Download or read book Effect of Viewing Conditions on Sickness and Distance Estimation in a Virtual Environment written by Jennifer A. Ehrlich and published by . This book was released on 2000 with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Previous research indicates that Helmet Mounted Displays (HMDs) using stereoscopic presentation techniques induce greater Simulator Sickness symptomology than a biocular presentation. However, neither of these presentation methods takes into account the different perspective each eye normally receives as a result of each eye turning to fixate on objects in different depth planes, referred to as vergence movements. The present study examined the effects of a vergence algorithm moderating the stereoscopic display in an HMD in a within subjects comparison to standard stereoscopic and biocular presentations. The experiment used a distance estimation task and the other major variable was incidence of simulator sickness. The experiment task required moving through rooms in a virtual environment and providing distance estimates to different objects. The findings suggest that most participants would recover more easily from simulator sickness symptoms with a vergence viewing condition. However, because this study shows a wide range of individual differences, a vergence adjustment to stereoscopic presentation should not be expected to eliminate the number of participants withdrawing, but only to reduce their number when repeated exposures are involved. Also, the range of individual differences indicates a need for multiple measures of symptomology not only to help identify individuals who are under duress, but to better assess when they have adapted. One candidate measure of duress is dark vergence, based on its objective scaling, its relevance to adaptation, and its correlation with 55 sub-scale scores."--DTIC.
Download or read book Technical Report written by and published by . This book was released on 1995 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Virtual and Augmented Reality VR AR written by Ralf Doerner and published by Springer Nature. This book was released on 2022-01-12 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gain the theoretical foundation needed to design, implement or enhance VR/AR systems, evaluate and improve user interfaces and applications using VR/AR methods, assess and enrich user experiences, and develop a deeper understanding of how to apply VR/AR techniques. Whether utilizing the book for a principal course of study or reference reading, students of computer science, education, media, natural sciences, engineering and other subject areas can benefit from its in-depth content and vivid explanation. The modular structure allows selective sequencing of topics to the requirements of each teaching unit and provides an easy-to-use format from which to choose specific themes for individual self-study. Instructors are provided with extensive materials for creating courses as well as a foundational text upon which to build their advanced topics. The book enables users from both research and industry to deal with the subject in detail so they can properly assess the extent and benefits of VR/AR deployment and determine required resources. Technology enthusiasts and professionals can learn about the current status quo in the field of VR/AR and interested newcomers can gain insight into this fascinating world. Grounded on a solid scientific foundation, this textbook, addresses topics such as perceptual aspects of VR/AR, input and output devices including tracking, interactions in virtual worlds, real-time aspects of VR/AR systems and the authoring of VR/AR applications in addition to providing a broad collection of case studies.
Download or read book Handbook of Virtual Environments written by Kelly S. Hale and published by CRC Press. This book was released on 2014-09-10 with total page 1450 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Complete Toolbox of Theories and Techniques The second edition of a bestseller, Handbook of Virtual Environments: Design, Implementation, and Applications presents systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a comprehensive set of contributed articles that address the principles required to define system requirements and design, build, evaluate, implement, and manage the effective use of VE applications. The contributors provide critical insights and principles associated with their given areas of expertise to provide extensive scope and detail on VE technology and its applications. What’s New in the Second Edition: Updated glossary of terms to promote common language throughout the community New chapters on olfactory perception, avatar control, motion sickness, and display design, as well as a whole host of new application areas Updated information to reflect the tremendous progress made over the last decade in applying VE technology to a growing number of domains This second edition includes nine new, as well as forty-one updated chapters that reflect the progress made in basic and applied research related to the creation, application, and evaluation of virtual environments. Contributions from leading researchers and practitioners from multidisciplinary domains provide a wealth of theoretical and practical information, resulting in a complete toolbox of theories and techniques that you can rely on to develop more captivating and effective virtual worlds. The handbook supplies a valuable resource for advancing VE applications as you take them from the laboratory to the real-world lives of people everywhere.
Download or read book Task Performance in Virtual Environments written by Michael J. Singer and published by . This book was released on 1995 with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Computer Vision ECCV 2020 written by Andrea Vedaldi and published by Springer Nature. This book was released on 2020-11-03 with total page 840 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 30-volume set, comprising the LNCS books 12346 until 12375, constitutes the refereed proceedings of the 16th European Conference on Computer Vision, ECCV 2020, which was planned to be held in Glasgow, UK, during August 23-28, 2020. The conference was held virtually due to the COVID-19 pandemic. The 1360 revised papers presented in these proceedings were carefully reviewed and selected from a total of 5025 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.
