EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book D20 Future

    Book Details:
  • Author : Christopher Perkins
  • Publisher :
  • Release : 2004
  • ISBN : 9780786934232
  • Pages : 0 pages

Download or read book D20 Future written by Christopher Perkins and published by . This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new supplement provides new rules and modules for running a futuristic d20 Modern campaign. The wealth of information covers new character traits, advanced classes, starting occupations, gear, starships, monsters, and more.

Book D20 Future Tech

Download or read book D20 Future Tech written by Rodney Thompson and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This extensive collection of high-tech items for use by players and Gamemasters presents new gear and options for characters, vehicles, starships, and mecha.

Book D20 Modern Roleplaying Game

Download or read book D20 Modern Roleplaying Game written by Jeff Grubb and published by . This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is designed to be the complete rulebook for all modern roleplaying games using the d20 settings. Thematically aligned with the highly popular heroic fantasy and horror genres, this volume will build on the strength of the growing d20 System while attracting new players.

Book D20 Weapons Locker

Download or read book D20 Weapons Locker written by Keith Potter and published by . This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 500 firearms are fully illustrated in this extensive library of firearmsfor the d20 Modern roleplaying game.

Book Future Player s Companion

Download or read book Future Player s Companion written by Gary Astleford and published by . This book was released on 2006-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The limitless possibilities of the future are now yours to discover. Take your campaign to the stars and beyond with the Future Player's Companion. This indispensible sourcebook offers new options for characters in any futuristic campaign-new feats, new skill uses, and new races that broaden the horizons no matter where your campaign is set. Each page is filled with ideas, just waiting to jumpstart your imagination.

Book D20 Menace Manual

Download or read book D20 Menace Manual written by J. D. Wiker and published by . This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed for use with the d20 Modern Roleplaying Game, the" d20 Menace Manua"l presents a host of villains, monsters, and other adversaries to pit against the heroes in any modern roleplaying game. It contains extensive real-world information, including information about existing organizations such as the CIA and write-ups of well-known mythical creatures such as the yeti and sasquatch. Adversaries for all levels of play are available, as are various allies, and there is extensive information on organization and factions that heroes can either join or combat.

Book Urban Arcana

    Book Details:
  • Author : Bill Slavicsek
  • Publisher :
  • Release : 2003-05
  • ISBN : 9780786926596
  • Pages : 0 pages

Download or read book Urban Arcana written by Bill Slavicsek and published by . This book was released on 2003-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explosive action and epic adventure fill the modern world when fantasy and reality collide. In Urban Arcana, heroes armed with swords, spells, shotguns, and cell phones dive headlong into trouble with monsters, mobsters, cabals, and corporations. Take a deep breath, and discover the realms of fantasy within the griffy shadows of the modern world. To use this product, you also need the d20 Mooern Roleplaying Game core rulebook. For players and Gamemasters, this product is compatible with other d20 System roleplaying games. Book jacket.

Book D20 Critical Locations

Download or read book D20 Critical Locations written by Eric Cagle and published by . This book was released on 2005-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title features 40 full-color maps of interesting modern locations, valuable to any d20 Modern campaign. Each map comes with adventure hooks and pre-generated supporting characters. Some maps appeared previously in "Polyhedron( Magazine," but most are new.

Book D20 Cyberscape

    Book Details:
  • Author : Owen K. C. Stephens
  • Publisher :
  • Release : 2005-09
  • ISBN : 9780786936953
  • Pages : 0 pages

Download or read book D20 Cyberscape written by Owen K. C. Stephens and published by . This book was released on 2005-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: New rules for running a d20 Modern or d20 Future(TM) campaign with a cyberpunk twist. This new rules supplement provides everything players and Gamemasters need to create and run campaigns featuring cybernetics in the post-modern realm of cyberpunk fiction. Building on the "d20 Future" cybernetic rules, "d20 Cyberscape" includes rules for installing cybernetics and playing cyborgs, as well as new advanced classes and enhancements. "d20 Cyberscape" also features rules for magical and psionic cybernetics and virtual reality networks.

Book D20 Dark Matter

Download or read book D20 Dark Matter written by Wolfgang Baur and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fresh update to a favorite campaign setting. d20 Dark•Matteris a 160-page d20 Modern® supplement that updates the originalDark•Matter Campaign Setting(created for the Alternity® Science Fiction Roleplaying Game), making it fully compatible with the d20 Modern rules. It also includes some new content. d20 Dark•Matterpresents a world where devious organizations scheme for world domination, otherworldly forces infiltrate our power structures, and creatures from our nightmares lurk in the shadows. Working for a clandestine organization called the Hoffmann Institute, heroes explore hidden mysteries while eluding forces — both human and alien — that scheme to control the truth. AUTHOR INFORMATION WOLFGANG BAUR began his gaming career writing articles forDungeon® andDragon® magazines and eventually joined the magazine staff as an editor. He later worked as a game designer for TSR, Inc. and Wizards of the Coast, Inc. In 1998, he left Wizards to work at Microsoft. He currently freelances for Wizards and other RPG publishing companies. MONTE COOK worked at TSR, Inc. and Wizards of the Coast, Inc. as a game designer before leaving to found his own game company, Malhavoc Press. He co-designed the 3rd-Edition Dungeons & Dragons® game and wrote theDungeon Master’s Guide™. He also writes a regular Dungeon Master advice column inDungeonmagazine.

Book Ultramodern Firearms D20

Download or read book Ultramodern Firearms D20 written by Charles Ryan and published by . This book was released on 2002-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fantasirollespil.

Book Blood and Space

    Book Details:
  • Author : Charles Rice
  • Publisher :
  • Release : 2003-04
  • ISBN : 9780972482646
  • Pages : 0 pages

Download or read book Blood and Space written by Charles Rice and published by . This book was released on 2003-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Game Wizards

Download or read book Game Wizards written by Jon Peterson and published by MIT Press. This book was released on 2021-10-12 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.

Book Ogl Cybernet

    Book Details:
  • Author : Mongoose Publishing
  • Publisher : Mongoose Publishing
  • Release : 2003-11-26
  • ISBN : 9781904577614
  • Pages : 256 pages

Download or read book Ogl Cybernet written by Mongoose Publishing and published by Mongoose Publishing. This book was released on 2003-11-26 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: OGL CyberNet is a complete core rulebook, released under the Open Game Licence, allowing players and publishers alike to set games and scenarios to the cyberpunk setting of their choice. Mongoose Publishing is releasing OGL CyberNet under a royalty-free world wide license, allowing publishers (of both print and electronic books) to use the CyberNet logo and rules to create their own settings and adventures.

Book Blood and Vigilance

    Book Details:
  • Author : Charles Rice
  • Publisher :
  • Release : 2009-01-01
  • ISBN : 9781935432302
  • Pages : 144 pages

Download or read book Blood and Vigilance written by Charles Rice and published by . This book was released on 2009-01-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Starfinder RPG  Tech Revolution

Download or read book Starfinder RPG Tech Revolution written by Paizo Publishing and published by . This book was released on 2021-09-07 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Command the galaxy's cutting-edge technologies so sophisticated that they rival magic itself! Outfit yourself with the latest and greatest new weapons, armor, and other gear, from high-power explosives to alien relics that surpass conventional science. Or incorporate technologies directly into yourself, whether you're installing advanced cybernetic augmentations or playing Starfinder's newest class: the nanocyte, whose body hosts an army of robotic nanites that obey her commands! Outrace the speediest threats by customizing your own space-age vehicles, and overcome even the toughest foes by piloting powerful battle robots using the all-new mech combat system! Seize the future with additional options for every class and articles exploring every aspect of science-fantasy tech from advertising and music to virtual intelligences and security systems. Join in the Starfinder Tech Revolution!

Book The World of Lazarus

Download or read book The World of Lazarus written by Neal Bailey and published by . This book was released on 2019-02-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The World of Lazarus is the first campaign setting for Green Ronin's new Modern AGE RPG. Based on the critically acclaimed Lazarus series by Greg Rucka and Michael Lark and presented by Image Comics, the book brings this noir dystopia to tabletop roleplaying games. In the near future, time has rendered death obsolete, and life infinitely cheap. In the wake of governments' failure and global upheaval, the Families stepped in and divvied up the world. Now peace and order reign in a world of technological marvels and neo-feudalism. The Families quietly war with one another, wagering the lives of loyal Serfs while they relax in lives of indulgence, all while the Waste-those left behind by this new order-struggle daily for base survival. Play members of a Family in the highest of high-stakes game, Serfs fighting for their Family's interests to maintain order and safety, or disaffected Waste fighting for a better life in the burned ruins of the old world. The World of Lazarus requires the Modern AGE Basic Rulebook for use.