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Book Creativity Games for Trainers  A Handbook of Group Activities for Jumpstarting Workplace Creativity

Download or read book Creativity Games for Trainers A Handbook of Group Activities for Jumpstarting Workplace Creativity written by Robert Epstein and published by McGraw Hill Professional. This book was released on 1995-12 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games to Jumpstart workplace creativity. Dr. Robert Epstein's Creativity Games for Trainers arms you with 30 innovative, entertaining games guaranteed to enhance creativity in any organizational setting. Use them to develop creativity workshops or to breathe life into any training sessions. Each ready-to-use activity comes complete with lists of required and optional materials, time recommendations, reproducible handouts, follow-up discussion questions, and other essential information. You'll also find simple instructions for customizing exercises to different settings. . .data collection forms to help measure and track success. . .special ``challenge exercises'' that help participants develop their own games. . .and unique ``application exercises'' to assist users in promoting creativity on their own.

Book 101 More Games for Trainers

Download or read book 101 More Games for Trainers written by Robert W. Pike and published by Human Resource Development. This book was released on 1995 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: 101 more and better games from Bob Pike. This volume includes 26 openers, 32 energizers, 15 games that improve communication, 25 team building games, and games that address resistance to change, trainer training, diversity, conflict customer service and much more.

Book 101 Games for Trainers

Download or read book 101 Games for Trainers written by Robert W. Pike and published by Human Resource Development. This book was released on 1995 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation 101 of the best games from master trainier Bob Pike and the Creative Training Techniques newsletter. These classroom-tested games, activities, and exercises add spark and energy to your training sessions - and help your participant2s learn without even knowing it. Games and Activities cover topics such as: Openers and icebreakers Communication exercises Team-building activities Review and topic reinforcers ... and more!

Book Jumpstart  Creativity

    Book Details:
  • Author : Steve Bowkett
  • Publisher : Routledge
  • Release : 2007-10-18
  • ISBN : 1134081936
  • Pages : 152 pages

Download or read book Jumpstart Creativity written by Steve Bowkett and published by Routledge. This book was released on 2007-10-18 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jumpstart Creativity! is a book of games and activities that any primary teacher can do quickly, at the beginning of a lesson or as a time-filler, with little preparation. They grab children’s attention and get them focussed on learning. There are more than fifty provocative games and activities including, 'An Alien in the Cage is Worth Two on the Moon’ and 'Faced with a Smilemma, Everybody Wins' to ‘jumpstart’ creativity in any Key Stage 2 or 3 classroom. Practical, easy-to-do and vastly entertaining, the ‘jumpstarts’ will suit a range of learning styles – from the visual, auditory or kinaesthetic to the cognitive. The jumpstarts cover: thinking questioning reasoning problem-solving wordplay. Looking for a way to get your students’ attention, fast? Look no further! Jumpstart! Creativity is the fourth book in the series, following books on literacy, numeracy and ICT.

Book Jumpstart  Creativity

    Book Details:
  • Author : Stephen Bowkett
  • Publisher : Routledge
  • Release : 2007-10-18
  • ISBN : 1134081944
  • Pages : 171 pages

Download or read book Jumpstart Creativity written by Stephen Bowkett and published by Routledge. This book was released on 2007-10-18 with total page 171 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jumpstart Creativity! is a book of games and activities that any primary teacher can do quickly, at the beginning of a lesson or as a time-filler, with little preparation. They grab children’s attention and get them focussed on learning. There are more than fifty provocative games and activities including, 'An Alien in the Cage is Worth Two on the Moon’ and 'Faced with a Smilemma, Everybody Wins' to ‘jumpstart’ creativity in any Key Stage 2 or 3 classroom. Practical, easy-to-do and vastly entertaining, the ‘jumpstarts’ will suit a range of learning styles – from the visual, auditory or kinaesthetic to the cognitive. The jumpstarts cover: thinking questioning reasoning problem-solving wordplay. Looking for a way to get your students’ attention, fast? Look no further! Jumpstart! Creativity is the fourth book in the series, following books on literacy, numeracy and ICT.

Book The Big Book of Creativity Games  Quick  Fun Acitivities for Jumpstarting Innovation

Download or read book The Big Book of Creativity Games Quick Fun Acitivities for Jumpstarting Innovation written by Robert Epstein and published by McGraw Hill Professional. This book was released on 2000-08-17 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fast, simple games that foster and encourage creativity in the workplace and at home. Overcome creative block, make people more inventive.

Book The Big Book Of Creativity Games

Download or read book The Big Book Of Creativity Games written by Epstein and published by Tata McGraw-Hill Education. This book was released on 2004-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: For work groups and individuals who do creative work, here is a light-hearted book of games that are based on rigorous creativity research, not just hype. Written by Robert Epstein, Editor-in-Chief of Psychology Today magazine and a Harvard-trained psychologist, all the exercises in this collection are based on Dr. Epstein's groundbreaking scientific research on the nature of the creative process. The Big Book of Creativity Games includes dozens of fast, simple games that foster and encourage creativity in the workplace and at home.

Book 101 More Games for Trainers

Download or read book 101 More Games for Trainers written by Robert W Pike and published by . This book was released on 2004 with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now Bob Pike brings you 101 More Games for Trainers. 101 More and better games from Bob Pike. This volume includes 26 openers, 32 energizers, 15 games that improve communication, 25 team building games, and games that address resistance to change, trainer training, diversity, conflict customer service and much more.This is your sourcebook for engaging participants while they are in your classroom. You'll find dozens of games, exercises, and activities specifically designed to bring a weary group back to life; lead an audience through a spirited, comprehensive review session; break the ice and grab participants' attention; and more. Each game includes training purpose, time required, group size, materials needed, topic and a description of the "exercise in action".

Book Creative Games in Groupwork

Download or read book Creative Games in Groupwork written by Robin Dynes and published by Routledge. This book was released on 2018-10-24 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presented in a format that immediately allows you to see what materials are needed, how much preparation is required and how each game is played, this book presents practical resource material in an accessible format. Ideas include introduction mixing exercises, games using gentle movement, exuberant games, puzzles brain teasers, verbal games, pen paper games, and more. It includes a special outdoor selection, and advice on how to make your group successful. It is ideal for scout and church leaders, as well as occupational therapists, activity organisers and social workers.

Book Games for Change

Download or read book Games for Change written by Tim Dodds and published by Wood 'N' Barnes Publishing. This book was released on 2004 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of games and activities that generate discussion and impart skills and values, regardless of whether the facilitator includes the optional spiritual concepts. Each activity contains the necessary components to appropriately facilitate it, including objectives, needs, procedures, and processing questions.

Book 101 More Games for Trainers

Download or read book 101 More Games for Trainers written by Robert W. Pike and published by Lakewood Publications. This book was released on 2004 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now Bob Pike brings you 101 More Games for Trainers. 101 More and better games from Bob Pike. This volume includes 26 openers, 32 energizers, 15 games that improve communication, 25 team building games, and games that address resistance to change, trainer training, diversity, conflict customer service and much more. This is your sourcebook for engaging participants while they are in your classroom. You'll find dozens of games, exercises, and activities specifically designed to bring a weary group back to life; lead an audience through a spirited, comprehensive review session; break the ice and grab participants' attention; and more. Each game includes training purpose, time required, group size, materials needed, topic and a description of the "exercise in action."

Book Creative Doodle Games for Trainers  Coaches  Facilitators   Fun Games for Serious Business

Download or read book Creative Doodle Games for Trainers Coaches Facilitators Fun Games for Serious Business written by Lisa Rose and published by Author House. This book was released on 2013 with total page 115 pages. Available in PDF, EPUB and Kindle. Book excerpt: Humor and innovative engagement can bring new life, commitment and energy to groups that are losing their steam. We all remember childhood fun in creating visual representations of thoughts and ideas, as children we were all experts at this way of "seeing" the world and things around us. As we grow older we are trained to see things more verbally and, as a result, our vision of situations has become more narrow. Words are limited after all, but by engaging your group in more visual activities through directed (and non-directed) doodling, a whole new perspective can be gained. The doodlevision games and exercises put fun, creativity and humor into business situations and creates an environment where possibilities that may have previously been unrecognized or unanticipated to come to light.

Book Gamesters  Handbook

    Book Details:
  • Author : Donna Brandes
  • Publisher : Nelson Thornes
  • Release : 1979-06-15
  • ISBN : 9780748703418
  • Pages : 164 pages

Download or read book Gamesters Handbook written by Donna Brandes and published by Nelson Thornes. This book was released on 1979-06-15 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: The games in this book offer a valuable source of activities, exercises and strategies for parents, group leaders, people planning parties, travellers or anyone wishing to enliven any occasion they choose. These games are accessible to all, as they can be used with different levels of skill. The ability of many of our games to help people relax socially on both a one-to-one basis and with a group, encourages the use of games by teachers and group leaders. Accompanying notes are provided, outlining the value of the game in different developmental directions.

Book Motivational Games and Activities for Groups

Download or read book Motivational Games and Activities for Groups written by Robin Dynes and published by Routledge. This book was released on 2017-07-05 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can you encourage people to be motivated? How can you create that sense of yearning to achieve or reach a goal? How can you energise and inspire group members? The exercises and activities in this resource will help you to motivate your team or the group with which you are working. The activities are organised in sections from which you can choose to meet particular group needs. These include: Ice breakers and warm ups; Trust building; Building self-esteem; Inspiring creativity; Aligning values; Creating an inspiring environment; Becoming solution focused; Perception; Resilience; Team building; Visualising and setting goals; Energy boosters; Overcoming anxiety and fear; Managing stress; Stopping procrastination; and; Using competition. Whether your group is small or large you will find something for any setting. Many of the activities can also be used on a one-to-one basis in supervision, with clients or students. The activities are interactive and fun. Trainers, youth leaders, counsellors, group leaders, team managers, teachers, care workers and probation officers will find the resource one in which they constantly dip for inspiration. Robin Dynes is the Social Inclusion Officer for Skills & Learning in his local authority. His main role has been to develop an innovative outreach curriculum that is accessible and meets the needs of people with disabilities, older people and others who are vulnerable. The aim is to ensure that people with disabilities have equal opportunity and an active and fulfilling role within the community.

Book Fifteen Activities to Discover and Develop Creativity

Download or read book Fifteen Activities to Discover and Develop Creativity written by and published by . This book was released on 1989 with total page 20 pages. Available in PDF, EPUB and Kindle. Book excerpt: This INFO-LINE aims to give trainers ways to invite people to ... [stretch] their imaginations, perceptions, and possibilities.

Book Creativity Games

    Book Details:
  • Author : Andrew Gaines
  • Publisher :
  • Release : 2013-02-26
  • ISBN : 9781300603245
  • Pages : 146 pages

Download or read book Creativity Games written by Andrew Gaines and published by . This book was released on 2013-02-26 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: These games develop advanced creative thinking and collaboration skills. By playing the games you develop the skills. Although the intent is serious, the games are a lot of fun. The games work with business executives and high school kids, teachers and church leaders; the skills are generic.

Book Creativity games

Download or read book Creativity games written by Adi Soenarno and published by . This book was released on 2006 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: