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Book Distributed User Interfaces  Usability and Collaboration

Download or read book Distributed User Interfaces Usability and Collaboration written by María D. Lozano and published by Springer Science & Business Media. This book was released on 2013-10-17 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by international researchers in the field of Distributed User Interfaces (DUIs), this book brings together important contributions regarding collaboration and usability in Distributed User Interface settings. Throughout the thirteen chapters authors address key questions concerning how collaboration can be improved by using DUIs, including: in which situations a DUI is suitable to ease the collaboration among users; how usability standards can be used to evaluate the usability of systems based on DUIs; and accurately describe case studies and prototypes implementing these concerns. Under a collaborative scenario, users sharing common goals may take advantage of DUI environments to carry out their tasks more successfully because DUIs provide a shared environment where the users are allowed to manipulate information in the same space and at the same time. Under this hypothesis, collaborative DUI scenarios open new challenges to usability evaluation techniques and methods. Distributed User Interfaces: Collaboration and Usability presents an integrated view of different approaches related to Collaboration and Usability in Distributed User Interface settings, which demonstrate the state of the art, as well as future directions in this novel and rapidly evolving subject area.

Book Distributed User Interfaces

    Book Details:
  • Author : José A. Gallud
  • Publisher : Springer Science & Business Media
  • Release : 2011-12-13
  • ISBN : 1447122712
  • Pages : 200 pages

Download or read book Distributed User Interfaces written by José A. Gallud and published by Springer Science & Business Media. This book was released on 2011-12-13 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: The recent advances in display technologies and mobile devices is having an important effect on the way users interact with all kinds of devices (computers, mobile devices, laptops, tablets, and so on). These are opening up new possibilities for interaction, including the distribution of the UI (User Interface) amongst different devices, and implies that the UI can be split and composed, moved, copied or cloned among devices running the same or different operating systems. These new ways of manipulating the UI are considered under the emerging topic of Distributed User Interfaces (DUIs). DUIs are concerned with the repartition of one of many elements from one or many user interfaces in order to support one or many users to carry out one or many tasks on one or many domains in one or many contexts of use – each context of use consisting of users, platforms, and environments. The 20 chapters in the book cover between them the state-of-the-art, the foundations, and original applications of DUIs. Case studies are also included, and the book culminates with a review of interesting and novel applications that implement DUIs in different scenarios.

Book Learning and Collaboration Technologies  Technology Rich Environments for Learning and Collaboration

Download or read book Learning and Collaboration Technologies Technology Rich Environments for Learning and Collaboration written by Panayiotis Zaphiris and published by Springer. This book was released on 2014-06-07 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 8523-8524 constitutes the refereed proceedings of the First International Conference on Learning and Collaboration Technologies, LCT 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 93 contributions included in the LCT proceedings were carefully reviewed and selected for inclusion in this two-volume set. The 45 papers included in this volume are organized in the following topical sections: virtual and augmented learning environments; mobile and ubiquitous learning; technology@school; collaboration, learning and training.

Book Learning and Collaboration Technologies  Designing and Developing Novel Learning Experiences

Download or read book Learning and Collaboration Technologies Designing and Developing Novel Learning Experiences written by Panayiotis Zaphiris and published by Springer. This book was released on 2014-06-06 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 8523-8524 constitutes the refereed proceedings of the First International Conference on Learning and Collaboration Technologies, LCT 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 93 contributions included in the LCT proceedings were carefully reviewed and selected for inclusion in this two-volume set. The 45 papers included in this volume are organized in the following topical sections: design of learning technologies; novel approaches in eLearning; student modeling and learning behavior; supporting problem-based, inquiry-based, project-based and blended learning.

Book Usability Evaluation and Interface Design

Download or read book Usability Evaluation and Interface Design written by Michael J. Smith and published by CRC Press. This book was released on 2001-08-01 with total page 1610 pages. Available in PDF, EPUB and Kindle. Book excerpt: This three volume set provides the complete proceedings of the Ninth International Conference on Human-Computer Interaction held August, 2001 in New Orleans. A total of 2,738 individuals from industry, academia, research institutes, and governmental agencies from 37 countries submitted their work for presentation at the conference. The papers address the latest research and application in the human aspects of design and use of computing systems. Those accepted for presentation thoroughly cover the entire field of human-computer interaction, including the cognitive, social, ergonomic, and health aspects of work with computers. The papers also address major advances in knowledge and effective use of computers in a variety of diversified application areas, including offices, financial institutions, manufacturing, electronic publishing, construction, and health care.

Book End User Development

    Book Details:
  • Author : Paloma Díaz
  • Publisher : Springer
  • Release : 2015-05-12
  • ISBN : 3319184253
  • Pages : 312 pages

Download or read book End User Development written by Paloma Díaz and published by Springer. This book was released on 2015-05-12 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Symposium on End-User Development, IS-EUD 2015, held in Madrid, Spain, in May 2015. The 10 full papers and 13 short papers were presented at the event. Additionally, the volume contains 2 keynote speeches, 3 doctoral consortia papers, 1 workshop paper and 6 EUD-playground papers. The papers provide a broad overview of the current state of End-User Development research.

Book A Guided Tour of Artificial Intelligence Research

Download or read book A Guided Tour of Artificial Intelligence Research written by Pierre Marquis and published by Springer Nature. This book was released on 2020-05-08 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of this book is to provide an overview of AI research, ranging from basic work to interfaces and applications, with as much emphasis on results as on current issues. It is aimed at an audience of master students and Ph.D. students, and can be of interest as well for researchers and engineers who want to know more about AI. The book is split into three volumes: - the first volume brings together twenty-three chapters dealing with the foundations of knowledge representation and the formalization of reasoning and learning (Volume 1. Knowledge representation, reasoning and learning) - the second volume offers a view of AI, in fourteen chapters, from the side of the algorithms (Volume 2. AI Algorithms) - the third volume, composed of sixteen chapters, describes the main interfaces and applications of AI (Volume 3. Interfaces and applications of AI). This third volume is dedicated to the interfaces of AI with various fields, with which strong links exist either at the methodological or at the applicative levels. The foreword of this volume reminds us that AI was born for a large part from cybernetics. Chapters are devoted to disciplines that are historically sisters of AI: natural language processing, pattern recognition and computer vision, and robotics. Also close and complementary to AI due to their direct links with information are databases, the semantic web, information retrieval and human-computer interaction. All these disciplines are privileged places for applications of AI methods. This is also the case for bioinformatics, biological modeling and computational neurosciences. The developments of AI have also led to a dialogue with theoretical computer science in particular regarding computability and complexity. Besides, AI research and findings have renewed philosophical and epistemological questions, while their cognitive validity raises questions to psychology. The volume also discusses some of the interactions between science and artistic creation in literature and in music. Lastly, an epilogue concludes the three volumes of this Guided Tour of AI Research by providing an overview of what has been achieved by AI, emphasizing AI as a science, and not just as an innovative technology, and trying to dispel some misunderstandings.

Book Human Computer Interaction     INTERACT 2015

Download or read book Human Computer Interaction INTERACT 2015 written by Julio Abascal and published by Springer. This book was released on 2015-08-31 with total page 662 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 9296-9299 constitutes the refereed proceedings of the 15th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2015, held in Bamberg, Germany, in September 2015. The 47 papers included in the second volume are organized in topical sections on computer-supported cooperative work and social computing; end-user development; evaluation methods / usability evaluation; eye tracking; gesture interaction; HCI and security; HCI for developing regions and social development; HCI for education.

Book Learning and Collaboration Technologies

Download or read book Learning and Collaboration Technologies written by Panayiotis Zaphiris and published by Springer. This book was released on 2015-07-18 with total page 749 pages. Available in PDF, EPUB and Kindle. Book excerpt: The LNCS volume 9192 constitutes the refereed proceedings of the Second International Conference on Learning and Collaboration Technologies, LCT 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA in August 2015, jointly with 15 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers address addressing the following major topics: technology-enhanced learning, adaptive and personalised learning and assessment, virtual worlds and virtual agents for learning, collaboration and Learning Serious Games and ICT in education.

Book Collaboration Meets Interactive Spaces

Download or read book Collaboration Meets Interactive Spaces written by Craig Anslow and published by Springer. This book was released on 2017-01-09 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the technological advances and social interactions between interactive spaces, surfaces and devices, aiming to provide new insights into emerging social protocols that arise from the experimentation and long-term usage of interactive surfaces. This edited volume brings together researchers from around the world who investigate interactive surfaces and interaction techniques within large displays, wearable devices, software development, security and emergency management. Providing both theory and practical case studies, the authors look at current developments and challenges into 3D visualization, large surfaces, the interplay of mobile phone devices and large displays, wearable systems and head mounted displays (HMD’S), remote proxemics and interactive wall displays and how these can be employed throughout the home and work spaces. Collaboration Meets Interactive Spaces is both for researchers and industry practitioners, providing readers with a coherent narrative into the current state-of-the-art within interactive surfaces and pervasive display technology, providing necessary tools and techniques as interactive media increasingly permeates everyday contexts.

Book Modeling and Using Context

Download or read book Modeling and Using Context written by Henning Christiansen and published by Springer. This book was released on 2015-12-14 with total page 555 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 9th International and Interdisciplinary Conference on Modeling and Using Context, CONTEXT 2015, held in Larnaca, Cyprus, in November 2015. The 33 full papers and 13 short papers presented were carefully reviewed and selected from 91 submissions. The main theme of CONTEXT 2015 was "Back to the roots", focusing on the importance of interdisciplinary cooperations and studies of the phenomenon. Context, context modeling and context comprehension are central topics in linguistics, philosophy, sociology, artificial intelligence, computer science, art, law, organizational sciences, cognitive science, psychology, etc. and are also essential for the effectiveness of modern, complex and distributed software systems. CONTEXT 2015 embedded also a Doctoral Symposium, and three workshops; Smart University 3.0; CATI: Context Awareness and Tactile Design for Mobile Interaction; and SHAPES 3.0: The Shape of Things.

Book ICTs for Improving Patients Rehabilitation Research Techniques

Download or read book ICTs for Improving Patients Rehabilitation Research Techniques written by Habib M. Fardoun and published by Springer. This book was released on 2015-11-17 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed proceedings of the second International Workshop on ICTs for Improving Patients Rehabilitation Research Techniques, REHAB 2014, held in Oldenburg, Germany, in May 2014. The 26 revised full papers presented were carefully reviewed and selected from 69 submissions. The papers focus on virtual and enhanced environments, covering topics such as motor rehabilitation; neuroimaging in rehabilitation; virtual rehabilitation; clinical assessment; cognitive rehabilitation; communication and language; ambisonics and audio environments; haptic devices; sensory impairment; medical systems; input devices; sensors and actuators; multi-user systems for user interaction; computer access; virtual humans; balance, posture and mobility; communications aids; tools for architectural/CAD design; product design, testing and prototyping; training tools for rehabilitation; augmented reality applications; human factors; rehabilitation robotics.

Book Security in Computing and Communications

Download or read book Security in Computing and Communications written by Jaime Lloret Mauri and published by Springer. This book was released on 2014-08-27 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the International Symposium on Security in Computing and Communications, SSCC 2014, held in Delhi, India, in September 2013. The 36 revised full papers presented together with 12 work-in-progress papers were carefully reviewed and selected from 132 submissions. The papers are organized in topical sections on security and privacy in networked systems; authentication and access control systems; encryption and cryptography; system and network security; work-in-progress.

Book Computational Science   ICCS 2007

Download or read book Computational Science ICCS 2007 written by Yong Shi and published by Springer Science & Business Media. This book was released on 2007-05-18 with total page 1284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Part of a four-volume set, this book constitutes the refereed proceedings of the 7th International Conference on Computational Science, ICCS 2007, held in Beijing, China in May 2007. The papers cover a large volume of topics in computational science and related areas, from multiscale physics to wireless networks, and from graph theory to tools for program development.

Book Online Communities and Social Computing

Download or read book Online Communities and Social Computing written by A. Ant Ozok and published by Springer. This book was released on 2013-07-02 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Conference on Online Communities and Social Computing, OCSC 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 49 contributions was carefully reviewed and selected for inclusion in the OCSC proceedings. The papers are organized in the following topical sections: user behavior and experience in online social communities; learning and gaming communities; society, business and health; designing and developing novel online social experiences.

Book An Architecture for Distributed User Interfaces

Download or read book An Architecture for Distributed User Interfaces written by Stephen M. Freeman and published by . This book was released on 1994 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: Abstract: "Computing systems have changed rapidly since the first graphical user interfaces were developed. Hardware has become faster and software architectures have become more flexible and more open; a modern computing system consists of many communicating machines rather than a central host. Understanding of human-computer interaction has also become more sophisticated and places new demands on interactive software; these include, in particular, support for multi-user applications, continuous media, and 'ubiquitous' computing. The layer which binds user requirements and computing systems together, the user interface, has not changed as quickly; few user interface architectures can easily support the new requirements placed on them and few take advantage of the facilities offered by advanced computing systems. Experiences of implementing systems with unusual user interfaces have shown that current window system models are only a special case of possible user interface architectures. These window systems are too strongly tied to assumptions about how users and computers interact to provide a suitable platform for further evolution. Users and application builders may reasonably expect to be able to use multiple input and output devices as their needs arise. Experimental applications show that flexible user interface architectures, which can support multiple devices and users, can be built without excessive implementation and processing costs. This dissertation describes Gemma, a model for a new generation of interactive systems that are not confined to virtual terminals but allows collections of independent devices to be bound together for the task at hand. It provides mediated shared access to basic devices and higher-level virtual devices so that people can share computational facilities in the real world, rather than in a virtual world. An example window system shows how these features may be exploited to provide a flexible, collaborative and mobile interactive environment."