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Book Hands On Design Patterns with Delphi

Download or read book Hands On Design Patterns with Delphi written by Primož Gabrijelčič and published by Packt Publishing Ltd. This book was released on 2019-02-27 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up to speed with creational, structural, behavioral and concurrent patterns in Delphi to write clear, concise and effective code Key FeaturesDelve into the core patterns and components of Delphi in order to master your application's designBrush up on tricks, techniques, and best practices to solve common design and architectural challengesChoose the right patterns to improve your program’s efficiency and productivityBook Description Design patterns have proven to be the go-to solution for many common programming scenarios. This book focuses on design patterns applied to the Delphi language. The book will provide you with insights into the language and its capabilities of a runtime library. You'll start by exploring a variety of design patterns and understanding them through real-world examples. This will entail a short explanation of the concept of design patterns and the original set of the 'Gang of Four' patterns, which will help you in structuring your designs efficiently. Next, you'll cover the most important 'anti-patterns' (essentially bad software development practices) to aid you in steering clear of problems during programming. You'll then learn about the eight most important patterns for each creational, structural, and behavioral type. After this, you'll be introduced to the concept of 'concurrency' patterns, which are design patterns specifically related to multithreading and parallel computation. These will enable you to develop and improve an interface between items and harmonize shared memories within threads. Toward the concluding chapters, you'll explore design patterns specific to program design and other categories of patterns that do not fall under the 'design' umbrella. By the end of this book, you'll be able to address common design problems encountered while developing applications and feel confident while building scalable projects. What you will learnGain insights into the concept of design patternsStudy modern programming techniques with DelphiKeep up to date with the latest additions and program design techniques in DelphiGet to grips with various modern multithreading approachesDiscover creational, structural, behavioral, and concurrent patternsDetermine how to break a design problem down into its component partsWho this book is for Hands-On Design Patterns with Delphi is aimed at beginner-level Delphi developers who want to build scalable and robust applications. Basic knowledge of Delphi is a must.

Book Introduction to Multimedia Systems

Download or read book Introduction to Multimedia Systems written by Gaurav Bhatnagar and published by Academic Press. This book was released on 2002 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed to be a general introduction to the broad field of multimedia ... more specifically digital interactive multimedia. The editors have included topics such as the principles of "multiple" and "media," including sound, two-dimensional and three-dimensional graphics, animation, and text. All of these elements are stitched together by the programmer, or multimedia designer, based on the conceptualization of the designer.

Book Head First C

    Book Details:
  • Author : Andrew Stellman
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2007-11-26
  • ISBN : 1491914750
  • Pages : 778 pages

Download or read book Head First C written by Andrew Stellman and published by "O'Reilly Media, Inc.". This book was released on 2007-11-26 with total page 778 pages. Available in PDF, EPUB and Kindle. Book excerpt: Head First C# is a complete learning experience for object-oriented programming, C#, and the Visual Studio IDE. Built for your brain, this book covers C# 3.0 and Visual Studio 2008, and teaches everything from language fundamentals to advanced topics including garbage collection, extension methods, and double-buffered animation. You'll also master C#'s hottest and newest syntax, LINQ, for querying SQL databases, .NET collections, and XML documents. By the time you're through, you'll be a proficient C# programmer, designing and coding large-scale applications. Every few chapters you will come across a lab that lets you apply what you've learned up to that point. Each lab is designed to simulate a professional programming task, increasing in complexity until-at last-you build a working Invaders game, complete with shooting ships, aliens descending while firing, and an animated death sequence for unlucky starfighters. This remarkably engaging book will have you going from zero to 60 with C# in no time flat.

Book Classic Lego Mindstorms Projects and Software Tools  Award Winning Designs from Master Builders

Download or read book Classic Lego Mindstorms Projects and Software Tools Award Winning Designs from Master Builders written by Mario Ferrari and published by Gulf Professional Publishing. This book was released on 2006-10-22 with total page 580 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Book/DVD kit that contains 40 projects, which are aimed at the Lego audience that are committed to the RIS 1.x and 2.x standards. The DVD contains instruction for over 40 projects in Adobe PDF form, a full suite of Lego software tools, and RCX/NQC code files. The projects range from the simple to the sophisticated.

Book Understanding Virtual Reality

Download or read book Understanding Virtual Reality written by William R. Sherman and published by Morgan Kaufmann. This book was released on 2003 with total page 623 pages. Available in PDF, EPUB and Kindle. Book excerpt: Of interest to developers of virtual reality applications and others interested in potential uses for virtual reality, this book presents a selection of useful VR applications and gives readers guidance on how VR might be applied.

Book MINISTERS WORKERS TRAINING MANUAL

Download or read book MINISTERS WORKERS TRAINING MANUAL written by GODSWORD GODSWILL ONU and published by Lulu.com. This book was released on with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Glen

    Book Details:
  • Author : Samuel Richardson
  • Publisher : Lulu.com
  • Release : 2011-08-02
  • ISBN : 1257955861
  • Pages : 332 pages

Download or read book Glen written by Samuel Richardson and published by Lulu.com. This book was released on 2011-08-02 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Biography of Glen Orrin Richardson, son of Justin V. and Hortense Earl Richardson, compiled by Hope R. Barrowes. Cover design and book layout by Samuel Richardson, owner of Silver Storm Imaging and Printing. Contains Glen's journal entries, letters he's written and his achievements. Also contains writing to or about him by his family and friends. Included is a scrapbook of his life.

Book Tariff Information  1921

    Book Details:
  • Author : United States. Congress. House. Committee on Ways and Means
  • Publisher :
  • Release : 1921
  • ISBN :
  • Pages : 1498 pages

Download or read book Tariff Information 1921 written by United States. Congress. House. Committee on Ways and Means and published by . This book was released on 1921 with total page 1498 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Beginning Visual Basic 2005

Download or read book Beginning Visual Basic 2005 written by Thearon Willis and published by John Wiley & Sons. This book was released on 2005-10-13 with total page 835 pages. Available in PDF, EPUB and Kindle. Book excerpt: After a brief introduction to Visual Studio 2005 and the .Net Framework, the expert authors introduce readers to the fundamentals of the Visual Basic 2005 language End-of-chapter exercises help readers to quickly learn to build rich and professional-looking applications for Microsoft Windows, intranets and the Internet, and mobile devices Offers thorough coverage of the new Visual Studio 2005 tools and features Covers object-oriented programming, creating custom controls, working with databases, creating menus, and working with graphics Addresses building class libraries, Web services and .NET remoting, and deploying applications

