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Book Digital Audio Theory

    Book Details:
  • Author : Christopher L. Bennett
  • Publisher : CRC Press
  • Release : 2020-12-27
  • ISBN : 1000292258
  • Pages : 255 pages

Download or read book Digital Audio Theory written by Christopher L. Bennett and published by CRC Press. This book was released on 2020-12-27 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Audio Theory: A Practical Guide bridges the fundamental concepts and equations of digital audio with their real-world implementation in an accessible introduction, with dozens of programming examples and projects. Starting with digital audio conversion, then segueing into filtering, and finally real-time spectral processing, Digital Audio Theory introduces the uninitiated reader to signal processing principles and techniques used in audio effects and virtual instruments that are found in digital audio workstations. Every chapter includes programming snippets for the reader to hear, explore, and experiment with digital audio concepts. Practical projects challenge the reader, providing hands-on experience in designing real-time audio effects, building FIR and IIR filters, applying noise reduction and feedback control, measuring impulse responses, software synthesis, and much more. Music technologists, recording engineers, and students of these fields will welcome Bennett’s approach, which targets readers with a background in music, sound, and recording. This guide is suitable for all levels of knowledge in mathematics, signals and systems, and linear circuits. Code for the programming examples and accompanying videos made by the author can be found on the companion website, DigitalAudioTheory.com.

Book Digital Audio Signal Processing

Download or read book Digital Audio Signal Processing written by Udo Zölzer and published by John Wiley & Sons. This book was released on 2022-02-24 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Audio Signal Processing The fully revised new edition of the popular textbook, featuring additional MATLAB exercises and new algorithms for processing digital audio signals Digital Audio Signal Processing (DASP) techniques are used in a variety of applications, ranging from audio streaming and computer-generated music to real-time signal processing and virtual sound processing. Digital Audio Signal Processing provides clear and accessible coverage of the fundamental principles and practical applications of digital audio processing and coding. Throughout the book, the authors explain a wide range of basic audio processing techniques and highlight new directions for automatic tuning of different algorithms and discuss state- of-the-art DASP approaches. Now in its third edition, this popular guide is fully updated with the latest signal processing algorithms for audio processing. Entirely new chapters cover nonlinear processing, Machine Learning (ML) for audio applications, distortion, soft/hard clipping, overdrive, equalizers and delay effects, sampling and reconstruction, and more. Covers the fundamentals of quantization, filters, dynamic range control, room simulation, sampling rate conversion, and audio coding Describes DASP techniques, their theoretical foundations, and their practical applications Discusses modern studio technology, digital transmission systems, storage media, and home entertainment audio components Features a new introductory chapter and extensively revised content throughout Provides updated application examples and computer-based activities supported with MATLAB exercises and interactive JavaScript applets via an author-hosted companion website Balancing essential concepts and technological topics, Digital Audio Signal Processing, Third Edition remains the ideal textbook for advanced music technology and engineering students in audio signal processing courses. It is also an invaluable reference for audio engineers, hardware and software developers, and researchers in both academia and industry.

Book Introduction to Digital Audio Coding and Standards

Download or read book Introduction to Digital Audio Coding and Standards written by Marina Bosi and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Digital Audio Coding and Standards provides a detailed introduction to the methods, implementations, and official standards of state-of-the-art audio coding technology. In the book, the theory and implementation of each of the basic coder building blocks is addressed. The building blocks are then fit together into a full coder and the reader is shown how to judge the performance of such a coder. Finally, the authors discuss the features, choices, and performance of the main state-of-the-art coders defined in the ISO/IEC MPEG and HDTV standards and in commercial use today. The ultimate goal of this book is to present the reader with a solid enough understanding of the major issues in the theory and implementation of perceptual audio coders that they are able to build their own simple audio codec. There is no other source available where a non-professional has access to the true secrets of audio coding.

Book Principles of Digital Audio

Download or read book Principles of Digital Audio written by Ken C. Pohlmann and published by McGraw-Hill Companies. This book was released on 1995 with total page 650 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Audio Effects

Download or read book Audio Effects written by Joshua D. Reiss and published by CRC Press. This book was released on 2014-10-23 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Audio Effects: Theory, Implementation and Application explores digital audio effects relevant to audio signal processing and music informatics. It supplies fundamental background information on digital signal processing, focusing on audio-specific aspects that constitute the building block on which audio effects are developed. The text integrates theory and practice, relating technical implementation to musical implications. It can be used to gain an understanding of the operation of existing audio effects or to create new ones. In addition to delivering detailed coverage of common (and unusual) audio effects, the book discusses current digital audio standards, most notably VST and AudioUnit. Source code is provided in C/C++ and implemented as audio effect plug-ins with accompanying sound samples. Each section of the book includes study questions, anecdotes from the history of music technology, and examples that offer valuable real-world insight, making this an ideal resource for researchers and for students moving directly into industry.

Book Introduction to Digital Filters

Download or read book Introduction to Digital Filters written by Julius Orion Smith and published by Julius Smith. This book was released on 2007 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: A digital filter can be pictured as a "black box" that accepts a sequence of numbers and emits a new sequence of numbers. In digital audio signal processing applications, such number sequences usually represent sounds. For example, digital filters are used to implement graphic equalizers and other digital audio effects. This book is a gentle introduction to digital filters, including mathematical theory, illustrative examples, some audio applications, and useful software starting points. The theory treatment begins at the high-school level, and covers fundamental concepts in linear systems theory and digital filter analysis. Various "small" digital filters are analyzed as examples, particularly those commonly used in audio applications. Matlab programming examples are emphasized for illustrating the use and development of digital filters in practice.

Book DAFX

    Book Details:
  • Author : Udo Zölzer
  • Publisher : John Wiley & Sons
  • Release : 2011-03-16
  • ISBN : 0470979674
  • Pages : 639 pages

Download or read book DAFX written by Udo Zölzer and published by John Wiley & Sons. This book was released on 2011-03-16 with total page 639 pages. Available in PDF, EPUB and Kindle. Book excerpt: The rapid development in various fields of Digital Audio Effects, or DAFX, has led to new algorithms and this second edition of the popular book, DAFX: Digital Audio Effects has been updated throughout to reflect progress in the field. It maintains a unique approach to DAFX with a lecture-style introduction into the basics of effect processing. Each effect description begins with the presentation of the physical and acoustical phenomena, an explanation of the signal processing techniques to achieve the effect, followed by a discussion of musical applications and the control of effect parameters. Topics covered include: filters and delays, modulators and demodulators, nonlinear processing, spatial effects, time-segment processing, time-frequency processing, source-filter processing, spectral processing, time and frequency warping musical signals. Updates to the second edition include: Three completely new chapters devoted to the major research areas of: Virtual Analog Effects, Automatic Mixing and Sound Source Separation, authored by leading researchers in the field . Improved presentation of the basic concepts and explanation of the related technology. Extended coverage of the MATLABTM scripts which demonstrate the implementation of the basic concepts into software programs. Companion website (www.dafx.de) which serves as the download source for MATLABTM scripts, will be updated to reflect the new material in the book. Discussing DAFX from both an introductory and advanced level, the book systematically introduces the reader to digital signal processing concepts, how they can be applied to sound and their use in musical effects. This makes the book suitable for a range of professionals including those working in audio engineering, as well as researchers and engineers involved in the area of digital signal processing along with students on multimedia related courses.

Book Designing Audio Effect Plug ins in C   with Digital Audio Signal Processing Theory

Download or read book Designing Audio Effect Plug ins in C with Digital Audio Signal Processing Theory written by William C. Pirkle and published by Taylor & Francis. This book was released on 2013 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes bibliographical references and index.

Book Digital Signal Processing Primer

Download or read book Digital Signal Processing Primer written by Kenneth Steiglitz and published by Courier Dover Publications. This book was released on 2020-11-18 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: Informal, easy-to-understand introduction covers phasors and tuning forks, wave equation, sampling and quantizing, feedforward and feedback filters, comb and string filters, periodic sounds, transform methods, and filter design. 1996 edition.

Book Designing Audio Effect Plugins in C

Download or read book Designing Audio Effect Plugins in C written by Will Pirkle and published by Routledge. This book was released on 2019-05-02 with total page 703 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing Audio Effect Plugins in C++ presents everything you need to know about digital signal processing in an accessible way. Not just another theory-heavy digital signal processing book, nor another dull build-a-generic-database programming book, this book includes fully worked, downloadable code for dozens of professional audio effect plugins and practically presented algorithms. Sections include the basics of audio signal processing, the anatomy of a plugin, AAX, AU and VST3 programming guides; implementation details; and actual projects and code. More than 50 fully coded C++ audio signal-processing objects are included. Start with an intuitive and practical introduction to the digital signal processing (DSP) theory behind audio plug-ins, and quickly move on to plugin implementation, gain knowledge of algorithms on classical, virtual analog, and wave digital filters, delay, reverb, modulated effects, dynamics processing, pitch shifting, nonlinear processing, sample rate conversion and more. You will then be ready to design and implement your own unique plugins on any platform and within almost any host program. This new edition is fully updated and improved and presents a plugin core that allows readers to move freely between application programming interfaces and platforms. Readers are expected to have some knowledge of C++ and high school math.

Book A DSP Primer

    Book Details:
  • Author : Kenneth Steiglitz
  • Publisher : Prentice Hall
  • Release : 1996
  • ISBN :
  • Pages : 330 pages

Download or read book A DSP Primer written by Kenneth Steiglitz and published by Prentice Hall. This book was released on 1996 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new book by Ken Steigliz offers an informal and easy-to-understand introduction to digital signal processing, emphasizing digital audio and applications to computer music. A DSP Primer covers important topics such as phasors and tuning forks; the wave equation; sampling and quantizing; feedforward and feedback filters; comb and string filters; periodic sounds; transform methods; and filter design. Steiglitz uses an intuitive and qualitative approach to develop the mathematics critical to understanding DSP. A DSP Primer is written for a broad audience including: Students of DSP in Engineering and Computer Science courses. Composers of computer music and those who work with digital sound. WWW and Internet developers who work with multimedia. General readers interested in science that want an introduction to DSP. Features: Offers a simple and uncluttered step-by-step approach to DSP for first-time users, especially beginners in computer music. Designed to provide a working knowledge and understanding of frequency domain methods, including FFT and digital filtering. Contains thought-provoking questions and suggested experiments that help the reader to understand and apply DSP theory and techniques.

Book Studying Sound

    Book Details:
  • Author : Karen Collins
  • Publisher : MIT Press
  • Release : 2020-09-01
  • ISBN : 0262362910
  • Pages : 248 pages

Download or read book Studying Sound written by Karen Collins and published by MIT Press. This book was released on 2020-09-01 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to the concepts and principles of sound design practice, with more than 175 exercises that teach readers to put theory into practice. This book offers an introduction to the principles and concepts of sound design practice, from technical aspects of sound effects to the creative use of sound in storytelling. Most books on sound design focus on sound for the moving image. Studying Sound is unique in its exploration of sound on its own as a medium and rhetorical device. It includes more than 175 exercises that enable readers to put theory into practice as they progress through the chapters.

Book Digital Signal Processing for Audio Applications

Download or read book Digital Signal Processing for Audio Applications written by Anton R. Kamenov and published by . This book was released on 2017-08 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: "Digital Signal Processing for Audio Applications" by Anton Kamenov is a simple structural approach to understanding how digitally recorded sound can be manipulated. Volume 1 presents and explains, and sometimes derives, the mathematical theory that the DSP user can employ in designing sound manipulating applications.

Book Physical audio signal processing   for virtual musical instruments and audio effects

Download or read book Physical audio signal processing for virtual musical instruments and audio effects written by Julius O. Smith and published by . This book was released on 2010 with total page 803 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book An Introduction to Audio Content Analysis

Download or read book An Introduction to Audio Content Analysis written by Alexander Lerch and published by John Wiley & Sons. This book was released on 2012-11-05 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the proliferation of digital audio distribution over digital media, audio content analysis is fast becoming a requirement for designers of intelligent signal-adaptive audio processing systems. Written by a well-known expert in the field, this book provides quick access to different analysis algorithms and allows comparison between different approaches to the same task, making it useful for newcomers to audio signal processing and industry experts alike. A review of relevant fundamentals in audio signal processing, psychoacoustics, and music theory, as well as downloadable MATLAB files are also included. Please visit the companion website: www.AudioContentAnalysis.org

Book The Audio Expert

Download or read book The Audio Expert written by Ethan Winer and published by Taylor & Francis. This book was released on 2012-11-12 with total page 673 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Audio Expert is a comprehensive reference that covers all aspects of audio, with many practical, as well as theoretical, explanations. Providing in-depth descriptions of how audio really works, using common sense plain-English explanations and mechanical analogies with minimal math, the book is written for people who want to understand audio at the deepest, most technical level, without needing an engineering degree. It's presented in an easy-to-read, conversational tone, and includes more than 400 figures and photos augmenting the text. The Audio Expert takes the intermediate to advanced recording engineer or audiophile and makes you an expert. The book goes far beyond merely explaining how audio "works." It brings together the concepts of audio, aural perception, musical instrument physics, acoustics, and basic electronics, showing how they're intimately related. Describing in great detail many of the practices and techniques used by recording and mixing engineers, the topics include video production and computers. Rather than merely showing how to use audio devices such as equalizers and compressors, Ethan Winer explains how they work internally, and how they are spec'd and tested. Most explanations are platform-agnostic, applying equally to Windows and Mac operating systems, and to most software and hardware. TheAudioExpertbook.com, the companion website, has audio and video examples to better present complex topics such as vibration and resonance. There are also videos demonstrating editing techniques and audio processing, as well as interviews with skilled musicians demonstrating their instruments and playing techniques.

Book Get Streaming

Download or read book Get Streaming written by Joe Follansbee and published by Taylor & Francis. This book was released on 2012-10-12 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get Streaming with this fun, easy-to-read guide! Streaming your audio and video online is inexpensive, easy, and fun. Get the fast results you need with Get Streaming! - a step-by-step, introductory level book that gets you up and running today. Streaming media technology is growing into an indispensable part of a successful business communications strategy. This book will not only give you a professional boost, it will help you deliver your home videos to family and friends anywhere in the world! Why slog through a technology tome for weeks when you can start right now with the simple, easy-to-follow procedures in this book. Use the comprehensive glossary of terms with one sentence definitions to lay the foundation for your streaming know-how. You'll take away a practical understanding of streaming media without feeling overwhelmed by confusing detail. Tips and insights from leading streaming pros are also at your fingertips. Whether you want to stream a corporate video, home videos, or your favorite music for friends - after reading this book, you will: * Understand the three steps of streaming: Capture, Encode, Broadcast * Install free streaming software, capture raw media, encode into a streamable file, place that file on a streaming server, and link it all up to the Internet! * Know the fundamentals of how the Internet works in relation to streaming media * Build simple, effective streaming applications with free tools * Learn how to make the right streaming media technology choices, including codecs, for your specific situation * Understand RealVideo, Windows Media, QuickTime, Flash MX and MPEG-4 software * Make informed choices from among the leading streaming media content creation tools made by RealNetworks, Microsoft, Apple Computer, and Macromedia * Master the steps for creating on-demand streaming audio and video files as well as learning about live audio and video streaming * Understand the computer hardware and Internet bandwidth you'll need for maximum success * Glimpse the future business and career opportunities in the expanding streaming media field.