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Book Debugging with GDB

Download or read book Debugging with GDB written by Richard M. Stallman and published by . This book was released on 1996 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Art of Debugging with GDB  DDD  and Eclipse

Download or read book The Art of Debugging with GDB DDD and Eclipse written by Norman Matloff and published by No Starch Press. This book was released on 2008-09-15 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Debugging is crucial to successful software development, but even many experienced programmers find it challenging. Sophisticated debugging tools are available, yet it may be difficult to determine which features are useful in which situations. The Art of Debugging is your guide to making the debugging process more efficient and effective. The Art of Debugging illustrates the use three of the most popular debugging tools on Linux/Unix platforms: GDB, DDD, and Eclipse. The text-command based GDB (the GNU Project Debugger) is included with most distributions. DDD is a popular GUI front end for GDB, while Eclipse provides a complete integrated development environment. In addition to offering specific advice for debugging with each tool, authors Norm Matloff and Pete Salzman cover general strategies for improving the process of finding and fixing coding errors, including how to: –Inspect variables and data structures –Understand segmentation faults and core dumps –Know why your program crashes or throws exceptions –Use features like catchpoints, convenience variables, and artificial arrays –Avoid common debugging pitfalls Real world examples of coding errors help to clarify the authors’ guiding principles, and coverage of complex topics like thread, client-server, GUI, and parallel programming debugging will make you even more proficient. You'll also learn how to prevent errors in the first place with text editors, compilers, error reporting, and static code checkers. Whether you dread the thought of debugging your programs or simply want to improve your current debugging efforts, you'll find a valuable ally in The Art of Debugging.

Book GDB Pocket Reference

    Book Details:
  • Author : Arnold Robbins
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2005-05-02
  • ISBN : 9780596100278
  • Pages : 82 pages

Download or read book GDB Pocket Reference written by Arnold Robbins and published by "O'Reilly Media, Inc.". This book was released on 2005-05-02 with total page 82 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many Linux and Unix developers are familiar with the GNU debugger (GBD), the invaluable open source tool for testing, fixing, and retesting software. And since GDB can be ported to Windows, Microsoft developers and others who use this platform can also take advantage of this amazing free software that allows you to see exactly what's going on inside of a program as it's executing. This new pocket guide gives you a convenient quick reference for using the debugger with several different programming languages, including C, C++, Java, Fortran and Assembly. The GNU debugger is the most useful tool during the testing phase of the software development cycle because it helps you catch bugs in the act. You can see what a program was doing at the moment it crashed, and then readily pinpoint and correct problem code. With the GDB Pocket Reference on hand, the process is quick and painless. The book covers the essentials of using GBD is a testing environment, including how to specify a target for debugging and how to make a program stop on specified conditions. This handy guide also provides details on using the debugger to examine the stack, source files and data to find the cause of program failure-and then explains ways to use GBD to make quick changes to the program for further testing and debugging. The ability to spot a bug in real time with GDB can save you hours of frustration, and having a quick way to refer to GBD's essential functions is key to making the process work. Once you get your hands on the GDB Pocket Reference, you'll never let go!

Book Hands On System Programming with Linux

Download or read book Hands On System Programming with Linux written by Kaiwan N Billimoria and published by Packt Publishing Ltd. This book was released on 2018-10-31 with total page 794 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up and running with system programming concepts in Linux Key FeaturesAcquire insight on Linux system architecture and its programming interfacesGet to grips with core concepts such as process management, signalling and pthreadsPacked with industry best practices and dozens of code examplesBook Description The Linux OS and its embedded and server applications are critical components of today’s software infrastructure in a decentralized, networked universe. The industry's demand for proficient Linux developers is only rising with time. Hands-On System Programming with Linux gives you a solid theoretical base and practical industry-relevant descriptions, and covers the Linux system programming domain. It delves into the art and science of Linux application programming— system architecture, process memory and management, signaling, timers, pthreads, and file IO. This book goes beyond the use API X to do Y approach; it explains the concepts and theories required to understand programming interfaces and design decisions, the tradeoffs made by experienced developers when using them, and the rationale behind them. Troubleshooting tips and techniques are included in the concluding chapter. By the end of this book, you will have gained essential conceptual design knowledge and hands-on experience working with Linux system programming interfaces. What you will learnExplore the theoretical underpinnings of Linux system architectureUnderstand why modern OSes use virtual memory and dynamic memory APIsGet to grips with dynamic memory issues and effectively debug themLearn key concepts and powerful system APIs related to process managementEffectively perform file IO and use signaling and timersDeeply understand multithreading concepts, pthreads APIs, synchronization and schedulingWho this book is for Hands-On System Programming with Linux is for Linux system engineers, programmers, or anyone who wants to go beyond using an API set to understanding the theoretical underpinnings and concepts behind powerful Linux system programming APIs. To get the most out of this book, you should be familiar with Linux at the user-level logging in, using shell via the command line interface, the ability to use tools such as find, grep, and sort. Working knowledge of the C programming language is required. No prior experience with Linux systems programming is assumed.

Book Advanced R

    Book Details:
  • Author : Hadley Wickham
  • Publisher : CRC Press
  • Release : 2015-09-15
  • ISBN : 1498759807
  • Pages : 476 pages

Download or read book Advanced R written by Hadley Wickham and published by CRC Press. This book was released on 2015-09-15 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Essential Reference for Intermediate and Advanced R Programmers Advanced R presents useful tools and techniques for attacking many types of R programming problems, helping you avoid mistakes and dead ends. With more than ten years of experience programming in R, the author illustrates the elegance, beauty, and flexibility at the heart of R. The book develops the necessary skills to produce quality code that can be used in a variety of circumstances. You will learn: The fundamentals of R, including standard data types and functions Functional programming as a useful framework for solving wide classes of problems The positives and negatives of metaprogramming How to write fast, memory-efficient code This book not only helps current R users become R programmers but also shows existing programmers what’s special about R. Intermediate R programmers can dive deeper into R and learn new strategies for solving diverse problems while programmers from other languages can learn the details of R and understand why R works the way it does.

Book Mastering Embedded Linux Programming

Download or read book Mastering Embedded Linux Programming written by Chris Simmonds and published by Packt Publishing Ltd. This book was released on 2017-06-30 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the techniques needed to build great, efficient embedded devices on Linux About This Book Discover how to build and configure reliable embedded Linux devices This book has been updated to include Linux 4.9 and Yocto Project 2.2 (Morty) This comprehensive guide covers the remote update of devices in the field and power management Who This Book Is For If you are an engineer who wishes to understand and use Linux in embedded devices, this book is for you. It is also for Linux developers and system programmers who are familiar with embedded systems and want to learn and program the best in class devices. It is appropriate for students studying embedded techniques, for developers implementing embedded Linux devices, and engineers supporting existing Linux devices. What You Will Learn Evaluate the Board Support Packages offered by most manufacturers of a system on chip or embedded module Use Buildroot and the Yocto Project to create embedded Linux systems quickly and efficiently Update IoT devices in the field without compromising security Reduce the power budget of devices to make batteries last longer Interact with the hardware without having to write kernel device drivers Debug devices remotely using GDB, and see how to measure the performance of the systems using powerful tools such as perk, ftrace, and valgrind Find out how to configure Linux as a real-time operating system In Detail Embedded Linux runs many of the devices we use every day, from smart TVs to WiFi routers, test equipment to industrial controllers - all of them have Linux at their heart. Linux is a core technology in the implementation of the inter-connected world of the Internet of Things. The comprehensive guide shows you the technologies and techniques required to build Linux into embedded systems. You will begin by learning about the fundamental elements that underpin all embedded Linux projects: the toolchain, the bootloader, the kernel, and the root filesystem. You'll see how to create each of these elements from scratch, and how to automate the process using Buildroot and the Yocto Project. Moving on, you'll find out how to implement an effective storage strategy for flash memory chips, and how to install updates to the device remotely once it is deployed. You'll also get to know the key aspects of writing code for embedded Linux, such as how to access hardware from applications, the implications of writing multi-threaded code, and techniques to manage memory in an efficient way. The final chapters show you how to debug your code, both in applications and in the Linux kernel, and how to profile the system so that you can look out for performance bottlenecks. By the end of the book, you will have a complete overview of the steps required to create a successful embedded Linux system. Style and approach This book is an easy-to-follow and pragmatic guide with in-depth analysis of the implementation of embedded devices. It follows the life cycle of a project from inception through to completion, at each stage giving both the theory that underlies the topic and practical step-by-step walkthroughs of an example implementation.