Book Microsoft Access 2019 and 365 Training Manual Classroom in a Book

Download or read book Microsoft Access 2019 and 365 Training Manual Classroom in a Book written by TeachUcomp and published by TeachUcomp Inc.. This book was released on 2021-08-11 with total page 189 pages. Available in PDF, EPUB and Kindle. Book excerpt: Complete classroom training manual for Microsoft Access 2019 and 365. Includes 189 pages and 108 individual topics. Includes practice exercises and keyboard shortcuts. You will learn about creating relational databases from scratch, using fields, field properties, joining and indexing tables, queries, forms, controls, subforms, reports, charting, macros, switchboard and navigation forms, and much more. Topics Covered: Getting Acquainted with Access 1. Creating a New Database 2. Overview of a Database 3. The Access Interface 4. Touch Mode 5. Viewing Database Objects in the Navigation Bar 6. Opening and Closing Databases Creating Relational Database Tables 1. The Flat-File Method of Data Storage 2. The Relational Model of Data Storage 3. Tips for Creating a Relational Database 4. Creating Relational Database Tables 5. Assigning a Primary Key to a Table Using Tables 1. Using Datasheet View 2. Navigating in Datasheet View 3. Adding Records in Database View 4. Editing and Deleting Records in Datasheet View 5. Inserting New Fields 6. Renaming Fields 7. Deleting Fields Field Properties 1. Setting Field Properties 2. The Field Size Property 3. The Format Property for Date/Time Fields 4. The Format Property for Logical Fields 5. Setting Default Values for Fields 6. Setting Input Masks 7. Setting Up Validation Rules and Responses 8. Requiring Field Input 9. Allowing Zero Length Entries Joining Tables 1. The Relationships Window 2. Enforcing Referential Integrity 3. Creating Lookup Fields Indexing Tables 1. Indexes 2. Creating Indexes 3. Deleting Indexes Queries 1. Using the Simple Query Wizard 2. Designing Queries 3. Joining Tables in a Query 4. Adding Criteria to the QBE Grid 5. Running a Query 6. SQL View 7. Sorting Query Results 8. Hiding Fields in a Result Set 9. Using Comparison Operators 10. Using AND and OR Conditions Advanced Queries 1. Using the Between… And Condition 2. Using Wildcard Characters in Queries 3. Creating a Calculated Field 4. Creating Top Value Queries 5. Aggregate Function Queries 6. Parameter Queries Advanced Query Types 1. Make Table Queries 2. Update Queries 3. Append Queries 4. Delete Queries 5. Crosstab Queries 6. The Find Duplicates Query 7. Removing Duplicate Records from a Table 8. The Find Unmatched Query Creating Forms 1. Forms Overview 2. The Form Wizard 3. Creating Forms 4. Using Forms 5. Form and Report Layout View 6. Form and Report Design View 7. Viewing the Ruler and Grid 8. The Snap to Grid Feature 9. Creating a Form in Design View 10. Modifying Form Sections in Design View Form & Report Controls 1. Selecting Controls 2. Deleting Controls 3. Moving and Resizing Controls 4. Sizing Controls to Fit 5. Nudging Controls 6. Aligning, Spacing, and Sizing Controls 7. Formatting Controls 8. Viewing Control Properties Using Controls 1. The Controls List 2. Adding Label Controls 3. Adding Logos and Image Controls 4. Adding Line and Rectangle Controls 5. Adding Combo Box Controls 6. Adding List Box Controls 7. Setting Tab Order Subforms 1. Creating Subforms 2. Using the Subform or Subreport Control Reports 1. Using the Report Wizard 2. Creating Basic Reports 3. Creating a Report in Design View 4. Sorting and Grouping Data in Reports 5. Creating Calculated Fields Subreports 1. Creating Subreports Charting Data 1. Using Charts 2. Insert a Modern Chart Macros 1. Creating a Standalone Macro 2. Assigning Macros to a Command Button 3. Assigning Macros to Events 4. Using Program Flow with Macros 5. Creating Autoexec Macros 6. Creating Data Macros 7. Editing Named Data Macros 8. Renaming and Deleting Named Data Macros Switchboard and Navigation Forms 1. Creating a Switchboard Form 2. Creating a Navigation Form 3. Controlling Startup Behavior Advanced Features 1. Getting External Data 2. Exporting Data 3. Setting a Database Password Helping Yourself 1. Using Access Help 2. The Tell Me Bar

Book SolidWorks 2009 Bible

    Book Details:
  • Author : Matt Lombard
  • Publisher : John Wiley & Sons
  • Release : 2009-02-18
  • ISBN : 0470480483
  • Pages : 884 pages

Download or read book SolidWorks 2009 Bible written by Matt Lombard and published by John Wiley & Sons. This book was released on 2009-02-18 with total page 884 pages. Available in PDF, EPUB and Kindle. Book excerpt: SolidWorks Bible is a comprehensive reference-tutorial that covers the basics, but then quickly ramps up to more advanced level topics. Every feature is thoroughly covered yet written in a way that makes learning this robust program seem non-threatening and uncomplicated. In a market full of books for beginners this is the one book that goes into extensive detail, not just on "how" the software works, but in many cases "why" it works the way it does. The author is well known in the SolidWorks community and uses SolidWorks on a daily basis as his main design tool in his contracting and consulting work. Many topics covered in SolidWorks Bible are not found in any other publication or even documentation directly from SolidWorks. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book Learn to Program with VB Net 2008 Express

Download or read book Learn to Program with VB Net 2008 Express written by John Smiley and published by Lulu.com. This book was released on 2008-05-01 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Introductory text on VB.Net using Visual Basic.Net 2008 Express Edition. The easiest technical book you'll ever read. Open it up and see for yourself. Join Professor Smiley's Visual Basic.Net class as he teaches essential skills in programming, coding and more. Using a student-instructor conversational format, this book starts at the very beginning with crucial programming fundamentals. You'll quickly learn how to identify customer needs so you can create an application that achieves programming objectives---just like experienced programmers. By identifying clear client goals, you'll learn important programming basics---like how computers view input and execute output based on the information they are given---then use those skills to develop real-world applications. Participate in this one-of-a-kind classroom experience and see why Professor Smiley is renowned for making learning fun and easy.

Book Beginning Programming For Dummies

Download or read book Beginning Programming For Dummies written by Wallace Wang and published by John Wiley & Sons. This book was released on 2011-02-25 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you think the programmers who work at your office are magical wizards who hold special powers that manipulate your computer? Believe it or not, anyone can learn how to write programs, and it doesn’t take a higher math and science education to start. Beginning Programming for Dummies shows you how computer programming works without all the technical details or hard programming language. It explores the common parts of every computer programming language and how to write for multiple platforms like Windows, Mac OS X, or Linux. This easily accessible guide provides you with the tools you need to: Create programs and divide them into subprograms Develop variables and use constants Manipulate strings and convert them into numbers Use an array as storage space Reuse and rewrite code Isolate data Create a user interface Write programs for the Internet Utilize JavaScript and Java Applets In addition to these essential building blocks, this guide features a companion CD-ROM containing Liberty BASIC compiler and code in several languages. It also provides valuable programming resources and lets you in on cool careers for programmers. With Beginning Programming of Dummies, you can take charge of your computer and begin programming today!

Book Programming and Engineering Computing with MATLAB 2023

Download or read book Programming and Engineering Computing with MATLAB 2023 written by Huei-Huang Lee and published by SDC Publications. This book was released on 2023-07 with total page 534 pages. Available in PDF, EPUB and Kindle. Book excerpt: • Designed for engineering students completely new to programming with MATLAB • Uses a learn by doing approach with step by step instructions • Contains line by line descriptions of code presented in the book • Case studies and examples are used throughout the book • Devotes an entire chapter to designing graphical user interfaces This book is designed for undergraduate students completely new to programming with MATLAB. Case studies and examples are used extensively throughout this book and are at the core of what makes this book so unique. The author believes that the best way to learn MATLAB is to study programs written by experienced programmers and that the quality of these example programs determines the quality of the book. The examples in this book are carefully designed to teach you MATLAB programming as well as to inspire within you your own problem solving potential. Most of the examples used in this book are designed to solve a whole class of problems, rather than a single, specific problem. A learn by doing teaching approach is used all through the book. You are guided to tackle a problem using MATLAB commands first and then the commands are explained line by line. This process of learning through hands on experience is one of the most efficient and pain-free ways of learning MATLAB. This approach, together with the extensive use of ordered textboxes, figures, and tables, greatly reduces the size of the book, while still providing you with a book that’s comprehensive and easy to follow. The first chapter of this book introduces the MATLAB programming environment and familiarizes you with MATLAB’s core functionality. Chapters two through nine discuss basic MATLAB functionalities in a progressive and comprehensive way. The chapters start out simple and build in complexity as you advance through the book. Chapters ten through thirteen cover advanced topics that are particularly useful in college programs. Each chapter consists of sections, each covering a topic and providing one or more examples. Related MATLAB functions are organized at the end of a section. Additional exercise problems are provided at the end of chapters two through nine. Examples in each section are presented in a consistent way. An example is usually described first, followed by a MATLAB script. Any resulting text and graphics output (and in some cases inputs) that are produced from running a script are presented and discussed. Finally, the remainder of each section is devoted to explaining the purpose of the lines of the script.

Book Learning Computer Fundamentals  Ms Office and Internet   Web Tech

Download or read book Learning Computer Fundamentals Ms Office and Internet Web Tech written by Dinesh Maidasani and published by Firewall Media. This book was released on 2005-12 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Winning Design

    Book Details:
  • Author : James Jeffrey Trobaugh
  • Publisher : Apress
  • Release : 2017-06-10
  • ISBN : 1484221052
  • Pages : 270 pages

Download or read book Winning Design written by James Jeffrey Trobaugh and published by Apress. This book was released on 2017-06-10 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design that works! It's what you need if you're building and competing with LEGO MINDSTORMS EV3 robotics. You'll find uses for the new light sensors and gyro sensors in navigation, helping you to follow lines and make turns more consistently. Approach collision detection with greater confidence through EV3's ultrasonic sensor. Learn new designs for power attachments. Winning Design! is about building with LEGO MINDSTORMS EV3 for fun, for education, but especially for competition. Author James Trobaugh is an experienced coach and leader in the FIRST LEGO League. In this book, he shares his hard-won knowledge about design principles and techniques that contribute toward success in robotics competitions. Winning Design! unlocks the secrets of reliable design using LEGO MINDSTORMS EV3. You’ll learn proven design patterns that you can employ for common tasks such as turning, pushing, and pulling. You’ll reduce and compensate for variation in performance from battery charge levels and motor calibration differences. You’ll produce designs that won’t frustrate you by not working, but that will delight you with their reliable performance in the heat of competition. Good design is about more than just the hardware. Software counts for a lot, and Winning Design! has you covered. You’ll find chapters on program design and organization with tips on effective coding and documentation practices. You’ll learn about master programs and the needed flexibility they provide. There’s even a section on presenting your robot and software designs to the judges. Winning Design! is the book you need if you're involved in competitions such as FIRST LEGO League events. Whether coach, parent, or student, you’ll find much in this book to make your design and competition experience fun and memorable, and educational. Don't be without this book if you're leading a team of young people as they build skills toward a future in technology. What You Will Learn Build winning robots on a foundation of good chassis design Reduce variability in robot mechanical movements Design modular attachments for quick change during competition Solve navigation problems such as steering, squaring up, and collision detection Manage software using master programs and other techniques Power your robot attachments via motors and pneumatics Who This Book Is For Students, parents, teachers, and coaches involved in LEGO MINDSTORMS EV3 robot design and programming.

Book Beginning Software Engineering

Download or read book Beginning Software Engineering written by Rod Stephens and published by John Wiley & Sons. This book was released on 2022-10-14 with total page 963 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the foundations of software engineering with this easy and intuitive guide In the newly updated second edition of Beginning Software Engineering, expert programmer and tech educator Rod Stephens delivers an instructive and intuitive introduction to the fundamentals of software engineering. In the book, you’ll learn to create well-constructed software applications that meet the needs of users while developing the practical, hands-on skills needed to build robust, efficient, and reliable software. The author skips the unnecessary jargon and sticks to simple and straightforward English to help you understand the concepts and ideas discussed within. He also offers you real-world tested methods you can apply to any programming language. You’ll also get: Practical tips for preparing for programming job interviews, which often include questions about software engineering practices A no-nonsense guide to requirements gathering, system modeling, design, implementation, testing, and debugging Brand-new coverage of user interface design, algorithms, and programming language choices Beginning Software Engineering doesn’t assume any experience with programming, development, or management. It’s plentiful figures and graphics help to explain the foundational concepts and every chapter offers several case examples, Try It Out, and How It Works explanatory sections. For anyone interested in a new career in software development, or simply curious about the software engineering process, Beginning Software Engineering, Second Edition is the handbook you’ve been waiting for.