Download or read book Designing Digital Space written by Daniela Bertol and published by John Wiley & Sons. This book was released on 1996-12-20 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Complete Guide to Virtual Reality in Architecture andDesign The first in-depth book on virtual reality (VR) aimed specificallyat architecture and design professionals, Designing Digital Spacesteers you skillfully through the learning curve of this excitingnew technology. Beginning with a historical overview of theevolution of architectural representations, this unique resourceexplains what VR is, how it is being applied today, and how itpromises to revolutionize not only the design process, but the formand function of the built environment itself. Vividly illustratinghow VR fits alongside traditional methods of architecturalrepresentation, this comprehensive guide prepares you to makeoptimum practical use of this powerful interactive tool, andembrace the new role of the architect in a virtually designedworld. Offers in-depth coverage of the virtual universe--datarepresentation and information management, static and dynamicworlds, tracking and visual display systems, control devices, andmore. Examines a wide range of current VR architectural applications,from walkthroughs, simulations, and evaluations to reconstructionsand networked environments Includes insightful essays by leading VR developers covering someof today's most innovative projects Integrates VR into the historical framework of architecturaldevelopment, with detailed sections on the past, present, andfuture Features a dazzling array of virtual world images and sequentialdisplays Explores the potential impact of digital architecture on the builtenvironment of the future
Download or read book Living in Digital Worlds written by Naomi Jacobs and published by Routledge. This book was released on 2018-01-29 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Living in Digital Worlds investigates the relationship between human society and technology, as our private and particularly our public lives are increasingly undertaken in spaces that are inherently digital: digital public spaces. The book unpicks why digital technology is such an inextricable part of modern society, first by examining the historical relationship between technological development and the early progression of human sociality. This is then followed by an examination of the ways in which modern life is currently being impacted by the expansion of digital information and devices into multiple aspects of our lives, including focuses on privacy, bias and ownership in digital spaces. Finally, it explores potential future developments and their implications, and proposes that it is crucial to consider the design of technology and systems in order to support a positive and beneficial direction of change. Each chapter includes case studies, primarily drawn from The Creative Exchange, a fiveyear programme which ran from 2012 to 2016 to explore the notion of the digital public space through collaborative cross-sector research.
Download or read book Designing Virtual Worlds written by Richard A. Bartle and published by New Riders. This book was released on 2004 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.
Download or read book Designing for Democracy written by Jennifer Forestal and published by Oxford University Press. This book was released on 2021 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: "How should we 'fix' digital technologies to support democracy instead of undermining it? In Designing for democracy, Jennifer Forestal argues that accurately evaluating the democratic potential of digital spaces means studying how the built environment-a primary component of our 'modern public square'-structures our activity, shapes our attitudes, and supports the kinds of relationships and behaviors democracy requires. Through extended analyses of Facebook, Twitter, and Reddit, Forestal shows precisely how well these digital platforms meet the criteria for democratic spaces, or whether they do so at all. The result is a more nuanced analysis of the democratic communities that form-or fail to emerge-in these spaces, as well as more concrete suggestions for how to improve them."--Page 4 of cover
Download or read book Designing Digital Experiences for Positive Youth Development written by Marina Umaschi Bers and published by OUP USA. This book was released on 2012-03-02 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on over a decade and a half of research, this title aims to guide readers in the design of digital technologies to promote positive behaviours in children and teenagers.
Download or read book The Poetics of Stage Space written by Bruce A. Bergner and published by McFarland. This book was released on 2013-05-20 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book analyzes theatre scene design through the powers and characteristics of physical space. Physical space is central to creative composition in the theatre, but the author extends the reach of the book to individuals concerned with spatial design--architects, interior designers, industrial designers, artists and other performers. A theory is presented on how design, and its creative process, echo the process of human awareness and action. The book covers an array of considerations for the theatre designer--the observable features of given physical spaces, their layout, detailing and atmosphere--and presents these features from the points of view of various disciplines. There are chapters on the "physics" of space, the "geography" of space and the "music" of space. The author also speaks to the less tangible qualities sensed more personally, such as the "spirituality" or the "psyche" of space. A discussion of the collaborative process of creating space is included. Instructors considering this book for use in a course may request an examination copy here.
Download or read book Wired For Wellness written by Andrew G. Gibson and published by Andrew Gibson. This book was released on with total page 158 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Wired for Wellness, readers will explore the complex relationship between technology, well-being, and human connection in the digital age. This essential guide delves into the addictive nature of our devices, the impact of dopamine on our engagement, and the ways in which technology can contribute to feelings of isolation, anxiety, and depression. But Wired for Wellness doesn't just highlight the challenges of the digital age—it also provides practical and actionable strategies for harnessing technology's power for good. Through mindfulness, intentionality, and compassion, readers will learn how to set boundaries, manage screen time, and foster genuine human connections in an increasingly virtual world. Wired for Wellness blends cutting-edge research, personal stories, and expert insights to empower readers to reclaim their well-being and create a more balanced and fulfilling life.
Download or read book Designing the Digital Experience written by David Lee King and published by Information Today, Inc.. This book was released on 2008 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for creative, tech-savvy, and business-minded individuals who want to increase the accessibility of their websites, this sensible guidebook explains the concepts behind designing experiences on the internet. From helping customers quickly find information and make their purchases to clearly communicating needs and interests, this resource will not only develop consumer loyalty but will encourage them to spread the word about the sites they frequent. Focusing on the three key areas of structure, community, and customers, designers will enable clients to focus on their own goals rather than on difficulties in navigating. Also included are tips on how to generate conversations with blogs, wikis, and podcasting to create a personal touch.
Download or read book Creating Digital Literacy Spaces for Multilingual Writers written by Joel Bloch and published by Multilingual Matters. This book was released on 2021-01-27 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book argues for the value of digital literacy in the multilingual writing classroom. Against the background of huge changes in literacy practices prompted by online communication, and a growing acceptance of a broader definition of academic literacy that encompasses multimodality, the book examines the relationship between digital and print literacies and addresses the design of literacy spaces for multilingual classrooms. The author critically evaluates the latest developments in the use of technology in multilingual writing spaces, and focuses on the role of teachers in their design; it also addresses areas that are not often discussed in relation to multilingual students, from blogging to publishing and intellectual property. The book will help teachers meet the challenges created by rapidly shifting technology, as well as making an innovative contribution to research on multilingual writing classrooms.
Download or read book Digital Wood Design written by Fabio Bianconi and published by Springer. This book was released on 2019-02-24 with total page 1525 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores various digital representation strategies that could change the future of wooden architectures by blending tradition and innovation. Composed of 61 chapters, written by 153 authors hailing from 5 continents, 24 countries and 69 research centers, it addresses advanced digital modeling, with a particular focus on solutions involving generative models and dynamic value, inherent to the relation between knowing how to draw and how to build. Thanks to the potential of computing, areas like parametric design and digital manufacturing are opening exciting new avenues for the future of construction. The book’s chapters are divided into five sections that connect digital wood design to integrated approaches and generative design; to model synthesis and morphological comprehension; to lessons learned from nature and material explorations; to constructive wisdom and implementation-related challenges; and to parametric transfigurations and morphological optimizations.
Download or read book Virtual Aesthetics in Architecture written by Sara Eloy and published by Routledge. This book was released on 2021-08-30 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Aesthetics in Architecture: Designing in Mixed Realities presents a curated selection of projects and texts contributed by leading international architects and designers who are using virtual reality technologies in their design process. It triggers discussion and debate on exploring the aesthetic potential and establishing its language as an expressive medium in architectural design. Although virtual reality is not new and the technology has evolved rapidly, the aesthetic potential of the medium is still emerging and there is a great deal more to explore. The book provides a comprehensive overview of the current use of virtual reality technologies in the architectural design process. Contributions are presented in six parts, fully illustrated with over 150 images. Recent projects presented are distributed in five themes: introduction to mixed realities; space and form; context and ambiguity; materiality and movement; body and social. Each theme includes richly illustrated essays by leading academics and practitioners, including those from Zaha Hadid Architects and MVRDV, detailing their design process using data-driven methodologies. Virtual Aesthetics in Architecture expands the use of technology per se and focuses on how architecture can benefit from its aesthetic potential during the design process. A must-read for practitioners, academics, and students interested in cutting-edge digital design.
Download or read book Spaces of Interaction Places for Experience written by David Benyon and published by Springer Nature. This book was released on 2022-06-01 with total page 113 pages. Available in PDF, EPUB and Kindle. Book excerpt: Spaces of Interaction, Places for Experience is a book about Human-Computer Interaction (HCI), interaction design (ID) and user experience (UX) in the age of ubiquitous computing. The book explores interaction and experience through the different spaces that contribute to interaction until it arrives at an understanding of the rich and complex places for experience that will be the focus of the next period for interaction design. The book begins by looking at the multilayered nature of interaction and UX—not just with new technologies, but with technologies that are embedded in the world. People inhabit a medium, or rather many media, which allow them to extend themselves, physically, mentally, and emotionally in many directions. The medium that people inhabit includes physical and semiotic material that combine to create user experiences. People feel more or less present in these media and more or less engaged with the content of the media. From this understanding of people in media, the book explores some philosophical and practical issues about designing interactions. The book journeys through the design of physical space, digital space, information space, conceptual space and social space. It explores concepts of space and place, digital ecologies, information architecture, conceptual blending and technology spaces at work and in the home. It discusses navigation of spaces and how people explore and find their way through environments. Finally the book arrives at the concept of a blended space where the physical and digital are tightly interwoven and people experience the blended space as a whole. The design of blended spaces needs to be driven by an understanding of the correspondences between the physical and the digital, by an understanding of conceptual blending and by the desire to design at a human scale. There is no doubt that HCI and ID are changing. The design of “microinteractions” remains important, but there is a bigger picture to consider. UX is spread across devices, over time and across physical spaces. The commingling of the physical and the digital in blended spaces leads to new social spaces and new conceptual spaces. UX concerns the navigation of these spaces as much as it concerns the design of buttons and screens for apps. By taking a spatial perspective on interaction, the book provides new insights into the evolving nature of interaction design.
Download or read book DIgital Fabrications written by Lisa Iwamoto and published by Princeton Architectural Press. This book was released on 2013-07-02 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Fabrications, the second volume in our new Architecture Briefs series, celebrates the design ingenuity made possible by digital fabrication techniques. Author Lisa Iwamoto explores the methods architects use to calibrate digital designs with physical forms. The book is organized according to five types of digital fabrication techniques: tessellating, sectioning, folding, contouring, and forming. Projects are shown both in their finished forms and in working drawings, templates, and prototypes, allowing the reader to watch the process of each fantastic construction unfold. Digital Fabrications presents projects designed and built by emerging practices that pioneer techniques and experiment with fabrication processes on a small scale with a do-it-yourself attitude. Featured architects include AEDS/Ammar Eloueini, Atelier Manferdini, Brennan Buck, MOS, Office dA, Florencia Pita/MOD, Mafoomby, URBAN A+O, SYSTEMarchitects, Andrew Kudless/Matsys, IwamotoScott, Atelier Hitoshi Abe, Chris Bosse, Tom Wiscombe/EMERGENT, Thom Faulders Architecture, Jeremy Ficca, SPAN, GNUFORM, Heather Roberge, PATTERNS, Ruy Klein, and servo.
Download or read book Designing Schools written by Kate Darian-Smith and published by Routledge. This book was released on 2016-09-13 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing Schools explores the close connections between the design of school buildings and educational practices throughout the twentieth century to today. Through international cases studies that span the Americas, Europe, Africa and Australia, this volume examines historical innovations in school architecture and situates these within changing pedagogical ideas about the ‘best’ ways to educate children. It also investigates the challenges posed by new technologies and the digital age to the design and use of school places. Set around three interlinked themes – school buildings, school spaces and school cultures – this book argues that education is mediated or framed by the spaces in which it takes place, and that those spaces are in turn influenced by cultural, political and social concerns about teaching, learning and the child.
Download or read book Designing for the Digital Age written by Kim Goodwin and published by John Wiley & Sons. This book was released on 2011-03-25 with total page 770 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today’s digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology. Designing successful products and services in the digital age requires a multi-disciplinary team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a desirable product or service, as well as the skill and perseverance to execute on the thousand small ideas that get your design into the hands of users. It requires expertise in project management, user research, and consensus-building. This comprehensive, full-color volume addresses all of these and more with detailed how-to information, real-life examples, and exercises. Topics include assembling a design team, planning and conducting user research, analyzing your data and turning it into personas, using scenarios to drive requirements definition and design, collaborating in design meetings, evaluating and iterating your design, and documenting finished design in a way that works for engineers and stakeholders alike.
Download or read book Digital Foundations written by xtine burrough and published by Peachpit Press. This book was released on 2008-12-11 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fuses design fundamentals and software training into one cohesive book! The only book to teach Bauhaus design principles alongside basic digital tools of Adobe's Creative Suite, including the recently released Adobe CS4 Addresses the growing trend of compressing design fundamentals and design software into the same course in universities and design trade schools. Lessons are timed to be used in 50-minute class sessions. Digital Foundations uses formal exercises of the Bauhaus to teach the Adobe Creative Suite. All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design in order to implement them using current software. Far too often design is left out of books that teach software. Consequently, the design software training exercise is often a lost opportunity for visual learning. Digital Foundations reinvigorates software training by integrating Bauhaus design exercises into tutorials fusing design fundamentals and core Adobe Creative Suite methodologies. The result is a cohesive learning experience. Design topics and principles include: Composition; Symmetry and Asymmetry; Gestalt; Appropriation; The Bauhaus Basic Course Approach; Color Theory; The Grid; Scale, Hierarchy and Collage; Tonal Range; Elements of Motion. Digital Foundations is an AIGA Design Press book, published under Peachpit's New Riders imprint in partnership with AIGA, the professional association for design.
Download or read book HCI International 2020 Late Breaking Papers Universal Access and Inclusive Design written by Constantine Stephanidis and published by Springer Nature. This book was released on 2020-09-24 with total page 794 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 59 late breaking papers presented in this volume address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems.