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EBookClubs

Read Books & Download eBooks Full Online

Book Developing Enterprise iOS Applications

Download or read book Developing Enterprise iOS Applications written by James Turner and published by "O'Reilly Media, Inc.". This book was released on 2011-12-12 with total page 115 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you plan to develop iOS applications in a corporate setting—for internal consumption or for sale to end users—you need to read this book. Veteran developer James Turner shares best practices and lessons learned from his recent on-the-ground experience planning, building, and shipping an iOS application in an enterprise environment. With lots of examples and solid advice, you’ll learn how to use Xcode, Objective-C, and other Apple development tools within the confines of enterprise software methodologies. Don’t be deterred by Apple’s development philosophy. If you’re familiar with Xcode, this guide will help you build and launch enterprise iOS apps successfully. Get Xcode’s single-developer model to work in a concurrent development environment Integrate Xcode builds into tools such as Ant and Hudson Use open source libraries to connect iOS with SOAP and other backend services Set up a framework to test iOS apps for code coverage and CCN metrics Manage the legal, marketing, and production issues involved when interacting with iTunes Connect Meet iTunes’ requirements for provisioning and distributing your app Provide long-term support by sidestepping Apple’s distribution limitations

Book Developing Enterprise IOS Applications

Download or read book Developing Enterprise IOS Applications written by James Turner and published by "O'Reilly Media, Inc.". This book was released on 2011-12-12 with total page 115 pages. Available in PDF, EPUB and Kindle. Book excerpt: iOS development is a real pleasure, that is until you have to try and integrate the freewheeling development style of iOS with the realities of enterprise software deployment. This book leads you through the steps needed to create successful applications in the enterprise, both for internal consumption and sale to end users. You'll learn the pitfalls of concurrent project development, how to interface Objective-C applications to legacy backend systems, how to create unit tests and code metrics, how to implement automated XCode builds, and more. The Apple App Store is a great marketplace, but do you know how it can bite enterprise developers in the rear? How do you maintain iOS applications for the long term? If you are developing iOS applications in a corporate setting, you need to read this book.

Book Creating IOS Apps

    Book Details:
  • Author : Richard Warren
  • Publisher : Pearson Education
  • Release : 2014
  • ISBN : 032193413X
  • Pages : 513 pages

Download or read book Creating IOS Apps written by Richard Warren and published by Pearson Education. This book was released on 2014 with total page 513 pages. Available in PDF, EPUB and Kindle. Book excerpt: With more than 600 million iOS devices sold, Apple's booming mobile platform provides a immense and continuously growing app market for developers. And with each update to the iOS SDK, Apple offers the richest set of additional developer tools. iOS 7.0 is no exception. iOS programming expert Richard Warren shows you how to use these powerful tools to begin writing the next generation of iOS apps. You will hone your development skills by creating a complete, full-featured mobile application. You'll learn to build an intuitive and beautiful user interface, beginning with linking View Controllers in the Storyboard and then adding custom drawn views. Next, you will learn how to use iCloud storage and Core Data to manage an app's data model, synchronizing data across multiple devices. Then you will learn ways to make your app stand out, using more advanced iOS techniques like UIKit Dynamics and UIMotionEffects. Finally, Richard shows you how to prepare your app for submission to the App Store, getting it in front of iOS users around the world. This book includes: Real-world guidance and advice Insight into the current best practices from an iOS programming expert An essential introduction to the Objective-C language and Cocoa design patterns Coverage of key iOS 7.0 technologies, including the asset catalog, dynamic fonts, UIKit Dynamics, UIMotionEffects, Sprite Kit, and more.

Book Professional iOS Network Programming

Download or read book Professional iOS Network Programming written by Jack Cox and published by John Wiley & Sons. This book was released on 2012-10-09 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to develop iPhone and iPad applications for networked enterprise environments The iPhone and iPad have made a powerful impact on the business world. Developers creating iOS apps for the enterprise face unique challenges involving networking, system integration, security, and device management. This Wrox guide provides everything you need to know to write iOS apps that integrate with enterprise network resources, providing options for networking iOS devices to enterprise systems and to each other. Offers a complete compendium of methods and techniques for networked communication between iOS applications and other platforms and devices Includes instruction on incorporating synchronous and asynchronous HTTP requests, security, communication issues, and more Covers payload handling, network security, GameKit and Bonjour communications, and low-level network communications Professional iOS Network Programming focuses on the networking aspects of iOS and its relationship to remote data sources, offering a truly unique approach.

Book Developing  NET Enterprise Applications

Download or read book Developing NET Enterprise Applications written by John Kanalakis and published by Apress. This book was released on 2008-01-01 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author Kanalakis gives in-depth and detailed guidance on how to build a single, scalable enterprise application with C# and using .NET technologies.

Book IOS App Distribution   Best Practices  First Edition

Download or read book IOS App Distribution Best Practices First Edition written by Pietro Rea and published by Razeware LLC. This book was released on 2021-04-21 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharing Apple Apps With Your Team, Testers & the World You'll learn how to sign up for Apple Developer Program, generate the various certificates needed, configure your app and submit an app to the App Store for approval, both manually and through automated processes through automated pipelines. You'll learn how to use Apple TestFlight to add internal and external testers and receive feedback and crash reports. iOS App Distribution starts with explaining hurdles everyone faces, such as code signing, provisioning profiles, and how to do manual releases. It'll then go into more advanced topics, including distribution through TestFlight, build customization, automation, and continuous integration. Who This Book Is For This book is for beginner to experienced developers who want to know the best and most common workflow to release an app to the App store, as well as limiting frustration by troubleshooting and debugging common issues and problems associated with distributing apps. Topics Covered in iOS App Distribution & Best Practices App Store quick start: Your quickest way from no account to the App Store. Provisioning, code signing & entitlements: In-depth explanation of what they are, why you need them, and how they work. Distribution channels & TestFlight: Learn different ways of distributing your app, within an enterprise, with internal or external testers. App Store Connect: Learn about the Apple review process, what are the guidelines, what can go wrong and how to dispute them. Build customizations: Learn the ins and outs of configuring Xcode and build configurations. Build automation: Automate builds, build servers, and learn about tools such as fastlane. Continuous integration: Build your own CI pipeline to code, build, test, release, and repeat! After reading this book, you'll take your app build process and distribution to the next level, automate most of its tedious processes, and have an easier time debugging obscure app submission problem

Book Swift  Developing iOS Applications

Download or read book Swift Developing iOS Applications written by Andrew J Wagner and published by Packt Publishing Ltd. This book was released on 2016-08-31 with total page 1027 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash the power of Swift and discover the skills required to build incredible robust iOS applications About This Book Write expressive, understandable, and maintainable Swift 2 code with this hands-on course Unveil the complex underpinnings of Swift to turn your app ideas into reality Specialize in developing real iOS apps, and 2D and 3D video games using Swift and Cocoapods Dive deep into protocol extensions, learn new error handling model and use featured Swift design patterns to write more efficient code Who This Book Is For This course would be for app developers who are new to developing for iOS or OSX and are trying to get grips with Swift for the first time. What You Will Learn From a solid understanding of the Swift 2 language Get to know the practical aspects of how a computer program actually works Understand the paradigms used by Apple's frameworks, so you are not intimidated by them Create a server in Swift to deliver JSON data to an iOS app Take advantage of Cocoapods to use third-party libraries Build games with SpriteKit and SceneKit Develop an app running on the cloud to act as an API server for your client's apps Dive into the core components of Swift 2 including operators, collections, control flow, and functions Create and use classes, structures, and enums including object-oriented topics such as inheritance, protocols, and extensions Develop a practical understanding of subscripts, optionals, and closures Master Objective-C interoperability with mix and match Access network resources using Swift Implement various standard design patterns in the Swift language In Detail The Swift––Developing iOS Applications course will take you on a journey to become an efficient iOS and OS X developer, with the latest trending topic in town. Right from the basics to the advanced level topics, this course would cover everything in detail. We'll embark our journey by dividing the learning path into four modules. Each of these modules are a mini course in their own right; and as you complete each one, you'll gain key skills and be ready for the material in the next module. The first module is like a step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics, so you can develop a proficient and comprehensive understanding of app development in Swift 2. By the end of this module, you'll have a basic understanding of Swift 2 and its functionalities. The second module will be the an easy-to-follow guide filled with tutorials to show you how to build real-world apps. The difficulty and complexity level increases chapter by chapter. Each chapter is dedicated to build a new app, beginning from a basic and unstyled app through to a full 3D game. The last two chapters show you how to build a complete client-server e-commerce app right from scratch. You'll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps. The third and the last module of our course will take an example-based approach where each concept covered is supported by example code to not only give you a good understanding of the concept, but also to demonstrate how to properly implement it. Style and approach This course includes all the resources that will help you jump into the app development .This course covers all the important aspects Swift application development and is divided into individual modules so that you develop your skill after the completion of a module and get ready for the next. Through this comprehensive course, you'll learn how to use Swift programming with hands-on examples from scratch to finish!

