EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Critical Thinking Activities Level 3  Word Chains and Games

Download or read book Critical Thinking Activities Level 3 Word Chains and Games written by and published by Teacher Created Materials. This book was released on 2014-01-01 with total page 7 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharpen third graders' critical-thinking skills with these brain-teasing activities. Parents, students, and teachers will love these fun challenges, puzzles, and logical thinking pages. They're a great way to practice higher-order thinking skills.

Book Critical Thinking Activities Level 5  Words 1

Download or read book Critical Thinking Activities Level 5 Words 1 written by and published by Teacher Created Materials. This book was released on 2014-01-01 with total page 12 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharpen fifth graders' critical-thinking skills with these brain-teasing activities. Parents, students, and teachers will love these fun challenges, puzzles, and logical thinking pages. They're a great way to practice higher-order thinking skills.

Book Beyond Level Two  Part A

Download or read book Beyond Level Two Part A written by Amin Abu-Ayyash Erna Reiken Amira Van Loan Zeina Van Loan and published by World Heritage Publishers Ltd. This book was released on with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is special about Beyond? • Motivating themes • Real-world issues • Cultural exposure • Communicative spirit • Interactive procedure Beyond is all that you need! Components • Student’s multi-skill course book • Student’s composition and grammar course book • Student’s activity CD • Teacher’s guide • Teacher’s audio input CD

Book Christian Home Educators  Curriculum Manual

Download or read book Christian Home Educators Curriculum Manual written by Cathy Duffy and published by . This book was released on 1995 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: The premiere guide for choosing homeschool curriculum. For beginners or veterans, Cathy helps you wade through the curriculum jungle to choose what's right for each of your children. Reviews of hundreds of books, games, videos, computer programs, parent helps, and much, much more for all subjects.-- Learning styles: Cathy helps you determine each child's learning style, then choose methods and resources that fit each child.-- What your child needs to know -- what is typically taught at each grade level-- Which resources allow your children to work independently, which work best taught one-on-one-- Identifying and dealing with learning disabilities plus a list of consultants for extra help-- Testing: the good and bad of testing, different kinds of tests, where to get them, testing services-- Addresses, phone numbers, faxes, e-mail, and web sites for all publishers and distributors-- How to consolidate your shopping and save shipping costs

Book What Video Games Have to Teach Us About Learning and Literacy  Second Edition

Download or read book What Video Games Have to Teach Us About Learning and Literacy Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

Book Phonemic Awareness

Download or read book Phonemic Awareness written by Michael Heggerty and published by . This book was released on 2003-01-01 with total page 73 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Clifford s Family

Download or read book Clifford s Family written by Norman Bridwell and published by Scholastic Inc.. This book was released on 2010 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: Clifford and Emily Elizabeth go to the city to visit Clifford's family.

Book Great Grouping Strategies

Download or read book Great Grouping Strategies written by Ronit M. Wrubel and published by Scholastic Inc.. This book was released on 2002-08 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: During fourteen years of teaching, Ronit Wrubel has assembled practical, clever, kid-friendly ideas for grouping students to enable them to get the most out of their learning. From describing how the right partnerships can facilitate friendships among shy children to demonstrating how an effective cooperative learning group really functions or what to do when a group placement isn’t working, this book will enliven and maximize students’ learning. For use with Grades 1-5.

Book Thinking Skills

Download or read book Thinking Skills written by John Butterworth and published by Cambridge University Press. This book was released on 2013-04-18 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thinking Skills, second edition, is the only endorsed book offering complete coverage of the Cambridge International AS and A Level syllabus.

Book Making Thinking Visible

Download or read book Making Thinking Visible written by Ron Ritchhart and published by John Wiley & Sons. This book was released on 2011-05-03 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: A proven program for enhancing students' thinking and comprehension abilities Visible Thinking is a research-based approach to teaching thinking, begun at Harvard's Project Zero, that develops students' thinking dispositions, while at the same time deepening their understanding of the topics they study. Rather than a set of fixed lessons, Visible Thinking is a varied collection of practices, including thinking routines?small sets of questions or a short sequence of steps?as well as the documentation of student thinking. Using this process thinking becomes visible as the students' different viewpoints are expressed, documented, discussed and reflected upon. Helps direct student thinking and structure classroom discussion Can be applied with students at all grade levels and in all content areas Includes easy-to-implement classroom strategies The book also comes with a DVD of video clips featuring Visible Thinking in practice in different classrooms.

Book 50 Quick   Easy Math Computer Activities

Download or read book 50 Quick Easy Math Computer Activities written by Tammy Worcester and published by . This book was released on 2008 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents fifty simple computer activities that reinforce mathematics concepts for kindergarten through eighth grade classrooms. Includes CD-ROM.

Book The Critical Thinking Toolkit

Download or read book The Critical Thinking Toolkit written by Dr. Marlene Caroselli and published by AMACOM. This book was released on 2011-04-29 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: Critical thinking--the ability to approach a problem both analytically and creatively--is the bedrock of success for companies and their people. Fortunately, it’s a skill that can be learned. The Critical Thinking Toolkit gets employees thinking better and faster with training exercises that offer an invigorating departure from the everyday and the potential for big payoffs in the form of enhanced “on-your-feet” thinking, innovative problem-solving, and profitable idea generation from everyone on the team. Using hands-on activities and ready-to-use assessments, team members will learn how to challenge assumptions, brainstorm divergent ideas, and then pinpoint the ones that best benefit your organization. And they’ll learn to do it in a way that not only increases their work quality, but also their productivity. Unimaginative. Risk-adverse. Prone to groupthink. These are not just empty complaints about today’s employees. American businesses are suffering from systemic burnout resulting in a widespread lack of creativity. But this unimaginative thinking doesn’t need to plague your workplace. With The Critical Thinking Toolkit, you and your team have everything you need to think quickly, analytically, and creatively.

Book A Teaching Guide for Suzanne Tate s Nature Series

Download or read book A Teaching Guide for Suzanne Tate s Nature Series written by Suzanne Tate and published by Nags Head Art, Inc.. This book was released on 1995 with total page 86 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Ready  Set  Remember

Download or read book Ready Set Remember written by Beatrice Mense and published by Aust Council for Ed Research. This book was released on 2006 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book aims to support understanding of short-term auditory memory and its importance in children's learning and behaviour; promote an understanding of the classroom implications of short-term auditory memory delay; supply resources for careful structured observation of children's performance on short-term auditory memory tasks; and improve active listening skills for all the children in the class, not only those with short-term auditory memory difficulties. [p.iv].

Book Marta  Big   Small

Download or read book Marta Big Small written by Jen Arena and published by Macmillan. This book was released on 2016-08-23 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: Marta is una ni a, an ordinary girl . . . with some extraordinary animal friends As Marta explores the jungle, she knows she's bigger than a bug, smaller than an elephant, and faster than a turtle. But then she meets the snake, who thinks Marta is sabrosa--tasty, very tasty But Marta is ingeniosa, a very clever girl, and she outsmarts the snake with hilarious results. With simple Spanish and a glossary at the end, this fun read-aloud picture book, Marta Big and Small, teaches little ones to identify opposites and animals and learn new words. A School Library Journal Top 10 Latinx Book 2016

Book Resources in Education

Download or read book Resources in Education written by and published by . This book was released on 1998 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Rules of Play

    Book Details:
  • Author : Katie Salen Tekinbas
  • Publisher : MIT Press
  • Release : 2003-09-25
  • ISBN : 9780262240451
  • Pages : 680 pages

Download or read book Rules of Play written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2003-09-25 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.