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Book Crowdsourcing in Computer Vision

Download or read book Crowdsourcing in Computer Vision written by Adriana Kovashka and published by . This book was released on 2016-11-30 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt: An overview of how crowdsourcing has been used in computer vision, enabling a computer vision researcher who has previously not collected non-expert data to devise a data collection strategy. It will also be of help to researchers who focus broadly on crowdsourcing to examine how the latter has been applied in computer vision.

Book Mobile Crowdsourcing

    Book Details:
  • Author : Jie Wu
  • Publisher : Springer Nature
  • Release : 2023-07-16
  • ISBN : 3031323971
  • Pages : 456 pages

Download or read book Mobile Crowdsourcing written by Jie Wu and published by Springer Nature. This book was released on 2023-07-16 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers the latest research results in recent development on the principles, techniques and applications in mobile crowdsourcing. It presents state-of-the-art content and provides an in-depth overview of the basic background in this related field. Crowdsourcing involves a large crowd of participants working together to contribute or produce goods and services for the society. The early 21st century applications of crowdsourcing can be called crowdsourcing 1.0, which includes businesses using crowdsourcing to accomplish various tasks, such as the ability to offload peak demand, access cheap labor, generate better results in a timely matter, and reach a wider array of talent outside the organization. Mobile crowdsensing can be described as an extension of crowdsourcing to the mobile network to combine the idea of crowdsourcing with the sensing capacity of mobile devices. As a promising paradigm for completing complex sensing and computation tasks, mobile crowdsensing serves the vital purpose of exploiting the ubiquitous smart devices carried by mobile users to make conscious or unconscious collaboration through mobile networks. Considering that we are in the era of mobile internet, mobile crowdsensing is developing rapidly and has great advantages in deployment and maintenance, sensing range and granularity, reusability, and other aspects. Due to the benefits of using mobile crowdsensing, many emergent applications are now available for individuals, business enterprises, and governments. In addition, many new techniques have been developed and are being adopted. This book will be of value to researchers and students targeting this topic as a reference book. Practitioners, government officials, business organizations and even customers -- working, participating or those interested in fields related to crowdsourcing will also want to purchase this book.

Book Crowdsourced Data Management

Download or read book Crowdsourced Data Management written by Adam Marcus and published by . This book was released on 2015-11-18 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Crowdsourced Data Management: Industry and Academic Perspectives aims to narrow the gap between academics and practitioners in this burgeoning field. It simultaneously introduces academics to real problems that practitioners encounter every day, and provides a survey of the state of the art for practitioners to incorporate into their designs.

Book Computer Vision    ECCV 2010

    Book Details:
  • Author : Kostas Daniilidis
  • Publisher : Springer Science & Business Media
  • Release : 2010-08-30
  • ISBN : 364215560X
  • Pages : 836 pages

Download or read book Computer Vision ECCV 2010 written by Kostas Daniilidis and published by Springer Science & Business Media. This book was released on 2010-08-30 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: The six-volume set comprising LNCS volumes 6311 until 6313 constitutes the refereed proceedings of the 11th European Conference on Computer Vision, ECCV 2010, held in Heraklion, Crete, Greece, in September 2010. The 325 revised papers presented were carefully reviewed and selected from 1174 submissions. The papers are organized in topical sections on object and scene recognition; segmentation and grouping; face, gesture, biometrics; motion and tracking; statistical models and visual learning; matching, registration, alignment; computational imaging; multi-view geometry; image features; video and event characterization; shape representation and recognition; stereo; reflectance, illumination, color; medical image analysis.

Book Fusion in Computer Vision

    Book Details:
  • Author : Bogdan Ionescu
  • Publisher : Springer Science & Business Media
  • Release : 2014-03-25
  • ISBN : 3319056964
  • Pages : 279 pages

Download or read book Fusion in Computer Vision written by Bogdan Ionescu and published by Springer Science & Business Media. This book was released on 2014-03-25 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a thorough overview of fusion in computer vision, from an interdisciplinary and multi-application viewpoint, describing successful approaches, evaluated in the context of international benchmarks that model realistic use cases. Features: examines late fusion approaches for concept recognition in images and videos; describes the interpretation of visual content by incorporating models of the human visual system with content understanding methods; investigates the fusion of multi-modal features of different semantic levels, as well as results of semantic concept detections, for example-based event recognition in video; proposes rotation-based ensemble classifiers for high-dimensional data, which encourage both individual accuracy and diversity within the ensemble; reviews application-focused strategies of fusion in video surveillance, biomedical information retrieval, and content detection in movies; discusses the modeling of mechanisms of human interpretation of complex visual content.

