Download or read book Empowering Novel Geometric Algebra for Graphics and Engineering written by Eckhard Hitzer and published by Springer Nature. This book was released on 2023-04-26 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the Workshop Empowering Novel Geometric Algebra for Graphics and Engineering, ENGAGE 2022, held in conjunction with Computer Graphics International conference, CGI 2022, which took place virtually, in September 2022. The 10 full papers included in this volume were carefully reviewed and selected from 12 submissions. The workshop focused specifically on important aspects of geometric algebra including algebraic foundations, digitized transformations, orientation, conic fitting, protein modelling, digital twinning, and multidimensional signal processing.
Download or read book Advances in Computer Graphics written by Bin Sheng and published by Springer Nature. This book was released on 2024-01-24 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.
Download or read book Quaternion and Clifford Fourier Transforms and Wavelets written by Eckhard Hitzer and published by Springer Science & Business Media. This book was released on 2013-06-24 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quaternion and Clifford Fourier and wavelet transformations generalize the classical theory to higher dimensions and are becoming increasingly important in diverse areas of mathematics, physics, computer science and engineering. This edited volume presents the state of the art in these hypercomplex transformations. The Clifford algebras unify Hamilton’s quaternions with Grassmann algebra. A Clifford algebra is a complete algebra of a vector space and all its subspaces including the measurement of volumes and dihedral angles between any pair of subspaces. Quaternion and Clifford algebras permit the systematic generalization of many known concepts. This book provides comprehensive insights into current developments and applications including their performance and evaluation. Mathematically, it indicates where further investigation is required. For instance, attention is drawn to the matrix isomorphisms for hypercomplex algebras, which will help readers to see that software implementations are within our grasp. It also contributes to a growing unification of ideas and notation across the expanding field of hypercomplex transforms and wavelets. The first chapter provides a historical background and an overview of the relevant literature, and shows how the contributions that follow relate to each other and to prior work. The book will be a valuable resource for graduate students as well as for scientists and engineers.
Download or read book Advances in Computer Graphics written by Nadia Magnenat-Thalmann and published by Springer Nature. This book was released on 2020-10-17 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 37th Computer Graphics International Conference, CGI 2020, held in Geneva, Switzerland, in October 2020. The conference was held virtually. The 43 full papers presented together with 3 short papers were carefully reviewed and selected from 189 submissions. The papers address topics such as: virtual reality; rendering and textures; augmented and mixed reality; video processing; image processing; fluid simulation and control; meshes and topology; visual simulation and aesthetics; human computer interaction; computer animation; geometric computing; robotics and vision; scientific visualization; and machine learning for graphics.
Download or read book Geometric Algebra with Applications in Engineering written by Christian Perwass and published by Springer Science & Business Media. This book was released on 2009-02-11 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: The application of geometric algebra to the engineering sciences is a young, active subject of research. The promise of this field is that the mathematical structure of geometric algebra together with its descriptive power will result in intuitive and more robust algorithms. This book examines all aspects essential for a successful application of geometric algebra: the theoretical foundations, the representation of geometric constraints, and the numerical estimation from uncertain data. Formally, the book consists of two parts: theoretical foundations and applications. The first part includes chapters on random variables in geometric algebra, linear estimation methods that incorporate the uncertainty of algebraic elements, and the representation of geometry in Euclidean, projective, conformal and conic space. The second part is dedicated to applications of geometric algebra, which include uncertain geometry and transformations, a generalized camera model, and pose estimation. Graduate students, scientists, researchers and practitioners will benefit from this book. The examples given in the text are mostly recent research results, so practitioners can see how to apply geometric algebra to real tasks, while researchers note starting points for future investigations. Students will profit from the detailed introduction to geometric algebra, while the text is supported by the author's visualization software, CLUCalc, freely available online, and a website that includes downloadable exercises, slides and tutorials.
Download or read book Solving Transcendental Equations written by John P. Boyd and published by SIAM. This book was released on 2014-09-23 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Transcendental equations arise in every branch of science and engineering. While most of these equations are easy to solve, some are not, and that is where this book serves as the mathematical equivalent of a skydiver's reserve parachute--not always needed, but indispensible when it is. The author's goal is to teach the art of finding the root of a single algebraic equation or a pair of such equations.
Download or read book Numerical Geometry of Non Rigid Shapes written by Alexander M. Bronstein and published by Springer Science & Business Media. This book was released on 2008-09-18 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deformable objects are ubiquitous in the world surrounding us, on all levels from micro to macro. The need to study such shapes and model their behavior arises in a wide spectrum of applications, ranging from medicine to security. In recent years, non-rigid shapes have attracted growing interest, which has led to rapid development of the field, where state-of-the-art results from very different sciences - theoretical and numerical geometry, optimization, linear algebra, graph theory, machine learning and computer graphics, to mention several - are applied to find solutions. This book gives an overview of the current state of science in analysis and synthesis of non-rigid shapes. Everyday examples are used to explain concepts and to illustrate different techniques. The presentation unfolds systematically and numerous figures enrich the engaging exposition. Practice problems follow at the end of each chapter, with detailed solutions to selected problems in the appendix. A gallery of colored images enhances the text. This book will be of interest to graduate students, researchers and professionals in different fields of mathematics, computer science and engineering. It may be used for courses in computer vision, numerical geometry and geometric modeling and computer graphics or for self-study.
Download or read book Geometric Algebra Applications Vol I written by Eduardo Bayro-Corrochano and published by Springer. This book was released on 2018-06-20 with total page 753 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of the Volume I Geometric Algebra for Computer Vision, Graphics and Neural Computing is to present a unified mathematical treatment of diverse problems in the general domain of artificial intelligence and associated fields using Clifford, or geometric, algebra. Geometric algebra provides a rich and general mathematical framework for Geometric Cybernetics in order to develop solutions, concepts and computer algorithms without losing geometric insight of the problem in question. Current mathematical subjects can be treated in an unified manner without abandoning the mathematical system of geometric algebra for instance: multilinear algebra, projective and affine geometry, calculus on manifolds, Riemann geometry, the representation of Lie algebras and Lie groups using bivector algebras and conformal geometry. By treating a wide spectrum of problems in a common language, this Volume I offers both new insights and new solutions that should be useful to scientists, and engineers working in different areas related with the development and building of intelligent machines. Each chapter is written in accessible terms accompanied by numerous examples, figures and a complementary appendix on Clifford algebras, all to clarify the theory and the crucial aspects of the application of geometric algebra to problems in graphics engineering, image processing, pattern recognition, computer vision, machine learning, neural computing and cognitive systems.
Download or read book Mindstorms written by Seymour A Papert and published by Basic Books. This book was released on 2020-10-06 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.
Download or read book Geometric Algebra for Computer Science written by Leo Dorst and published by Elsevier. This book was released on 2010-07-26 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt: Until recently, almost all of the interactions between objects in virtual 3D worlds have been based on calculations performed using linear algebra. Linear algebra relies heavily on coordinates, however, which can make many geometric programming tasks very specific and complex-often a lot of effort is required to bring about even modest performance enhancements. Although linear algebra is an efficient way to specify low-level computations, it is not a suitable high-level language for geometric programming. Geometric Algebra for Computer Science presents a compelling alternative to the limitations of linear algebra. Geometric algebra, or GA, is a compact, time-effective, and performance-enhancing way to represent the geometry of 3D objects in computer programs. In this book you will find an introduction to GA that will give you a strong grasp of its relationship to linear algebra and its significance for your work. You will learn how to use GA to represent objects and perform geometric operations on them. And you will begin mastering proven techniques for making GA an integral part of your applications in a way that simplifies your code without slowing it down. * The first book on Geometric Algebra for programmers in computer graphics and entertainment computing * Written by leaders in the field providing essential information on this new technique for 3D graphics * This full colour book includes a website with GAViewer, a program to experiment with GA
Download or read book Foundations of Geometric Algebra Computing written by Dietmar Hildenbrand and published by Springer Science & Business Media. This book was released on 2012-12-31 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author defines “Geometric Algebra Computing” as the geometrically intuitive development of algorithms using geometric algebra with a focus on their efficient implementation, and the goal of this book is to lay the foundations for the widespread use of geometric algebra as a powerful, intuitive mathematical language for engineering applications in academia and industry. The related technology is driven by the invention of conformal geometric algebra as a 5D extension of the 4D projective geometric algebra and by the recent progress in parallel processing, and with the specific conformal geometric algebra there is a growing community in recent years applying geometric algebra to applications in computer vision, computer graphics, and robotics. This book is organized into three parts: in Part I the author focuses on the mathematical foundations; in Part II he explains the interactive handling of geometric algebra; and in Part III he deals with computing technology for high-performance implementations based on geometric algebra as a domain-specific language in standard programming languages such as C++ and OpenCL. The book is written in a tutorial style and readers should gain experience with the associated freely available software packages and applications. The book is suitable for students, engineers, and researchers in computer science, computational engineering, and mathematics.
Download or read book The R Book written by Michael J. Crawley and published by John Wiley & Sons. This book was released on 2007-06-13 with total page 953 pages. Available in PDF, EPUB and Kindle. Book excerpt: The high-level language of R is recognized as one of the mostpowerful and flexible statistical software environments, and israpidly becoming the standard setting for quantitative analysis,statistics and graphics. R provides free access to unrivalledcoverage and cutting-edge applications, enabling the user to applynumerous statistical methods ranging from simple regression to timeseries or multivariate analysis. Building on the success of the author’s bestsellingStatistics: An Introduction using R, The R Book ispacked with worked examples, providing an all inclusive guide to R,ideal for novice and more accomplished users alike. The bookassumes no background in statistics or computing and introduces theadvantages of the R environment, detailing its applications in awide range of disciplines. Provides the first comprehensive reference manual for the Rlanguage, including practical guidance and full coverage of thegraphics facilities. Introduces all the statistical models covered by R, beginningwith simple classical tests such as chi-square and t-test. Proceeds to examine more advance methods, from regression andanalysis of variance, through to generalized linear models,generalized mixed models, time series, spatial statistics,multivariate statistics and much more. The R Book is aimed at undergraduates, postgraduates andprofessionals in science, engineering and medicine. It is alsoideal for students and professionals in statistics, economics,geography and the social sciences.
Download or read book 3D Graphics Rendering Cookbook written by Sergey Kosarevsky and published by Packt Publishing Ltd. This book was released on 2021-08-25 with total page 671 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help of useful recipes Key FeaturesLearn to integrate modern rendering techniques into a single performant 3D rendering engineLeverage Vulkan to render 3D content, use AZDO in OpenGL applications, and understand modern real-time rendering methodsImplement a physically based rendering pipeline from scratch in Vulkan and OpenGLBook Description OpenGL is a popular cross-language, cross-platform application programming interface (API) used for rendering 2D and 3D graphics, while Vulkan is a low-overhead, cross-platform 3D graphics API that targets high-performance applications. 3D Graphics Rendering Cookbook helps you learn about modern graphics rendering algorithms and techniques using C++ programming along with OpenGL and Vulkan APIs. The book begins by setting up a development environment and takes you through the steps involved in building a 3D rendering engine with the help of basic, yet self-contained, recipes. Each recipe will enable you to incrementally add features to your codebase and show you how to integrate different 3D rendering techniques and algorithms into one large project. You'll also get to grips with core techniques such as physically based rendering, image-based rendering, and CPU/GPU geometry culling, to name a few. As you advance, you'll explore common techniques and solutions that will help you to work with large datasets for 2D and 3D rendering. Finally, you'll discover how to apply optimization techniques to build performant and feature-rich graphics applications. By the end of this 3D rendering book, you'll have gained an improved understanding of best practices used in modern graphics APIs and be able to create fast and versatile 3D rendering frameworks. What you will learnImprove the performance of legacy OpenGL applicationsManage a substantial amount of content in real-time 3D rendering enginesDiscover how to debug and profile graphics applicationsUnderstand how to use the Approaching Zero Driver Overhead (AZDO) philosophy in OpenGLIntegrate various rendering techniques into a single applicationFind out how to develop Vulkan applicationsImplement a physically based rendering pipeline from scratchIntegrate a physics library with your rendering engineWho this book is for This book is for 3D graphics developers who are familiar with the mathematical fundamentals of 3D rendering and want to gain expertise in writing fast rendering engines with advanced techniques using C++ libraries and APIs. A solid understanding of C++ and basic linear algebra, as well as experience in creating custom 3D applications without using premade rendering engines is required.
Download or read book Understanding Geometric Algebra for Electromagnetic Theory written by John W. Arthur and published by John Wiley & Sons. This book was released on 2011-09-13 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book aims to disseminate geometric algebra as a straightforward mathematical tool set for working with and understanding classical electromagnetic theory. It's target readership is anyone who has some knowledge of electromagnetic theory, predominantly ordinary scientists and engineers who use it in the course of their work, or postgraduate students and senior undergraduates who are seeking to broaden their knowledge and increase their understanding of the subject. It is assumed that the reader is not a mathematical specialist and is neither familiar with geometric algebra or its application to electromagnetic theory. The modern approach, geometric algebra, is the mathematical tool set we should all have started out with and once the reader has a grasp of the subject, he or she cannot fail to realize that traditional vector analysis is really awkward and even misleading by comparison. Professors can request a solutions manual by email: [email protected]
Download or read book Geometric Algebra Computing written by Eduardo Bayro Corrochano and published by Springer. This book was released on 2014-09-25 with total page 526 pages. Available in PDF, EPUB and Kindle. Book excerpt: This useful text offers new insights and solutions for the development of theorems, algorithms and advanced methods for real-time applications across a range of disciplines. Its accessible style is enhanced by examples, figures and experimental analysis.
