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Book CUDA by Example

    Book Details:
  • Author : Jason Sanders
  • Publisher : Addison-Wesley Professional
  • Release : 2010-07-19
  • ISBN : 0132180138
  • Pages : 524 pages

Download or read book CUDA by Example written by Jason Sanders and published by Addison-Wesley Professional. This book was released on 2010-07-19 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: CUDA is a computing architecture designed to facilitate the development of parallel programs. In conjunction with a comprehensive software platform, the CUDA Architecture enables programmers to draw on the immense power of graphics processing units (GPUs) when building high-performance applications. GPUs, of course, have long been available for demanding graphics and game applications. CUDA now brings this valuable resource to programmers working on applications in other domains, including science, engineering, and finance. No knowledge of graphics programming is required—just the ability to program in a modestly extended version of C. CUDA by Example, written by two senior members of the CUDA software platform team, shows programmers how to employ this new technology. The authors introduce each area of CUDA development through working examples. After a concise introduction to the CUDA platform and architecture, as well as a quick-start guide to CUDA C, the book details the techniques and trade-offs associated with each key CUDA feature. You’ll discover when to use each CUDA C extension and how to write CUDA software that delivers truly outstanding performance. Major topics covered include Parallel programming Thread cooperation Constant memory and events Texture memory Graphics interoperability Atomics Streams CUDA C on multiple GPUs Advanced atomics Additional CUDA resources All the CUDA software tools you’ll need are freely available for download from NVIDIA. http://developer.nvidia.com/object/cuda-by-example.html

Book General Purpose Graphics Processor Architectures

Download or read book General Purpose Graphics Processor Architectures written by Tor M. Aamodt and published by Springer Nature. This book was released on 2022-05-31 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: Originally developed to support video games, graphics processor units (GPUs) are now increasingly used for general-purpose (non-graphics) applications ranging from machine learning to mining of cryptographic currencies. GPUs can achieve improved performance and efficiency versus central processing units (CPUs) by dedicating a larger fraction of hardware resources to computation. In addition, their general-purpose programmability makes contemporary GPUs appealing to software developers in comparison to domain-specific accelerators. This book provides an introduction to those interested in studying the architecture of GPUs that support general-purpose computing. It collects together information currently only found among a wide range of disparate sources. The authors led development of the GPGPU-Sim simulator widely used in academic research on GPU architectures. The first chapter of this book describes the basic hardware structure of GPUs and provides a brief overview of their history. Chapter 2 provides a summary of GPU programming models relevant to the rest of the book. Chapter 3 explores the architecture of GPU compute cores. Chapter 4 explores the architecture of the GPU memory system. After describing the architecture of existing systems, Chapters 3 and 4 provide an overview of related research. Chapter 5 summarizes cross-cutting research impacting both the compute core and memory system. This book should provide a valuable resource for those wishing to understand the architecture of graphics processor units (GPUs) used for acceleration of general-purpose applications and to those who want to obtain an introduction to the rapidly growing body of research exploring how to improve the architecture of these GPUs.

Book CUDA Application Design and Development

Download or read book CUDA Application Design and Development written by Rob Farber and published by Elsevier. This book was released on 2011-10-31 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book then details the thought behind CUDA and teaches how to create, analyze, and debug CUDA applications. Throughout, the focus is on software engineering issues: how to use CUDA in the context of existing application code, with existing compilers, languages, software tools, and industry-standard API libraries."--Pub. desc.

Book CUDA Handbook

    Book Details:
  • Author : Nicholas Wilt
  • Publisher : Addison-Wesley
  • Release : 2013-06-11
  • ISBN : 0133261506
  • Pages : 526 pages

Download or read book CUDA Handbook written by Nicholas Wilt and published by Addison-Wesley. This book was released on 2013-06-11 with total page 526 pages. Available in PDF, EPUB and Kindle. Book excerpt: The CUDA Handbook begins where CUDA by Example (Addison-Wesley, 2011) leaves off, discussing CUDA hardware and software in greater detail and covering both CUDA 5.0 and Kepler. Every CUDA developer, from the casual to the most sophisticated, will find something here of interest and immediate usefulness. Newer CUDA developers will see how the hardware processes commands and how the driver checks progress; more experienced CUDA developers will appreciate the expert coverage of topics such as the driver API and context migration, as well as the guidance on how best to structure CPU/GPU data interchange and synchronization. The accompanying open source code–more than 25,000 lines of it, freely available at www.cudahandbook.com–is specifically intended to be reused and repurposed by developers. Designed to be both a comprehensive reference and a practical cookbook, the text is divided into the following three parts: Part I, Overview, gives high-level descriptions of the hardware and software that make CUDA possible. Part II, Details, provides thorough descriptions of every aspect of CUDA, including Memory Streams and events Models of execution, including the dynamic parallelism feature, new with CUDA 5.0 and SM 3.5 The streaming multiprocessors, including descriptions of all features through SM 3.5 Programming multiple GPUs Texturing The source code accompanying Part II is presented as reusable microbenchmarks and microdemos, designed to expose specific hardware characteristics or highlight specific use cases. Part III, Select Applications, details specific families of CUDA applications and key parallel algorithms, including Streaming workloads Reduction Parallel prefix sum (Scan) N-body Image Processing These algorithms cover the full range of potential CUDA applications.

Book Professional CUDA C Programming

Download or read book Professional CUDA C Programming written by John Cheng and published by John Wiley & Sons. This book was released on 2014-09-08 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Break into the powerful world of parallel GPU programming with this down-to-earth, practical guide Designed for professionals across multiple industrial sectors, Professional CUDA C Programming presents CUDA -- a parallel computing platform and programming model designed to ease the development of GPU programming -- fundamentals in an easy-to-follow format, and teaches readers how to think in parallel and implement parallel algorithms on GPUs. Each chapter covers a specific topic, and includes workable examples that demonstrate the development process, allowing readers to explore both the "hard" and "soft" aspects of GPU programming. Computing architectures are experiencing a fundamental shift toward scalable parallel computing motivated by application requirements in industry and science. This book demonstrates the challenges of efficiently utilizing compute resources at peak performance, presents modern techniques for tackling these challenges, while increasing accessibility for professionals who are not necessarily parallel programming experts. The CUDA programming model and tools empower developers to write high-performance applications on a scalable, parallel computing platform: the GPU. However, CUDA itself can be difficult to learn without extensive programming experience. Recognized CUDA authorities John Cheng, Max Grossman, and Ty McKercher guide readers through essential GPU programming skills and best practices in Professional CUDA C Programming, including: CUDA Programming Model GPU Execution Model GPU Memory model Streams, Event and Concurrency Multi-GPU Programming CUDA Domain-Specific Libraries Profiling and Performance Tuning The book makes complex CUDA concepts easy to understand for anyone with knowledge of basic software development with exercises designed to be both readable and high-performance. For the professional seeking entrance to parallel computing and the high-performance computing community, Professional CUDA C Programming is an invaluable resource, with the most current information available on the market.

Book CUDA Programming

    Book Details:
  • Author : Shane Cook
  • Publisher : Newnes
  • Release : 2012-12-28
  • ISBN : 0124159885
  • Pages : 591 pages

Download or read book CUDA Programming written by Shane Cook and published by Newnes. This book was released on 2012-12-28 with total page 591 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you need to learn CUDA but don't have experience with parallel computing, CUDA Programming: A Developer's Introduction offers a detailed guide to CUDA with a grounding in parallel fundamentals. It starts by introducing CUDA and bringing you up to speed on GPU parallelism and hardware, then delving into CUDA installation. Chapters on core concepts including threads, blocks, grids, and memory focus on both parallel and CUDA-specific issues. Later, the book demonstrates CUDA in practice for optimizing applications, adjusting to new hardware, and solving common problems. - Comprehensive introduction to parallel programming with CUDA, for readers new to both - Detailed instructions help readers optimize the CUDA software development kit - Practical techniques illustrate working with memory, threads, algorithms, resources, and more - Covers CUDA on multiple hardware platforms: Mac, Linux and Windows with several NVIDIA chipsets - Each chapter includes exercises to test reader knowledge

Book Programming Massively Parallel Processors

Download or read book Programming Massively Parallel Processors written by David B. Kirk and published by Newnes. This book was released on 2012-12-31 with total page 519 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming Massively Parallel Processors: A Hands-on Approach, Second Edition, teaches students how to program massively parallel processors. It offers a detailed discussion of various techniques for constructing parallel programs. Case studies are used to demonstrate the development process, which begins with computational thinking and ends with effective and efficient parallel programs. This guide shows both student and professional alike the basic concepts of parallel programming and GPU architecture. Topics of performance, floating-point format, parallel patterns, and dynamic parallelism are covered in depth. This revised edition contains more parallel programming examples, commonly-used libraries such as Thrust, and explanations of the latest tools. It also provides new coverage of CUDA 5.0, improved performance, enhanced development tools, increased hardware support, and more; increased coverage of related technology, OpenCL and new material on algorithm patterns, GPU clusters, host programming, and data parallelism; and two new case studies (on MRI reconstruction and molecular visualization) that explore the latest applications of CUDA and GPUs for scientific research and high-performance computing. This book should be a valuable resource for advanced students, software engineers, programmers, and hardware engineers. - New coverage of CUDA 5.0, improved performance, enhanced development tools, increased hardware support, and more - Increased coverage of related technology, OpenCL and new material on algorithm patterns, GPU clusters, host programming, and data parallelism - Two new case studies (on MRI reconstruction and molecular visualization) explore the latest applications of CUDA and GPUs for scientific research and high-performance computing

Book GPU Gems 2

    Book Details:
  • Author : Matt Pharr
  • Publisher : Addison-Wesley Professional
  • Release : 2005
  • ISBN : 9780321335593
  • Pages : 814 pages

Download or read book GPU Gems 2 written by Matt Pharr and published by Addison-Wesley Professional. This book was released on 2005 with total page 814 pages. Available in PDF, EPUB and Kindle. Book excerpt: More useful techniques, tips, and tricks for harnessing the power of the new generation of powerful GPUs.

Book Performance Analysis and Tuning for General Purpose Graphics Processing Units  GPGPU

Download or read book Performance Analysis and Tuning for General Purpose Graphics Processing Units GPGPU written by Hyesoon Kim and published by Morgan & Claypool Publishers. This book was released on 2012-11-01 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt: General-purpose graphics processing units (GPGPU) have emerged as an important class of shared memory parallel processing architectures, with widespread deployment in every computer class from high-end supercomputers to embedded mobile platforms. Relative to more traditional multicore systems of today, GPGPUs have distinctly higher degrees of hardware multithreading (hundreds of hardware thread contexts vs. tens), a return to wide vector units (several tens vs. 1-10), memory architectures that deliver higher peak memory bandwidth (hundreds of gigabytes per second vs. tens), and smaller caches/scratchpad memories (less than 1 megabyte vs. 1-10 megabytes). In this book, we provide a high-level overview of current GPGPU architectures and programming models. We review the principles that are used in previous shared memory parallel platforms, focusing on recent results in both the theory and practice of parallel algorithms, and suggest a connection to GPGPU platforms. We aim to provide hints to architects about understanding algorithm aspect to GPGPU. We also provide detailed performance analysis and guide optimizations from high-level algorithms to low-level instruction level optimizations. As a case study, we use n-body particle simulations known as the fast multipole method (FMM) as an example. We also briefly survey the state-of-the-art in GPU performance analysis tools and techniques. Table of Contents: GPU Design, Programming, and Trends / Performance Principles / From Principles to Practice: Analysis and Tuning / Using Detailed Performance Analysis to Guide Optimization

Book Hands On GPU Programming with CUDA

Download or read book Hands On GPU Programming with CUDA written by Jaegeun Han and published by . This book was released on 2019-09-27 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore different GPU programming methods using libraries and directives, such as OpenACC, with extension to languages such as C, C++, and Python Key Features Learn parallel programming principles and practices and performance analysis in GPU computing Get to grips with distributed multi GPU programming and other approaches to GPU programming Understand how GPU acceleration in deep learning models can improve their performance Book Description Compute Unified Device Architecture (CUDA) is NVIDIA's GPU computing platform and application programming interface. It's designed to work with programming languages such as C, C++, and Python. With CUDA, you can leverage a GPU's parallel computing power for a range of high-performance computing applications in the fields of science, healthcare, and deep learning. Learn CUDA Programming will help you learn GPU parallel programming and understand its modern applications. In this book, you'll discover CUDA programming approaches for modern GPU architectures. You'll not only be guided through GPU features, tools, and APIs, you'll also learn how to analyze performance with sample parallel programming algorithms. This book will help you optimize the performance of your apps by giving insights into CUDA programming platforms with various libraries, compiler directives (OpenACC), and other languages. As you progress, you'll learn how additional computing power can be generated using multiple GPUs in a box or in multiple boxes. Finally, you'll explore how CUDA accelerates deep learning algorithms, including convolutional neural networks (CNNs) and recurrent neural networks (RNNs). By the end of this CUDA book, you'll be equipped with the skills you need to integrate the power of GPU computing in your applications. What you will learn Understand general GPU operations and programming patterns in CUDA Uncover the difference between GPU programming and CPU programming Analyze GPU application performance and implement optimization strategies Explore GPU programming, profiling, and debugging tools Grasp parallel programming algorithms and how to implement them Scale GPU-accelerated applications with multi-GPU and multi-nodes Delve into GPU programming platforms with accelerated libraries, Python, and OpenACC Gain insights into deep learning accelerators in CNNs and RNNs using GPUs Who this book is for This beginner-level book is for programmers who want to delve into parallel computing, become part of the high-performance computing community and build modern applications. Basic C and C++ programming experience is assumed. For deep learning enthusiasts, this book covers Python InterOps, DL libraries, and practical examples on performance estimation.

Book IPython Interactive Computing and Visualization Cookbook

Download or read book IPython Interactive Computing and Visualization Cookbook written by Cyrille Rossant and published by Packt Publishing Ltd. This book was released on 2014-09-25 with total page 899 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intended to anyone interested in numerical computing and data science: students, researchers, teachers, engineers, analysts, hobbyists... Basic knowledge of Python/NumPy is recommended. Some skills in mathematics will help you understand the theory behind the computational methods.

Book CUDA Application Design and Development

Download or read book CUDA Application Design and Development written by Rob Farber and published by Elsevier. This book was released on 2011-10-08 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the computer industry retools to leverage massively parallel graphics processing units (GPUs), this book is designed to meet the needs of working software developers who need to understand GPU programming with CUDA and increase efficiency in their projects. CUDA Application Design and Development starts with an introduction to parallel computing concepts for readers with no previous parallel experience, and focuses on issues of immediate importance to working software developers: achieving high performance, maintaining competitiveness, analyzing CUDA benefits versus costs, and determining application lifespan. The book then details the thought behind CUDA and teaches how to create, analyze, and debug CUDA applications. Throughout, the focus is on software engineering issues: how to use CUDA in the context of existing application code, with existing compilers, languages, software tools, and industry-standard API libraries. Using an approach refined in a series of well-received articles at Dr Dobb's Journal, author Rob Farber takes the reader step-by-step from fundamentals to implementation, moving from language theory to practical coding. - Includes multiple examples building from simple to more complex applications in four key areas: machine learning, visualization, vision recognition, and mobile computing - Addresses the foundational issues for CUDA development: multi-threaded programming and the different memory hierarchy - Includes teaching chapters designed to give a full understanding of CUDA tools, techniques and structure. - Presents CUDA techniques in the context of the hardware they are implemented on as well as other styles of programming that will help readers bridge into the new material

Book GPU Parallel Program Development Using CUDA

Download or read book GPU Parallel Program Development Using CUDA written by Tolga Soyata and published by CRC Press. This book was released on 2018-01-19 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: GPU Parallel Program Development using CUDA teaches GPU programming by showing the differences among different families of GPUs. This approach prepares the reader for the next generation and future generations of GPUs. The book emphasizes concepts that will remain relevant for a long time, rather than concepts that are platform-specific. At the same time, the book also provides platform-dependent explanations that are as valuable as generalized GPU concepts. The book consists of three separate parts; it starts by explaining parallelism using CPU multi-threading in Part I. A few simple programs are used to demonstrate the concept of dividing a large task into multiple parallel sub-tasks and mapping them to CPU threads. Multiple ways of parallelizing the same task are analyzed and their pros/cons are studied in terms of both core and memory operation. Part II of the book introduces GPU massive parallelism. The same programs are parallelized on multiple Nvidia GPU platforms and the same performance analysis is repeated. Because the core and memory structures of CPUs and GPUs are different, the results differ in interesting ways. The end goal is to make programmers aware of all the good ideas, as well as the bad ideas, so readers can apply the good ideas and avoid the bad ideas in their own programs. Part III of the book provides pointer for readers who want to expand their horizons. It provides a brief introduction to popular CUDA libraries (such as cuBLAS, cuFFT, NPP, and Thrust),the OpenCL programming language, an overview of GPU programming using other programming languages and API libraries (such as Python, OpenCV, OpenGL, and Apple’s Swift and Metal,) and the deep learning library cuDNN.

Book Cuda By Example

    Book Details:
  • Author : Jason Sanders
  • Publisher :
  • Release : 1900
  • ISBN :
  • Pages : 313 pages

Download or read book Cuda By Example written by Jason Sanders and published by . This book was released on 1900 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book is required reading for anyone working with accelerator-based computing systems."--The Foreword by Jack Dongarra, University of Tennessee and Oak Ridge National Laboratory CUDA is a computing architecture designed to facilitate the development of parallel programs. In conjunction with a comprehensive software platform, the CUDA Architecture enables programmers to draw on the immense power of graphics processing units (GPUs) when building high-performance applications. GPUs, of course, have long been available for demanding graphics and game applications. CUDA now brings t.

Book Cuda Handbook

    Book Details:
  • Author : Nicholas Wilt
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2017-07-05
  • ISBN : 9781548588045
  • Pages : 142 pages

Download or read book Cuda Handbook written by Nicholas Wilt and published by Createspace Independent Publishing Platform. This book was released on 2017-07-05 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: GPUs can be used for much more than graphics processing. As opposed to a CPU, which can only run four or five threads at once, a GPU is made up of hundreds or even thousands of individual, low-powered cores, allowing it to perform thousands of concurrent operations. Because of this, GPUs can tackle large, complex problems on a much shorter time scale than CPUs. Dive into parallel programming on NVIDIA hardware with CUDA by Chris Rose, and learn the basics of unlocking your graphics card. This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.

Book CUDA Fortran for Scientists and Engineers

Download or read book CUDA Fortran for Scientists and Engineers written by Gregory Ruetsch and published by Elsevier. This book was released on 2013-09-11 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: CUDA Fortran for Scientists and Engineers shows how high-performance application developers can leverage the power of GPUs using Fortran, the familiar language of scientific computing and supercomputer performance benchmarking. The authors presume no prior parallel computing experience, and cover the basics along with best practices for efficient GPU computing using CUDA Fortran. To help you add CUDA Fortran to existing Fortran codes, the book explains how to understand the target GPU architecture, identify computationally intensive parts of the code, and modify the code to manage the data and parallelism and optimize performance. All of this is done in Fortran, without having to rewrite in another language. Each concept is illustrated with actual examples so you can immediately evaluate the performance of your code in comparison. Leverage the power of GPU computing with PGI’s CUDA Fortran compiler Gain insights from members of the CUDA Fortran language development team Includes multi-GPU programming in CUDA Fortran, covering both peer-to-peer and message passing interface (MPI) approaches Includes full source code for all the examples and several case studies Download source code and slides from the book's companion website

Book Computer Architecture

    Book Details:
  • Author : John L. Hennessy
  • Publisher : Morgan Kaufmann
  • Release : 2017-11-23
  • ISBN : 0128119063
  • Pages : 939 pages

Download or read book Computer Architecture written by John L. Hennessy and published by Morgan Kaufmann. This book was released on 2017-11-23 with total page 939 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Architecture: A Quantitative Approach, Sixth Edition has been considered essential reading by instructors, students and practitioners of computer design for over 20 years. The sixth edition of this classic textbook from Hennessy and Patterson, winners of the 2017 ACM A.M. Turing Award recognizing contributions of lasting and major technical importance to the computing field, is fully revised with the latest developments in processor and system architecture. The text now features examples from the RISC-V (RISC Five) instruction set architecture, a modern RISC instruction set developed and designed to be a free and openly adoptable standard. It also includes a new chapter on domain-specific architectures and an updated chapter on warehouse-scale computing that features the first public information on Google's newest WSC. True to its original mission of demystifying computer architecture, this edition continues the longstanding tradition of focusing on areas where the most exciting computing innovation is happening, while always keeping an emphasis on good engineering design. - Winner of a 2019 Textbook Excellence Award (Texty) from the Textbook and Academic Authors Association - Includes a new chapter on domain-specific architectures, explaining how they are the only path forward for improved performance and energy efficiency given the end of Moore's Law and Dennard scaling - Features the first publication of several DSAs from industry - Features extensive updates to the chapter on warehouse-scale computing, with the first public information on the newest Google WSC - Offers updates to other chapters including new material dealing with the use of stacked DRAM; data on the performance of new NVIDIA Pascal GPU vs. new AVX-512 Intel Skylake CPU; and extensive additions to content covering multicore architecture and organization - Includes "Putting It All Together" sections near the end of every chapter, providing real-world technology examples that demonstrate the principles covered in each chapter - Includes review appendices in the printed text and additional reference appendices available online - Includes updated and improved case studies and exercises - ACM named John L. Hennessy and David A. Patterson, recipients of the 2017 ACM A.M. Turing Award for pioneering a systematic, quantitative approach to the design and evaluation of computer architectures with enduring impact on the microprocessor industry