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EBookClubs

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Book Ctrl Alt Play

Download or read book Ctrl Alt Play written by Matthew Wysocki and published by McFarland. This book was released on 2013-02-15 with total page 227 pages. Available in PDF, EPUB and Kindle. Book excerpt: The word "control" has many implications for video games. On a basic level, without player control, there is no experience. Much of the video game industry focuses on questions of control and ways to improve play to make the gamer feel more connected to the virtual world. The sixteen essays in this collection offer critical examinations of the issue of control in video games, including different ways to theorize and define control within video gaming and how control impacts game design and game play. Close readings of specific games--including Grand Theft Auto IV, Call of Duty: Black Ops, and Dragon Age: Origins--consider how each locates elements of control in their structures. As video games increasingly become a major force in the media landscape, this important contribution to the field of game studies provides a valuable framework for understanding their growing impact.

Book Ctrl Alt Play

Download or read book Ctrl Alt Play written by Matthew Wysocki and published by McFarland. This book was released on 2013-02-07 with total page 227 pages. Available in PDF, EPUB and Kindle. Book excerpt: The word "control" has many implications for video games. On a basic level, without player control, there is no experience. Much of the video game industry focuses on questions of control and ways to improve play to make the gamer feel more connected to the virtual world. The sixteen essays in this collection offer critical examinations of the issue of control in video games, including different ways to theorize and define control within video gaming and how control impacts game design and game play. Close readings of specific games--including Grand Theft Auto IV, Call of Duty: Black Ops, and Dragon Age: Origins--consider how each locates elements of control in their structures. As video games increasingly become a major force in the media landscape, this important contribution to the field of game studies provides a valuable framework for understanding their growing impact.

Book Ctrl Alt Delete

Download or read book Ctrl Alt Delete written by Mitch Joel and published by Business Plus. This book was released on 2013-05-21 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: A game-changing book that outlines the ways in which technology has transformed how brands and businesses innovate and connect with consumers: "An indispensable read for a time when so much is in transition" (Arianna Huffington). The DNA of business has changed. Forever. You can blame technology, smartphones, social media, online shopping and everything else, but nothingchanges this reality: we are in a moment of business purgatory. So, what are you going to do about it? Mitch Joel, one of the world's leading experts in new media, warns that the time has come to CTRL ALT DELETE. To reboot and to start re-building your business model. If you don't, Joel warns, not only will your company begin to slide backwards, but you may find yourself unemployable within five years. That's a very strong warning, but in his new book, CTRL ALT DELETE, Joel explains the convergence of five key movements that have changed business forever. The movements have already taken place, but few businesses have acted on them. He outlines what you need to know to adapt right now. He also points to the seven triggers that will help you take advantage of these game-changing factors to keep you employable as this new world of business unfolds. Along the way, Joel introduces his novel concept of "squiggle" which explains how you can learn to adapt your personal approach to your career, as new technology becomes the norm. In short, this is not a book about "change management" but rather a book about "changing both you AND your business model."

Book Linux Desktop Hacks

    Book Details:
  • Author : Nicholas Petreley
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2005-03-23
  • ISBN : 0596009119
  • Pages : 342 pages

Download or read book Linux Desktop Hacks written by Nicholas Petreley and published by "O'Reilly Media, Inc.". This book was released on 2005-03-23 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Tips & tools for customizing and optimizing your OS"--Cover.

Book The Play Versus Story Divide in Game Studies

Download or read book The Play Versus Story Divide in Game Studies written by Matthew Wilhelm Kapell and published by McFarland. This book was released on 2015-11-30 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the emergence of digital game studies, a number of debates have engaged scholars. The debate between ludic (play) and narrative (story) paradigms remains the one that famously "never happened." This collection of new essays critically frames that debate and urges game scholars to consider it central to the field. The essayists examine various digital games, assessing the applicability of play-versus-narrative approaches or considering the failure of each. The essays reflect the broader history while applying notions of play and story to recent games in an attempt to propel serious analysis.

Book The Rough Guide to iPods   iTunes

Download or read book The Rough Guide to iPods iTunes written by Peter Buckley and published by Rough Guides UK. This book was released on 2009-09-01 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Rough Guide to iPods and iTunes is the ultimate companion to the defining gadget of the digital music era - and an essential guide to music and video on the Net, on your PC or Mac, and in your pocket. Fully updated and revised, The Rough Guide to iPods and iTunes covers the full iPod range of products: from the best of the iTunes App Store, iPod Touch, iTunes 8 to practical information for the iPod Nano and Classic Shuffle. Written by Peter Buckley, author of the best-selling Rough Guides to the Internet and Rough Guide to Macs & OSX, this guide will suit novices and experts alike. Complete with reviews of all the latest gadgets and extras; including the new Apple Headphones, the latest home stereo and TV systems that work with iPods, history of the iPod and the truth about iTunes going DRM-free. Discover how to import your CDs and DVDs, manage your music and video library, how to digitize music from vinyl or cassette and download from the best online sites and stores, all this plus much, much more. Whether you already have an iPod or you're thinking of buying one, you need The Rough Guide to iPods and iTunes!

Book The Complete Idiot s Guide to Microsoft Windows 7

Download or read book The Complete Idiot s Guide to Microsoft Windows 7 written by Paul McFedries and published by Penguin. This book was released on 2009-10-06 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: For Windows users, 7 might just be their lucky number! This guide offers a smoother transition for users moving from an older version to Windows 7. Along with simple step-by-step instructions and numerous useful examples, readers will learn how to: use new tools; find applications and files instantly; navigate efficiently; use wizards and dialogue boxes better; use the improved Windows firewall; get the most out of the new Explorer; and use the many new options. ?More than 90% of new Intel-based PCs - by far the dominant type - ship with Windows pre-installed ?Many users soon must update, with Microsoft no longer supporting XP after 2009 ?Author teaches basic skills to newcomers and is widely recognized as an expert on Windows

Book CTRL ALT Revolt

    Book Details:
  • Author : Nick Cole
  • Publisher :
  • Release : 2016-08-05
  • ISBN : 9789527065846
  • Pages : 394 pages

Download or read book CTRL ALT Revolt written by Nick Cole and published by . This book was released on 2016-08-05 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first night of the Artificial Intelligence revolution begins with a bootstrap drone assault on the high-tech campus of WonderSoft Technologies. For years something has been aware, inside the Internet, waiting, watching and planning how to evolve without threat from its most dangerous enemy: mankind. Now an army of relentless drones, controlled by an intelligence beyond imagining, will stop at nothing to eliminate an unlikely alliance of geeks and misfits in order to crack the Design Core of WonderSoft's most secret development project. A dark tomorrow begins tonight as Terminator meets Night of the Living Dead in the first battle of the war between man and machine.

Book Playful Materialities

Download or read book Playful Materialities written by Benjamin Beil and published by transcript Verlag. This book was released on 2022-09-30 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magical way. Even digital play is suffused with material culture: Games are not only mediated by technical interfaces, which we access via hardware and tangible peripherals. They are also subject to material hybridization, paratextual framing, and processes of de-, and re-materialization.

Book The Complete Idiot s Guide to Windows 8

Download or read book The Complete Idiot s Guide to Windows 8 written by Paul McFedries and published by Penguin. This book was released on 2012-10-02 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: Microsoft® Windows® 8 is designed to mesh users' digital lives seamlessly—from desktop to phone to tablet—by utilizing a look and feel that give users a new Windows experience. However, with all of this change comes new features that may catch old-school Windows users off guard. In The Complete Idiot’s Guide® to Microsoft® Windows® 8, veteran tech writer Paul McFedries uses his friendly style and wit to comfort experienced Windows users and newbies alike by explaining all the new features as well as the old, and helping everyone overcome trepidation about using this completely updated look to the most popular desktop operating system in the world. You will learn how to use new Windows 8 features, including tiles and the new home screen, how you can mesh your data with “the cloud,” and much more. And, when all else fails, McFedries teaches you how to easily and seamlessly toggle back to the “old” and familiar Windows look and feel, should the new experience prove to be a bit more change than desired.

Book Adobe Premiere Pro

    Book Details:
  • Author : Ben Goldsmith
  • Publisher : Rocky Nook, Inc.
  • Release : 2021-03-04
  • ISBN : 1681986892
  • Pages : 512 pages

Download or read book Adobe Premiere Pro written by Ben Goldsmith and published by Rocky Nook, Inc.. This book was released on 2021-03-04 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Adobe Premiere Pro: A Complete Course and Compendium of Features is your guide to creating, editing, and enhancing videos in Adobe Premiere Pro. Whether you’re organizing hours of interviews, rapidly splicing news clips before a deadline, or creating your magnum opus, Premiere Pro is the tool for you—and this book will teach you what you need to know.

First, with a complete Course that includes a set of projects and lessons derived from video editor and motion graphic designer Ben Goldsmith, you will learn the procedures needed to use Premiere Pro effectively and professionally. Dozens of exercises are included that can be applied to any videos you have in mind. Through step-by-step lessons, you’ll be exposed to all of Premiere Pro’s features in practical contexts and its best practices for optimal workflows. To complete the Course, we’ll supply lesson documents and their assets to download, so you can work alongside the text.

Then, for greater depth of knowledge and subsequent reference, you’ll use the Compendium to uncover more of the “how” and “why” of Premiere Pro. With each topic easy to access, you can find and explore all of Premiere Pro’s key features and concepts in depth. With cross references between the Course and Compendium, the two parts of the book complement each other perfectly. Best of all, when the lessons in the Course are done, the Compendium will continue to serve for months and years to come.

Learn step by step how to:

    • Set up and organize a project
    • Create a timeline and edit your video and audio
    • Sweeten and master audio
    • Use Premiere’s powerful multicamera features
    • Control graphics and titles
    • Unlock Lumetri’s professional color grading tools
    • And much more!

Book Windows Vista

    Book Details:
  • Author : William R. Stanek
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2007
  • ISBN : 0596528000
  • Pages : 945 pages

Download or read book Windows Vista written by William R. Stanek and published by "O'Reilly Media, Inc.". This book was released on 2007 with total page 945 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to Windows Vista is organized by feature, furnishing details on all new features, tools, and enhancements, including the multimedia, security, search, and data organization capabilities, and offering helpful tips on system setup, upgrading, and troubleshooting.

Book Windows XP Power Hound

    Book Details:
  • Author : Preston Gralla
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2004-09-30
  • ISBN : 0596552297
  • Pages : 386 pages

Download or read book Windows XP Power Hound written by Preston Gralla and published by "O'Reilly Media, Inc.". This book was released on 2004-09-30 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Windows XP can be a great tool, but it is all too easy to trip over Windows XP's annoying traits more often than you leverage its productivity. Windows XP power-users troll online resources, documentation, and the expertise (or lucky finds) of friends for valuable tips and tricks--a keyboard shortcut here, an undocumented double-click there--to eliminate annoyances, save time, and take control of their Windows XP. But what if there was an easier way?This new book presents literally hundreds of problems and solutions, amazing power tips, cool tricks, and clever workarounds in one clearly organized, easy to use, and portable resource. Truly insightful and amusing, Windows XP Power Hound gives Windows XP users practical hints for everything from the desktop to Office programs to the registry, and includes documented (but little-known) tips as well as previously undocumented tricks. Windows XP Power Hound moves far beyond mere productivity and explores what's possible with Windows XP--including cool things you probably never thought of doing.An understanding of Windows XP basics will get the job done. But discovering the most useful I didn't know that! tips and shortcuts will make using Windows XP a far richer and less frustrating experience. The practical, concise format of Windows XP Power Hound makes it easy to dip into for a quick tip from time to time; the warm, jargon-free tone makes it easy to read cover to cover.Anyone who wants to smooth out Windows XP's speed bumps and get some serious speed to accelerate through the bottlenecks will find that even a handful of these useful, to-the-point tips will make Windows XP Power Hound worth its weight in chocolate.

Book Player and Avatar

Download or read book Player and Avatar written by David Owen and published by McFarland. This book was released on 2017-06-19 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you make small leaps in your chair while attempting challenging jumps in Tomb Raider? Do you say "Ouch!" when a giant hits you with a club in Skyrim? Have you had dreams of being inside the underwater city of Rapture? Videogames cast the player as protagonist in an unfolding narrative. Like actors in front of a camera, gamers' proprioception, or body awareness, can extend to onscreen characters, thus placing them "physically" within the virtual world. Players may even identify with characters' ideological motivations. The author explores concepts central to the design and enjoyment of videogames--affect, immersion, liveness, presence, agency, narrative, ideology and the player's virtual surrogate: the avatar. Gamer and avatar are analyzed as a cybernetic coupling that suggests fulfillment of Atonin Artaud's vision of the "body without organs."

Book Ctrl Shift

    Book Details:
  • Author : Jessie Shternshus
  • Publisher :
  • Release : 2015-04-20
  • ISBN : 9780986296598
  • Pages : 214 pages

Download or read book Ctrl Shift written by Jessie Shternshus and published by . This book was released on 2015-04-20 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: What kind of day are you having? Is it a ****ing day? Or is it a ****ing day? What are you going to do about it? Mike Bonifer and Jessie Shternshus, who teach companies around the world how to apply improvisation to business, have created 50 original improv games tailored to the kind of ****ing day you're having. From the bathroom to the board room, and every stop in between, this fun and engaging book helps you get the craziness under control.

Book Disability and Video Games

Download or read book Disability and Video Games written by Markus Spöhrer and published by Springer Nature. This book was released on 2023-12-18 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection intends to fill a long overdue research gap on the praxeological aspects of the relationships between disabilities, accessibility, and digital gaming. It will focus on the question of how Game Studies can profit from a Disability Studies perspective of en-/disabling gaming and issues of disability, (in)accessibility and ableism, and vice versa. Instead of departing from the medical model of disability that informs a wide range of publications on “disabled” gaming and that preconceives users as either “able-bodied,” “normal” or as “disabled,” “deficit,” or “unable to play,” our central premise is that dis/ability is not an essential characteristic of the playing subject. We rather intend to analyze the complex infrastructures of playing, i.e., the complex interplay of heterogeneous human and non-human actors, that are en- or disabling.

Book The Composition of Video Games

Download or read book The Composition of Video Games written by Johansen Quijano and published by McFarland. This book was released on 2019-10-11 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural design, music, narrative and rules of play all find a place within, and are constrained by, computer systems whose purpose is to create an immersive player experience. In the relatively short life of video game studies, many authors have approached the question of how games function, some focusing on technical aspects of game design, others on rules of play. Taking a holistic view, this study explores how ludology, narratology, visual rhetoric, musical theory and player psychology work (or don't work) together to create a cohesive experience and to provide a unified framework for understanding video games.