Book Professional iOS Database Application Programming

Download or read book Professional iOS Database Application Programming written by Patrick Alessi and published by John Wiley & Sons. This book was released on 2013-04-10 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updated and revised coverage that includes the latest versions of iOS and Xcode Whether you're a novice or experienced developer, you will want to dive into this updated resource on database application programming for the iPhone and iPad. Packed with more than 50 percent new and revised material - including completely rebuilt code, screenshots, and full coverage of new features pertaining to database programming and enterprise integration in iOS 6 - this must-have book intends to continue the precedent set by the previous edition by helping thousands of developers master database application programming. Shows you how to store data using SQLite, model and manage data using Core Data, and integrate with Web Services Explains how to take advantage of the built-in capabilities of the iPhone and iPad Details techniques for integrating iOS applications into enterprise class systems Encourages you to take advantage of multi-core processors, store data in the cloud, and use storyboards to develop the UI for your app By the end of the book, you will be able to confidently implement a data driven application for the iPhone and iPad and integrate an iOS application within an existing enterprise system.

Book iPhone Application Development For Dummies

Download or read book iPhone Application Development For Dummies written by Neal Goldstein and published by John Wiley & Sons. This book was released on 2010-06-25 with total page 545 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making Everything Easier! With iPhone® Application Development for Dummies, Second Edition, you'll learn to: Design small- or large-scale iPhone applications for profit or fun Create new iPhone apps using Xcode® Get your applications into the App Store Work with frameworks Got a good idea? Turn it into an app, have some fun, and pick up some cash! Make the most of the new 3.1 OS and Apple's Xcode 3.2! Neal Goldstein shows you how, and even illustrates the process with one of his own apps that's currently being sold. Even if you're not a programming pro, you can turn your bright idea into an app you can market, and Neal even shows you how to get it into the App Store! Mobile is different ? learn what makes a great app for mobile devices and how an iPhone app is structured What you need ? download the free Software Development Kit, start using Xcode, and become an "official" iPhone developer The nitty-gritty ? get the hang of frameworks and iPhone architecture Get busy with apps ? discover how to make Xcode work for you to support app development Off to the store ? get valuable advice on getting your apps into the App Store Want to go further? ? explore what goes into industrial-strength apps Open the book and find: What it takes to become a registered Apple developer How to debug your app What's new in iPhone 3.1 and Xcode 3.2 What goes into a good interface for a small device How applications work in the iPhone environment Why you must think like a user What the App Store expects of you What makes a great iPhone app Visit the companion Web site at www.dummies.com/go/iphoneappdevfd2e for source code and additional information on iPhone app development.

Book Android Programming

    Book Details:
  • Author : Bill Phillips
  • Publisher : Addison-Wesley Professional
  • Release : 2015-08-01
  • ISBN : 0134171500
  • Pages : 859 pages

Download or read book Android Programming written by Bill Phillips and published by Addison-Wesley Professional. This book was released on 2015-08-01 with total page 859 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android Programming: The Big Nerd Ranch Guide is an introductory Android book for programmers with Java experience. Based on Big Nerd Ranch's popular Android Bootcamp course, this guide will lead you through the wilderness using hands-on example apps combined with clear explanations of key concepts and APIs. This book focuses on practical techniques for developing apps compatible with Android 4.1 (Jelly Bean) and up, including coverage of Lollipop and material design. Write and run code every step of the way, creating apps that integrate with other Android apps, download and display pictures from the web, play sounds, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development. Big Nerd Ranch specializes in developing and designing innovative applications for clients around the world. Our experts teach others through our books, bootcamps, and onsite training. Whether it's Android, iOS, Ruby and Ruby on Rails, Cocoa, Mac OS X, JavaScript, HTML5 or UX/UI, we've got you covered. The Android team is constantly improving and updating Android Studio and other tools. As a result, some of the instructions we provide in the book are no longer correct. You can find an addendum addressing breaking changes at: https://github.com/bignerdranch/AndroidCourseResources/raw/master/2ndEdition/Errata/2eAddendum.pdf.

Book Learning IOS Development

Download or read book Learning IOS Development written by Maurice Sharp and published by Addison-Wesley Professional. This book was released on 2014 with total page 591 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers the perfect hands-on introduction to iOS development, covering everything your students need to know about Objective-C, XCode, and modern iOS user interface development. With sample projects and end-of-chapter exercises, this book is ideal for classroom instruction. The authors get started fast with Objective-C, covering basic syntax, memory management, Foundation Classes, development paradigms, blocks, threads, and more. Next, they show how to use XCode and related tools to build projects, instrument and efficiently debug code, and deploy apps. In the next part, hey turn to interfaces, covering design, content construction, View Controllers, Views, Animations, Touch, Table Views, and even a taste of Core Data.

Book Learning IOS Programming

    Book Details:
  • Author : Alasdair Allan
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2012-03-23
  • ISBN : 1449303773
  • Pages : 429 pages

Download or read book Learning IOS Programming written by Alasdair Allan and published by "O'Reilly Media, Inc.". This book was released on 2012-03-23 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: With this guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks.

Book iOS Programming for  NET Developers

Download or read book iOS Programming for NET Developers written by Josh Smith and published by Lulu.com. This book was released on 2012-07-14 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a field guide for .NET developers exploring the foreign world of native iOS programming. It explains the iOS development platform by comparing and contrasting it with tools, APIs, and concepts familiar to .NET developers. The author, Josh Smith, was a Microsoft MVP for four years thanks to his technical and written contributions in the Client Application Development community. He has worked on enterprise iOS applications since 2010. This is the book he wished had existed when he started learning iOS.

Book Developing C  Apps for iPhone and iPad using MonoTouch

Download or read book Developing C Apps for iPhone and iPad using MonoTouch written by Bryan Costanich and published by Apress. This book was released on 2011-08-05 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there's MonoTouch, Novell's .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique functions of the iPhone, iPod Touch, and iPad. And the big plus: You needn't learn any Objective-C to master MonoTouch! Former Microsoft engineer and published app-store developer Bryan Costanich shows you how to use the tools you already know to create native apps in iOS using C# and the .NET Base Class Libraries. The magic is in Novell's implementation of Apple's Cocoa libraries in MonoTouch. You'll master the same elegant and rich Cocoa environment, but without the need to learn a new programming language. Developing C# Applications for iPhone and iPad using MonoTouch takes you from your first "Hello, World" example through the major APIs and features of iOS. The coverage is comprehensive and makes use of frequent examples, complete with sample code you can download and reuse to create your own powerful and playful apps.

Book iPad in the Enterprise

    Book Details:
  • Author : Nathan Clevenger
  • Publisher : John Wiley & Sons
  • Release : 2011-07-05
  • ISBN : 1118147472
  • Pages : 498 pages

Download or read book iPad in the Enterprise written by Nathan Clevenger and published by John Wiley & Sons. This book was released on 2011-07-05 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how to plan, design, develop, and deploy iPad apps for the enterprise Having taken the enterprise by storm, iPads are now in the hands of workers in virtually every level of companies in almost every industry. But using iPad apps in the enterprise is more complex than simply clicking an icon from the App Store. It presents unique challenges around software development, system integration, information security, application deployment, and device management. That's where this book comes in. iPhone Life Enterprise Editor and veteran mobile consultant Nathan Clevenger presents a guide for developing a mobile strategy to properly take advantage of this transformative technology. You'll learn about the high-level software architectural options, the importance of design and user experience, application development tools and techniques, and best practices for deploying applications and managing iPads in the enterprise. Explores the requirements of preparation for developing, deploying, and supporting iPad apps for the enterprise Presents strategies for both business and IT to take advantage of the iPad and achieve dramatic ROI Includes case studies of thought-leading organizations that have empowered their workforce with iPads Features companion iPad applications developed by the author, including worksheets, sample apps, training instructor guides iPad in the Enterprise gets you started immediately planning, designing, developing, deploying, and managing iPad apps specifically for the enterprise.

Book Enterprise Web Development

Download or read book Enterprise Web Development written by Yakov Fain and published by "O'Reilly Media, Inc.". This book was released on 2014-07-02 with total page 698 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to build your organization’s next web application with HTML5, this practical book will help you sort through the various frameworks, libraries, and development options that populate this stack. You’ll learn several of these approaches hands-on by writing multiple versions of a sample web app throughout the book, so you can determine the right strategy for your enterprise. What’s the best way to reach both mobile and desktop users? How about modularization, security, and test-driven development? With lots of working code samples, this book will help web application developers and software architects navigate the growing number of HTML5 and JavaScript choices available. The book’s sample apps are available at http://savesickchild.org. Mock up the book’s working app with HTML, JavaScript, and CSS Rebuild the sample app, first with jQuery and then Ext JS Work with different build tools, code generators, and package managers Build a modularized version of the app with RequireJS Apply test-driven development with the Jasmine framework Use WebSocket to build an online auction for the app Adapt the app for both PCs and mobile with responsive web design Create mobile versions with jQuery Mobile, Sencha Touch, and PhoneGap

Book Foundation iPhone App Development

Download or read book Foundation iPhone App Development written by Nick Kuh and published by Apress. This book was released on 2012-12-30 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: Taking a hands-on learning approach, Foundation iPhone App Development: Build An iPhone App in 5 Days with iOS 6 SDK quickly enables existing programmers to become familiar and comfortable coding Objective-C using Xcode 4.5, Storyboarding and the iOS 6 SDK to create apps for the iPhone. Nick Kuh, an experienced, Apple award-winning developer, will teach readers how to build an iOS 6 iPhone app from start to finish in 5 days. During a 5-day process you will learn how to build a professional, custom-designed, object-oriented iPhone App. You’ll start with a PhotoShop PSD design and an app idea. Then, throughout the remainder of the book, Nick will guide you through each stage of building the app. But it’s you who will build the app. You will learn how to think like an app developer, how to turn an idea into a beautiful iPhone app. In addition to the code and programming practices introduced, the book includes numerous tips, tricks and lessons learned to help new iPhone App developers succeed on the App Store: SEO, in-app marketing approaches and how to win more 5 star reviews. The 5-day learning process is divided into the following key stages: Day 1 begins with the initial planning, paper prototyping and Photoshop design phases of an app idea. You’ll learn how to provision your iOS apps for deployment to your iPhone. By the end of your first day you’ll get to learn on the job, creating an Object-Oriented Black Jack Game that implements the Model View Controller paradigm in Objective C. Day 2 is all about Storyboarding: creating and connecting all of the user interface views of our app. Day 3 begins with table views and data population. By the end of the third day you’ll be knee-deep in Core Data: building a data model and creating an editable, persistent data storage solution for your app. By Day 4 you’ll be learning how to communicate with Facebook using Apple’s new Social framework introduced in iOS 6. Day 5 kicks off with code and methods to add in-app social network marketing to your app. With your completed app you’ll then learn how to submit an App to Apple alongside numerous tips and tricks to improve your chances of success and visibility in this unique marketplace. From start to finish, this book inherits Nick’s tried and tested methods to build beautiful native iPhone Apps efficiently. After reading and using this book, you’ll come away with a core iOS development process and coding concepts that can be re-used and applied to your own iPhone app projects. Moreover, you’ll gain an understanding of how to architect your own apps, write reusable code and implement best practices for faster productivity and maybe even make some money, too.