Book Computer Vision     ECCV 2024

    Book Details:
  • Author : Aleš Leonardis
  • Publisher : Springer Nature
  • Release :
  • ISBN : 3031732294
  • Pages : 572 pages

Download or read book Computer Vision ECCV 2024 written by Aleš Leonardis and published by Springer Nature. This book was released on with total page 572 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Internet of Things

Download or read book The Internet of Things written by John Davies and published by John Wiley & Sons. This book was released on 2020-06-08 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides comprehensive coverage of the current state of IoT, focusing on data processing infrastructure and techniques Written by experts in the field, this book addresses the IoT technology stack, from connectivity through data platforms to end-user case studies, and considers the tradeoffs between business needs and data security and privacy throughout. There is a particular emphasis on data processing technologies that enable the extraction of actionable insights from data to inform improved decision making. These include artificial intelligence techniques such as stream processing, deep learning and knowledge graphs, as well as data interoperability and the key aspects of privacy, security and trust. Additional aspects covered include: creating and supporting IoT ecosystems; edge computing; data mining of sensor datasets; and crowd-sourcing, amongst others. The book also presents several sections featuring use cases across a range of application areas such as smart energy, transportation, smart factories, and more. The book concludes with a chapter on key considerations when deploying IoT technologies in the enterprise, followed by a brief review of future research directions and challenges. The Internet of Things: From Data to Insight Provides a comprehensive overview of the Internet of Things technology stack with focus on data driven aspects from data modelling and processing to presentation for decision making Explains how IoT technology is applied in practice and the benefits being delivered. Acquaints readers that are new to the area with concepts, components, technologies, and verticals related to and enabled by IoT Gives IoT specialists a deeper insight into data and decision-making aspects as well as novel technologies and application areas Analyzes and presents important emerging technologies for the IoT arena Shows how different objects and devices can be connected to decision making processes at various levels of abstraction The Internet of Things: From Data to Insight will appeal to a wide audience, including IT and network specialists seeking a broad and complete understanding of IoT, CIOs and CIO teams, researchers in IoT and related fields, final year undergraduates, graduate students, post-graduates, and IT and science media professionals.

Book Computer Vision     ECCV 2018

Download or read book Computer Vision ECCV 2018 written by Vittorio Ferrari and published by Springer. This book was released on 2018-10-06 with total page 860 pages. Available in PDF, EPUB and Kindle. Book excerpt: The sixteen-volume set comprising the LNCS volumes 11205-11220 constitutes the refereed proceedings of the 15th European Conference on Computer Vision, ECCV 2018, held in Munich, Germany, in September 2018.The 776 revised papers presented were carefully reviewed and selected from 2439 submissions. The papers are organized in topical sections on learning for vision; computational photography; human analysis; human sensing; stereo and reconstruction; optimization; matching and recognition; video attention; and poster sessions.

Book Crowdsourcing  Concepts  Methodologies  Tools  and Applications

Download or read book Crowdsourcing Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2019-05-03 with total page 1711 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the growth of information technology, many new communication channels and platforms have emerged. This growth has advanced the work of crowdsourcing, allowing individuals and companies in various industries to coordinate efforts on different levels and in different areas. Providing new and unique sources of knowledge outside organizations enables innovation and shapes competitive advantage. Crowdsourcing: Concepts, Methodologies, Tools, and Applications is a collection of innovative research on the methods and applications of crowdsourcing in business operations and management, science, healthcare, education, and politics. Highlighting a range of topics such as crowd computing, macrotasking, and observational crowdsourcing, this multi-volume book is ideally designed for business executives, professionals, policymakers, academicians, and researchers interested in all aspects of crowdsourcing.

Book Hands On Machine Learning with Scikit Learn  Keras  and TensorFlow

Download or read book Hands On Machine Learning with Scikit Learn Keras and TensorFlow written by Aurélien Géron and published by "O'Reilly Media, Inc.". This book was released on 2022-10-04 with total page 863 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through a recent series of breakthroughs, deep learning has boosted the entire field of machine learning. Now, even programmers who know close to nothing about this technology can use simple, efficient tools to implement programs capable of learning from data. This bestselling book uses concrete examples, minimal theory, and production-ready Python frameworks (Scikit-Learn, Keras, and TensorFlow) to help you gain an intuitive understanding of the concepts and tools for building intelligent systems. With this updated third edition, author Aurélien Géron explores a range of techniques, starting with simple linear regression and progressing to deep neural networks. Numerous code examples and exercises throughout the book help you apply what you've learned. Programming experience is all you need to get started. Use Scikit-learn to track an example ML project end to end Explore several models, including support vector machines, decision trees, random forests, and ensemble methods Exploit unsupervised learning techniques such as dimensionality reduction, clustering, and anomaly detection Dive into neural net architectures, including convolutional nets, recurrent nets, generative adversarial networks, autoencoders, diffusion models, and transformers Use TensorFlow and Keras to build and train neural nets for computer vision, natural language processing, generative models, and deep reinforcement learning

Book Practical Machine Learning for Computer Vision

Download or read book Practical Machine Learning for Computer Vision written by Valliappa Lakshmanan and published by "O'Reilly Media, Inc.". This book was released on 2021-07-21 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: This practical book shows you how to employ machine learning models to extract information from images. ML engineers and data scientists will learn how to solve a variety of image problems including classification, object detection, autoencoders, image generation, counting, and captioning with proven ML techniques. This book provides a great introduction to end-to-end deep learning: dataset creation, data preprocessing, model design, model training, evaluation, deployment, and interpretability. Google engineers Valliappa Lakshmanan, Martin Görner, and Ryan Gillard show you how to develop accurate and explainable computer vision ML models and put them into large-scale production using robust ML architecture in a flexible and maintainable way. You'll learn how to design, train, evaluate, and predict with models written in TensorFlow or Keras. You'll learn how to: Design ML architecture for computer vision tasks Select a model (such as ResNet, SqueezeNet, or EfficientNet) appropriate to your task Create an end-to-end ML pipeline to train, evaluate, deploy, and explain your model Preprocess images for data augmentation and to support learnability Incorporate explainability and responsible AI best practices Deploy image models as web services or on edge devices Monitor and manage ML models

Book Digital Libraries and Crowdsourcing

Download or read book Digital Libraries and Crowdsourcing written by Mathieu Andro and published by John Wiley & Sons. This book was released on 2018-01-19 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Instead of outsourcing tasks to providers using labor-intensive countries, libraries around the world increasingly appeal to the crowds of Internet users, making their relationship with users more collaborative . These internet users can be volunteers or paid, work consciously, unconsciously or in the form of games. They can provide the workforce, skills, knowledge or financial resources that libraries need in order to achieve unimaginable goals.

Book Leveraging the Wisdom of the Crowd in Software Testing

Download or read book Leveraging the Wisdom of the Crowd in Software Testing written by Mukesh Sharma and published by CRC Press. This book was released on 2014-09-19 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: Its scale, flexibility, cost effectiveness, and fast turnaround are just a few reasons why crowdsourced testing has received so much attention lately. While there are a few online resources that explain what crowdsourced testing is all about, there's been a need for a book that covers best practices, case studies, and the future of this technique. Filling this need, Leveraging the Wisdom of the Crowd in Software Testing shows you how to leverage the wisdom of the crowd in your software testing process. Its comprehensive coverage includes the history of crowdsourcing and crowdsourced testing, implementation practices, and future trends. The book discusses best practices in implementation-explaining what, when, and how to crowdsource in a testing effort. It also includes case studies that illustrate how both product and service companies have successfully applied crowdsourcing in their testing programs. Explaining how to use the combined advantages of crowdsourcing and cloud computing for software testing, the book examines various engagement models in which you could implement crowdsourced testing. It addresses effective defect management in crowdsourced testing and considers both the business and engineering aspects of crowdsourced testing. The book explores the challenges, limitations, and situations when crowdsourced testing will not work and provides powerful best practices for mitigating the constraints and challenges, including how to build a crowdsourcing platform to test software products. Covering career opportunities for crowd testers, the book concludes by taking a look at the need to build a crowdsourced testing ecosystem, who the players of such an ecosystem would be, and who would need to champion such an effort.

