Download or read book Otaku written by Hiroki Azuma and published by U of Minnesota Press. This book was released on 2009 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Printbegrænsninger: Der kan printes 10 sider ad gangen og max. 40 sider pr. session
Download or read book Kawaii Kitties 2022 written by Editors of Rock Point and published by . This book was released on 2021-09-14 with total page 27 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invite in another wonderful year of kawaii kitties with this 16-month wall calendar featuring 13 full-color illustrations of lovable kawaii cats in adorable scenes as they have too much fun throughout the year. With a handy page that shows the months of September, October, November, and December 2021, followed by individual pages for the months of 2022, this 12" × 12" wall calendar features original kawaii kitten art from popular Instagram artist Bichi Mao (@bichi.mao). Enjoy all the cattitude these quirky kittens give off as they swarm your year. These cute feline friends do all sorts of adorable things and will help make 2022 an uplifting year. Aside from being their inspiring selves doing daily activities, these kitties get dolled up for their holiday best for Valentine's Day, Saint Patrick's Day, Easter, Halloween, Thanksgiving, and Christmas. Kawaii Kitties 2022 is the perfect gift for the artistic friend, lover of super-cute everything, Japanese culture aficionado, or crazy cat lady in your life!
Download or read book The Anime Machine written by Thomas Lamarre and published by U of Minnesota Press. This book was released on 2013-11-30 with total page 684 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that the history, techniques, and complex visual language of animation, particularly Japanese animation, demands serious and sustained engagement, and in The Anime Machine he lays the foundation for a new critical theory for reading Japanese animation, showing how anime fundamentally differs from other visual media. The Anime Machine defines the visual characteristics of anime and the meanings generated by those specifically “animetic” effects—the multiplanar image, the distributive field of vision, exploded projection, modulation, and other techniques of character animation—through close analysis of major films and television series, studios, animators, and directors, as well as Japanese theories of animation. Lamarre first addresses the technology of anime: the cells on which the images are drawn, the animation stand at which the animator works, the layers of drawings in a frame, the techniques of drawing and blurring lines, how characters are made to move. He then examines foundational works of anime, including the films and television series of Miyazaki Hayao and Anno Hideaki, the multimedia art of Murakami Takashi, and CLAMP’s manga and anime adaptations, to illuminate the profound connections between animators, characters, spectators, and technology. Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the “animetic machine” encourages a specific approach to thinking about technology and opens new ways for understanding our place in the technologized world around us.
Download or read book Beautiful Fighting Girl written by Tamaki Saitō and published by U of Minnesota Press. This book was released on 2011 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Nausicaä to Sailor Moon, understanding girl heroines of manga and anime within otaku culture.
Download or read book Robot Ghosts and Wired Dreams written by Christopher Bolton and published by U of Minnesota Press. This book was released on 2007-11-15 with total page 293 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the end of the Second World War—and particularly over the last decade—Japanese science fiction has strongly influenced global popular culture. Unlike American and British science fiction, its most popular examples have been visual—from Gojira (Godzilla) and Astro Boy in the 1950s and 1960s to the anime masterpieces Akira and Ghost in the Shell of the 1980s and 1990s—while little attention has been paid to a vibrant tradition of prose science fiction in Japan. Robot Ghosts and Wired Dreams remedies this neglect with a rich exploration of the genre that connects prose science fiction to contemporary anime. Bringing together Western scholars and leading Japanese critics, this groundbreaking work traces the beginnings, evolution, and future direction of science fiction in Japan, its major schools and authors, cultural origins and relationship to its Western counterparts, the role of the genre in the formation of Japan’s national and political identity, and its unique fan culture. Covering a remarkable range of texts—from the 1930s fantastic detective fiction of Yumeno Kyûsaku to the cross-culturally produced and marketed film and video game franchise Final Fantasy—this book firmly establishes Japanese science fiction as a vital and exciting genre. Contributors: Hiroki Azuma; Hiroko Chiba, DePauw U; Naoki Chiba; William O. Gardner, Swarthmore College; Mari Kotani; Livia Monnet, U of Montreal; Miri Nakamura, Stanford U; Susan Napier, Tufts U; Sharalyn Orbaugh, U of British Columbia; Tamaki Saitô; Thomas Schnellbächer, Berlin Free U. Christopher Bolton is assistant professor of Japanese at Williams College. Istvan Csicsery-Ronay Jr. is professor of English at DePauw University. Takayuki Tatsumi is professor of English at Keio University.
Download or read book Otaku and the Struggle for Imagination in Japan written by Patrick W. Galbraith and published by Duke University Press. This book was released on 2019-12-06 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: From computer games to figurines and maid cafes, men called “otaku” develop intense fan relationships with “cute girl” characters from manga, anime, and related media and material in contemporary Japan. While much of the Japanese public considers the forms of character love associated with “otaku” to be weird and perverse, the Japanese government has endeavored to incorporate “otaku” culture into its branding of “Cool Japan.” In Otaku and the Struggle for Imagination in Japan, Patrick W. Galbraith explores the conflicting meanings of “otaku” culture and its significance to Japanese popular culture, masculinity, and the nation. Tracing the history of “otaku” and “cute girl” characters from their origins in the 1970s to his recent fieldwork in Akihabara, Tokyo (“the Holy Land of Otaku”), Galbraith contends that the discourse surrounding “otaku” reveals tensions around contested notions of gender, sexuality, and ways of imagining the nation that extend far beyond Japan. At the same time, in their relationships with characters and one another, “otaku” are imagining and creating alternative social worlds.
Download or read book The Dragon and the Dazzle written by Marco Pellitteri and published by Tunué. This book was released on 2010 with total page 734 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In the worldwide circulation of the products of cultural industries, an important role is played by Japanese popular culture in European contexts. Marco Pellitteri shows that the contact between Japanese pop culture and European youth publics occurred during two phases. By use of metaphor, the author calls them the Dragon and the Dazzle. The first took place between 1975 and 1995, the second from 1996 to today. They can be distinguished by the modalities of circulation and consumption/re-elaboration of Japanese themes and products in the most receptive countries: Italy, France, Spain, Germany and, across the ocean, the United States. During these two phases, several themes have been perceived, in Europe, as rising from Japan's social and mediatic systems. Among them, this book examines the most apparent from a European point of view: the author names them machine, infant, and mutation, visible mostly through manga, anime, videogames, and toys. Together with France, Italy is the European country that in this respect has had the most central role. There, Japanese imagination has been acknowledged not only by young people, but also by politicians, television programmers, the general public, educators, comics and cartoons authors. The growing influence of Japanese pop culture, connected to the appreciation of its manga, anime, toys, and videogames, also urges political and mediologic questions linked to the identity/ies of Japan as they are understood--wrongly or rightly--in Europe and the West, and to the increasingly important role of Japan in international relations."--Back cover
Download or read book Idols and Celebrity in Japanese Media Culture written by P. W. Galbraith and published by Springer. This book was released on 2012-08-30 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the most complete and compelling account of idols and celebrity in Japanese media culture to date. Engaging with the study of media, gender and celebrity, and sensitive to history and the contemporary scene, these interdisciplinary essays cover male and female idols, production and consumption, industrial structures and fan movements.
Download or read book Frames of Anime written by Tze-Yue G. Hu and published by Hong Kong University Press. This book was released on 2010-04-01 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Frames ofAnime provides a wonderfully concise and insightful historical overview of Japanese animation; more importantly, Tze-yue G. Hu also gives the reader a much-needed frame of reference--- cultural and historical --- for understanding its development." - Harvey Deneroff, Savannah College of Art and Design, Atlanta, Georgia "This is a valuable study that transcends most of its predecessors by situating Japanese anime in its cultural context and providing detailed insight into the lives and works of some of Japan's most prominent animators and their struggles to establish it as a legitimate form of cinema and television media. Its authorship by an Asian scholar also conversant with Chinese and Southeast Asian cinema and comic book culture gives it a unique comparative character."-John Clammer, United Nations University Japanese anime has long fascinated the world, and its mythical heroes and dazzling colors increasingly influence popular culture genres in the West. Tze-yue G. Hu analyzes the "language-medium" of this remarkable expressive platform and its many socio-cultural dimensions from a distinctly Asian frame of reference, tracing its layers of concentric radiation from Japan throughout Asia. Her work, rooted in archival investigations, interviews with animators and producers in Japan as well as other Asian animation studios, and interdisciplinary research in linguistics and performance theory, shows how dialectical aspects of anime are linked to Japan's unique experience of modernity and its cultural associations in Asia, including its reliance on low-wage outsourcing. Her study also provides English readers with insights on numerous Japanese secondary sources, as well as a number of original illustrations offered by animators and producers she interviewed.
Download or read book Before and After Superflat written by Adrian Favell and published by . This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a history of the Japanese art world from 1990 up to the tsunami of March 2011, and its struggle to find a voice amidst Japan's economic decline and China's economic ascent. It looks at how the pop-culture fantasies of Takashi Murakami, Yoshitomo Nara and the other artists of the Superflat movement came to dominate the art of Japan today. It also delves into what lies behind their imagery of a childish and decadent society unable to face reality.
Download or read book K ON College written by kakifly and published by Yen Press LLC. This book was released on 2014-02-18 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Yui, Mio, Ritsu, and Tsumugi embark on their college adventures! It will take some time for the girls to get used to life away from their families and adjust to the pace of college life, but there's one aspect of their new situation that there's no uncertainty about-joining the pop music club! But they aren't the only high school band making their debut on the college scene. Is Afterschool Tea Time ready to perform alongside the hard-rocking rhythms of The Girlz?!
Download or read book Anime Interviews written by Trish Ledoux and published by Cadence Books. This book was released on 1997-09-22 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, the first collection of its kind, you will hear insights directly from the mouths and minds of the anime and manga creators themselves, in interviews with are often the only ones on record in English. some of these creators are larger-than-life legends in their native Japan, some are up-and-coming young talents, but all have a lot to say on the subject of their work.
Download or read book Hokusai written by Matthi Forrer and published by Prestel Pub. This book was released on 1991 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hokusai was one of the great masters of the Japanese woodblock print. His exquisite compositions and dynamic use of color set him apart from other printmakers, and his unequalled genius influenced both Japanese and a whole generation of Western artists. Now available for the first time in paperback, this book reproduces the artist's finest works in plates that convey the full variety of his invention, each of which is provided with an informative commentary. In his introduction, Hokusai expert Matthi Forrer traces the artist's career and defines his place in relation to his contemporaries and to the history of Japanese art. Examining all genres of the artist's prolific output -- including images of city life, maritime scenes, landscapes, views of Mount Fuji, bird and flower illustrations, literary scenes, waterfalls and bridges -- Hokusai, Prints and Drawings provides a detailed account of the artist's genius.
Download or read book Tokyoscope written by Patrick Macias and published by Cadence Books. This book was released on 2001-11-05 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Didja know that Samuel L. Jackson's Biblical speech in Pulp Fiction was borrowed from the brain-damaged Sonny Chiba karate flick The Bodyguard? Or that the design for the Smog Monster in Godzilla vs. the Smog Monster was based on a bathroom sketch of female anatomy? TokyoScope: The Japanese Cult Film Companion is the first book of its kind: an elegantly designed, engagingly written introduction to the world of Japanese pop films covering Godzilla, karate, gangster, horror, Japan's infamous "pink" movies, and much more.
Download or read book Shinobi Life written by Shōko Konami and published by . This book was released on 2008 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Kagetora, a ninja from the past, slips through a time portal and encounters Beni, a spoiled heiress Kagetora mistakes for his former client, a princess of the same name, and swears to protect her.
Download or read book Magical Fury written by Ewen Cluney and published by Createspace Independent Publishing Platform. This book was released on 2015-01-28 with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: It started out as another boring day at work. Then a magical girl showed up, like something straight out of an anime. Except that I haven't seen an anime where the magical girl threatens to kill people. She was throwing lightning bolts around and saying something about the reincarnation of Star Princess Astraia being in the building. It turns out that was me. So now I look like a scrawny teenage girl, and I have magical star powers, and a psychotic magical girl named Shadow Princess Umbra is making my life hell. She blew up my parents' house. And the more of Astraia's memories I uncover, the more I think that Umbra isn't even close to being the worse of it. But I'm going to keep fighting, because giving up isn't an option. Magical Fury is a dark magical girl RPG, inspired by anime series like Madoka Magica, Sailor Moon, and Magical Girl Lyrical Nanoha. Your characters start out as normal girls who discover that they are reincarnated magical girls. They awaken to their powers under fire, and it will be up to you to decide where she goes with new her life from there. The game uses a very simple variant of the Apocalypse World engine, aimed at fast and flavorful play that you can jump into on short notice or play in a more deliberate, long-term style. Battles come down to a handful of rolls, and throughout the emphasis is decidedly on the consequences of the course of action you choose. The book also includes an appendix with 17 random tables to help you along with character creation and other things that pop up during play. To play you will need some six-sided dice, character sheets, and something to write with.
Download or read book Virtual Japanese written by 金水敏 and published by . This book was released on 2017-11 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: 役割語の豊穣な世界を紹介した『ヴァーチャル日本語役割語の謎』(岩波書店、2003年)の英語版。待望の翻訳刊行。