Download or read book Virtual Environments for Dismounted Soldier Training and Performance written by and published by . This book was released on 1998 with total page 86 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The U.S. Army has made a considerable investment in the use of virtual environments (VE) to train combat forces, to evaluate new systems and operational concepts, and to rehearse specific missions. While these simulations have predominately focused on training and simulation for mounted soldiers, there is also a need to train infantry and other dismounted soldiers. Although VEs have the potential to immerse dismounted soldiers directly in simulations, there are few successful examples of the use of VE to provide effective training. The effective use of VE for training requires identification of the types of tasks for which VE training is most appropriate, the characteristics of VE systems that are required to provide effective training, and the training strategies that are most appropriate for use with VE. This report presents recommendations for the use of VE for dismounted soldier training and mission rehearsal, and identifies needed future research. They are based on the results of an ARI in-house research program, related programs for which ARI scientists have participated, and the work of other VE researchers. Recommendations include types of tasks for which training in VE is and is not appropriate, interface design recommendations, and ways to reduce side- and after-effects. "-- Report documentation page.
Download or read book Virtual Reality for Sensorimotor Rehabilitation of Neurological Health Conditions Across the Lifespan written by Carlos Bandeira de Mello Monteiro and published by Frontiers Media SA. This book was released on 2022-01-13 with total page 117 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Cybersickness in Virtual Reality Versus Augmented Reality written by Kay Marie Stanney and published by Frontiers Media SA. This book was released on 2021-12-06 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Why People Get Lost written by Paul A. Dudchenko and published by . This book was released on 2010 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: At some point in our lives, most of us have been lost. How does this happen? What are the limits of our ability to find our way? Do we have an innate sense of direction? 'How people get lost' reviews the psychology and neuroscience of navigation. It starts with a history of studies looking at how organisms solve mazes. It then reviews contemporary studies of spatial cognition, and the wayfinding abilities of adults and children. It then considers how specific parts of the brain provide a cognitive map and a neural compass. This book also considers the neurology of spatial disorientation, and the tendency of patients with Alzheimer's disease to lose their way. Within the book, the author considers that, perhaps we get lost simply because our brain's compass becomes misoriented. This book is written for anyone with an interest in navigation and the brain. It assumes no specialised knowledge of neuroscience, but covers recent advances in our understanding of how the brain represents space.
Download or read book Embodiment Ego Space and Action written by Roberta L. Klatzky and published by Psychology Press. This book was released on 2008-06-20 with total page 594 pages. Available in PDF, EPUB and Kindle. Book excerpt: The majority of research on human perception and action examines sensors and effectors in relative isolation. What is less often considered in these research domains is that humans interact with a perceived world in which they themselves are part of the perceptual representation, as are the positions and actions (potential or ongoing) of other acti
Download or read book Virtual Reality Designs written by Adriana Peña Pérez Negrón and published by CRC Press. This book was released on 2020-03-12 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Reality is not real life. Instead it is life-like creations using computer-generated scenarios. Human behavior is replicated in virtual scenarios, where every detail is controlled by computers, and in situations that can be repeated under the same conditions. Based on technology and design, the user can experience presence. In the virtual world, users are embodied in avatars that represent them and are the means to interact with the virtual environment. Avatars are graphical models that behave on behalf of the human behind them. The user avatar is a proxy that also backs interaction with others, allowing computer-mediated interactions. Analyses directed to understand people’s perceptions, personal and social behavior in computer mediated interactions, comprise a multidisciplinary area of study that involves, among others, computer science, psychology and sociology. In the last two decades a number of studies supported by Virtual Reality have been conducted to understand human behavior, in some cases the implications of the technology, or to reproduce artificial human behavior. This book presents a collection of studies from recognized researchers in the area.
Download or read book S3D Dashboard written by Florian Weidner and published by Springer Nature. This book was released on 2021-08-12 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the last decades, the interior of cars has been constantly changing. A promising, yet unexplored, modality are large stereoscopic 3D (S3D) dashboards. Replacing the traditional car dashboard with a large display and applying binocular depth cues, such a user interface (UI) could provide novel possibilities for research and industry. In this book, the author introduces a development environment for such a user interface. With it, he performed several driving simulator experiments and shows that S3D can be used across the dashboard to support menu navigation and to highlight elements without impairing driving performance. The author demonstrates that S3D has the potential to promote safe driving when used in combination with virtual agents during conditional automated driving. Further, he present results indicating that S3D navigational cues improve take-over maneuvers in conditional automated vehicles. Finally, investigating the domain of highly automated driving, he studied how users would interact with and manipulate S3D content on such dashboards and present a user-defined gesture set.
Download or read book List of U S Army Research Institute Research and Technical Publications October 1 1996 to September 30 1997 written by and published by . This book was released on 1998 with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book List of U S Army Research Institute Research and Technical Publications written by U.S. Army Research Institute for the Behavioral and Social Sciences and published by . This book was released on 1996 with total page 54 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Behavior Research Methods written by and published by . This book was released on 2007 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Perception written by and published by . This book was released on 2004 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: