Download or read book Duke Nukem Glorious Bastard written by Tom Waltz and published by IDW Publishing. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: What do time-traveling Nazi UFOs, space pigs, and a hot French Resistance babe code-named the "French Tickler" have in common? They're all about to run head-on into Duke Nukem, and for some of them (the ones that don't look good in bikinis, that is), it's gonna end painfully! Video game legend Duke Nukem tears it up in his first-ever graphic novel, written by Tom Waltz (The A-Team: Shotgun Wedding) and illustrated by Xermanico. The King is finally back, baby, and he's bigger and badder than ever!
Download or read book The Duke Nukem 3D Level Design Handbook written by Matt Tagliaferri and published by Sybex Incorporated. This book was released on 1996 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: ee's runaway shareware hit, Duke Nukem 3D, this book includes instruction tips on using the level editing tools provided by Apogee on the companion disk.
Download or read book Duke Nukem written by Joe Epstein and published by BradyGames. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: BradyGames' Duke Nukem: Forever Official Strategy Guide includes the following: BradyGames will help Duke save the world from the aliens and save all of Earth's women. Hail to the King, baby! - Complete walkthrough of the entire game. - Comprehensive multiplayer coverage. - Area maps for every location in the game. - Complete enemy listing and stats.
Download or read book Duke Nukem Does the Internet written by Duke Nukem and published by . This book was released on 1997 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Internet is the most glorious place on Earth for gamers. Up until now, gamers had to slog through boring manuals or learn by expensive trail-and-error how to "really" use the Internet. Now, one of the Cyber Era's greatest heroes has written a "no-holds-barred" book to help gamers learn the REAL Internet, the COOL Internet, and have fun while they are doing it.
Download or read book Duke Nukem 64 written by Steve Smith and published by Prima Games. This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mutants and miscreants are roaming Los Angeles and it's up to you to rescue the babes. You can't survive in this depraved city without "Duke Nukem 64: The Official Strategy Guide." Inside you will find: Complete walkthroughs All the Babes uncovered Secret levels revealed Maps of all the levels Duke's Black Book of Weaponry
Download or read book Masters of Doom written by David Kushner and published by Random House. This book was released on 2003-04-24 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams
Download or read book Duke Nukem written by Monte Fontenot and published by Bradygames. This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: BradyGAMES Duke Nukem: Land of the Babes Official Strategy Guide Features: WALKTHROUGHS--Your guide through every level. Complete each objective and find all the secrets! WEAPONS & ITEMS--An exhaustive rundown of the guns and goodies in the land of the babes! DUKE MATCH--Waste your opponents with cunning deathmatch strategy! CHEATS--Unlock them all!
Download or read book Duke Nukem 3D written by Mike Van Mantgem and published by Prima Games. This book was released on 1996 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: It takes more than pipe bombs and true grit to make it out of Los Angeles alive and save the earth in "Duke Nukem 3D." If you're serious about stopping the alien scum that has infested futuristic L.A., then the secrets disclosed in "Duke Nukem 3D: Unauthorized Game Secrets "is just what the doctor ordered. So come get some! But hold your horses for a minute. Putting a damper on the aliens' plans to steal the earth's women and transform them into extra terrestrials is no easy task. "Duke Nukem 3D: Unauthorized Game Secrets" gives you everything you need to mold Duke into an alien-stomping machine that would send Rambo himself yelping in the other direction. Create entirely new bone-crushing levels Spawn diabolical monsters that'll blow your friends away Detailed maps for every mission Locations of all secret places Atom-smasking combat tactics Game-busting cheat codes Multiplayer tricks and strategies that will put the hurt to any opponent You'll find all that and more inside this full-throttle Duke Nukem power source. If you're serious about stopping the alien scum, you'll grab this book before you start blasting.
Download or read book The Official Duke Nukem 3D Atomic Edition written by Jonathan Mendoza and published by Sybex. This book was released on 1997 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the only authorized guide to the complete game with 464 pages of walkthroughs, assault tactics, tips, and critical secrets from the games experts. Players will learn how to run Duke Nukem 3D on networks and play it through a modem--this is the best online resource for fellow Duke Nukem 3D fanatics.
Download or read book Duke Nukem 3D Construction Kit written by Joe Grant Bell and published by Prima Games. This book was released on 1996 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Duke Nukem 3D is the next generation of Doom-style games. The full version allows gamers to modify existing levels and monsters, or even generate whole new levels, obstacles and monsters. The guide will feature all the tips and strategies the Duke Nukem 3D players need to shoot through the 30 mission levels. The main focus of the text will be on how to use the game editor, step-by-step.
Download or read book C in Depth written by Jonathan Skeet and published by Simon and Schuster. This book was released on 2019-03-07 with total page 787 pages. Available in PDF, EPUB and Kindle. Book excerpt: Effective techniques and experienced insights to maximize your C# 6 and 7 programming skills Key Features Written by C# legend and top StackOverflow contributor Jon Skeet Unlock the new features of C# 6 and 7 Insights on the future of the C# language Master asynchronous functions, interpolated strings, tuples, and more Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. ”An excellent overview of C# with helpful and realistic examples that make learning the newest features of C# easy.” —Meredith Godar About The Book C# is the foundation of .NET development. New features added in C# 6 and 7 make it easier to take on big data applications, cloud-centric web development, and cross-platform software using .NET Core. Packed with deep insight from C# guru Jon Skeet, this book takes you deep into concepts and features other C# books ignore. C# in Depth, Fourth Edition is an authoritative and engaging guide that reveals the full potential of the language, including the new features of C# 6 and 7. It combines deep dives into the C# language with practical techniques for enterprise development, web applications, and systems programming. As you absorb the wisdom and techniques in this book, you’ll write better code, and become an exceptional troubleshooter and problem solver. What You Will Learn Comprehensive guidance on the new features of C# 6 and 7 Important legacies and greatest hits of C# 2–5 Expression-bodied members Extended pass-by-reference functionality Writing asynchronous C# code String interpolation Composition with tuples Decomposition and pattern matching This Book Is Written For For intermediate C# developers. About The Author Jon Skeet is a senior software engineer at Google. He studied mathematics and computer science at Cambridge, is a recognized authority in Java and C#, and maintains the position of top contributor to Stack Overflow. Table of Contents 1. Survival of the sharpest 2. C# 2 3. C# 3: LINQ and everything that comes with it 4. C# 4: Improving interoperability 5. Writing asynchronous code 6. Async implementation 7. C# 5 bonus features 8. Super-sleek properties and expression-bodied members 9. Stringy features 10. A smörgåsbord of features for concise code 11. Composition using tuples 12. Deconstruction and pattern matching 13. Improving efficiency with more pass by reference 14. Concise code in C# 7 15. C# 8 and beyond PART 1 C# IN CONTEXT PART 2 C# 2–5 PART 3 C# 6 PART 4 C# 7 AND BEYOND
Download or read book Duke Nukem Time to Kill written by Alex Erins and published by GW Press. This book was released on 1998 with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Duke Nukem ThreeD Strategies and Secrets written by Jonathan Mendoza and published by Sybex. This book was released on 1996 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the only officially authorized and exclusive guide to Duke Nukem 3D--a futuristic DOOM-like combat game that pits you against a vast confederation of aliens invading Earth. Interviews with developers and all the game cheats and special hints can only be found in this guide to the game. CD contains demo versions of future Apogee products as well as special levels for the game.
Download or read book The Official Duke Nukem 3D Plutonium Pak Strategies and Secrets written by Jonathan Mendoza and published by Sybex. This book was released on 1996-12 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The only official guide to the Birth--Final episode of Duke Nukem 3D: Atomic edition"--Cover.
Download or read book How to Win Appeal Manual Fourth Edition written by Ralph Adam Fine and published by Juris Publishing, Inc.. This book was released on 2015-02-01 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ralph Adam Fine, a Judge on the Wisconsin Court of Appeals since 1988, reveals how appellate judges, all over the country in state and federal courts, really decide cases, and how you can use that knowledge to win your appeal. In this lucid, step-by-step manual, Judge Fine explains and demonstrates how to write effective and persuasive briefs that will get the appellate judges to want you to win. The How-To-Win Appeal Manual - Fourth Edition will give you a judge's-eye-view of the appellate process: what works and why, what destroys effective advocacy, and how you can better represent your clients on appeal. You cannot afford to take or defend another appeal before you read The How-To-Win Appeal Manual! For the fourth edition, all of the chapters have been revised and updated. Content Highlights: How Judges Decide Cases (and Why That is Important To You)Too Many Cases - What the Heavy Appellate Caseloads Mean to You (and How You Can Get Your Briefs Noticed)The BriefHow to Give the Judges the Tools to Decide Your WayThe Keys to Writing an Effective and Persuasive BriefBe Honest and ForthrightHow to Make the Bad Facts Work for YouHow to Write a Powerful and Persuasive "Question Presented"How to Pick Your Best Issues (and Why This is Crucial)How to Write a Powerful and Persuasive "Statement of Facts" That Will Make the Court Want You to WinHow to Write a Powerful and Persuasive "Summary of Argument"How to Make the Statutes Relevant to Your Case Work For YouHow to Write a Forceful and Persuasive "Argument"How to Make the "Statement of the Case" ClearThe Real Role of the "Conclusion"How the Appendix Can Help You WinWhy You Should Always File a Reply Brief If You are the Appellant (and How to Use it to Nail Down Your Win)The Secrets of a Winning Oral Argument"Standards of Review" Dangers and Opportunities: How to Make Them Tools for VictoryHow to Avoid the "Black Hole of Waiver"Why the Typical Appellate Brief is Suicidal (and What you can do to Avoid Common but Deadly Traps)How to Use Unpublished DecisionsAdvocacy in the Real World: A Step-by-Step Analysis of Briefs in Two Real Cases ( A Civil Appeal and a Criminal Appeal)Learn What Appellate Judges Like and What They HatePractice Analyzing Issues to Come up with Winning ThemesPractice Honing-in on Your Most Powerful Points (and How to Avoid the Traps that Snare Other Lawyers)Practice Crafting a Winning, Powerful Brief That Judges Will Love to Read
Download or read book How to Win Appeal Manual 3rd Edition written by Ralph Adam Fine and published by Juris Publishing, Inc.. This book was released on 2012-02-01 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ralph Adam Fine, a Judge on the Wisconsin Court of Appeals since 1988, reveals how appellate judges, all over the country in state and federal courts, really decide cases, and how you can use that knowledge to win your appeal. In this lucid, step-by-step manual, Judge Fine explains and demonstrates how to write effective and persuasive briefs that will get the appellate judges to want you to win. The How-To-Win Appeal Manual - 3rd Edition will give you a judge's-eye-view of the appellate process: what works and why, what destroys effective advocacy, and how you can better represent your clients on appeal. You cannot afford to take or defend another appeal before you read The How-To-Win Appeal Manual! For the third edition, all of the chapters have been revised and updated, along with the addition of a new chapter on Oral Argument in the Real World. Content Highlights: How Judges Decide Cases (and Why That is Important To You) Too Many Cases - What the Heavy Appellate Caseloads Mean to You (and How You Can Get Your Briefs Noticed) The Brief How to Give the Judges the Tools to Decide Your Way The Keys to Writing an Effective and Persuasive Brief Be Honest and Forthright How to Make the Bad Facts Work for You How to Write a Powerful and Persuasive "Question Presented" How to Pick Your Best Issues (and Why This is Crucial) How to Write a Powerful and Persuasive "Statement of Facts" That Will Make the Court Want You to Win How to Write a Powerful and Persuasive "Summary of Argument" How to Make the Statutes Relevant to Your Case Work For You How to Write a Forceful and Persuasive "Argument" How to Make the "Statement of the Case" Clear The Real Role of the "Conclusion" How the Appendix Can Help You Win Why You Should Always File a Reply Brief If You are the Appellant (and How to Use it to Nail Down Your Win) The Secrets of a Winning Oral Argument "Standards of Review" Dangers and Opportunities: How to Make Them Tools for Victory How to Avoid the "Black Hole of Waiver" Why the Typical Appellate Brief is Suicidal (and What you can do to Avoid Common but Deadly Traps) How to Use Unpublished Decisions Advocacy in the Real World: A Step-by-Step Analysis of Briefs in Two Real Cases ( A Civil Appeal and a Criminal Appeal) Learn What Appellate Judges Like and What They Hate Practice Analyzing Issues to Come up with Winning Themes Practice Honing-in on Your Most Powerful Points (and How to Avoid the Traps that Snare Other Lawyers) Practice Crafting a Winning, Powerful Brief That Judges Will Love to Read
Download or read book Shadow Warrior Strategies and Secrets written by Jonathan Mendoza and published by Sybex. This book was released on 1997 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shadow Warrior employs the award-winning 3-D polygon-rendering engine which goes beyond DOOM and others, and allows for a full six degrees of freedom. This is the only officially authorized and exclusive guide to the game. Interviews with developers and all the game cheats and special hints can only be found in this guide to the game.