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Book Destruction Derby

Download or read book Destruction Derby written by Anabel Dean and published by . This book was released on 1972 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt: Woody enters a Destruction Derby hoping to win enough money to fix up another car for the drag races.

Book Demolition Derby

Download or read book Demolition Derby written by Brian Howell and published by Lerner Publications. This book was released on 2014-03-01 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever seen a car crash? How about dozens of car crashes all at the same time? At demolition derbies, you'll see drivers ram their cars into one another until only one car remains moving. Crowds roar and cheer as hoods and doors and other car parts fly through the air. Enter the Dirt and Destruction Sports Zone to learn about the history, gear, rules, strategies, and the top drivers connected to demolition derby. You'll learn: ? What makes a great demolition derby vehicle. ? How drivers look for hits and avoid getting smashed by other cars. ? Who popularized the sport in the United States. ? Where the biggest derby took place. Are you into sports? Then get in the zone!

Book Destruction Rites

    Book Details:
  • Author : Mona Hadler
  • Publisher : Bloomsbury Publishing
  • Release : 2017-01-30
  • ISBN : 1786731592
  • Pages : 272 pages

Download or read book Destruction Rites written by Mona Hadler and published by Bloomsbury Publishing. This book was released on 2017-01-30 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the early sixties, crowds gathered to watch rites of destruction - from the demolition derby where makeshift cars crashed into each other for sport, to concerts where musicians destroyed their instruments, to performances of self-destructing machines staged by contemporary artists. Destruction, in both its playful and fearsome aspects, was ubiquitous in the new Atomic Age. This complicated subjectivity was not just a way for people to find catharsis amid the fears of annihilation and postwar trauma, but also a complex instantiation of ideological crisis-in a time with some seriously conflicted political myths.Destruction Rites explores the ephemeral visual culture of destruction in the postwar era and its links to contemporary art. It examines the demolition derby; games and toys based on warfare; playgrounds situated in bomb sites; and the rise of garage sales, where goods designed for obsolescence and destined for the garbage heap are reclaimed and repurposed by local communities. Mona Hadler looks at artists such as Jean Tinguely, Niki de Saint Phalle, Martha Rosler and Vito Acconci to expose how the 1960s saw destruction, construction and the everyday collide as never before. During the Atomic age, whether in the public sphere or art museums, destruction could be transformed into a constructive force and art objects and performances often oscillated between the two.

Book Demolition Derby Cars

Download or read book Demolition Derby Cars written by Jeff Savage and published by Capstone. This book was released on 2003 with total page 38 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides an overview and history of demolition derbies. Also includes information on the type of cars used in these competitions.

Book Crash Burn Love

    Book Details:
  • Author : Bill Lowenburg
  • Publisher : Back Street Books
  • Release : 2005
  • ISBN :
  • Pages : 116 pages

Download or read book Crash Burn Love written by Bill Lowenburg and published by Back Street Books. This book was released on 2005 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: Demolition derbies began in the late 1950s and today an estimated one million fans attend the 1,500 to 2,500 or more demolition derbies held around the United States each year. This book details both the public and private side of a wildly popular yet little understood American sport.

Book Demolition Derby

Download or read book Demolition Derby written by Jeff Savage and published by Silver Burdett Press. This book was released on 1997 with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covers the history of demolition derby competition and types of vehicles, various events, and tactics involved.

Book They Create Worlds

    Book Details:
  • Author : Alexander Smith
  • Publisher : CRC Press
  • Release : 2019-11-19
  • ISBN : 042975261X
  • Pages : 575 pages

Download or read book They Create Worlds written by Alexander Smith and published by CRC Press. This book was released on 2019-11-19 with total page 575 pages. Available in PDF, EPUB and Kindle. Book excerpt: They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. 1 is the first in a three-volume set that provides an in-depth analysis of the creation and evolution of the video game industry. Beginning with the advent of computers in the mid-20th century, Alexander Smith’s text comprehensively highlights and examines individuals, companies, and market forces that have shaped the development of the video game industry around the world. Volume one, places an emphasis on the emerging ideas, concepts, and games developed from the commencement of the budding video game art form in the 1950s and 1960s through the first commercial activity in the 1970s and early 1980s. They Create Worlds aims to build a new foundation upon which future scholars and the video game industry itself can chart new paths. Key Features: The most in-depth examination of the video game industry ever written, They Create Worlds charts the technological breakthroughs, design decisions, and market forces in the United States, Europe, and East Asia that birthed a $100 billion industry. The books derive their information from rare primary sources such as little-studied trade publications, personal papers collections, and oral history interviews with designers and executives, many of whom have never told their stories before. Spread over three volumes, They Create Worlds focuses on the creative designers, shrewd marketers, and innovative companies that have shaped video games from their earliest days as a novelty attraction to their current status as the most important entertainment medium of the 21st Century. The books examine the formation of the video game industry in a clear narrative style that will make them useful as teaching aids in classes on the history of game design and economics, but they are not being written specifically as instructional books and can be enjoyed by anyone with a passion for video game history.