Download or read book Mastering Linear Algebra written by Cybellium Ltd and published by Cybellium Ltd. This book was released on with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlock the Language of Vectors and Matrices for Enhanced Problem Solving In the realm of mathematics and science, linear algebra stands as a powerful language that underlies numerous disciplines. "Mastering Linear Algebra" is your definitive guide to understanding and harnessing the potential of this essential mathematical framework, empowering you to solve complex problems with clarity and precision. About the Book: As mathematical concepts become more integral to various fields, a strong grasp of linear algebra becomes increasingly valuable. "Mastering Linear Algebra" offers a comprehensive exploration of this foundational subject—a cornerstone of mathematics and its applications. This book caters to both newcomers and experienced learners aiming to excel in linear algebra concepts, computations, and applications. Key Features: Linear Algebra Fundamentals: Begin by understanding the core principles of linear algebra. Learn about vectors, matrices, and linear transformations—the fundamental building blocks of the subject. Matrix Operations: Dive into matrix operations. Explore techniques for matrix addition, multiplication, inversion, and determinant computation. Vector Spaces: Grasp the art of vector spaces and subspaces. Understand how to define, visualize, and analyze vector spaces for various applications. Eigenvalues and Eigenvectors: Explore the significance of eigenvalues and eigenvectors. Learn how they enable the analysis of dynamic systems and transformations. Linear Systems: Understand how linear algebra solves systems of linear equations. Explore techniques for Gaussian elimination, LU decomposition, and matrix factorization. Applications in Science and Engineering: Delve into real-world applications of linear algebra. Discover how it's applied in physics, computer graphics, data analysis, and more. Inner Product Spaces: Grasp the concepts of inner product spaces and orthogonality. Explore applications in geometric interpretations and least-squares solutions. Singular Value Decomposition: Explore the power of singular value decomposition. Understand how it enables data compression, noise reduction, and dimensionality reduction. Why This Book Matters: In a world driven by data and technological advancement, mastering linear algebra offers a competitive edge. "Mastering Linear Algebra" empowers students, researchers, scientists, and technology enthusiasts to leverage this fundamental mathematical language, enabling them to analyze and solve problems across diverse fields. Unlock the Power of Mathematical Insight: In the landscape of mathematics and science, linear algebra is the key to understanding complex relationships and transformations. "Mastering Linear Algebra" equips you with the knowledge needed to leverage linear algebra concepts, enabling you to solve intricate problems with clarity and precision. Whether you're a seasoned learner or new to the world of linear algebra, this book will guide you in building a solid foundation for effective mathematical analysis and application. Your journey to mastering linear algebra starts here. © 2023 Cybellium Ltd. All rights reserved. www.cybellium.com
Download or read book Visualizing Quaternions written by Andrew J. Hanson and published by Elsevier. This book was released on 2006-02-06 with total page 530 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduced 160 years ago as an attempt to generalize complex numbers to higher dimensions, quaternions are now recognized as one of the most important concepts in modern computer graphics. They offer a powerful way to represent rotations and compared to rotation matrices they use less memory, compose faster, and are naturally suited for efficient interpolation of rotations. Despite this, many practitioners have avoided quaternions because of the mathematics used to understand them, hoping that some day a more intuitive description will be available.The wait is over. Andrew Hanson's new book is a fresh perspective on quaternions. The first part of the book focuses on visualizing quaternions to provide the intuition necessary to use them, and includes many illustrative examples to motivate why they are important—a beautiful introduction to those wanting to explore quaternions unencumbered by their mathematical aspects. The second part covers the all-important advanced applications, including quaternion curves, surfaces, and volumes. Finally, for those wanting the full story of the mathematics behind quaternions, there is a gentle introduction to their four-dimensional nature and to Clifford Algebras, the all-encompassing framework for vectors and quaternions. - Richly illustrated introduction for the developer, scientist, engineer, or student in computer graphics, visualization, or entertainment computing. - Covers both non-mathematical and mathematical approaches to quaternions.