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Book Designing for the iPad

    Book Details:
  • Author : Chris Stevens
  • Publisher : John Wiley & Sons
  • Release : 2011-01-04
  • ISBN : 0470976934
  • Pages : 352 pages

Download or read book Designing for the iPad written by Chris Stevens and published by John Wiley & Sons. This book was released on 2011-01-04 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get in the game of developing successful apps for the iPad Designing for the iPad presents unique challenges for developers and requires an entirely different mindset of elements to consider when creating apps. Written by a highly successful iPad software developer, this book teaches you how to think about the creation process differently when designing iPad apps and escorts you through the process of building applications that have the best chance for success. You'll learn how to take advantage of the iPad's exciting new features and tackle an array of new design challenges so that you can make your app look spectacular, work intuitively, and sell, sell, sell! Bestselling iPad app developer Chris Stevens shares insight and tips for creating a unique and sellable iPad app Walks you through sketching out an app, refining ideas, prototyping designs, organizing a collaborative project, and more Highlights new code frameworks and discusses interface design choices Offers insider advice on using the latest coding options to make your app a surefire success Details iPad design philosophies, the difference between industrial and retail apps, and ways to design for multiple screen orientations Designing for the iPad escorts you through the steps of developing apps for the iPad, from pencil sketch all the way through to the iPad App Store.

Book iPhone and iPad Web Design For Dummies

Download or read book iPhone and iPad Web Design For Dummies written by Janine Warner and published by John Wiley & Sons. This book was released on 2011-06-24 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: A full-color guide to designing cutting-edge web sites for the iPhone, iPad, and iPod touch! Apple’s touchscreen devices have created worldwide techno-lust, conjuring a record-breaking market out of thin air. iPads, iPhones, and iPods are so in demand that they outsell every other device in their categories. If your website is not designed to take advantage of the extraordinary new capabilities of these popular devices, then you will miss out on an increasingly important part of your audience. With all the focus on the App Store (thanks to the ubiquitous “There’s an App for that...” ad campaign), you could be forgiven for overlooking the fact that the single most popular app on the iPhone and iPad is Safari. That’s right. The humble web browser that comes installed on every iOS device, ready to surf at the flick of a finger. This is where iPhone & iPad Web Design For Dummies comes in. Based on real-world experience, this guide (written in a language that real human beings can read) shows you how to use HTML5, CSS3, and jQuery to produce interactive websites that will delight your users and keep them coming back for more. You'll discover how to plan the perfect mobile web experience, create interactivity and multimedia, test and optimize your creations, and publish and market your final design with iPhone & iPad Web Design For Dummies!

Book Designed by Apple in California

Download or read book Designed by Apple in California written by and published by . This book was released on 2016-10-05 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book iPad Design Lab

    Book Details:
  • Author : Mario Garcia
  • Publisher : Simon and Schuster
  • Release : 2012-09-25
  • ISBN : 1440324093
  • Pages : 478 pages

Download or read book iPad Design Lab written by Mario Garcia and published by Simon and Schuster. This book was released on 2012-09-25 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: iPad Design Lab is about storytelling in today's world, as more and more people consume information using the iPad and other tablets. This guide is the first to analyze the way that consumers take in information on the tablet platform and to help journalists and designers better understand the potential of this exciting medium. Written by Dr. Mario R. Garcia, Founder and CEO of Garcia Media and founder of the the Graphics & Design program at The Poynter Institute for Media Studies, this guide offers insight from the author's more than 40 years of experience consulting with such publications as The Wall Street Journal, The Washington Post, Die Zeit (Germany), El Tiempo (Colombia) and South China Morning Post (Hong Kong). iPad Design Lab offers insights into storytelling, navigation, look and feel, multimedia, advertising, economics and the modern media ecosystem. Anyone who wants to learn how to present content on the iPad will benefit from this indispensable guide. This multitouch textbook includes over two hundred illustrations, several video walkthroughs and contributions from two dozen media consultants, journalists and scholars.

Book The Best Book On Designing iPhone   iPad Apps

Download or read book The Best Book On Designing iPhone iPad Apps written by Michael Miller and published by Hyperink Inc. This book was released on 2012-01-13 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: For iPhone and iPad users, mobile applications are an active part of daily life: they help us get half-priced cocktails at the neighborhood bar, find a nearby pet supply store, and keep us up to date on the score of the home team. They're being poked at and scrolled through as were rush through subway cars, cruise the grocery store, or need to pass the time while waiting for an always-tardy friend. Users who are often on the go use apps with specific objectives in mind, and are bounded by certain temporal and physical constraints. The Best Book on Designing iPhone and iPad Apps walks experienced and beginning designers through the most important areas to consider when designing an Apple application. It delves into and uncovers how to identify and design for the iOS user's specific expectations and needs. The eBook highlights successful design elements, breaks down iOS device real estate and features, and discusses how designers and developers can stay at the forefront of innovation in a quickly and consistently evolving app-centered world. CHAPTER OUTLINE Letter From The Expert + Dear Hopeful App Developer, Introduction + An ever-expanding application library Chapter 1: What’s An App? + From Here To There: Chapter 1 Roadmap Chapter 2: What’s Apple Got To Do With It? + From Here To There: Chapter 2 Roadmap Chapter 3: Identifying Your Target Audience And Constructing Your Brand + From Here To There: Chapter 3 Roadmap + Who’s who? Determining your target demographic Chapter 4: Your App Canvas—Breaking Down iPhone And iPad Real Estate + From Here To There: Chapter 4 Roadmap Chapter 5: Application Real Estate + From Here To There: Chapter 5 Roadmap Chapter 6: Design Time + From Here To There: Chapter 6 Roadmap Chapter 7: Successful Apps + Top 10 Favorite Apps Chapter 8: Marketing Your App + From Here To There: Chapter 8 Roadmap Conclusion + Top 10 Pieces Of Advice ABOUT THE AUTHOR Michael Miller is a Software Quality Consultant specializing in the development of software for iOS devices. He has been involved in the development of numerous iPhone and iPad apps in both the retail and education markets, including some well known apps representing the mobile presence of Fortune 500 companies. Michael started his career in the business management software market, but became intrigued with the mobile market when he purchased his first iPod Touch in 2007. When he's not developing and testing, he likes trying new cuisines, traveling, and training his young dog Sawyer. As a child, he wanted to be an astronaut, a dream he hopes to still accomplish one day with the advent of space tourism.

Book Creative Selection

Download or read book Creative Selection written by Ken Kocienda and published by St. Martin's Press. This book was released on 2018-09-04 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: * WALL STREET JOURNAL BESTSELLER * An insider's account of Apple's creative process during the golden years of Steve Jobs. Hundreds of millions of people use Apple products every day; several thousand work on Apple's campus in Cupertino, California; but only a handful sit at the drawing board. Creative Selection recounts the life of one of the few who worked behind the scenes, a highly-respected software engineer who worked in the final years of the Steve Jobs era—the Golden Age of Apple. Ken Kocienda offers an inside look at Apple’s creative process. For fifteen years, he was on the ground floor of the company as a specialist, directly responsible for experimenting with novel user interface concepts and writing powerful, easy-to-use software for products including the iPhone, the iPad, and the Safari web browser. His stories explain the symbiotic relationship between software and product development for those who have never dreamed of programming a computer, and reveal what it was like to work on the cutting edge of technology at one of the world's most admired companies. Kocienda shares moments of struggle and success, crisis and collaboration, illuminating each with lessons learned over his Apple career. He introduces the essential elements of innovation—inspiration, collaboration, craft, diligence, decisiveness, taste, and empathy—and uses these as a lens through which to understand productive work culture. An insider's tale of creativity and innovation at Apple, Creative Selection shows readers how a small group of people developed an evolutionary design model, and how they used this methodology to make groundbreaking and intuitive software which countless millions use every day.

Book Pure Design

Download or read book Pure Design written by Mario R. Garcia and published by . This book was released on 2002 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Designing Your New Work Life

Download or read book Designing Your New Work Life written by Bill Burnett and published by Vintage. This book was released on 2021-10-26 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the authors of the #1 New York Times bestseller Designing Your Life comes a revised, fully up-to-date edition of Designing Your New Work Life, a timely, urgently needed book that shows us how to transform our new uncharted work life into a meaningful dream job or company. With practical, useful tools, tips, and design ideas that show us how to navigate disruption (global, regional, or personal) and create new possibilities for our post-COVID work world and beyond. Bill Burnett and Dave Evans successfully taught graduate and undergraduate students at Stanford University and readers of their best-selling book, Designing Your Life ("The prototype for a happy life." —Brian Lehrer, NPR), that designers don't analyze, worry, think, complain their way forward; they build their way forward. And now more than ever, we all need creative and adaptable tools to cope with the chaos caused by COVID-19. In Designing Your New Work Life, Burnett and Evans show us how design thinking can transform our present job, and how it can improve our experience of work in times of disruption. All disruption is personal, write Burnett and Evans, as with the life-altering global pandemic we are living through now. Designing Your New Work Life makes clear that disruption is the new normal, that it is here to stay and that it is accelerating. And in the book's new chapters, Burnett and Evans show us step by step, how to design our way through disruption and how to stay ahead of it—and thrive. Burnett and Evans's Disruption Design offers us a radical new concept that makes use of the designer mindsets: Curiosity, Reframing, Radical collaboration, Awareness, Bias to action, Storytelling, to find our way through these unchartered times. In Designing Your New Work Life, Burnett and Evans show us, with tools, tips, and design ideas, how we can make new possibilities available even when our lives have been disrupted (be it globally, regionally, or personally), giving us the tools to enjoy the present moment and allowing us to begin to prototype our possible future.

Book Sketch Like an Architect  Step by Step From Lines to Perspective

Download or read book Sketch Like an Architect Step by Step From Lines to Perspective written by David Drazil and published by . This book was released on 2020-01-31 with total page 82 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the basics of architectural sketching with this proven 6-step framework: 01/Lines & 2D Objects 02/Basic Perspective Rules 03/Shadows, Textures & Materiality 04/Populating Your Sketch 05/Adding Vegetation 06/Awesome Perspective Sketch This book also includes 40+ specific tips & tricks, 15 worksheets, and countless finished sketches.

Book Tapworthy

    Book Details:
  • Author : Josh Clark
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2010-06-08
  • ISBN : 1449394248
  • Pages : 324 pages

Download or read book Tapworthy written by Josh Clark and published by "O'Reilly Media, Inc.". This book was released on 2010-06-08 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples. Whether you're a designer, programmer, manager, or marketer, Tapworthy teaches you to "think iPhone" and helps you ask the right questions -- and get the right answers -- throughout the design process. You'll explore how considerations of design, psychology, culture, ergonomics, and usability combine to create a tapworthy app. Along the way, you'll get behind-the-scenes insights from the designers of apps like Facebook, USA Today, Twitterrific, and many others. Develop your ideas from initial concept to finished design Build an effortless user experience that rewards every tap Explore the secrets of designing for touch Discover how and why people really use iPhone apps Learn to use iPhone controls the Apple way Create your own personality-packed visuals

Book Head First IPhone and IPad Development

Download or read book Head First IPhone and IPad Development written by Dan Pilone and published by "O'Reilly Media, Inc.". This book was released on 2013-12-18 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on using iOS SDK tools to create applications for the iPhone and the iPad.

Book Our Choice

Download or read book Our Choice written by Al Gore and published by Viking Juvenile. This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores the primary causes of the current climate crisis, and what young people can do to help solve it.

Book Smashing UX Design

    Book Details:
  • Author : Jesmond J. Allen
  • Publisher : John Wiley & Sons
  • Release : 2012-05-03
  • ISBN : 0470970626
  • Pages : 608 pages

Download or read book Smashing UX Design written by Jesmond J. Allen and published by John Wiley & Sons. This book was released on 2012-05-03 with total page 608 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate guide to UX from the world’s most popular resource for web designers and developers Smashing Magazine is the world′s most popular resource for web designers and developers and with this book the authors provide the ideal resource for mastering User Experience Design (UX). The authors provide an overview of UX and User Centred Design and examine in detail sixteen of the most common UX design and research tools and techniques for your web projects. The authors share their top tips from their collective 30 years of working in UX including: Guides to when and how to use the most appropriate UX research and design techniques such as usability testing, prototyping, wire framing, sketching, information architecture & running workshops How to plan UX projects to suit different budgets, time constraints and business objectives Case studies from real UX projects that explain how particular techniques were used to achieve the client's goals Checklists to help you choose the right UX tools and techniques for the job in hand Typical user and business requirements to consider when designing business critical pages such as homepages, forms, product pages and mobile interfaces as well as explanations of key things to consider when designing for mobile, internationalization and behavioural change. Smashing UX Design is the complete UX reference manual. Treat it as the UX expert on your bookshelf that you can read from cover-to-cover, or to dip into as the need arises, regardless of whether you have 'UX' in your job title or not.

Book The Web Designer s Guide to iOS Apps

Download or read book The Web Designer s Guide to iOS Apps written by Kristofer Layon and published by Pearson Education. This book was released on 2010-12-02 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a designer who knows HTML, CSS, and JavaScript, you can easily learn how to make native iPhone, iPod touch, and iPad apps—and distribute them worldwide via the App Store. When combined with an Objective-C framework, web standards can be used to format and style content for iOS, using native controls and behaviors for an authentic Apple user experience. The Web Designer’s Guide to iOS Apps shows how to create apps using NimbleKit, the Objective-C framework featured on the Apple Development Tools web site. With it you’ll learn how to: Download and install the free software for creating iOS apps Use Xcode to manage project assets, test apps, and package binary files Implement standard iOS elements and behaviors for familiar Apple mobile user experiences Enhance your app designs with HTML5 and CSS3 Build a foundation for designing web apps that can be delivered to other smartphones and mobile devices

Book Drawing and Painting on the IPad

Download or read book Drawing and Painting on the IPad written by Diana Seidl and published by Crowood Press (UK). This book was released on 2015-09-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains, in simple terms, all the processes and techniques the iPad offers. For the novice, it gives a step-by-step guide to the tools and screen, and introduces concepts progressively as you expand your skills. For those with more experience, it suggests advanced ideas. It also acts as a guide to the artistic toolbox--using effects such as drawing with pencil, painting in oils, working with watercolor, using felt tip pens and wax crayons--all on your lap without fuss and mess. Exercises explain how to make pictures using the ArtRage app, and it also covers taking and editing photographs, printing your images on a domestic printer, framing, and selling your prints. The step-by-step examples demonstrate a range of fine art genres, including portrait, landscape, flowers, still-life, and abstract composition. Emphasis is given to artistic techniques that can be applied to different painting apps and other software.

Book iOS Wow Factor

    Book Details:
  • Author : Timothy Wood
  • Publisher : Apress
  • Release : 2012-01-11
  • ISBN : 1430238801
  • Pages : 139 pages

Download or read book iOS Wow Factor written by Timothy Wood and published by Apress. This book was released on 2012-01-11 with total page 139 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the millions of apps in the crowded Apple iTunes App Store, it can be difficult to get your apps noticed. How can you make your app stand out from the crowd and get it the reviews it deserves? iOS Wow Factor shows you how to get noticed! It explains how to go beyond the basics and where to "break the rules" to give your users a "wow" experience! You'll learn to use standard controls, as well as to create non-standard controls and high-impact custom interactions to realize truly compelling app designs. Get grounded in Apple's Human Interface Guidelines (HIG) so that you can appreciate all its wisdom. From that excellent foundation, move beyond the HIG and learn how to ensure that all your apps have that "wow" factor. Learn all about user experience (UX) design techniques, with and beyond Apple's HIG, and how to move your apps out of mundane design and into innovative user experiences. Examine the characteristics and constraints of the iOS platform and how to leverage its strengths to maximum effect in your apps. iOS Wow Factor explains what makes a successful mobile app design, and how to apply those principles of success to your own apps. Once you get the iOS Wow Factor into your apps, you can watch your app adoption rate increase and gain the traction it needs to succeed and earn a profit in the Apple iTunes App Store. Find out everything you'll need to "wow" your future customers!

Book IPad for Artists

Download or read book IPad for Artists written by Dani Jones and published by Pixiq. This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The iPad has changed the platform and scope of digital art worldwide. With this versatile tablet, anyone can create fine art or enhance their photos in the field. And now this indispensable book, die-cut to resemble an iPad, teaches you how. Through practical illustrated tutorials, artist Dani Jones guides users of all levels through the leading art apps, giving you everything you need to make the most of the iPad to develop your unique artistic vision, creativity, and style.