Book The Minds Behind Sports Games

Download or read book The Minds Behind Sports Games written by Patrick Hickey, Jr. and published by McFarland. This book was released on 2020-08-27 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring interviews with the creators of 35 popular video games--including John Madden Football, Tony Hawk Pro Skater 3, WCW/nWo Revenge, and RBI Baseball--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) sports video games of all time. Recounting endless hours of painstaking development, the challenges of working with mega-publishers and the uncertainties of public reception, the interviewees reveal the creative processes that produced some of gaming's classic titles.

Book Motorsports and American Culture

Download or read book Motorsports and American Culture written by Mark D. Howell and published by Rowman & Littlefield. This book was released on 2014-04-10 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Soon after the first automobiles were introduced in the United States, auto racing became a reality. Since that time, motorsports have expanded to include drag racing, open wheel racing, rallying, demolition derbies, stock car racing, and more. Motorsports have grown to such an extent that NASCAR is now the second most watched professional sport in America, behind only football. But motorsports are about much more than going fast and finishing first. These events also reflect our culture, our society, our values, and our history. In Motorsports and American Culture: From Demolition Derbies to NASCAR, Mark D. Howell and John D. Miller bring together essays that examine the relevancy of motorsports to American culture and history, from the late nineteenth century to the present. Addressing a wide spectrum of motorsports—such as stock car racing, demolition derbies, land speed record pursuits, and even staged train wrecks—the essays highlight the social and cultural implications of contemporary and historical moments in these sports. Topics covered include gender roles in motorsports, hot rods and the creation of fan and participant identities, the appeal of demolition derbies, the globalization of motorsports, the role of moonshine in stock car history, the economic relationship between NASCAR and its corporate sponsors, and more. Offering the most thorough study of motorsports to date from a diverse pool of disciplines and subjects, Motorsports and American Culture will appeal to motorsports and automobile enthusiasts, as well as those interested in American history, popular culture, sports history, and gender studies.

Book Stuff Kids Should Know

Download or read book Stuff Kids Should Know written by Chuck Bryant and published by Henry Holt and Company (BYR). This book was released on 2023-08-01 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: WARNING: Contents of this book are cooler than they appear. From the masterminds responsible for the beloved, award-winning podcast, Stuff You Should Know, comes a gut-busting and brain-bursting nonfiction book for young readers. You know the deal. There's Language Arts, Math, Science and History. You have the color-coded folders and notebooks; you know the material. The classic subjects. But why isn't there a Stuff That Knocks Your Socks Off class, or Random Facts To Rock Your World? Well, luckily, with Stuff Kids Should Know, an incomplete compendium of only the most interesting topics, you will find fascinating stories and facts that will melt your mind! From demolition derbies to Mr. Potato Head to the history of facial hair, this book is full of funny, surprising information that sparks curiosity and reveals the magic of knowledge. For Josh Clark and Chuck Bryant, the founders of the massively popular podcast Stuff You Should Know, the everyday world can be extraordinary when you dig a little deeper into the “whys” and the “hows”. With plenty of clever insights, silly illustrations, and an array of topics, this book digs deeper into stuff we all wish we knew more about. After all, who thought a rock would be a good idea for a pet? Well, let’s find out...

Book Game AI Uncovered

    Book Details:
  • Author : Paul Roberts
  • Publisher : CRC Press
  • Release : 2024-06-04
  • ISBN : 1040025110
  • Pages : 227 pages

Download or read book Game AI Uncovered written by Paul Roberts and published by CRC Press. This book was released on 2024-06-04 with total page 227 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game AI Uncovered: Volume Two continues the series with the collected wisdom, ideas, tricks and cutting‐edge techniques from 22 of the top game AI professionals and researchers from around the world. The techniques discussed in these pages cover the underlying development of a wide array of published titles, including The Survivalists, Wheelman, Plants vs. Zombies: Battle for Neighborville, Dead Space, Zombie Army 4, Evil Genius 2, Sniper Elite 5, Sonic & All‐Stars Racing Transformed, DiRT: Showdown, and more. Contained within this volume are overviews and insights covering a host of different areas within game AI, including generalised planners, player imitation, awareness, dynamic behaviour trees, decision‐making architectures, agent learning for automated playthroughs, utility systems, machine learning for cinematography, directed acyclic graphs, environment steering, difficulty scenarios, environmental cues through voxels, automated testing approaches, dumbing down your AI, synchronized path following, and much more. Beginners to the area of game AI, along with professional developers, will find a wealth of knowledge that will not only help in the development of your own games but also spark ideas for new approaches. This volume includes chapters written by Nuno Vicente Barreto, Steve Bilton, Andy Brown, Dr Allan Bruce, Richard Bull, Phil Carlisle, Sarah Cook, Michele Condò, Steven Dalton, Rodolfo Fava, Jonas Gillberg, Dominik Gotojuch, Dale Green, Tobias Karlsson, Jonathan Keslake, Fernando Penousal Machado, Ivan Mateev, Dr Nic Melder, Dr Bram Ridder, Paul Roberts, Licínio Roque, and Andrea Schiel.

Book The Minds Behind PlayStation Games

Download or read book The Minds Behind PlayStation Games written by Patrick Hickey, Jr. and published by McFarland. This book was released on 2022-09-29 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring interviews with the creators of 43 popular video games--including Spyro the Dragon, Syphon Filter, NFL GameDay 98 and Final Fantasy VII--this book gives a behind-the-scenes look at some of the most influential (and sometimes forgotten) titles of the original PlayStation era. Interviewees recall the painstaking development, challenges of working with mega publishers and uncertainties of public reception, and discuss the creative processes that produced some of gaming's all-time classics.

Book Coin Operated Americans

    Book Details:
  • Author : Carly A. Kocurek
  • Publisher : U of Minnesota Press
  • Release : 2015-09-30
  • ISBN : 1452945217
  • Pages : 208 pages

Download or read book Coin Operated Americans written by Carly A. Kocurek and published by U of Minnesota Press. This book was released on 2015-09-30 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video gaming: it’s a boy’s world, right? That’s what the industry wants us to think. Why and how we came to comply are what Carly A. Kocurek investigates in this provocative consideration of how an industry’s craving for respectability hooked up with cultural narratives about technology, masculinity, and youth at the video arcade. From the dawn of the golden age of video games with the launch of Atari’s Pong in 1972, through the industry-wide crash of 1983, to the recent nostalgia-bathed revival of the arcade, Coin-Operated Americans explores the development and implications of the “video gamer” as a cultural identity. This cultural-historical journey takes us to the Twin Galaxies arcade in Ottumwa, Iowa, for a close look at the origins of competitive gaming. It immerses us in video gaming’s first moral panic, generated by Exidy’s Death Race (1976), an unlicensed adaptation of the film Death Race 2000. And it ventures into the realm of video game films such as Tron and WarGames, in which gamers become brilliant, boyish heroes. Whether conducting a phenomenological tour of a classic arcade or evaluating attempts, then and now, to regulate or eradicate arcades and coin-op video games, Kocurek does more than document the rise and fall of a now-booming industry. Drawing on newspapers, interviews, oral history, films, and television, she examines the factors and incidents that contributed to the widespread view of video gaming as an enclave for young men and boys. A case study of this once emergent and now revived medium became the presumed enclave of boys and young men, Coin-Operated Americans is history that holds valuable lessons for contemporary culture as we struggle to address pervasive sexism in the domain of video games—and in the digital working world beyond.

Book History of Digital Games

Download or read book History of Digital Games written by Andrew Williams and published by CRC Press. This book was released on 2017-03-16 with total page 413 pages. Available in PDF, EPUB and Kindle. Book excerpt: The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic forms in a textbook appropriate for university instruction. History of Digital Games adopts a unique approach and scope that traces the interrelated concepts of game design, art and design of input devices from the beginnings of coin-operated amusement in the late 1800s to the independent games of unconventional creators in the present. Rooted in the concept of videogames as designed objects, Williams investigates the sources that inspired specific game developers as well as establishing the historical, cultural, economic and technological contexts that helped shape larger design trends

Book Demolition Derby

    Book Details:
  • Author : Kate Mikoley
  • Publisher :
  • Release : 2020
  • ISBN : 9781538240793
  • Pages : pages

Download or read book Demolition Derby written by Kate Mikoley and published by . This book was released on 2020 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: For some, the fair brings to mind images of rickety rides, fried foods, and carnival games. For others, it's all about crashing cars. Readers of this engaging volume learn all about demolition derbies. They'll be excited by the crazy competitions, often held at county and community fairs, in which drivers ram their cars into others until a single vehicle is left running. Accessible text and easy-to-digest fact boxes are paired with closely correlated photographs, encouraging even the most reluctant readers to learn about this unique motorsport.

Book New York Court of Appeals  Records and Briefs

Download or read book New York Court of Appeals Records and Briefs written by New York (State). and published by . This book was released on with total page 741 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Software and CD ROM Reviews on File

Download or read book Software and CD ROM Reviews on File written by and published by . This book was released on 1997 with total page 816 pages. Available in PDF, EPUB and Kindle. Book excerpt: