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Book Electronic imaging   the visual arts  Eva 2003 Florence

Download or read book Electronic imaging the visual arts Eva 2003 Florence written by Vito Cappellini and published by . This book was released on 2003 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Electronic Imaging   the Visual Arts  EVA 2011 Florence

Download or read book Electronic Imaging the Visual Arts EVA 2011 Florence written by V. Cappellini and published by . This book was released on 2011 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Electronic imaging   the visual arts  Eva 2004 Florence

Download or read book Electronic imaging the visual arts Eva 2004 Florence written by Vito Cappellini and published by Pitagora. This book was released on 2004 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Electronic Imaging   the Visual Arts  Eva 2008 Florence

Download or read book Electronic Imaging the Visual Arts Eva 2008 Florence written by Vito Cappellini and published by . This book was released on 2008 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Electronic Imaging   the Visual Arts  EVA 2013 Florence

Download or read book Electronic Imaging the Visual Arts EVA 2013 Florence written by Vito Cappellini and published by Firenze University Press. This book was released on 2013 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Important Information Technology topics are presented: multimedia systems, data-bases, protection of data, access to the content. Particular reference is reserved to digital images (2D, 3D) regarding Cultural Institutions (Museums, Libraries, Palace - Monuments, Archaeological Sites). The main parts of the Conference Proceedings regard: Strategic Issues, EC Projects and Related Networks & Initiatives, International Forum on "Culture & Technology", 2D - 3D Technologies & Applications, Virtual Galleries - Museums and Related Initiatives, Access to the Culture Information. Three Workshops are related to: International Cooperation, Innovation and Enterprise, Creative Industries and Cultural Tourism.

Book Eva 2007 Florence

    Book Details:
  • Author : Vito Cappellini
  • Publisher :
  • Release : 2007
  • ISBN :
  • Pages : 228 pages

Download or read book Eva 2007 Florence written by Vito Cappellini and published by . This book was released on 2007 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Electronic Imaging   the Visual Arts  Eva 2006 Florence  Conference  Workshops  Meetings  Training   Exhibition

Download or read book Electronic Imaging the Visual Arts Eva 2006 Florence Conference Workshops Meetings Training Exhibition written by V. Cappellini and published by . This book was released on 2006 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Electronic Imaging   the Visual Arts EVA 2019 Florence

Download or read book Electronic Imaging the Visual Arts EVA 2019 Florence written by Vito Cappellini and published by Firenze University Press. This book was released on 2019 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Electronic Imaging   the Visual Arts  EVA 2015 Florence

Download or read book Electronic Imaging the Visual Arts EVA 2015 Florence written by Cappellini, Vito and published by Firenze University Press. This book was released on 2015-04-30 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sono presentate le tematiche relative alle Tecnologie dell’Informazione per i Beni Culturali: sistemi multimediali, archivi, protezione dei dati, accesso ai contenuti digitali, gallerie virtuali. Particolare rilievo è riservato alle immagini digitali (Electronic Imaging & the Visual Arts), che riguardano le istituzioni culturali (musei, biblioteche, palazzi – monumenti, siti archeologici). La conferenza internazionale è articolata nelle seguenti sessioni: Attività di interesse generale strategico; Nuove Tecnologie e Applicazioni; Nuovi Sviluppi Tecnologici 2D-3D e Applicazioni; Gallerie Virtuali – Musei Digitali e relative Iniziative; Accesso alle Informazioni relative ai Beni Culturali. Due Workshops riguardano: la Collaborazione Internazionale; l’Innovazione e l’Impresa.

Book Digital Heritage

Download or read book Digital Heritage written by Lindsay MacDonald and published by Routledge. This book was released on 2006-08-11 with total page 607 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the fields of documentation and conservation of cultural heritage assets, there is a constant need for higher quality records and better analytical tools for extracting information about the condition of artefacts. Digital photography and digital image processing provide these capabilities, and recent technological advances in both fields promise new levels of performance for the capture and understanding of colour images. This inter-disciplinary book covers the imaging of decorated surfaces in historical buildings and the digitisation of documents, paintings and objects in museums and galleries, and shows how user requirements can be met by application of powerful digital imaging techniques. Numerous case studies illustrate the methods.

Book Putting the Sparkle in the Knowledge Society

Download or read book Putting the Sparkle in the Knowledge Society written by Annemarie Nase and published by Leuven University Press. This book was released on 2004 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Electronic Imaging and the Visual Arts

Download or read book Electronic Imaging and the Visual Arts written by John Sunderland and published by Psychology Press. This book was released on 1997 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Brain  Vision and AI

    Book Details:
  • Author : Cesare Rossi
  • Publisher : BoD – Books on Demand
  • Release : 2008-08-01
  • ISBN : 9537619044
  • Pages : 296 pages

Download or read book Brain Vision and AI written by Cesare Rossi and published by BoD – Books on Demand. This book was released on 2008-08-01 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: The aim of this book is to provide new ideas, original results and practical experiences regarding service robotics. This book provides only a small example of this research activity, but it covers a great deal of what has been done in the field recently. Furthermore, it works as a valuable resource for researchers interested in this field.

Book Interactive Multimedia Music Technologies

Download or read book Interactive Multimedia Music Technologies written by Ng, Kia and published by IGI Global. This book was released on 2007-10-31 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book illustrates how interactive music can be used for valorizing cultural heritage, content and archives not currently distributed due to lack of safety, suitable coding, or conversion technologies. It explains new methods of promoting music for entertainment, teaching, commercial and non-commercial purposes, and provides new services for those connected via PCs, mobile devices, whether sighted or print-impaired"--Provided by publisher.

Book Understanding Information Retrieval Systems

Download or read book Understanding Information Retrieval Systems written by Marcia J. Bates and published by CRC Press. This book was released on 2011-12-20 with total page 754 pages. Available in PDF, EPUB and Kindle. Book excerpt: In order to be effective for their users, information retrieval (IR) systems should be adapted to the specific needs of particular environments. The huge and growing array of types of information retrieval systems in use today is on display in Understanding Information Retrieval Systems: Management, Types, and Standards, which addresses over 20 typ

Book Image and Geometry Processing for 3 D Cinematography

Download or read book Image and Geometry Processing for 3 D Cinematography written by Rémi Ronfard and published by Springer Science & Business Media. This book was released on 2010-06-29 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: papers, illustrated with examples. They include wavelet bases, implicit functions de ned on a space grid, etc. It appears that a common pattern is the recovery of a controllable model of the scene, such that the resulting images can be edited (interaction). Changing the viewpoint is only one (important) aspect, but changing the lighting and action is equally important [2]. Recording and representing three-dimensional scenes is an emerging technology made possible by the convergence of optics, geometry and computer science, with many applications in the movie industry, and more generally in entertainment. Note that the invention of cinema (camera and projector) was also primarily a scienti c invention that evolved into an art form. We suspect the same thing will probably happen with 3-D movies. 3 Book Contents The book is composed of 12 chapters, which elaborate on the content of talks given at the BANFF workshop. The chapters are organized into three sections. The rst section presents an overview of the inter-relations between the art of cinemat- raphy and the science of image and geometry processing; the second section is devoted to recent developments in geometry; and the third section is devoted to recent developmentsin image processing. 3.1 3-D Cinematography and Applications The rst section of the book presents an overview of the inter-relations between the art of cinematography and the science of image and geometry processing.