Download or read book The Developer s Handbook to Interactive Multimedia written by Rob Phillips and published by Routledge. This book was released on 1997 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: New technology is being used more and more in education and providers have to be aware of what is on offer and how it can be used. This practical handbook demonstrates how interactive multimedia can be developed for educational application. Practical examples are included in the text from projects that the the Curtin Computing Centre has worked on in collaboration with its staff.
Download or read book The Developer s Handbook of Interactive Multimedia written by Robin Phillips and published by Routledge. This book was released on 2014-05-12 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: New technology is being used more and more in education and providers have to be aware of what is on offer and how it can be used. This practical handbook demonstrates how interactive multimedia can be developed for educational application.
Download or read book Developers Guide to Interactive Multimedia written by Robin A. Phillips and published by . This book was released on 1996 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Writing for Multimedia and the Web written by Timothy Garrand and published by CRC Press. This book was released on 2020-10-14 with total page 612 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning how to write for just one type of interactive media, such as web sites or games, is not enough! To be truly successful as an interactive writer or designer, you need to understand how to create content for all types of new media. Writing for Multimedia and the Web is the most comprehensive guide available for interactive writing. It covers web sites, computer games, e-learning courses, training programs, immersive exhibits, and much more. Earlier editions have garnered rave reviews as a writing handbook for multimedia and web professionals, as well as a classroom text for interactive writing and design. New Sections and Completely Updated Chapters: *Writing a corporate web site: T. Rowe Price *Creating blogs and podcasts *Web writing tips from usability experts *Optimizing text for web search engines *Defining the user with use cases and user scenarios *Dealing with web editors *Software for organizing and writing interactive media content *Script formats for all types of multimedia and web projects *Writing careers
Download or read book The Developer s Handbook of Interactive Multimedia written by Robin Phillips and published by Routledge. This book was released on 2014-05-12 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: New technology is being used more and more in education and providers have to be aware of what is on offer and how it can be used. This practical handbook demonstrates how interactive multimedia can be developed for educational application.
Download or read book Writing for Multimedia and the Web written by Timothy Paul Garrand and published by . This book was released on 2006 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning how to write for just one type of interactive media, such as web sites or games, is not enough! To be truly successful as an interactive writer or designer, you need to understand how to create content for all types of new media. Writing for Multimedia and the Web is the most comprehensive guide available for interactive writing. It covers web sites, computer games, e-learning courses, training programs, immersive exhibits, and much more. Earlier editions have garnered rave reviews as a writing handbook for multimedia and web professionals, as well as a classroom text for interactive writing and design. New Sections and Completely Updated Chapters: -Writing a corporate web site: T. Rowe Price -Creating blogs and podcasts - Web writing tips from usability experts - Optimizing text for web search engines - Defining the user with use cases and user scenarios - Dealing with web editors - Software for organizing and writing interactive media content - Script formats for all types of multimedia and web projects - Writing careers.
Download or read book Developer s Digital Media Reference written by Curtis Poole and published by Taylor & Francis. This book was released on 2013-04-26 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed for media professionals working across a broad range of formats, Developer's Digital Media Reference is an excellent reference guide for those keeping pace with this dynamic industry. As "convergence" between the World Wide Web, multimedia, and television production communities continues, there is an increased demand for professionals to familiarize themselves with the many new delivery contexts, including hybrid DVD (where digital video content and computer data live on the same disc), interactive TV, and streaming media. Developer's Digital Media Reference covers essential technologies such as SVG (scalable vector graphics), SMIL (Synchronized Multimedia Integration Language, a markup language for creating animations on the web), MPEG-4 (compression standard for streaming audio/video), and Dynamic Web Applications. In addition to serving as a quick-look-up guide, this text is organized to explain today's major media: server-based architectures, disc-based architectures, distribution architectures, and merging/shared architectures. Each topic is discussed in terms of the technological background-evolution, current tools, and production tips and techniques.
Download or read book HTML5 Multimedia Developer s Guide written by Ken Bluttman and published by McGraw Hill Professional. This book was released on 2012-04-03 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop cross-platform multimedia applications with HTML5 Now you can create rich, interactive content in the browser and deploy it across all platforms. HTML5 Multimedia Developer's Guide shows you how. You'll learn to use the revolutionary new features of HTML5, including the native audio, video, and drawing elements that eliminate the need for third-party plug-ins. New tags, the simplified doctype, local data storage, drag-and-drop, and geolocation are also covered. Detailed code examples illustrate the techniques discussed. By the end of the book, you'll be able to develop amazing multimedia applications and websites with HTML5. Use canvas for drawing, animation, effects, and events Create and view videos with the native video element Add and play audio files with the native audio element Take advantage of local data storage functions Apply drag-and-drop functionality Build location-aware web pages with the geolocation property Develop well-structured pages using the new semantic layout tags Add functionality to web forms with the new form objects Learn about new CSS3 properties and enhancements Use the editable content and offline files features Work with JavaScript and other technologies
Download or read book Interactive Multimedia written by Sueann Robinson Ambron and published by . This book was released on 1988 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: A forward-thinking collection of 21 articles by leading researchers that explore the opportunities for educational multimedia technology--filled with examples and pilot projects that define the new meaning of multimedia.
Download or read book Creating Interactive Multimedia written by Carol J. Anderson and published by Scott Foresman. This book was released on 1990 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Use and Usability written by Julia M. Schofield and published by Multimedia Victoria Department of State Development. This book was released on 1997-01-01 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Developer s Guide to Computer Game Design written by John Scott Lewinski and published by Wordware Publishing. This book was released on 2000 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book/CD-ROM package on computer game design, featuring interviews with 13 designers, writers, and other experts in the industry. Walks through steps needed to get ideas on paper, and offers an insider's view on how games come together. Overviews different interactive writing and design software programs, and discusses the newest game technology and what the future holds for both console and computer gaming systems. The author is a computer game designer. The CD-ROM contains demo versions of games and software. Annotation copyrighted by Book News, Inc., Portland, OR
Download or read book Best Practices in Digital Media written by Todd Shelton and published by Cognella Academic Publishing. This book was released on 2015-08-11 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text teaches beginning digital media students how to initiate, organize, and structure a digital media project and discusses how strong organizational skills will help them in the industry.
Download or read book Multimedia based Instructional Design written by William W. Lee and published by John Wiley & Sons. This book was released on 2004-04-26 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia-Based Instructional Design is a thoroughly revised and updated second edition of the best-selling book that provided a complete guide to designing and developing interactive multimedia training. While most training companies develop their training programs in many different technological delivery media—computer-based, web-based, and distance learning technologies—this unique book demonstrates that the same instructional design process can be used for all media. Using just one process reduces cycle time for course development—and also reduces costs.
Download or read book Web Developer com Guide to Streaming Multimedia written by José Alvear and published by . This book was released on 1998-04-23 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text aims to show readers how to add streaming audio and video capacity to their web site. It gives different approaches to creating streaming and then provides hands-on guidance and directions for adding this interactive feature to a site.
Download or read book Introduction to Interactive Digital Media written by Julia V. Griffey and published by Routledge. This book was released on 2019-12-12 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a clearly written and engaging introduction to the basics of interactive digital media. As our reliance on and daily usage of websites, mobile apps, kiosks, games, VR/AR and devices that respond to our commands has increased, the need for practitioners who understand these technologies is growing. Author Julia Griffey provides a valuable guide to the fundamentals of this field, offering best practices and common pitfalls throughout. The book also notes opportunities within the field of interactive digital media for professionals with different types of skills, and interviews with experienced practitioners offer practical wisdom for readers. Additional features of this book include: An overview of the history, evolution and impact of interactive media; A spotlight on the development process and contributing team members; Analysis of the components of interactive digital media and their design function (graphics, animation, audio, video, typography, color); An introduction to coding languages for interactive media; and A guide to usability in interactive media. Introduction to Interactive Digital Media will help both students and professionals understand the varied creative, technical, and collaborative skills needed in this exciting and emerging field.
Download or read book Multimedia Developer s Guide written by Paul J. Perry and published by Prentice Hall. This book was released on 1994 with total page 1166 pages. Available in PDF, EPUB and Kindle. Book excerpt: A tutorial directed toward Windows programmers who want to learn how to take advantage of the multimedia features built into Windows 3.1. The book covers graphics, sound, and animation, plus it teaches the reader how to turn a Windows application into a multimedia application. The code examples in the book are carefully designed to develop a library or toolkit of functions, which readers can then use with their own programs.