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Book Designing Digital Space

Download or read book Designing Digital Space written by Daniela Bertol and published by John Wiley & Sons. This book was released on 1996-12-20 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Complete Guide to Virtual Reality in Architecture andDesign The first in-depth book on virtual reality (VR) aimed specificallyat architecture and design professionals, Designing Digital Spacesteers you skillfully through the learning curve of this excitingnew technology. Beginning with a historical overview of theevolution of architectural representations, this unique resourceexplains what VR is, how it is being applied today, and how itpromises to revolutionize not only the design process, but the formand function of the built environment itself. Vividly illustratinghow VR fits alongside traditional methods of architecturalrepresentation, this comprehensive guide prepares you to makeoptimum practical use of this powerful interactive tool, andembrace the new role of the architect in a virtually designedworld. Offers in-depth coverage of the virtual universe--datarepresentation and information management, static and dynamicworlds, tracking and visual display systems, control devices, andmore. Examines a wide range of current VR architectural applications,from walkthroughs, simulations, and evaluations to reconstructionsand networked environments Includes insightful essays by leading VR developers covering someof today's most innovative projects Integrates VR into the historical framework of architecturaldevelopment, with detailed sections on the past, present, andfuture Features a dazzling array of virtual world images and sequentialdisplays Explores the potential impact of digital architecture on the builtenvironment of the future

Book Living in Digital Worlds

Download or read book Living in Digital Worlds written by Naomi Jacobs and published by Routledge. This book was released on 2018-01-29 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Living in Digital Worlds investigates the relationship between human society and technology, as our private and particularly our public lives are increasingly undertaken in spaces that are inherently digital: digital public spaces. The book unpicks why digital technology is such an inextricable part of modern society, first by examining the historical relationship between technological development and the early progression of human sociality. This is then followed by an examination of the ways in which modern life is currently being impacted by the expansion of digital information and devices into multiple aspects of our lives, including focuses on privacy, bias and ownership in digital spaces. Finally, it explores potential future developments and their implications, and proposes that it is crucial to consider the design of technology and systems in order to support a positive and beneficial direction of change. Each chapter includes case studies, primarily drawn from The Creative Exchange, a fiveyear programme which ran from 2012 to 2016 to explore the notion of the digital public space through collaborative cross-sector research.

Book Digital Space

    Book Details:
  • Author : Peter Weishar
  • Publisher : McGraw-Hill Professional Publishing
  • Release : 1998
  • ISBN : 9780070696112
  • Pages : 0 pages

Download or read book Digital Space written by Peter Weishar and published by McGraw-Hill Professional Publishing. This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive guide explains, step-by-step, how to create models, set designs, lighting, textures, interiors and exteriors, camera angles, perspective, animation and rendering. It covers digital techniques, such as fly-throughs, texture-mapping, 3-D modelling, ray tracing and radiosity, all in non-technical language.

Book Digital Space  Designing Virtual Environments

Download or read book Digital Space Designing Virtual Environments written by Peter Weishar and published by Turtleback Books. This book was released on 1998-04-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Create realistic 3D environments with ease. Harness the latest computer-generated 3D imaging techniques to design exciting virtual environments. Peter Weishar's Digital Space shows you how to solve design problems with today's easy-to-use software...apply the traditional methods of scenic designers, painters, and architects to create 3D images...and optimize all aspects of your 3D models. packed with nearly 200 illustrations, this expert design tool enables you to: create models, set designs, lighting, textures, interiors and exteriors, perspective and trompe l'oeils; apply such digital techniques as fly-throughs, texture-mapping, ray tracing and radiosity; take advantage of tips and shortcuts for faster execution, reduced file size and simulations; and much more!

Book Living in Information

    Book Details:
  • Author : Jorge Arango
  • Publisher : Rosenfeld Media
  • Release : 2018-06-15
  • ISBN : 1933820942
  • Pages : 209 pages

Download or read book Living in Information written by Jorge Arango and published by Rosenfeld Media. This book was released on 2018-06-15 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Websites and apps are places where critical parts of our lives happen. We shop, bank, learn, gossip, and select our leaders there. But many of these places weren’t intended to support these activities. Instead, they're designed to capture your attention and sell it to the highest bidder. Living in Information draws upon architecture as a way to design information environments that serve our humanity.

Book Designing Virtual Worlds

Download or read book Designing Virtual Worlds written by Richard A. Bartle and published by New Riders. This book was released on 2004 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.

