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Book Modern Processor Design

Download or read book Modern Processor Design written by John Paul Shen and published by Waveland Press. This book was released on 2013-07-30 with total page 657 pages. Available in PDF, EPUB and Kindle. Book excerpt: Conceptual and precise, Modern Processor Design brings together numerous microarchitectural techniques in a clear, understandable framework that is easily accessible to both graduate and undergraduate students. Complex practices are distilled into foundational principles to reveal the authors insights and hands-on experience in the effective design of contemporary high-performance micro-processors for mobile, desktop, and server markets. Key theoretical and foundational principles are presented in a systematic way to ensure comprehension of important implementation issues. The text presents fundamental concepts and foundational techniques such as processor design, pipelined processors, memory and I/O systems, and especially superscalar organization and implementations. Two case studies and an extensive survey of actual commercial superscalar processors reveal real-world developments in processor design and performance. A thorough overview of advanced instruction flow techniques, including developments in advanced branch predictors, is incorporated. Each chapter concludes with homework problems that will institute the groundwork for emerging techniques in the field and an introduction to multiprocessor systems.

Book Emerging Directions in Embedded and Ubiquitous Computing

Download or read book Emerging Directions in Embedded and Ubiquitous Computing written by Xiaobo Zhou and published by Springer Science & Business Media. This book was released on 2006-07-24 with total page 1061 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here are the refereed proceedings of the EUC 2006 workshops, held in conjunction with the IFIP International Conference on Embedded and Ubiquitous Computing in Seoul, Korea, August 2006. The book presents 102 revised papers spanning six workshops: network-centric ubiquitous systems (NCUS 2006), security in ubiquitous computing systems (SecUbiq 2006), RFID and ubiquitous sensor networks (USN 2006), trustworthiness, reliability and services in ubiquitous and sensor networks (TRUST 2006), embedded software optimization (ESO 2006), and multimedia solution and assurance in ubiquitous information systems (MSA 2006).

Book Transactions on High Performance Embedded Architectures and Compilers III

Download or read book Transactions on High Performance Embedded Architectures and Compilers III written by Per Stenström and published by Springer Science & Business Media. This book was released on 2011-04-28 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: Transactions on HiPEAC aims at the timely dissemination of research contributions in computer architecture and compilation methods for high-performance embedded computer systems. Recognizing the convergence of embedded and general-purpose computer systems, this journal publishes original research on systems targeted at specific computing tasks as well as systems with broad application bases. The scope of the journal therefore covers all aspects of computer architecture, code generation and compiler optimization methods of interest to researchers and practitioners designing future embedded systems. This third issue contains 14 papers carefully reviewed and selected out of numerous submissions and is divided into four sections. The first section contains the top four papers from the Third International Conference on High-Performance Embedded Architectures and Compilers, HiPEAC 2008, held in Göteborg, Sweden, in January 2008. The second section consists of four papers from the 8th MEDEA Workshop held in conjunction with PACT 2007 in Brasov, Romania, in September 2007. The third section contains two regular papers and the fourth section provides a snapshot from the First Workshop on Programmability Issues for Multicore Computers, MULTIPROG, held in conjunction with HiPEAC 2008.

Book Superscalar Microprocessor Design

Download or read book Superscalar Microprocessor Design written by Mike Johnson and published by . This book was released on 1991 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: The term superscalar describes a computer architecture that achieves performance by concurrent execution of scalar instructions. Superscalar architectures represent the next step in the evolution of microprocessors. This book is intended as a technical tutorial and introduction for engineers & computer scientists. The book concentrates on reduced instruction set (RISC) processors.

Book High Performance Embedded Architectures and Compilers

Download or read book High Performance Embedded Architectures and Compilers written by André Seznec and published by Springer. This book was released on 2008-12-24 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Fourth International Conference on High Performance Embedded Architectures and Compilers, HiPEAC 2009, held in Paphos, Cyprus, in January 2009. The 27 revised full papers presented together with 2 invited keynote paper were carefully reviewed and selected from 97 submissions. The papers are organized in topical sections on dynamic translation and optimisation, low level scheduling, parallelism and resource control, communication, mapping for CMPs, power, cache issues as well as parallel embedded applications.

Book Computer Architecture and Organization  A Practical Approach

Download or read book Computer Architecture and Organization A Practical Approach written by Chopra Rajiv and published by S. Chand Publishing. This book was released on with total page 975 pages. Available in PDF, EPUB and Kindle. Book excerpt: Boolean Algebra And Basic Building Blocks 2. Computer Organisation(Co) Versus Computer Architecture (Ca) 3. Ragister Transfer Language (Rtl) 4. Bus And Memory 5. Instruction Set Architecture (Isa), Cpu Architecture And Control Design 6. Memory, Its Hierarchy And Its Types 7. Input And Output Processinf (Iop) 8. Parallel Processing 9. Computer Arithmetic Appendix A-E Appendix- A-Syllabus And Lecture Plans Appendix-B-Experiments In Csa Lab Appendix-C-Glossary Appendix-D-End Term University Question Papers Appendix-E- Bibliography

Book Computer Organisation and Architecture

Download or read book Computer Organisation and Architecture written by Pranabananda Chakraborty and published by CRC Press. This book was released on 2020-09-30 with total page 589 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer organization and architecture is becoming an increasingly important core subject in the areas of computer science and its applications, and information technology constantly steers the relentless revolution going on in this discipline. This textbook demystifies the state of the art using a simple and step-by-step development from traditional fundamentals to the most advanced concepts entwined with this subject, maintaining a reasonable balance among various theoretical principles, numerous design approaches, and their actual practical implementations. Being driven by the diversified knowledge gained directly from working in the constantly changing environment of the information technology (IT) industry, the author sets the stage by describing the modern issues in different areas of this subject. He then continues to effectively provide a comprehensive source of material with exciting new developments using a wealth of concrete examples related to recent regulatory changes in the modern design and architecture of different categories of computer systems associated with real-life instances as case studies, ranging from micro to mini, supermini, mainframes, cluster architectures, massively parallel processing (MPP) systems, and even supercomputers with commodity processors. Many of the topics that are briefly discussed in this book to conserve space for new materials are elaborately described from the design perspective to their ultimate practical implementations with representative schematic diagrams available on the book’s website. Key Features Microprocessor evolutions and their chronological improvements with illustrations taken from Intel, Motorola, and other leading families Multicore concept and subsequent multicore processors, a new standard in processor design Cluster architecture, a vibrant organizational and architectural development in building up massively distributed/parallel systems InfiniBand, a high-speed link for use in cluster system architecture providing a single-system image FireWire, a high-speed serial bus used for both isochronous real-time data transfer and asynchronous applications, especially needed in multimedia and mobile phones Evolution of embedded systems and their specific characteristics Real-time systems and their major design issues in brief Improved main memory technologies with their recent releases of DDR2, DDR3, Rambus DRAM, and Cache DRAM, widely used in all types of modern systems, including large clusters and high-end servers DVD optical disks and flash drives (pen drives) RAID, a common approach to configuring multiple-disk arrangements used in large server-based systems A good number of problems along with their solutions on different topics after their delivery Exhaustive material with respective figures related to the entire text to illustrate many of the computer design, organization, and architecture issues with examples are available online at http://crcpress.com/9780367255732 This book serves as a textbook for graduate-level courses for computer science engineering, information technology, electrical engineering, electronics engineering, computer science, BCA, MCA, and other similar courses.

Book Speculative Execution in High Performance Computer Architectures

Download or read book Speculative Execution in High Performance Computer Architectures written by David Kaeli and published by CRC Press. This book was released on 2005-05-26 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: Until now, there were few textbooks that focused on the dynamic subject of speculative execution, a topic that is crucial to the development of high performance computer architectures. Speculative Execution in High Performance Computer Architectures describes many recent advances in speculative execution techniques. It covers cutting-edge research

Book Computer Architecture Performance Evaluation Methods

Download or read book Computer Architecture Performance Evaluation Methods written by Lieven Eeckhout and published by Morgan & Claypool Publishers. This book was released on 2010 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to present an overview of the current state-of-the-art in computer architecture performance evaluation. The book covers various aspects that relate to performance evaluation, ranging from performance metrics, to workload selection, to various modeling approaches such as analytical modeling and simulation. And because simulation is by far the most prevalent modeling technique in computer architecture evaluation, the book spends more than half its content on simulation, covering an overview of the various simulation techniques in the computer designer's toolbox, followed by various simulation acceleration techniques such as sampled simulation, statistical simulation, and parallel and hardware-accelerated simulation. The evaluation methods described in this book have a primary focus on performance. Although performance remains to be a key design target, it no longer is the sole design target. Power consumption and reliability have quickly become primary design concerns, and today they probably are as important as performance. Other important design constraints relate to cost, thermal issues, yield, etc. This book focuses on performance evaluation methods only. This does not compromise on the importance and general applicability of the techniques described in this book because power and reliability models are typically integrated into existing performance models. These integrated models pose similar challenges to the ones handled in this book. The book also focuses on presenting fundamental concepts and ideas. The book does not provide much quantitative data. Although quantitative data is crucial to performance evaluation, to understand the fundamentals of performance evaluation methods it is not. Moreover, quantitative data from different sources may be hard to compare, and may even be misleading, because the contexts in which the results were obtained may be very different - a comparison based on these numbe

Book A Co designed Virtual Machine for Instruction level Distributed Processing

Download or read book A Co designed Virtual Machine for Instruction level Distributed Processing written by Ho-Seop Kim and published by . This book was released on 2004 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Advanced Computer Architecture

Download or read book Advanced Computer Architecture written by Rajiv Chopra and published by S. Chand Publishing. This book was released on 2008 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the syllabus of GGSIPU, DU, UPTU, PTU, MDU, Pune University and many other universities. • It is useful for B.Tech(CSE/IT), M.Tech(CSE), MCA(SE) students. • Many solved problems have been added to make this book more fresh. • It has been divided in three parts :Parallel Algorithms, Parallel Programming and Super Computers.

Book Performance Evaluation and Benchmarking

Download or read book Performance Evaluation and Benchmarking written by Lizy Kurian John and published by CRC Press. This book was released on 2018-10-03 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer and microprocessor architectures are advancing at an astounding pace. However, increasing demands on performance coupled with a wide variety of specialized operating environments act to slow this pace by complicating the performance evaluation process. Carefully balancing efficiency and accuracy is key to avoid slowdowns, and such a balance can be achieved with an in-depth understanding of the available evaluation methodologies. Performance Evaluation and Benchmarking outlines a variety of evaluation methods and benchmark suites, considering their strengths, weaknesses, and when each is appropriate to use. Following a general overview of important performance analysis techniques, the book surveys contemporary benchmark suites for specific areas, such as Java, embedded systems, CPUs, and Web servers. Subsequent chapters explain how to choose appropriate averages for reporting metrics and provide a detailed treatment of statistical methods, including a summary of statistics, how to apply statistical sampling for simulation, how to apply SimPoint, and a comprehensive overview of statistical simulation. The discussion then turns to benchmark subsetting methodologies and the fundamentals of analytical modeling, including queuing models and Petri nets. Three chapters devoted to hardware performance counters conclude the book. Supplying abundant illustrations, examples, and case studies, Performance Evaluation and Benchmarking offers a firm foundation in evaluation methods along with up-to-date techniques that are necessary to develop next-generation architectures.

Book Transactions on High Performance Embedded Architectures and Compilers II

Download or read book Transactions on High Performance Embedded Architectures and Compilers II written by Per Stenström and published by Springer Science & Business Media. This book was released on 2009-04-22 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: Transactions on HiPEAC aims at the timely dissemination of research contributions in computer architecture and compilation methods for high-performance embedded computer systems. Recognizing the convergence of embedded and general-purpose computer systems, this journal publishes original research on systems targeted at specific computing tasks as well as systems with broad application bases. The scope of the journal therefore covers all aspects of computer architecture, code generation and compiler optimization methods of interest to researchers and practitioners designing future embedded systems. This second issue contains 15 papers carefully reviewed and selected out of 31 submissions and is divided into two sections. The first section contains extended versions of the top five papers from the 2nd International Conference on High-Performance Embedded Architectures and Compilers (HiPEAC 2007) held in Ghent, Belgium, in January 2007. The second section consists of ten papers covering topics such as microarchitecture, memory systems, code generation, and performance modeling.

Book Game Engine Architecture  Third Edition

Download or read book Game Engine Architecture Third Edition written by Jason Gregory and published by CRC Press. This book was released on 2018-07-20 with total page 1123 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. New to the Third Edition This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with updated coverage of: computer and CPU hardware and memory caches, compiler optimizations, C++ language standardization, the IEEE-754 floating-point representation, 2D user interfaces, plus an entirely new chapter on hardware parallelism and concurrent programming. This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process. Key Features Covers both the theory and practice of game engine software development Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API. Includes all mathematical background needed. Comprehensive text for beginners and also has content for senior engineers.

Book Complexity effective Superscalar Processors

Download or read book Complexity effective Superscalar Processors written by Subbarao Palacharla and published by . This book was released on 1998 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Organization and Design RISC V Edition

Download or read book Computer Organization and Design RISC V Edition written by David A. Patterson and published by Morgan Kaufmann. This book was released on 2017-05-12 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new RISC-V Edition of Computer Organization and Design features the RISC-V open source instruction set architecture, the first open source architecture designed to be used in modern computing environments such as cloud computing, mobile devices, and other embedded systems. With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the x86 (cloud computing) and ARM (mobile computing devices) architectures is included. An online companion Web site provides advanced content for further study, appendices, glossary, references, and recommended reading. - Features RISC-V, the first such architecture designed to be used in modern computing environments, such as cloud computing, mobile devices, and other embedded systems - Includes relevant examples, exercises, and material highlighting the emergence of mobile computing and the cloud