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Book Digital Geometry

    Book Details:
  • Author : Reinhard Klette
  • Publisher : Elsevier
  • Release : 2004-09-04
  • ISBN : 0080477267
  • Pages : 675 pages

Download or read book Digital Geometry written by Reinhard Klette and published by Elsevier. This book was released on 2004-09-04 with total page 675 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital geometry is about deriving geometric information from digital pictures. The field emerged from its mathematical roots some forty-years ago through work in computer-based imaging, and it is used today in many fields, such as digital image processing and analysis (with applications in medical imaging, pattern recognition, and robotics) and of course computer graphics. Digital Geometry is the first book to detail the concepts, algorithms, and practices of the discipline. This comphrehensive text and reference provides an introduction to the mathematical foundations of digital geometry, some of which date back to ancient times, and also discusses the key processes involved, such as geometric algorithms as well as operations on pictures. *A comprehensive text and reference written by pioneers in digital geometry, image processing and analysis, and computer vision*Provides a collection of state-of-the-art algorithms for a wide variety of geometrical picture analysis tasks, including extracting data from digital images and making geometric measurements on the data*Includes exercises, examples, and references to related or more advanced work

Book Digital Geometry in Image Processing

Download or read book Digital Geometry in Image Processing written by Jayanta Mukhopadhyay and published by CRC Press. This book was released on 2016-04-19 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exploring theories and applications developed during the last 30 years, Digital Geometry in Image Processing presents a mathematical treatment of the properties of digital metric spaces and their relevance in analyzing shapes in two and three dimensions. Unlike similar books, this one connects the two areas of image processing and digital geometry,

Book Digital and Discrete Geometry

Download or read book Digital and Discrete Geometry written by Li M. Chen and published by Springer. This book was released on 2014-12-12 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides comprehensive coverage of the modern methods for geometric problems in the computing sciences. It also covers concurrent topics in data sciences including geometric processing, manifold learning, Google search, cloud data, and R-tree for wireless networks and BigData. The author investigates digital geometry and its related constructive methods in discrete geometry, offering detailed methods and algorithms. The book is divided into five sections: basic geometry; digital curves, surfaces and manifolds; discretely represented objects; geometric computation and processing; and advanced topics. Chapters especially focus on the applications of these methods to other types of geometry, algebraic topology, image processing, computer vision and computer graphics. Digital and Discrete Geometry: Theory and Algorithms targets researchers and professionals working in digital image processing analysis, medical imaging (such as CT and MRI) and informatics, computer graphics, computer vision, biometrics, and information theory. Advanced-level students in electrical engineering, mathematics, and computer science will also find this book useful as a secondary text book or reference. Praise for this book: This book does present a large collection of important concepts, of mathematical, geometrical, or algorithmical nature, that are frequently used in computer graphics and image processing. These concepts range from graphs through manifolds to homology. Of particular value are the sections dealing with discrete versions of classic continuous notions. The reader finds compact definitions and concise explanations that often appeal to intuition, avoiding finer, but then necessarily more complicated, arguments... As a first introduction, or as a reference for professionals working in computer graphics or image processing, this book should be of considerable value." - Prof. Dr. Rolf Klein, University of Bonn.

Book Fractal Geometry in Digital Imaging

Download or read book Fractal Geometry in Digital Imaging written by Martin J. Turner and published by Academic Press. This book was released on 1998-06-23 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is concerned with the theory and application of fractal geometry in digital imaging. Throughout the book, a series of new approaches to defining fractals are illustrated, such as the analysis of the fractal power spectrum and the use of fractional differentials. Several new algorithms and applications are also discussed and applied to real life images. Fractal Geometry in Digital imaging will appeal to postgraduates, researchers and practitioners in image processing, mathematics and computing, information technology and engineering.

Book Digital Geometry Algorithms

Download or read book Digital Geometry Algorithms written by Valentin E. Brimkov and published by Springer Science & Business Media. This book was released on 2012-05-20 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital geometry emerged as an independent discipline in the second half of the last century. It deals with geometric properties of digital objects and is developed with the unambiguous goal to provide rigorous theoretical foundations for devising new advanced approaches and algorithms for various problems of visual computing. Different aspects of digital geometry have been addressed in the literature. This book is the first one that explicitly focuses on the presentation of the most important digital geometry algorithms. Each chapter provides a brief survey on a major research area related to the general volume theme, description and analysis of related fundamental algorithms, as well as new original contributions by the authors. Every chapter contains a section in which interesting open problems are addressed.