Book Designing for a Digital World

Download or read book Designing for a Digital World written by Neil Leach and published by Academy Press. This book was released on 2002-03-29 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital technologies are changing the way that we live and work today. But what impact are they having on the discipline of architecture? This volume brings together some of the world's leading voices from digital theory, technology and design to address this question. With a discussion ranging from broad cultural concerns to new techniques of construction, Designing for a Digital World offers a snapshot of informed opinion at a crucial juncture in the history of the discipline. Contributors: Ben van Berkel and Caroline Bos (UN Studio) Sarah Chaplin Karl S Chu (Metaxy) Richard Coyne Manuel DeLanda Andrew Gillespie Mark Goulthorpe (dECOi) Marcelyn Gow Jeffrey Inaba (AMO) Neil Leach William J Mitchell Farshid Moussavi and Alejandro Zaera Polo (Foreign Office Architects) Sadie Plant Hani Rashid (Asymptote) Douglas Rushkoff Patrik Schumacher Lars Spuybroek (NOX) Sherry Turkle David Turnbull (ATOPIA) Yvonne Wilhelm, Christian Huebler and Andreas Broeckmann (Knowbotic Research) Slavoj Zizek

Book Designing the Digital Experience

Download or read book Designing the Digital Experience written by David Lee King and published by Information Today, Inc.. This book was released on 2008 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for creative, tech-savvy, and business-minded individuals who want to increase the accessibility of their websites, this sensible guidebook explains the concepts behind designing experiences on the internet. From helping customers quickly find information and make their purchases to clearly communicating needs and interests, this resource will not only develop consumer loyalty but will encourage them to spread the word about the sites they frequent. Focusing on the three key areas of structure, community, and customers, designers will enable clients to focus on their own goals rather than on difficulties in navigating. Also included are tips on how to generate conversations with blogs, wikis, and podcasting to create a personal touch.

Book Designing Digital Experiences for Positive Youth Development

Download or read book Designing Digital Experiences for Positive Youth Development written by Marina Umaschi Bers and published by OUP USA. This book was released on 2012-03-02 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on over a decade and a half of research, this title aims to guide readers in the design of digital technologies to promote positive behaviours in children and teenagers.

Book Virtual Aesthetics in Architecture

Download or read book Virtual Aesthetics in Architecture written by Sara Eloy and published by Routledge. This book was released on 2021-08-30 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Aesthetics in Architecture: Designing in Mixed Realities presents a curated selection of projects and texts contributed by leading international architects and designers who are using virtual reality technologies in their design process. It triggers discussion and debate on exploring the aesthetic potential and establishing its language as an expressive medium in architectural design. Although virtual reality is not new and the technology has evolved rapidly, the aesthetic potential of the medium is still emerging and there is a great deal more to explore. The book provides a comprehensive overview of the current use of virtual reality technologies in the architectural design process. Contributions are presented in six parts, fully illustrated with over 150 images. Recent projects presented are distributed in five themes: introduction to mixed realities; space and form; context and ambiguity; materiality and movement; body and social. Each theme includes richly illustrated essays by leading academics and practitioners, including those from Zaha Hadid Architects and MVRDV, detailing their design process using data-driven methodologies. Virtual Aesthetics in Architecture expands the use of technology per se and focuses on how architecture can benefit from its aesthetic potential during the design process. A must-read for practitioners, academics, and students interested in cutting-edge digital design.

Book The Poetics of Stage Space

Download or read book The Poetics of Stage Space written by Bruce A. Bergner and published by McFarland. This book was released on 2013-05-20 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book analyzes theatre scene design through the powers and characteristics of physical space. Physical space is central to creative composition in the theatre, but the author extends the reach of the book to individuals concerned with spatial design--architects, interior designers, industrial designers, artists and other performers. A theory is presented on how design, and its creative process, echo the process of human awareness and action. The book covers an array of considerations for the theatre designer--the observable features of given physical spaces, their layout, detailing and atmosphere--and presents these features from the points of view of various disciplines. There are chapters on the "physics" of space, the "geography" of space and the "music" of space. The author also speaks to the less tangible qualities sensed more personally, such as the "spirituality" or the "psyche" of space. A discussion of the collaborative process of creating space is included. Instructors considering this book for use in a course may request an examination copy here.

Book Designing for the Digital Age

Download or read book Designing for the Digital Age written by Kim Goodwin and published by John Wiley & Sons. This book was released on 2011-03-25 with total page 770 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today’s digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology. Designing successful products and services in the digital age requires a multi-disciplinary team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a desirable product or service, as well as the skill and perseverance to execute on the thousand small ideas that get your design into the hands of users. It requires expertise in project management, user research, and consensus-building. This comprehensive, full-color volume addresses all of these and more with detailed how-to information, real-life examples, and exercises. Topics include assembling a design team, planning and conducting user research, analyzing your data and turning it into personas, using scenarios to drive requirements definition and design, collaborating in design meetings, evaluating and iterating your design, and documenting finished design in a way that works for engineers and stakeholders alike.

Book Wired For Wellness

Download or read book Wired For Wellness written by Andrew G. Gibson and published by Andrew Gibson. This book was released on with total page 158 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Wired for Wellness, readers will explore the complex relationship between technology, well-being, and human connection in the digital age. This essential guide delves into the addictive nature of our devices, the impact of dopamine on our engagement, and the ways in which technology can contribute to feelings of isolation, anxiety, and depression. But Wired for Wellness doesn't just highlight the challenges of the digital age—it also provides practical and actionable strategies for harnessing technology's power for good. Through mindfulness, intentionality, and compassion, readers will learn how to set boundaries, manage screen time, and foster genuine human connections in an increasingly virtual world. Wired for Wellness blends cutting-edge research, personal stories, and expert insights to empower readers to reclaim their well-being and create a more balanced and fulfilling life.

Book Making Sense of Space

Download or read book Making Sense of Space written by Iryna Kuksa and published by Elsevier. This book was released on 2014-06-16 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: The use of Virtual Worlds (VWs) has increased in the last decade. VWs are used for communication, education, community building, creative arts, and more. A good deal of research has been conducted into learning and VWs, but other areas remain ripe for investigation. Factors from technological platforms to the nature and conventions of the communities that use VWs must be considered, in order to achieve the best possible interaction between virtual spaces and their users. Making Sense of Space focuses on the background to these issues, describing a range of case studies conducted by the authors. The book investigates the innovative and creative ways designers employ VWs for research, performance-making, and audience engagement. Secondly, it looks into how educators use these spaces to support their teaching practice. Lastly, the book examines the potential of VWs as new methods of communication, and the ways they are changing our perception of reality. This book is structured into four chapters. An introduction provides a history and outline of important themes for VWs, and subsequent chapters consider the design of virtual spaces, experience of virtual spaces, and communication in virtual spaces. Written by two experienced academics and practitioners in the field, offering different perspectives Uses a multidisciplinary approach, drawing on: education; scenography; performance studies; disaster management; and computer science Provides multiple viewpoints on the topic, gained through interviews and contributions from a range of experts, as well as several co-authored chapters

Book Creating Digital Literacy Spaces for Multilingual Writers

Download or read book Creating Digital Literacy Spaces for Multilingual Writers written by Joel Bloch and published by Multilingual Matters. This book was released on 2021-01-27 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book argues for the value of digital literacy in the multilingual writing classroom. Against the background of huge changes in literacy practices prompted by online communication, and a growing acceptance of a broader definition of academic literacy that encompasses multimodality, the book examines the relationship between digital and print literacies and addresses the design of literacy spaces for multilingual classrooms. The author critically evaluates the latest developments in the use of technology in multilingual writing spaces, and focuses on the role of teachers in their design; it also addresses areas that are not often discussed in relation to multilingual students, from blogging to publishing and intellectual property. The book will help teachers meet the challenges created by rapidly shifting technology, as well as making an innovative contribution to research on multilingual writing classrooms.

Book Spaces of Interaction  Places for Experience

Download or read book Spaces of Interaction Places for Experience written by David Benyon and published by Springer Nature. This book was released on 2022-06-01 with total page 113 pages. Available in PDF, EPUB and Kindle. Book excerpt: Spaces of Interaction, Places for Experience is a book about Human-Computer Interaction (HCI), interaction design (ID) and user experience (UX) in the age of ubiquitous computing. The book explores interaction and experience through the different spaces that contribute to interaction until it arrives at an understanding of the rich and complex places for experience that will be the focus of the next period for interaction design. The book begins by looking at the multilayered nature of interaction and UX—not just with new technologies, but with technologies that are embedded in the world. People inhabit a medium, or rather many media, which allow them to extend themselves, physically, mentally, and emotionally in many directions. The medium that people inhabit includes physical and semiotic material that combine to create user experiences. People feel more or less present in these media and more or less engaged with the content of the media. From this understanding of people in media, the book explores some philosophical and practical issues about designing interactions. The book journeys through the design of physical space, digital space, information space, conceptual space and social space. It explores concepts of space and place, digital ecologies, information architecture, conceptual blending and technology spaces at work and in the home. It discusses navigation of spaces and how people explore and find their way through environments. Finally the book arrives at the concept of a blended space where the physical and digital are tightly interwoven and people experience the blended space as a whole. The design of blended spaces needs to be driven by an understanding of the correspondences between the physical and the digital, by an understanding of conceptual blending and by the desire to design at a human scale. There is no doubt that HCI and ID are changing. The design of “microinteractions” remains important, but there is a bigger picture to consider. UX is spread across devices, over time and across physical spaces. The commingling of the physical and the digital in blended spaces leads to new social spaces and new conceptual spaces. UX concerns the navigation of these spaces as much as it concerns the design of buttons and screens for apps. By taking a spatial perspective on interaction, the book provides new insights into the evolving nature of interaction design.

Book Designing Schools

    Book Details:
  • Author : Kate Darian-Smith
  • Publisher : Routledge
  • Release : 2016-09-13
  • ISBN : 1317502663
  • Pages : 498 pages

Download or read book Designing Schools written by Kate Darian-Smith and published by Routledge. This book was released on 2016-09-13 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing Schools explores the close connections between the design of school buildings and educational practices throughout the twentieth century to today. Through international cases studies that span the Americas, Europe, Africa and Australia, this volume examines historical innovations in school architecture and situates these within changing pedagogical ideas about the ‘best’ ways to educate children. It also investigates the challenges posed by new technologies and the digital age to the design and use of school places. Set around three interlinked themes – school buildings, school spaces and school cultures – this book argues that education is mediated or framed by the spaces in which it takes place, and that those spaces are in turn influenced by cultural, political and social concerns about teaching, learning and the child.