Download or read book Miniatures Handbook written by Jonathan Tweet and published by . This book was released on 2003-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: As with other D&D accessories, this title contains new feats, spells, magic items, and prestige classes, and is one of the few titles that adds new base classes to the D&D realm.
Download or read book Entry Pack written by Wizards of the Coast Staff and published by . This book was released on 2003-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The D&D Miniatures Entry Pack provides all the starting materials a player needs to become familiar with the brand-new D&D Miniatures product line. The miniatures in this product are randomized and playable right out of the box. All the figures are drawn directly from the character classes and monsters described in the three Dungeons & Dragons core rulebooks. D&D Miniatures can be used to add three-dimensional definition to any roleplaying game campaign, and they can also be used to play skirmish and mass-battle combat scenarios. Entry pack components: - 16 randomized miniatures with statistics cards - a complete basic rulebook - a 20-sided die - a checklist for the miniatures set - terrain mapsheet and cards Details on the new D&D Miniatures line: - Miniatures are pre-painted plastic and range between 40 mm and 65 mm in height - There are 80 unique miniatures in the first set release. - All miniatures packages are randomized and are made up of rare, uncommon, and common miniatures - All miniatures in the product line will be drawn directly from the Dungeons & Dragons roleplaying game ruleboo
Download or read book Dungeons Dragons Miniatures Game written by Wizards Miniatures Team (CRT) and published by . This book was released on 2008-04-15 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This new starter features new packaging that showcases all five miniatures in the starter. The updated rulebook is written for novice and experienced players and presents terms, battle tactics, and other game elements in an easy-to-reference format.
Download or read book Game Wizards written by Jon Peterson and published by MIT Press. This book was released on 2021-10-12 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.
Download or read book Dungeons and Dragons Miniatures Starter Set written by Wizards of the Coast Team and published by . This book was released on 2004-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new, updated Starter Set that contains everything necessary to start using D&D Miniatures.The Starter Set provides all the starting materials a player needs to become familiar with Dungeon & Dragons miniatures. This Starter Set will replace the version released in 2003. It contains 8 new terrain tiles, and as the rules have been revamped to better facilitate multi-player games, it also contains an updated rulebook. Like the figures in the corresponding Aberrations Booster Pack, the figures in the Starter Set will be chosen directly from key D&D titles, including Complete Divine, Monster Manual III, Serpent Kingdoms, the new Eberron Campaign Setting, and the first Eberron adventure, Shadows of the Last War. Starter Set components: "12 randomized, pre-painted, plastic miniatures with statistics cards, including at least one commander"Rare, common, and uncommon miniatures"A complete basic rulebook, updated for 2004"A 20-sided die"A checklist for the Aberrations set"battle grid,mapsheet and new terrain tiles"Damage counters
Download or read book Dungeons Dragons written by Gary Gygax and published by . This book was released on 1984 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book D and D Basic Game written by Wizards of the Coast and published by . This book was released on 2004-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new boxed set containing all the basics for those new to the Dungeons & Dragons roleplaying game. This brand-new boxed set is designed to give those new to roleplaying an introduction to, and a good understanding of, the D&D game experience. It contains everything needed to play exciting adventures, including a complete set of roleplaying dice, streamlined rules drawn straight from the Dungeons & Dragons v3.5 core rulebooks, and 16 miniatures from the D&D Miniatures line. In celebration of the 30th anniversary of Dungeons & Dragons, this box was named for a classic boxed set from the first years of the game's history and is a great way for current players to introduce the game to a whole new generation. Components: - 16 non-random miniatures - rulebooks - character sheets - 4 double-sided map boards - complete set of D&D dice
Download or read book Gargantuan Black Dragon written by and published by Wizards of the Coast. This book was released on 2006-08-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new line of massive monsters debuts with this menacing black dragon. A fearsone dragon hearalds the arrival of the new Dungerons & Dragons(R) Icons product line! Part of the D&D(R) miniatures Game portfolio, these new, non-randomized figures portray the larger side of the Dungeons & Dragons creature collection. These limited edition monsters are proportionally sized per D&D roleplaying rules to be either Gargantuan (4"x4"base) or Colossal (6"x6" base). These preminum figures will only be available to collect for a limited time after each release.