Book Digital Geometry

    Book Details:
  • Author : Reinhard Klette
  • Publisher : Morgan Kaufmann
  • Release : 2004-08-06
  • ISBN : 1558608613
  • Pages : 676 pages

Download or read book Digital Geometry written by Reinhard Klette and published by Morgan Kaufmann. This book was released on 2004-08-06 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first book on digital geometry by the leaders in the field.

Book Computational Geometry  Topology and Physics of Digital Images with Applications

Download or read book Computational Geometry Topology and Physics of Digital Images with Applications written by James F. Peters and published by Springer Nature. This book was released on 2019-10-03 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes. The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computational physics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes.

Book Digital and Image Geometry

Download or read book Digital and Image Geometry written by Gilles Bertrand and published by Springer. This book was released on 2003-07-31 with total page 455 pages. Available in PDF, EPUB and Kindle. Book excerpt: Images or discrete objects, to be analyzed based on digital image data, need to be represented, analyzed, transformed, recovered etc. These problems have stimulated many interesting developments in theoretical foundations of image processing. This coherent anthology presents 27 state-of-the-art surveys and research papers on digital image geometry and topology. It is based on a winter school held at Dagstuhl Castle, Germany in December 2000 and offers topical sections on topology, representation, geometry, multigrid convergence, and shape similarity and simplification.

Book A Sampler of Useful Computational Tools for Applied Geometry  Computer Graphics  and Image Processing

Download or read book A Sampler of Useful Computational Tools for Applied Geometry Computer Graphics and Image Processing written by Daniel Cohen-Or and published by CRC Press. This book was released on 2015-05-21 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing shows how to use a collection of mathematical techniques to solve important problems in applied mathematics and computer science areas. The book discusses fundamental tools in analytical geometry and linear algebra. It covers a wide range of topics

Book Multiple View Geometry in Computer Vision

Download or read book Multiple View Geometry in Computer Vision written by Richard Hartley and published by Cambridge University Press. This book was released on 2004-03-25 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.

Book Photogrammetric Computer Vision

Download or read book Photogrammetric Computer Vision written by Wolfgang Förstner and published by Springer. This book was released on 2016-10-04 with total page 816 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook offers a statistical view on the geometry of multiple view analysis, required for camera calibration and orientation and for geometric scene reconstruction based on geometric image features. The authors have backgrounds in geodesy and also long experience with development and research in computer vision, and this is the first book to present a joint approach from the converging fields of photogrammetry and computer vision. Part I of the book provides an introduction to estimation theory, covering aspects such as Bayesian estimation, variance components, and sequential estimation, with a focus on the statistically sound diagnostics of estimation results essential in vision metrology. Part II provides tools for 2D and 3D geometric reasoning using projective geometry. This includes oriented projective geometry and tools for statistically optimal estimation and test of geometric entities and transformations and their relations, tools that are useful also in the context of uncertain reasoning in point clouds. Part III is devoted to modelling the geometry of single and multiple cameras, addressing calibration and orientation, including statistical evaluation and reconstruction of corresponding scene features and surfaces based on geometric image features. The authors provide algorithms for various geometric computation problems in vision metrology, together with mathematical justifications and statistical analysis, thus enabling thorough evaluations. The chapters are self-contained with numerous figures and exercises, and they are supported by an appendix that explains the basic mathematical notation and a detailed index. The book can serve as the basis for undergraduate and graduate courses in photogrammetry, computer vision, and computer graphics. It is also appropriate for researchers, engineers, and software developers in the photogrammetry and GIS industries, particularly those engaged with statistically based geometric computer vision methods.

Book Fundamentals of Digital Image Processing

Download or read book Fundamentals of Digital Image Processing written by Chris Solomon and published by John Wiley & Sons. This book was released on 2011-07-05 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an introductory to intermediate level text on the science of image processing, which employs the Matlab programming language to illustrate some of the elementary, key concepts in modern image processing and pattern recognition. The approach taken is essentially practical and the book offers a framework within which the concepts can be understood by a series of well chosen examples, exercises and computer experiments, drawing on specific examples from within science, medicine and engineering. Clearly divided into eleven distinct chapters, the book begins with a fast-start introduction to image processing to enhance the accessibility of later topics. Subsequent chapters offer increasingly advanced discussion of topics involving more challenging concepts, with the final chapter looking at the application of automated image classification (with Matlab examples) . Matlab is frequently used in the book as a tool for demonstrations, conducting experiments and for solving problems, as it is both ideally suited to this role and is widely available. Prior experience of Matlab is not required and those without access to Matlab can still benefit from the independent presentation of topics and numerous examples. Features a companion website www.wiley.com/go/solomon/fundamentals containing a Matlab fast-start primer, further exercises, examples, instructor resources and accessibility to all files corresponding to the examples and exercises within the book itself. Includes numerous examples, graded exercises and computer experiments to support both students and instructors alike.

Book Computational Information Geometry

Download or read book Computational Information Geometry written by Frank Nielsen and published by Springer. This book was released on 2016-11-24 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on the application and development of information geometric methods in the analysis, classification and retrieval of images and signals. It provides introductory chapters to help those new to information geometry and applies the theory to several applications. This area has developed rapidly over recent years, propelled by the major theoretical developments in information geometry, efficient data and image acquisition and the desire to process and interpret large databases of digital information. The book addresses both the transfer of methodology to practitioners involved in database analysis and in its efficient computational implementation.

Book Geometric Tools for Computer Graphics

Download or read book Geometric Tools for Computer Graphics written by Philip Schneider and published by Elsevier. This book was released on 2002-10-10 with total page 1053 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you spend too much time creating the building blocks of your graphics applications or finding and correcting errors? Geometric Tools for Computer Graphics is an extensive, conveniently organized collection of proven solutions to fundamental problems that you'd rather not solve over and over again, including building primitives, distance calculation, approximation, containment, decomposition, intersection determination, separation, and more. If you have a mathematics degree, this book will save you time and trouble. If you don't, it will help you achieve things you may feel are out of your reach. Inside, each problem is clearly stated and diagrammed, and the fully detailed solutions are presented in easy-to-understand pseudocode. You also get the mathematics and geometry background needed to make optimal use of the solutions, as well as an abundance of reference material contained in a series of appendices. Features Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors. Covers problems relevant for both 2D and 3D graphics programming. Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you. Provides the math and geometry background you need to understand the solutions and put them to work. Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode. Resources associated with the book are available at the companion Web site www.mkp.com/gtcg. * Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors.* Covers problems relevant for both 2D and 3D graphics programming.* Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you.* Provides the math and geometry background you need to understand the solutions and put them to work.* Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode.* Resources associated with the book are available at the companion Web site www.mkp.com/gtcg.

Book Polygon Mesh Processing

Download or read book Polygon Mesh Processing written by Mario Botsch and published by CRC Press. This book was released on 2010-10-07 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models. Applications of geometry processing algorithms already cover a wide range of areas from multimedia, entertainment, and classical computer-aided design, to biomedical computing, reverse engineering, and scientific computing. Over the last several years, triangle meshes have become increasingly popular, as irregular triangle meshes have developed into a valuable alternative to traditional spline surfaces. This book discusses the whole geometry processing pipeline based on triangle meshes. The pipeline starts with data input, for example, a model acquired by 3D scanning techniques. This data can then go through processes of error removal, mesh creation, smoothing, conversion, morphing, and more. The authors detail techniques for those processes using triangle meshes. A supplemental website contains downloads and additional information.

Book Foundations of Computer Vision

Download or read book Foundations of Computer Vision written by James F. Peters and published by Springer. This book was released on 2017-03-17 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces the fundamentals of computer vision (CV), with a focus on extracting useful information from digital images and videos. Including a wealth of methods used in detecting and classifying image objects and their shapes, it is the first book to apply a trio of tools (computational geometry, topology and algorithms) in solving CV problems, shape tracking in image object recognition and detecting the repetition of shapes in single images and video frames. Computational geometry provides a visualization of topological structures such as neighborhoods of points embedded in images, while image topology supplies us with structures useful in the analysis and classification of image regions. Algorithms provide a practical, step-by-step means of viewing image structures. The implementations of CV methods in Matlab and Mathematica, classification of chapter problems with the symbols (easily solved) and (challenging) and its extensive glossary of key words, examples and connections with the fabric of CV make the book an invaluable resource for advanced undergraduate and first year graduate students in Engineering, Computer Science or Applied Mathematics. It offers insights into the design of CV experiments, inclusion of image processing methods in CV projects, as well as the reconstruction and interpretation of recorded natural scenes.

Book Photogrammetry

    Book Details:
  • Author : Karl Kraus
  • Publisher : Walter de Gruyter
  • Release : 2011-10-18
  • ISBN : 3110892871
  • Pages : 477 pages

Download or read book Photogrammetry written by Karl Kraus and published by Walter de Gruyter. This book was released on 2011-10-18 with total page 477 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook deals with the basics and methods of photogrammetry and laser scanning which are used to determine the form and location of objects, with measurements provided by sensors placed in air planes as well as on terrestrial platforms. Many examples and exercises with solutions are included. Photogrammetry, Laserscanning.