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EBookClubs

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Book Developing Game Si Pitung with GameMaker Studio

Download or read book Developing Game Si Pitung with GameMaker Studio written by Ariesto Hadi Sutopo and published by Topazart. This book was released on 2023-03-14 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: You can play the game multiple times, and the course will always differ. Also, with every game, it is unknown, and it is still being determined who will win the game. Uncertainty and the unknown are what makes games so exciting and fun. Several game development methods can be used in common: analysis, design, production, launch, and evaluation. This book is a guide for those who want to improve themselves in developing educational games for various fields such as education, entertainment, and others. Learning numerous subjects and using these games is not dull for students. By mastering this material, you will be able to complete work related to the development of game-based learning. This book is a game development about Si Pitung using GameMaker Studio. It consists of Collecting Games, Maze Games, and Platformer Games. The discussion includes the design and implementation to create with GameMaker Studio.

Book Developing Games with GameMaker Studio

Download or read book Developing Games with GameMaker Studio written by Ariesto Hadi Sutopo and published by Topazart. This book was released on 2021-11-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Developing Games for education is increase due more of the learning process is being conducted from home. Educators can create any games for learning enhancement depending on the culture and environment where they live. So, students can learn the material they like and suit their characteristics—an example of the game includes a quiz game that can be implemented in learning evaluation. Students can learn everything with seriousness and fun. GameMaker Studio is an application software for 2D game creation to a professional standard. The general workflow of GameMaker Studio is very easy and is done using sprites, setting up game worlds, etc. Educational games that is developed with GameMaker Studio easily.

Book The Game Maker s Apprentice  Game Development for Beginners

Download or read book The Game Maker s Apprentice Game Development for Beginners written by and published by . This book was released on 2006 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Introduction To Game Design   Programming In GameMaker Studio 2

Download or read book Introduction To Game Design Programming In GameMaker Studio 2 written by Benjamin G Tyers and published by Independently Published. This book was released on 2019-12-15 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: y Introduction To Game Design & Programming In GameMaker Studio 2 was my most popular book of 2019. Since I wrote this book in late 2018, there have been quite a lot of changes to GameMaker Studio 2. This new book will cover some of the updates and new functions. It's based on the previous version, with relevant updates to the code covered, explanations, and to the projects. Covers all the basics you need to start making your own games. 500 Pages. Chapter 1: Starting With An Idea Chapter 2: Initial Planning & Preparation Chapter 3: Software & Financing Chapter: 4 Game Assets Chapter 5: Refining Resources Chapter 6: Beta Testing & Debugging Chapter 7: Programming Chapter 8: Final Testing Chapter 9: Publishing & Game Promotion Useful Ideas To Add To Your Game 1: Download Levels 2: Shop System 3: Unlockable Levels 4: Parallax Effect 5: Farming & Automated Characters 6: Avatar Creator 7: Sprite Control Appendix 1: Variables Appendix 2: Conditionals Appendix 3: Drawing Appendix 4: Drawing Continued Appendix 5: Keyboard Input & Simple Movement Appendix 6: Objects & Events Appendix 7: Sprites Appendix 8: Health, Lives & Score Appendix 9: Mouse Appendix 10: Alarms Appendix 11: Collisions Appendix 12: Rooms Appendix 13: Backgrounds Appendix 14: Sounds Appendix 15: Splash Screens & Menu Appendix 16: Random Appendix 17: AI Appendix 18: INI Files Appendix 19: Effects Appendix 20: Loops Appendix 21: Arrays Appendix 22: DS Lists Appendix 23: Paths Appendix 24: Scripts

Book Advances in Flow Research

Download or read book Advances in Flow Research written by Corinna Peifer and published by Springer Nature. This book was released on 2021-01-21 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second edition provides a review of the current flow research. The first, thoroughly revised and extended, part of the book, addresses basic concepts, correlates, conditions and consequences of flow experience. This includes the developments of the flow model, methods to measure flow, its physiological correlates, personality factors involved in the emergence of flow, social flow, the relationship of flow with performance and wellbeing, but also possible negative consequences of flow. The second, completely new, part of the book addresses flow in diverse contexts, in particular, work, development, sports, music and arts, and human computer interaction. As such, the book provides a broad overview on the current state of flow research – from the basics to specific contexts of application. It presents what has been learned since the beginning of flow research, what is still open, and how the mission to understand and foster flow should continue. The book addresses researchers and students who are interested in flow, as well as practitioners who seek for sound research on flow in their field of expertise.