Book Crowdsourcing

Download or read book Crowdsourcing written by Wei Li and published by Springer. This book was released on 2015-05-28 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the latest research on the software crowdsourcing approach to develop large and complex software in a cloud-based platform. It develops the fundamental principles, management organization and processes, and a cloud-based infrastructure to support this new software development approach. The book examines a variety of issues in software crowdsourcing processes, including software quality, costs, diversity of solutions, and the competitive nature of crowdsourcing processes. Furthermore, the book outlines a research roadmap of this emerging field, including all the key technology and management issues for the foreseeable future. Crowdsourcing, as demonstrated by Wikipedia and Facebook for online web applications, has shown promising results for a variety of applications, including healthcare, business, gold mining exploration, education, and software development. Software crowdsourcing is emerging as a promising solution to designing, developing and maintaining software. Preliminary software crowdsourcing practices and platforms, including Apple's App Store and TopCoder, demonstrate the advantages of crowdsourcing in terms of software ecosystem expansion and product quality improvement.

Book Machine Learning in Computer Vision

Download or read book Machine Learning in Computer Vision written by Nicu Sebe and published by Springer Science & Business Media. This book was released on 2005-10-04 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to address the use of several important machine learning techniques into computer vision applications. An innovative combination of computer vision and machine learning techniques has the promise of advancing the field of computer vision, which contributes to better understanding of complex real-world applications. The effective usage of machine learning technology in real-world computer vision problems requires understanding the domain of application, abstraction of a learning problem from a given computer vision task, and the selection of appropriate representations for the learnable (input) and learned (internal) entities of the system. In this book, we address all these important aspects from a new perspective: that the key element in the current computer revolution is the use of machine learning to capture the variations in visual appearance, rather than having the designer of the model accomplish this. As a bonus, models learned from large datasets are likely to be more robust and more realistic than the brittle all-design models.

Book Seeing the Past with Computers

Download or read book Seeing the Past with Computers written by Kevin Kee and published by University of Michigan Press. This book was released on 2019-01-24 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recent developments in computer technology are providing historians with new ways to see—and seek to hear, touch, or smell—traces of the past. Place-based augmented reality applications are an increasingly common feature at heritage sites and museums, allowing historians to create immersive, multifaceted learning experiences. Now that computer vision can be directed at the past, research involving thousands of images can recreate lost or destroyed objects or environments, and discern patterns in vast datasets that could not be perceived by the naked eye. Seeing the Past with Computers is a collection of twelve thought-pieces on the current and potential uses of augmented reality and computer vision in historical research, teaching, and presentation. The experts gathered here reflect upon their experiences working with new technologies, share their ideas for best practices, and assess the implications of—and imagine future possibilities for—new methods of historical study. Among the experimental topics they explore are the use of augmented reality that empowers students to challenge the presentation of historical material in their textbooks; the application of seeing computers to unlock unusual cultural knowledge, such as the secrets of vaudevillian stage magic; hacking facial recognition technology to reveal victims of racism in a century-old Australian archive; and rebuilding the soundscape of an Iron Age village with aural augmented reality. This volume is a valuable resource for scholars and students of history and the digital humanities more broadly. It will inspire them to apply innovative methods to open new paths for conducting and sharing their own research.

Book The Practice of Crowdsourcing

Download or read book The Practice of Crowdsourcing written by Omar Alonso and published by Springer Nature. This book was released on 2022-06-01 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many data-intensive applications that use machine learning or artificial intelligence techniques depend on humans providing the initial dataset, enabling algorithms to process the rest or for other humans to evaluate the performance of such algorithms. Not only can labeled data for training and evaluation be collected faster, cheaper, and easier than ever before, but we now see the emergence of hybrid human-machine software that combines computations performed by humans and machines in conjunction. There are, however, real-world practical issues with the adoption of human computation and crowdsourcing. Building systems and data processing pipelines that require crowd computing remains difficult. In this book, we present practical considerations for designing and implementing tasks that require the use of humans and machines in combination with the goal of producing high-quality labels.