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Book Dynamic Time Limits   How the World Can Have Free Parking

Download or read book Dynamic Time Limits How the World Can Have Free Parking written by Kevin B. Warwood and published by Kevin B. Warwood. This book was released on 2024-11-01 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Dynamic Time-Limits: How the World Can Have Free Parking" challenges conventional wisdom about urban parking management and presents an innovative solution to one of the most pressing issues facing modern cities. Author Kevin B. Warwood, drawing from over 23 years of experience in the parking industry, introduces a groundbreaking approach that promises to revolutionize how we think about and manage parking in urban environments. The book's central thesis is that free parking, when optimized through the use of dynamic time-limits and advanced technologies, can match or even surpass the efficiency of paid parking systems. This concept represents a paradigm shift in urban planning and mobility management, offering a path to create more accessible, efficient, and economically vibrant cities without relying on parking fees. Key features of the book include: -A comprehensive analysis of current parking challenges and the hidden costs of poorly managed free parking. -An in-depth exploration of dynamic time-limits - a flexible, demand-responsive approach to managing parking durations without direct pricing. -Theoretical modeling demonstrating how optimized free parking can enhance urban accessibility, support local economies, and contribute to sustainable development. -Insights into the integration of smart technologies, including AI and IoT, in parking management. -Strategies for stakeholders - from city officials and urban planners to business owners and community leaders - to implement and benefit from optimized free parking systems. -A vision for the future of urban mobility that balances efficiency with equity and public acceptance. Warwood's expertise shines through as he dissects complex urban planning concepts and presents them in an accessible manner. The book is rich with practical examples, data-driven analyses, and forward-thinking solutions that will appeal to a wide range of readers, from urban planning professionals and policymakers to engaged citizens interested in the future of their cities. "Dynamic Time-Limits" is not just about parking; it's about reimagining urban spaces to be more livable, sustainable, and economically vibrant. It challenges readers to reconsider long-held assumptions about the necessity of paid parking and offers a compelling alternative that could transform urban landscapes worldwide. Whether you're a city official looking for innovative solutions to parking challenges, an urban planner interested in the latest trends in mobility management, or simply a citizen concerned about the future of your city, this book offers valuable insights and a fresh perspective on a ubiquitous urban issue. Discover how the world can have free parking that works - dive into "Dynamic Time-Limits" and be part of the parking revolution that's shaping the smart cities of tomorrow.

Book High Cost of Free Parking

Download or read book High Cost of Free Parking written by Donald Shoup and published by Routledge. This book was released on 2021-02-25 with total page 752 pages. Available in PDF, EPUB and Kindle. Book excerpt: Off-street parking requirements are devastating American cities. So says the author in this no-holds-barred treatise on the way parking should be. Free parking, the author argues, has contributed to auto dependence, rapid urban sprawl, extravagant energy use, and a host of other problems. Planners mandate free parking to alleviate congestion, but end up distorting transportation choices, debasing urban design, damaging the economy, and degrading the environment. Ubiquitous free parking helps explain why our cities sprawl on a scale fit more for cars than for people, and why American motor vehicles now consume one-eighth of the world's total oil production. But it doesn't have to be this way. The author proposes new ways for cities to regulate parking, namely, charge fair market prices for curb parking, use the resulting revenue to pay for services in the neighborhoods that generate it, and remove zoning requirements for off-street parking.

Book The High Cost of Free Parking

Download or read book The High Cost of Free Parking written by Donald Shoup and published by Routledge. This book was released on 2017-10-20 with total page 1065 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the American Planning Association’s most popular and influential books is finally in paperback, with a new preface from the author on how thinking about parking has changed since this book was first published. In this no-holds-barred treatise, Donald Shoup argues that free parking has contributed to auto dependence, rapid urban sprawl, extravagant energy use, and a host of other problems. Planners mandate free parking to alleviate congestion but end up distorting transportation choices, debasing urban design, damaging the economy, and degrading the environment. Ubiquitous free parking helps explain why our cities sprawl on a scale fit more for cars than for people, and why American motor vehicles now consume one-eighth of the world's total oil production. But it doesn't have to be this way. Shoup proposes new ways for cities to regulate parking – namely, charge fair market prices for curb parking, use the resulting revenue to pay for services in the neighborhoods that generate it, and remove zoning requirements for off-street parking. Such measures, according to the Yale-trained economist and UCLA planning professor, will make parking easier and driving less necessary. Join the swelling ranks of Shoupistas by picking up this book today. You'll never look at a parking spot the same way again.

Book Videogame Sciences and Arts

Download or read book Videogame Sciences and Arts written by Nelson Zagalo and published by Springer Nature. This book was released on 2019-12-26 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in November 2019. The 20 full papers presented were carefully reviewed and selected from 50 submissions. They were organized in topical sections named: Games and Theories; Table Boards; eSports; Uses and Methodologies; Game Criticism.

Book Global Energy Assessment

Download or read book Global Energy Assessment written by Thomas B. Johansson and published by Cambridge University Press. This book was released on 2012-08-27 with total page 1885 pages. Available in PDF, EPUB and Kindle. Book excerpt: Independent, scientifically based, integrated, policy-relevant analysis of current and emerging energy issues for specialists and policymakers in academia, industry, government.

Book Designing Smart and Resilient Cities for a Post Pandemic World

Download or read book Designing Smart and Resilient Cities for a Post Pandemic World written by Anthony Larsson and published by Taylor & Francis. This book was released on 2022-08-31 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are pandemics the end of cities? Or, do they present an opportunity for us to reshape cities in ways making us even more innovative, successful and sustainable? Pandemics such as COVID-19 (and comparable disruptions) have caused intense debates over the future of cities. Through a series of investigative studies, Designing Smart and Resilient Cities for a Post-Pandemic World: Metropandemic Revolution seeks to critically discuss and compare different cases, innovations and approaches as to how cities can utilise nascent and future digital technology and/or new strategies in order to build stronger resilience to better tackle comparable large-scale pandemics and/or disruptions in the future. The authors identify ten separate societal areas where future digital technology can impact resilience. These are discussed in individual chapters. Each chapter concludes with a set of proposed "action points" based on the conclusions of each respective study. These serve as solid policy recommendations of what courses of action to take, to help increase the resilience in smart cities for each designated area. Securing resilience and cohesion between each area will bring about the metropandemic revolution. This book features a foreword by Nobel laureate Peter C. Doherty and an afterword by Professor of Urban Technologies, Carlo Ratti. It provides fresh and unique insights on smart cities and futures studies in a pandemic context, offers profound reflections on contemporary societal functions and the needs to build resilience and combines lessons learned from historical pandemics with possibilities offered by future technology.

Book Proceedings of the FISITA 2012 World Automotive Congress

Download or read book Proceedings of the FISITA 2012 World Automotive Congress written by SAE-China and published by Springer Science & Business Media. This book was released on 2012-10-22 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of the FISITA 2012 World Automotive Congress are selected from nearly 2,000 papers submitted to the 34th FISITA World Automotive Congress, which is held by Society of Automotive Engineers of China (SAE-China ) and the International Federation of Automotive Engineering Societies (FISITA). This proceedings focus on solutions for sustainable mobility in all areas of passenger car, truck and bus transportation. Volume 12: Intelligent Transport System (ITS)& Internet of Vehicles focuses on: •Driver Assistance System •V2X Communication Technology •Telematics and Navigation Systems •Eco Driving Technology •Harmonization and Regulation of ITS Systems Above all researchers, professional engineers and graduates in fields of automotive engineering, mechanical engineering and electronic engineering will benefit from this book. SAE-China is a national academic organization composed of enterprises and professionals who focus on research, design and education in the fields of automotive and related industries. FISITA is the umbrella organization for the national automotive societies in 37 countries around the world. It was founded in Paris in 1948 with the purpose of bringing engineers from around the world together in a spirit of cooperation to share ideas and advance the technological development of the automobile.

Book Handbook of Research on Big Data Storage and Visualization Techniques

Download or read book Handbook of Research on Big Data Storage and Visualization Techniques written by Segall, Richard S. and published by IGI Global. This book was released on 2018-01-05 with total page 1078 pages. Available in PDF, EPUB and Kindle. Book excerpt: The digital age has presented an exponential growth in the amount of data available to individuals looking to draw conclusions based on given or collected information across industries. Challenges associated with the analysis, security, sharing, storage, and visualization of large and complex data sets continue to plague data scientists and analysts alike as traditional data processing applications struggle to adequately manage big data. The Handbook of Research on Big Data Storage and Visualization Techniques is a critical scholarly resource that explores big data analytics and technologies and their role in developing a broad understanding of issues pertaining to the use of big data in multidisciplinary fields. Featuring coverage on a broad range of topics, such as architecture patterns, programing systems, and computational energy, this publication is geared towards professionals, researchers, and students seeking current research and application topics on the subject.

Book Smart Cities and Smart Spaces  Concepts  Methodologies  Tools  and Applications

Download or read book Smart Cities and Smart Spaces Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2018-09-07 with total page 1742 pages. Available in PDF, EPUB and Kindle. Book excerpt: As populations have continued to grow and expand, many people have made their homes in cities around the globe. With this increase in city living, it is becoming vital to create intelligent urban environments that efficiently support this growth and simultaneously provide friendly and progressive environments to both businesses and citizens alike. Smart Cities and Smart Spaces: Concepts, Methodologies, Tools, and Applications is an innovative reference source that discusses social, economic, and environmental issues surrounding the evolution of smart cities. Highlighting a range of topics such as smart destinations, urban planning, and intelligent communities, this multi-volume book is designed for engineers, architects, facility managers, policymakers, academicians, and researchers interested in expanding their knowledge on the emerging trends and topics involving smart cities.

Book Sustainable Parking Management

Download or read book Sustainable Parking Management written by Nada Milosavljevic and published by Elsevier. This book was released on 2019-05-09 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sustainable Parking Management provides the latest research findings in the field, encouraging transport planners and policymakers to use parking policy as a tool for managing parking and transport systems. The book teaches up-to-date parking management techniques for selecting parking policies and understanding parking behavior when faced with policy interventions. It shows when to apply each policy, how to include user attitudes in policy definition, and how to model user behavior when refining parking policies. In addition, it stresses the need to reduce overall city driving and the need to allow users to choose the transport mode that best suits their needs. As the growth of cities and car dependency worldwide has led to parking problems resulting in increased traffic congestion, pollution, and overall urban chaos, this book creates a model to help deal with the fallout. - Offers step-by-step procedures for defining sustainable parking policies - Synthesizes the latest research into one source - Links theoretical knowledge with hands-on best practices from around the world - Includes learning aids, such as chapter openers, textboxes, end-of-chapter review questions, and a glossary

Book Mobility and Traffic in the 21st Century

Download or read book Mobility and Traffic in the 21st Century written by Franz Mayinger and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mobility is a prime need of mankind. It is the basis not only of economical and technical but also of cultural progress. Many questions arise with respect to the development and the problems of mobility in the 21st century. This book presents the results elaborated by a project team consisting of students of the "Bayrische Elite-Akademie". They applied themselves to four main topics: - Bimodal transport system. - Mobility and transport in agglomoration areas. - Analogies of physical and virtual traffic. - How communication technologies influence the future of mobility. The book is of interest to both the industrial and the acadamic community and can also be used by students. It is directed at the group of people interested in future traffic policy in general and in traffic engineering in particular.

Book Introduction to Game Design  Prototyping  and Development

Download or read book Introduction to Game Design Prototyping and Development written by Jeremy Gibson Bond and published by Addison-Wesley Professional. This book was released on 2022-08-05 with total page 2431 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn All the Design & Development Skills You Need to Make Great Games with Unity, the World's Most Popular Professional Game Engine If you want to design and develop games, there is no substitute for strong, hands-on experience with modern techniques and tools. That is exactly what this book provides. Leading instructor and indie game developer Jeremy Gibson Bond covers all three disciplines that you need to succeed: game design theory, rapid iterative prototyping, and practical programming. Building on two previous best-sellers, this Third Edition contains hundreds of improvements across more than 400 new pages, all designed to make it even easier to understand and more useful in modern game development. The five game tutorials have been thoroughly revised and expanded to cover even more best practices for prototyping and development, and all examples now use Unity 2020.3 LTS (Long Term Support), a stable and feature-rich standard for years to come. The new content includes greatly enhanced tutorials, a chapter on Unity's high-performance Data-Oriented Tech Stack (DOTS), new Coding Challenges to help you transition to making your own games from scratch, and tips on next steps after you have finished the book. The revamped website includes playable versions of all example games, plus an exciting new tool that provides immediate feedback on potential errors in your own code. Part I: Game Design and Paper Prototyping Use the Layered Tetrad to understand and design powerful interactive experiences. Explore the core game design practices of paper prototyping, testing, and iteration. Learn effective strategies for staying on track and on schedule. Get tips for finding a rewarding job in today's industry. Part II: Programming C# in Unity Learn C# from the basics through class inheritance, object-oriented programming, and data-oriented design. Part III: Game Prototype Tutorials Implement games across five genres: arcade, casual physics, space shooter, solitaire card game, and top-down adventure game. Each game is designed to be easily extensible into your own projects.Take three games from prototype to “first playable” through new extended tutorial chapters that refi ne the games further than in previous editions of the book. NEW! Part IV: Next Steps Tackle the new, growing library of Coding Challenges, a proven method for transitioning from tutorials to creating your own projects from scratch.Get ideas and resources for new projects to tackle on your own.

Book Safety and Security Issues in Technical Infrastructures

Download or read book Safety and Security Issues in Technical Infrastructures written by Rehak, David and published by IGI Global. This book was released on 2020-04-17 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the modern age of urbanization, the mass population is becoming progressively reliant on technical infrastructures. These industrial buildings provide integral services to the general public including the delivery of energy, information and communication technologies, and maintenance of transport networks. The safety and security of these structures is crucial as new threats are continually emerging. Safety and Security Issues in Technical Infrastructures is a pivotal reference source that provides vital research on the modernization of occupational security and safety practices within information technology-driven buildings. While highlighting topics such as explosion process safety, nanotechnology, and infrastructural risk analysis, this publication explores current risks and uncertainties and the raising of comprehensive awareness for experts in this field. This book is ideally designed for security managers, safety personnel, civil engineers, architects, researchers, construction professionals, strategists, educators, material scientists, property owners, and students.

Book Motorcycle Safety and Dynamics

Download or read book Motorcycle Safety and Dynamics written by James R. Davis and published by Lulu.com. This book was released on 2011-06-01 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is not just another How to Ride a Motorcycle book. It is a definitive book on how to survive the early stages of the motorcycling experience. It provides insights that will be valuable throughout your riding career. It covers virtually every aspect of your early riding career from your days as a wannabe through being a newbie at the sport, with lessons on the specific skills required to be a truly competent rider, and it explains why. Jim and Cash have distilled the results of over a half million miles of combined experience and have added Jim's detailed analysis of the physics of motorcycling. You'll ride smarter after reading and studying this.

Book Computer Aided Systems Theory     EUROCAST 2005

Download or read book Computer Aided Systems Theory EUROCAST 2005 written by Roberto Moreno-Díaz and published by Springer. This book was released on 2005-10-19 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: The concept of CAST, computer aided systems Theory, was introduced by F. Pichler of Linz in the late 1980s to include those computer theoretical and practical developments used as tools to solve problems in system science. It was considered as the third component (the other two being CAD and CAM) that would provide for a complete picture of the path from computer and systems sciences to practical developments in science and engineering. The University of Linz organized the first CAST workshop in April 1988, which demonstrated the acceptance of the concepts by the scientific and technical community. Next, the University of Las Palmas de Gran Canaria joined the University of Linz to organize the first international meeting on CAST (Las Palmas February 1989), under the name EUROCAST 1989, a very successful gathering of systems theorists, computer scientists and engineers from most European countries, North America and Japan. It was agreed that EUROCAST international conferences would be organized every two years. Thus, the following EUROCAST meetings took place in Krems (1991), Las Palmas (1993), Innsbruck (1995), Las Palmas (1997), Vienna (1999), Las Palmas (2001) and Las Palmas (2003) in addition to an extra-European CAST conference in Ottawa in 1994. Selected papers from those meetings were published as Springer Lecture Notes in Computer Science vols. 410, 585, 763, 1030, 1333, 1728, 2178 and 2809 and in several special issues of Cybernetics and Systems: an lnternational Journal.

Book Games  Design and Play

    Book Details:
  • Author : Colleen Macklin
  • Publisher : Addison-Wesley Professional
  • Release : 2016-05-19
  • ISBN : 0134392221
  • Pages : 372 pages

Download or read book Games Design and Play written by Colleen Macklin and published by Addison-Wesley Professional. This book was released on 2016-05-19 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: The play-focused, step-by-step guide to creating great game designs This book offers a play-focused, process-oriented approach for designing games people will love to play. Drawing on a combined 35 years of design and teaching experience, Colleen Macklin and John Sharp link the concepts and elements of play to the practical tasks of game design. Using full-color examples, they reveal how real game designers think and work, and illuminate the amazing expressive potential of great game design. Focusing on practical details, this book guides you from idea to prototype to playtest and fully realized design. You’ll walk through conceiving and creating a game’s inner workings, including its core actions, themes, and especially its play experience. Step by step, you’ll assemble every component of your “videogame,” creating practically every kind of play: from cooperative to competitive, from chance-based to role-playing, and everything in between. Macklin and Sharp believe that games are for everyone, and game design is an exciting art form with a nearly unlimited array of styles, forms, and messages. Cutting across traditional platform and genre boundaries, they help you find inspiration wherever it exists. Games, Design and Play is for all game design students, and for beginning-to-intermediate-level game professionals, especially independent game designers. Bridging the gaps between imagination and production, it will help you craft outstanding designs for incredible play experiences! Coverage includes: Understanding core elements of play design: actions, goals, rules, objects, playspace, and players Mastering “tools” such as constraint, interaction, goals, challenges, strategy, chance, decision, storytelling, and context Comparing types of play and player experiences Considering the demands videogames make on players Establishing a game’s design values Creating design documents, schematics, and tracking spreadsheets Collaborating in teams on a shared design vision Brainstorming and conceptualizing designs Using prototypes to realize and playtest designs Improving designs by making the most of playtesting feedback Knowing when a design is ready for production Learning the rules so you can break them!

Book The DARPA Urban Challenge

Download or read book The DARPA Urban Challenge written by Martin Buehler and published by Springer Science & Business Media. This book was released on 2009-11-11 with total page 651 pages. Available in PDF, EPUB and Kindle. Book excerpt: By the dawn of the new millennium, robotics has undergone a major transformation in scope and dimensions. This expansion has been brought about by the maturity of the field and the advances in its related technologies. From a largely dominant industrial focus, robotics has been rapidly expanding into the challenges of the human world. The new generation of robots is expected to safely and dependably co-habitat with humans in homes, workplaces, and communities, providing support in services, entertainment, education, healthcare, manufacturing, and assistance. Beyond its impact on physical robots, the body of knowledge robotics has produced is revealing a much wider range of applications reaching across diverse research areas and scientific disciplines, such as: biomechanics, haptics, neurosciences, virtual simulation, animation, surgery, and sensor networks among others. In return, the challenges of the new emerging areas are proving an abundant source of stimulation and insights for the field of robotics. It is indeed at the intersection of disciplines that the most striking advances happen. The goal of the series of Springer Tracts in Advanced Robotics (STAR) is to bring, in a timely fashion, the latest advances and developments in robotics on the basis of their significance and quality. It is our hope that the wider dissemination of research developments will stimulate more exchanges and collaborations among the research community and contribute to further advancement of this rapidly growing field.