Book Debugging with GDB

    Book Details:
  • Author : Richard Stallman
  • Publisher :
  • Release : 2022-03-17
  • ISBN :
  • Pages : pages

Download or read book Debugging with GDB written by Richard Stallman and published by . This book was released on 2022-03-17 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: XXX

Book Debugging with GDB

Download or read book Debugging with GDB written by Richard Stallman and published by . This book was released on 2002 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book How Debuggers Work

    Book Details:
  • Author : Jonathan B. Rosenberg
  • Publisher : Wiley
  • Release : 1996
  • ISBN : 9780471149668
  • Pages : 276 pages

Download or read book How Debuggers Work written by Jonathan B. Rosenberg and published by Wiley. This book was released on 1996 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: A total guide to debuggers: what they do, how they work, and how to use them to produce better programs "Debuggers are the magnifying glass, the microscope, the logic analyzer, the profiler, and the browser with which a program can be examined."-Jonathan B. Rosenberg Debuggers are an indispensable tool in the development process. In fact, during the course of the average software project, more hours are spent debugging software than in compiling code. Yet, not many programmers really know how to constructively interpret the results they get back from debuggers. And even fewer know what makes these complex suites of algorithms and data structures tick. Now in this extremely accessible guide, Jonathan B. Rosenberg demystifies debuggers for programmers and shows them how to make better use of debuggers in their next projects. Taking a hands-on, problem-solving approach to a complex subject, Rosenberg explains how debuggers work and why programmers use them. Most importantly, he provides practical discussions of debugger algorithms and procedures for their use, accompanied by many practical examples. The author also discusses a wide variety of systems applications, from Microsoft's Win32 debug API to a large parallel architecture. Visit our Web site at: http://www.wiley.com/compbooks/

Book Mastering Rust

    Book Details:
  • Author : Rahul Sharma
  • Publisher : Packt Publishing Ltd
  • Release : 2019-01-31
  • ISBN : 1789341183
  • Pages : 543 pages

Download or read book Mastering Rust written by Rahul Sharma and published by Packt Publishing Ltd. This book was released on 2019-01-31 with total page 543 pages. Available in PDF, EPUB and Kindle. Book excerpt: Become proficient in designing, developing and deploying effective software systems using the advanced constructs of Rust Key FeaturesImprove your productivity using the latest version of Rust and write simpler and easier codeUnderstand Rust’s immutability and ownership principle, expressive type system, safe concurrencyDeep dive into the new doamins of Rust like WebAssembly, Networking and Command line toolsBook Description Rust is an empowering language that provides a rare combination of safety, speed, and zero-cost abstractions. Mastering Rust – Second Edition is filled with clear and simple explanations of the language features along with real-world examples, showing you how you can build robust, scalable, and reliable programs. This second edition of the book improves upon the previous one and touches on all aspects that make Rust a great language. We have included the features from latest Rust 2018 edition such as the new module system, the smarter compiler, helpful error messages, and the stable procedural macros. You’ll learn how Rust can be used for systems programming, network programming, and even on the web. You’ll also learn techniques such as writing memory-safe code, building idiomatic Rust libraries, writing efficient asynchronous networking code, and advanced macros. The book contains a mix of theory and hands-on tasks so you acquire the skills as well as the knowledge, and it also provides exercises to hammer the concepts in. After reading this book, you will be able to implement Rust for your enterprise projects, write better tests and documentation, design for performance, and write idiomatic Rust code. What you will learnWrite generic and type-safe code by using Rust’s powerful type system How memory safety works without garbage collection Know the different strategies in error handling and when to use themLearn how to use concurrency primitives such as threads and channels Use advanced macros to reduce boilerplate code Create efficient web applications with the Actix-web frameworkUse Diesel for type-safe database interactions in your web applicationWho this book is for The book is aimed at beginner and intermediate programmers who already have familiarity with any imperative language and have only heard of Rust as a new language. If you are a developer who wants to write robust, efficient and maintainable software systems and want to become proficient with Rust, this book is for you. It starts by giving a whirlwind tour of the important concepts of Rust and covers advanced features of the language in subsequent chapters using code examples that readers will find useful to advance their knowledge.

Book Linux Device Drivers

    Book Details:
  • Author : Jonathan Corbet
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2005-02-07
  • ISBN : 0596005903
  • Pages : 636 pages

Download or read book Linux Device Drivers written by Jonathan Corbet and published by "O'Reilly Media, Inc.". This book was released on 2005-02-07 with total page 636 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to help programmers learn how to support computer peripherals under the Linux operating system, and how to develop new hardware under Linux. This third edition covers all the significant changes to Version 2.6 of the Linux kernel. Includes full-featured examples that programmers can compile and run without special hardware

Book Debugging Linux Systems  Digital Short Cut

Download or read book Debugging Linux Systems Digital Short Cut written by Sreekrishnan Venkateswaran and published by Pearson Education. This book was released on 2009-11-03 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Debugging Linux Systems discusses the main tools available today to debug 2.6 Linux Kernels. We start by exploring the seemingly esoteric operations of the Kernel Debugger (KDB), Kernel GNU DeBugger (KGDB), the plain GNU DeBugger (GDB), and JTAG debuggers. We then investigate Kernel Probes, a feature that lets you intrude into a kernel function and extract debug information or apply a medicated patch. Analyzing a crash dump can yield clues for postmortem analysis of kernel crashes or hangs, so we take a look at Kdump, a serviceability tool that collects a system dump after spawning a new kernel. Profiling points you to code regions that burn more CPU cycles, so we learn to use the OProfile kernel profiler and the gprof application profiler to sense the presence of code bottlenecks. Because tracing provides insight into behavioral problems that manifest during interactions between different code modules, we delve into the Linux Trace Toolkit, a system designed for high-volume trace capture. The section “Debugging Embedded Linux” takes a tour of the I/O interfaces commonly found on embedded hardware, such as flash memory, serial port, PCMCIA, Secure Digital media, USB, RTC, audio, video, touch screen, and Bluetooth, and provides pointers to debug the associated device drivers. We also pick up some board-level debugging skills with the help of a case study. The section “Debugging Network Throughput” takes you through some device driver design issues and protocol implementation characteristics that can affect the horsepower of your network interface card. We end the shortcut by examining several options available in the kernel configuration menu that can emit valuable debug information.

Book C   for Lazy Programmers

Download or read book C for Lazy Programmers written by Will Briggs and published by Apress. This book was released on 2019-10-02 with total page 655 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn C++ the quick, easy, and “lazy” way. This book is an introductory programming text that uses humor and fun to make you actually willing to read, and eager to do the projects -- with the popular C++ language. C++ for Lazy Programmers is a genuinely fun learning experience that will show you how to create programs in the C++ language. This book helps you learn the C++ language with a unique method that goes beyond syntax and how-to manuals and helps you understand how to be a productive programmer. It provides detailed help with both the Visual Studio and g++ compilers plus their debuggers, and includes the latest version of the language, C++17, too. Along the way you’ll work through a number of labs: projects intended to stretch your abilities, test your new skills, and build confidence. You'll go beyond the basics of the language and learn how build a fun C++ arcade game project. After reading and using this book, you’ll be ready for your first real-world C++ application or game project on your own. What You Will LearnProgram for the first time in C++ in a fun, quick and easy mannerDiscover the SDL graphics and gaming libraryWork with SSDL, the Simple SDLwrapper libraryUse the most common C++ compilers: Visual Studio, and g++ (with Unix or MinGW)Practice “anti-bugging” for easy fixes to common problems Work with the debuggerAcquire examples-driven concepts and ideas Build a C++-based arcade game application Apply built-in Standard Template Library (STL) functions and classes for easy and efficient programmingDip your toe in C, C++'s ancestor, still extensively used in industryUse new C++11/14/17 features including lambda functions, constexpr, and smart pointers Who This Book Is For Those who are new to C++, either as a guide for self-learners or as an accessible textbook for students in college-level courses.

Book Hacking  The art Of Exploitation

Download or read book Hacking The art Of Exploitation written by J. Erickson and published by oshean collins. This book was released on 2018-03-06 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text introduces the spirit and theory of hacking as well as the science behind it all; it also provides some core techniques and tricks of hacking so you can think like a hacker, write your own hacks or thwart potential system attacks.

Book Linux Device Drivers

Download or read book Linux Device Drivers written by Alessandro Rubini and published by O'Reilly Media. This book was released on 1998 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: This practical guide is for anyone who wants to support computer peripherals under the Linux operating system or who wants to develop new hardware and run it under Linux. It shows step-by-step how to write a driver for character devices, m block devices, and network interfaces, illustrated with examples you can compile and run.

Book Learn to Program with Assembly

Download or read book Learn to Program with Assembly written by Jonathan Bartlett and published by Apress. This book was released on 2021-11-20 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many programmers have limited effectiveness because they don't have a deep understanding of how their computer actually works under the hood. In Learn to Program with Assembly, you will learn to program in assembly language - the language of the computer itself. Assembly language is often thought of as a difficult and arcane subject. However, author Jonathan Bartlett presents the material in a way that works just as well for first-time programmers as for long-time professionals. Whether this is your first programming book ever or you are a professional wanting to deepen your understanding of the computer you are working with, this book is for you. The book teaches 64-bit x86 assembly language running on the Linux operating system. However, even if you are not running Linux, a provided Docker image will allow you to use a Mac or Windows computer as well. The book starts with extremely simple programs to help you get your grounding, going steadily deeper with each chapter. At the end of the first section, you will be familiar with most of the basic instructions available on the processor that you will need for any task. The second part deals with interactions with the operating system. It shows how to make calls to the standard library, how to make direct system calls to the kernel, how to write your own library code, and how to work with memory. The third part shows how modern programming language features such as exception handling, object-oriented programming, and garbage collection work at the assembly language level. Additionally, the book comes with several appendices covering various topics such as running the debugger, vector processing, optimization principles, a list of common instructions, and other important subjects. This book is the 64-bit successor to Jonathan Bartlett's previous book, Programming from the Ground Up, which has been a programming classic for more than 15 years. This book covers similar ground but with modern 64-bit processors, and also includes a lot more information about how high level programming language features are implemented in assembly language. What You Will Learn How the processor operates How computers represent data internally How programs interact with the operating system How to write and use dynamic code libraries How high-level programming languages implement their features Who This Book Is ForAnyone who wants to know how their computer really works under the hood, including first time programmers, students, and professionals.

Book The Art of Debugging with GDB  DDD  and Eclipse

Download or read book The Art of Debugging with GDB DDD and Eclipse written by Norman S. Matloff and published by No Starch Press. This book was released on 2008 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on using three debugging tools on the Linux/Unix platforms, covering such topics as inspecting variables and data structures, understanding segmentation faults and core dumps, using catchpoints and artificial arrays, and avoiding debu