Download or read book Fantasy Freaks and Gaming Geeks written by Ethan Gilsdorf and published by Rowman & Littlefield. This book was released on 2010-09-01 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: An amazing journey through the thriving worlds of fantasy and gaming What could one man find if he embarked on a journey through fantasy world after fantasy world? In an enthralling blend of travelogue, pop culture analysis, and memoir, forty-year-old former D&D addict Ethan Gilsdorf crisscrosses America, the world, and other worlds—from Boston to New Zealand, and Planet Earth to the realm of Aggramar. “For anyone who has ever spent time within imaginary realms, the book will speak volumes. For those who have not, it will educate and enlighten.” —Wired.com “Gandalf’s got nothing on Ethan Gilsdorf, except for maybe the monster white beard. In his new book, Fantasy Freaks and Gaming Geeks, Gilsdorf . . . offers an epic quest for reality within a realm of magic.” —Boston Globe “Imagine this: Lord of the Rings meets Jack Kerouac’s On the Road.” —National Public Radio’s “Around and About” “What does it mean to be a geek? . . . Fantasy Freaks andGaming Geeks tackles that question with strength and dexterity. . . . part personal odyssey, part medieval mid-life crisis, and part wide-ranging survey of all things freaky and geeky . . . playful . . . funny and poignant. . . . It’s a fun ride and it poses a question that goes to the very heart of fantasy, namely: What does the urge to become someone else tell us about ourselves?” —Huffington Post
Download or read book D D Adventure Grid written by Dungeons & Dragons and published by National Geographic Books. This book was released on 2017-10-24 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A tactical accessory for the world’s greatest roleplaying game This sturdy double-sided, grid-lined play surface is ideal for when your DUNGEONS & DRAGONS campaign gets tactical. One side features a stone floor good for dungeon and city encounters alike, while the other features terrain useable for a wide range of rural and wilderness encounters. Additionally, the D&D Adventure Grid folds up for easy transport and storage, and can be used with both wet-erase and dry-erase pens interchangeably. Pens and miniatures not included. The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.
Download or read book Lords of Madness written by Wizards RPG Team and published by . This book was released on 2010-08-17 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A randomized set of 60 monsters and characters for your Dungeons & Dragons(R) game. "Lords of Madness(TM)" is a fully randomized set of 60 pre-painted plastic D&D(R) miniatures, including several Huge figures. The set features iconic D&D monsters and characters--perfect additions to any Dungeons & Dragons campaign. Collect them all! Each booster pack contains: - 6 randomized, pre-painted plastic miniatures, including 1 Huge figure - 6 stat cards, one for each figure in the booster pack - "Lords of Madness" set checklist
Download or read book Dungeons and Dragons Basic Game written by Matthew Sernett and published by Wizards of the Coast. This book was released on 2006-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new version of the Dungeons & Dragons Basic Game makes it easier than ever to start playing D&D immediately. It contains everything you need to have exciting D&D adventures, including a complete set of dice, four double-sided map tiles, a rulebook for each player, a rulebook for the Dungeon Master, and 12 pre-painted plastic miniatures (4 characters and 8 monsters) from the popular Dungeons & Dragons Miniatures Game line.
Download or read book VAN RICHTEN S GUIDE TO RAVENLOFT ALTERNATE COVER written by and published by . This book was released on 2021 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Advanced Song of Blades and Heroes written by Andrea Sfiligoi and published by Createspace Independent Publishing Platform. This book was released on 2016-03-30 with total page 88 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced Song of Blades and Heroes is the updated incarnation of the award-winning Song of Blades miniatures system. Play fantasy skirmishes in any scale, with any models you already own. With an expanded magic system, an exciting turn sequence, an optional setting, weapon rules, an open-source point system, and combat mechanics that keep players involved at all times, there is no limit to the epic stories you can create. 88 full-color pages.
Download or read book Lords of Madness written by Richard Baker and published by . This book was released on 2005-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This art-filled sourcebook about aberrations in the D&D world takes a comprehensive look at bizarre monsters and the heroes who fight them. Illustrations.
Download or read book Wardlings RPG written by Elisa Teague and published by . This book was released on 2020-04-29 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Wardlings Campaign Guide brings an enchanted new campaign setting to life, where the minds of the youth, un-corrupted by the vices and responsibilities of their elders, are able to perceive magical creatures and events in the world around them, where adults cannot. Here, children are the saviors of the land who venture on epic quests to protect their realm, and holding on to the virtues of youth has never been more imperative! This book contains character creation rules for your new Wardlings character, new core class options, a whole new magic system for your Wardling's familiar, an overview of the lands of Or'Mya and its inhabitants, new backgrounds, powerful spells, whimsical monsters, and more -all fully compatible and customizable with the 5th Edition of the "world's greatest roleplaying game." The world of Or'Mya awaits its mighty champions. What kind of hero will you be?
Download or read book Playing at the World written by Jon Peterson and published by . This book was released on 2012 with total page 698 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the conceptual origins of wargames and role-playing games in this unprecedented history of simulating the real and the impossible. From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the story of how gamers first decided fictional battles with boards and dice, and how they moved from simulating wars to simulating people. The invention of role-playing games serves as a touchstone for exploring the ways that the literary concept of character, the lure of fantastic adventure and the principles of gaming combined into the signature cultural innovation of the late twentieth century.