people's understanding of this spectacle. By historicizing and institutionalizing esports, the contributors analyze the rapid growth of esports and its implications in culture and digital economy. Dal Yong Jin curates a discussion as to why esports has become a global phenomenon. From games such as Spacewar to Starcraft to Overwatch, a key theme, distinguishing this collection from others, is a potential shift of esports from online to mobile gaming. The book addresses why many global game players and fans play and enjoy online and mobile games in professional game competitions, and therefore, they investigate the manner in which the transfer to, from and between online and mobile gaming culture is occurring in a specific subset of global youth. The remaining focus identifies the major platforms used to enjoy esports, including broadcasting and smartphones. By analyzing these unexamined or less-discussed agendas, this book sheds light on the current debates on the growth of global esports culture.

Book Understanding Esports

Download or read book Understanding Esports written by Ryan Rogers and published by Rowman & Littlefield. This book was released on 2019-09-18 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Esports: An Introduction to the Global Phenomenon places professional Esports, a rapidly growing industry, in both the cultural and athletic landscape. This book explores how the rise of professional gaming has shaped—and been shaped by—media trends, interpersonal communication, and what it means to be classified as an athlete. Ryan Rogers has assembled contributors from a variety of backgrounds and experiences in order to provide a broad view of the history, experience, and impact of professional gaming. Scholars of media studies, communication, sports, and cultural studies will find this book especially useful.

Book Athletic Esports

Download or read book Athletic Esports written by Daniel Mauleon and published by . This book was released on 2019-08 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: You don't need to be a pro athlete in real life to make big money playing sports like basketball, football, soccer, and others. With lots of practice and quick reflexes, players of Madden NFL, NBA 2K, and other athletic games can hit the big-time on the esports scene. Championship titles, fame, and huge cash prizes await the very best players. But it takes a lot of hard work to become the best. Learn all about athletic esports leagues and what it takes to compete full-time as a professional esport gamer. The Capstone Interactive edition comes with simultaneous access for every student in your school and includes read aloud audio recorded by professional voice over artists.

Book The Encyclopaedia of Sport   Games

Download or read book The Encyclopaedia of Sport Games written by Henry Charles Howard Earl of Suffolk and Berkshire and published by . This book was released on 1911 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book How To Be a Professional Gamer

Download or read book How To Be a Professional Gamer written by Fnatic and published by Random House. This book was released on 2016-10-06 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: It’s time to become a Legend. Watched by millions and contested by the best professional gamers in the world, League of Legends is more than a game. Since the very beginnning of eSports, Fnatic have been competing at the highest level. In 2011, they won the World Championships and in 2015 they achieved the impossible: an entire regular season undefeated. In How to be a Professional Gamer, they take you inside the elite world of the sport, and into the world of competitive gaming. Sharing their knowledge, expertise, and strategies, it’s only a matter of time before you’re a world champion, too. Including tips on game strategy, teamwork and mental strength, How to be a Professional Gamer is both a guide for how to improve as a regular gamer, and the story of Fnatic and how they’ve conquered the world of eSports. Are you ready?

Book Esports  The Ultimate Guide

Download or read book Esports The Ultimate Guide written by Scholastic and published by Scholastic Inc.. This book was released on 2019-12-26 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exciting new insider's guide to all the biggest and best competitive games and esports teams and players. An in-depth, insider's guide to the fastest-growing sport on the face of the planet: esports! From ESPN to the biggest sporting arenas in the world, esports has officially arrived as the hottest new form of athletic competition. This ultimate insider's guide will introduce gamers to the world of esports from little league to stadium-filling championships, including a deep dive into all the top games, leagues, players, and more. It will also include beginner tips and tricks for each of the top games, like Overwatch, League of Legends, Minecraft, Rocket League, Dota 2, Fortnite, PUBG, Call of Duty, and more, while using real players' strategies and tactics to win. Bursting with the biggest games, teams, and personalities in esports, this guide is a must-have for any kid interested in this phenomenon! All games featured in Esports: The Ultimate Guide are rated T for Teen or younger, keeping it appropriate for young gamers.

Book Esports Revolution

Download or read book Esports Revolution written by Daniel Mauleón and published by Capstone Press. This book was released on 2019-08 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever since people have played video games, there has been competition. Today Esports is an intense matchup. Teams and athletes from all over the world competing for prize money while audiences watch and cheer. Find out what else makes this sport such a success.

Book What Are Esports  The Different Types Of Esports Tournaments  How To Be Prepared To Compete In Esports Tournaments  The Challenges Of Competing In Esports Tournaments  And The Benefits Of Competing In Esports Tournaments As A Professional Gamer

Download or read book What Are Esports The Different Types Of Esports Tournaments How To Be Prepared To Compete In Esports Tournaments The Challenges Of Competing In Esports Tournaments And The Benefits Of Competing In Esports Tournaments As A Professional Gamer written by Dr. Harrison Sachs and published by The Epic Books Of Dr. Harrison Sachs. This book was released on 2022-12-12 with total page 54 pages. Available in PDF, EPUB and Kindle. Book excerpt: This essay sheds light on what are esports, demystifies the different types of esports tournaments, explicates how to be prepared to compete in esports tournaments, delineates the challenges of competing in esports tournaments, and reveals the benefits of competing in esports tournaments as a professional gamer. Esports are deemed to electronic sports that involve professional gamers vying for victory against one another in competitive video game matches in esports tournaments. Esports provide a type of spectator entertainment for people who revel in watching competitive video game matches. Esports have provided lucrative career opportunities for professional gamers to avail themselves of. Even though it can be extraordinarily arduous to prevail in a competitive esports tournament against highly adept professional gamers, gamers however deem it to be a warranted time expenditure to attempt to become a highly adept professional gamer. Prevailing in a competitive esports tournament against highly adept professional gamers can culminate in the victor of the esports tournament not only summarily obtaining extreme wealth, but also summarily attaining extreme fame leverage in contexts in which the competitive esports tournament offers an enormous prize pool and has massive viewership levels. The International 2021, a Dota 2 esports tournament, for instance offered a $40,018,400.00 total prize pool. The International 2019, a Dota 2 esports tournament, for instance offered a $34,330,069.00 total prize pool. The International 2018, a Dota 2 esports tournament, for instance offered a $25,532,177.00 total prize pool. The International 2017, a Dota 2 esports tournament, for instance offered a $24,687,919.00 total prize pool. It can be extraordinarily cumbersome to be able to masterfully play esports video games at the meta-game level. Even though the prospect of competing in highly competitive esports tournaments that have sizeable prize pools may be eminently enticing to non-wealthy gamers, a gamer should nonetheless be acutely aware that he needs to be an extremely adept gamer to have a chance to attain a high rank in a competitive esports tournament against highly adept professional gamers. Professional gamers expend a substantial amount of time practicing masterfully playing esports video games at the meta-game level every week, typically for at least forty to ninety hours per week. Being a mediocre professional gamer will render you inapt to prevail in highly competitive esports tournaments against highly adept professional gamers. The professional gamer’s career revolves around spending most of his waking hours practicing masterfully playing esports video games at the meta-game level. Practicing masterfully playing esports video games at the meta-game level for most of his waking hours does not guarantee that a professional gamer will be able to attain a high rank in a competitive esports tournament against other highly adept professional gamers. It is ironical that expending almost one hundred hours per week into practicing masterfully playing esports video games at the meta-game level does not guarantee that a professional gamer will be able to trounce other professional gamers in competitive esports tournaments who earmark far less hours per week into practicing masterfully playing esports video games at the meta-game level. Attempting to become adept enough at playing esports video games to be at a high probability to attain a high rank in a competitive esports tournament against other highly adept professional gamers is a highly time draining pursuit that is not for the faint of heart. Professional gamers are expected to be the utmost skilled gamers who are able to masterfully play esports video games at the meta-game level with extreme ease. Even though a copious amount of gamers aspire to become professional gamers, they however lack the requisite time to be able to expend practicing masterfully playing esports video games at the meta-game level. It can be arduous to become a professional gamer if you lack the motivation to consistently practice masterfully playing esports video games at the meta-game level for at least eight to fourteen hours per day everyday. The competitive landscape of esports is replete with competition and the costs to become a professional gamer are often grossly underestimated. The costs to become a professional gamer are far more than just the total costs of a gaming computer, a gaming headset, a gaming mouse, a gaming keyboard, a broadband internet subscription service, and esports video games.