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Book Design Technics

    Book Details:
  • Author : Zeynep Çelik Alexander
  • Publisher : U of Minnesota Press
  • Release : 2020-01-21
  • ISBN : 1452960607
  • Pages : 344 pages

Download or read book Design Technics written by Zeynep Çelik Alexander and published by U of Minnesota Press. This book was released on 2020-01-21 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leading scholars historicize and theorize technology’s role in architectural design Although the question of technics pervades the contemporary discipline of architecture, there are few critical analyses on the topic. Design Technics fills this gap, arguing that the technical dimension of design has often been flattened into the broader celebratory rhetoric of innovation. Bringing together leading scholars in architectural and design history, the volume’s contributors situate these tools on a broader epistemological and chronological canvas. The essays here construct histories—some panoramic and others unfolding around a specific episode—of seven techniques regularly used by the designer in the architectural studio today: rendering, modeling, scanning, equipping, specifying, positioning, and repeating. Starting with observations about the epistemological changes that have unfolded in the discipline in recent decades but seeking to offer a more expansive meaning for technics, the volume casts new light on concepts such as form, experience, and image that have played central roles in historical architectural discourses. Among the questions addressed: How was the concept of form immanent in practices of scanning since the late nineteenth century? What was the historical relationship between rendering and experience in Enlightenment discourses? How did practices of specifying reconfigure the distinction between intellectual and manual labor? What kind of rationality is inherent in the designer’s constant clicking of the mouse in front of her screen? In addressing these and other questions, this engaging and timely collection thereby proposes technics as a site for historical and philosophical reflection not only for those engaged in architectural design but also for any scholar working in the humanities today. Contributors: Lucia Allais, Edward Eigen, Orit Halpern, John Harwood, Matthew C. Hunter, and Michael Osman.

Book Design Technics

Download or read book Design Technics written by Felix Payant and published by . This book was released on 1949 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Design Technics

Download or read book Design Technics written by Gerry A. Turner and published by . This book was released on 1951 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Mixed signal and DSP Design Techniques

Download or read book Mixed signal and DSP Design Techniques written by Analog Devices, inc and published by Newnes. This book was released on 2003-01-02 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sampled Data Systems - ADCs for DSP Applications - DACs for DSP Applications - Fast Fourier Transforms - Digital Filters - DSP Hardware - Interfacing to DSPs - DSP Applications - Hardware Design Techniques.

Book Technics and Architecture

Download or read book Technics and Architecture written by Cecil D. Elliot and published by . This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Techniques of the Observer

Download or read book Techniques of the Observer written by Jonathan Crary and published by MIT Press. This book was released on 1992-02-25 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jonathan Crary's Techniques of the Observer provides a dramatically new perspective on the visual culture of the nineteenth century, reassessing problems of both visual modernism and social modernity. This analysis of the historical formation of the observer is a compelling account of the prehistory of the society of the spectacle. In Techniques of the Observer Jonathan Crary provides a dramatically new perspective on the visual culture of the nineteenth century, reassessing problems of both visual modernism and social modernity. Inverting conventional approaches, Crary considers the problem of visuality not through the study of art works and images, but by analyzing the historical construction of the observer. He insists that the problems of vision are inseparable from the operation of social power and examines how, beginning in the 1820s, the observer became the site of new discourses and practices that situated vision within the body as a physiological event. Alongside the sudden appearance of physiological optics, Crary points out, theories and models of "subjective vision" were developed that gave the observer a new autonomy and productivity while simultaneously allowing new forms of control and standardization of vision. Crary examines a range of diverse work in philosophy, in the empirical sciences, and in the elements of an emerging mass visual culture. He discusses at length the significance of optical apparatuses such as the stereoscope and of precinematic devices, detailing how they were the product of new physiological knowledge. He also shows how these forms of mass culture, usually labeled as "realist," were in fact based on abstract models of vision, and he suggests that mimetic or perspectival notions of vision and representation were initially abandoned in the first half of the nineteenth century within a variety of powerful institutions and discourses, well before the modernist painting of the 1870s and 1880s.

Book Calendar

    Book Details:
  • Author : University of Cape Town
  • Publisher :
  • Release : 1920
  • ISBN :
  • Pages : 472 pages

Download or read book Calendar written by University of Cape Town and published by . This book was released on 1920 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Swedish Catalogue

Download or read book Swedish Catalogue written by Sweden. Royal Swedish Commission to the World's Columbian Exposition and published by . This book was released on 1893 with total page 88 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Game Programming Algorithms and Techniques

Download or read book Game Programming Algorithms and Techniques written by Sanjay Madhav and published by Pearson Education. This book was released on 2014 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry. Sanjay Madhav takes a unique platform- and framework-agnostic approach that will help develop virtually any game, in any genre, with any language or framework. He presents the fundamental techniques for working with 2D and 3D graphics, physics, artificial intelligence, cameras, and much more. Each concept is illuminated with pseudocode that will be intuitive to any C#, Java, or C++ programmer, and has been refined and proven in Madhav's game programming courses at the University of Southern California. Review questions after each chapter help solidify the most important concepts before moving on. Madhav concludes with a detailed analysis of two complete games: a 2D iOS side-scroller (written in Objective-Cusing cocos2d) and a 3D PC/Mac/Linux tower defense game (written in C# using XNA/ MonoGame). These games illustrate many of the algorithms and techniques covered in the earlier chapters, and the full source code is available at gamealgorithms.net. Coverage includes Game time management, speed control, and ensuring consistency on diverse hardware Essential 2D graphics techniques for modern mobile gaming Vectors, matrices, and linear algebra for 3D games 3D graphics including coordinate spaces, lighting and shading, z-buffering, and quaternions Handling today's wide array of digital and analog inputs Sound systems including sound events, 3D audio, and digital signal processing Fundamentals of game physics, including collision detection and numeric integration Cameras: first-person, follow, spline, and more Artificial intelligence: pathfinding, state-based behaviors, and strategy/planning User interfaces including menu systems and heads-up displays Scripting and text-based data files: when, how, and where to use them Basics of networked games including protocols and network topology

Book Design

Download or read book Design written by and published by . This book was released on 1962 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book A Practitioner s Guide to Software Test Design

Download or read book A Practitioner s Guide to Software Test Design written by Lee Copeland and published by Artech House. This book was released on 2004 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by a leading expert in the field, this unique volume contains current test design approaches and focuses only on software test design. Copeland illustrates each test design through detailed examples and step-by-step instructions.

Book The LEGO Technic Idea Book  Fantastic Contraptions

Download or read book The LEGO Technic Idea Book Fantastic Contraptions written by Yoshihito Isogawa and published by No Starch Press. This book was released on 2010-10-01 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: The LEGO® Technic Idea Book: Fantastic Contraptions is a collection of hundreds of working examples of simple yet fascinating Technic models that you can build based on their pictures alone. Each project uses color-coded pieces and is photographed from multiple angles, making it easy to see how the models are assembled without the need for step-by-step instructions. Every model illustrates a different principle, concept, or mechanism that will inspire your own original creations. You're encouraged to use these elements as building blocks to create your own masterpieces. The Technic models in Fantastic Contraptions include working catapults, crawling spiders, and bipedal walkers, as well as gadgets powered by fans, propellers, springs, magnets, and vibration. You'll even learn how to add lights, pneumatics, and solar panels to your own models. This visual guide, the third in the three-volume LEGO Technic Idea Book series, is the brainchild of master builder Yoshihito Isogawa of Tokyo, Japan. Each title is filled with photos of Isogawa's unique models, all of which are designed to fire the imaginations of LEGO builders young and old. Imagine. Create. Invent. Now, what will you build? NOTE: The LEGO Technic Idea Book series uses parts from various Technic sets. If you don't have some of the pieces shown in a particular model, experiment by substituting your own parts or visit the author's website for a list of the special parts used in the book.

Book Model Based Fault Diagnosis Techniques

Download or read book Model Based Fault Diagnosis Techniques written by Steven X. Ding and published by Springer Science & Business Media. This book was released on 2012-12-20 with total page 533 pages. Available in PDF, EPUB and Kindle. Book excerpt: Guaranteeing a high system performance over a wide operating range is an important issue surrounding the design of automatic control systems with successively increasing complexity. As a key technology in the search for a solution, advanced fault detection and identification (FDI) is receiving considerable attention. This book introduces basic model-based FDI schemes, advanced analysis and design algorithms, and mathematical and control-theoretic tools. This second edition of Model-Based Fault Diagnosis Techniques contains: • new material on fault isolation and identification and alarm management; • extended and revised treatment of systematic threshold determination for systems with both deterministic unknown inputs and stochastic noises; • addition of the continuously-stirred tank heater as a representative process-industrial benchmark; and • enhanced discussion of residual evaluation which now deals with stochastic processes. Model-based Fault Diagnosis Techniques will interest academic researchers working in fault identification and diagnosis and as a text it is suitable for graduate students in a formal university-based course or as a self-study aid for practising engineers working with automatic control or mechatronic systems from backgrounds as diverse as chemical process and power engineering.

Book Fundamentals Of Practical Aberration Theory  Fundamental Knowledge And Technics For Optical Designers

Download or read book Fundamentals Of Practical Aberration Theory Fundamental Knowledge And Technics For Optical Designers written by Yoshiya Matsui and published by World Scientific. This book was released on 1993-06-04 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: At present, although most of the optical design processes are automated with the aid of computer software, the fundamental question of how we can generate the initial optical configuration such that it can be dealt with by the computer remains. The answer can only be found in applying techniques based on the aberration theory. Previous works have explored this subject matter. None, however, has covered the full extent of first deriving the aberration theory and then illustrating with the help of various kinds of actual examples how it can be applied effectively to practical design problems. This book is significant in its attempt to put theory into practice for the first time to provide new insight and knowledge to its readers.

Book Principles of Yacht Design

Download or read book Principles of Yacht Design written by Lars Larsson and published by Bloomsbury Publishing. This book was released on 2022-03-17 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Principles of Yacht Design has established itself as the standard book on the subject for practising designers, naval architecture students, discerning boat owners as well as the boatbuilding industry as a whole. The fifth edition is completely revised and expanded. It examines every aspect of the process of yacht and powerboat design. The new edition includes new findings from recent research in aero and hydrodynamics, as well as covering the most recent changes to building standards. The authors have used a newly built 41-foot performance cruiser to demonstrate the practical application of yacht design theory. This new edition includes photos of the building process and detailed explanations.

Book Current Design

    Book Details:
  • Author :
  • Publisher :
  • Release : 1950
  • ISBN :
  • Pages : 250 pages

Download or read book Current Design written by and published by . This book was released on 1950 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book How to Design Programs  second edition

Download or read book How to Design Programs second edition written by Matthias Felleisen and published by MIT Press. This book was released on 2018-05-25 with total page 793 pages. Available in PDF, EPUB and Kindle. Book excerpt: A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.