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EBookClubs

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Book Coding Art

    Book Details:
  • Author : Yu Zhang
  • Publisher : Apress
  • Release : 2021-01-07
  • ISBN : 9781484262634
  • Pages : 280 pages

Download or read book Coding Art written by Yu Zhang and published by Apress. This book was released on 2021-01-07 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Finally, a book on creative programming, written directly for artists and designers! Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. In this book you'll learn to apply computation into the creative process by following a four-step process, and through this, land in the cross section of coding and art, with a focus on practical examples and relevant work structures. You'll follow a real-world use case of computation art and see how it relates back to the four key pillars, and addresses potential pitfalls and challenges in the creative process. All code examples are presented in a fully integrated Processing example library, making it easy for readers to get started. This unique and finely balanced approach between skill acquisition and the creative process and development makes Coding Art a functional reference book for both creative programming and the creative process for professors and students alike. What You’ll Learn Review ideas and approaches from creative programming to different professional domains Work with computational tools like the Processing language Understand the skills needed to move from static elements to animation to interaction Use interactivity as input to bring creative concepts closer to refinement and depth Simplify and extend the design of aesthetics, rhythms, and smoothness with data structures Leverage the diversity of art code on other platforms like the web or mobile applications Understand the end-to-end process of computation art through real world use cases Study best practices, common pitfalls, and challenges of the creative process Who This Book Is For Those looking to see what computation and data can do for their creative expression; learners who want to integrate computation and data into their practices in different perspectives; and those who already know how to program, seeking creativity and inspiration in the context of computation and data.

Book Creative Coding in Python

Download or read book Creative Coding in Python written by Sheena Vaidyanathan and published by Quarry Books. This book was released on 2018-12-18 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creative Coding in Python presents over 30 creative projects that teach kids how to code in the easy and intuitive programming language, Python. Creative Coding in Python teaches the fundamentals of computer programming and demonstrates how to code 30+ fun, creative projects using Python, a free, intuitive, open-source programming language that's one of the top five most popular worldwide and one of the most popular Google search terms in the U.S. Computer science educator Sheena Vaidyanathan helps kids understand the fundamental ideas of computer programming and the process of computational thinking using illustrations, flowcharts, and pseudocode, then shows how to apply those essentials to code exciting projects in Python: Chatbots: Discover variables, strings, integers, and more to design conversational programs. Geometric art: Use turtle graphics to create original masterpieces. Interactive fiction: Explore booleans and conditionals to invent "create your own adventure" games. Dice games: Reuse code to devise games of chance. Arcade games and apps: Understand GUI (graphical user interfaces) and create your own arcade games and apps. What’s next? Look at exciting ways to use your powerful new skills and expand your knowledge of coding in Python. Creative Coding in Python gives kids the tools they need to create their own computer programs.

Book Code as Creative Medium

Download or read book Code as Creative Medium written by Golan Levin and published by MIT Press. This book was released on 2021-02-02 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.

Book Architectural Programming  Creative Techniques for Design Professionals

Download or read book Architectural Programming Creative Techniques for Design Professionals written by Robert R. Kumlin and published by McGraw Hill Professional. This book was released on 1995-05-22 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: Architectural programming is the key to successful design. It is the crucial process of gathering, organizing, and assessing a client's building-use information. This process includes design concepts and program objectives ... staff and employee projections ... current and future space requirements ... adjacencies and relationships ... equipment and utility requirements ... project cost ... and more. This unique book and diskette provide architects, engineers, facilities managers, corporate and institutional administrators, and others with an effective method for gathering and assessing data needed to successfully design virtually any type of building - from office towers and educational facilities to laboratories and medical facilities.

Book Making Music with Computers

Download or read book Making Music with Computers written by Bill Manaris and published by CRC Press. This book was released on 2014-05-19 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach Your Students How to Use Computing to Explore Powerful and Creative IdeasIn the twenty-first century, computers have become indispensable in music making, distribution, performance, and consumption. Making Music with Computers: Creative Programming in Python introduces important concepts and skills necessary to generate music with computers.

Book Processing 2

    Book Details:
  • Author : Jan Vantomme
  • Publisher : Packt Publishing Ltd
  • Release : 2012-09-20
  • ISBN : 1849517959
  • Pages : 482 pages

Download or read book Processing 2 written by Jan Vantomme and published by Packt Publishing Ltd. This book was released on 2012-09-20 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 100 highly-effective recipes to help unleash your creativity with interactive art, graphics, computer vision, 3D, and more

Book Creative Onboarding Programs  Tools for Energizing Your Orientation Program

Download or read book Creative Onboarding Programs Tools for Energizing Your Orientation Program written by Doris M. Sims and published by McGraw Hill Professional. This book was released on 2010-10-15 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revised, expanded, and up-to-the-minute—the leading guide to serving the modern organization's onboarding needs It's a challenge overlooked by many: The need to bring recent hires into the fold, smoothly, effectively, and rapidly. And in this state-of-the-art multi-phased guide to integrating new employees into an organization, Doris Sims, longtime HR and onboarding guru again redefines the expectations of what effective HR training and succession management can do for your business. Fully updated with new case studies of best practices from successful companies, Creative Onboarding is the edge your business needs. The most complete resource for helping employees do their best work from the minute they first walk in the door, this book delivers an arsenal of high-end strategies and skills, including: Activities and checklists to help focus your onboarding efforts Advice on designing and implementing programs for employees at any level that mesh with existing organizational cultures The latest tools, technologies that create programs with impact Ways to measure results-and make positive adjustments on the fly In today's hyper-competitive business environment, seamless onboarding is an absolute necessity. And Creative Onboarding puts within easy reach the benefits of improved retention and performance, along with drastically reduced HR-related overhead. Topics covered include: Designing New Employee Onboarding: Companies Who Do it Right • New Tools and Technologies to Make Your Program Fun and Memorable • Onboarding New Managers • Onboarding FAQs • and more

Book The Program Era

    Book Details:
  • Author : Mark McGurl
  • Publisher : Harvard University Press
  • Release : 2009-08-30
  • ISBN : 0674054245
  • Pages : 481 pages

Download or read book The Program Era written by Mark McGurl and published by Harvard University Press. This book was released on 2009-08-30 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: In The Program Era, Mark McGurl offers a fundamental reinterpretation of postwar American fiction, asserting that it can be properly understood only in relation to the rise of mass higher education and the creative writing program. McGurl asks both how the patronage of the university has reorganized American literature and—even more important—how the increasing intimacy of writing and schooling can be brought to bear on a reading of this literature. McGurl argues that far from occasioning a decline in the quality or interest of American writing, the rise of the creative writing program has instead generated a complex and evolving constellation of aesthetic problems that have been explored with energy and at times brilliance by authors ranging from Flannery O’Connor to Vladimir Nabokov, Philip Roth, Raymond Carver, Joyce Carol Oates, and Toni Morrison. Through transformative readings of these and many other writers, The Program Era becomes a meditation on systematic creativity—an idea that until recently would have seemed a contradiction in terms, but which in our time has become central to cultural production both within and beyond the university. An engaging and stylishly written examination of an era we thought we knew, The Program Era will be at the center of debates about postwar literature and culture for years to come.

Book No Static

    Book Details:
  • Author : Quincy McCoy
  • Publisher : Backbeat Books
  • Release : 2002-04-25
  • ISBN : 9780879307073
  • Pages : 272 pages

Download or read book No Static written by Quincy McCoy and published by Backbeat Books. This book was released on 2002-04-25 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: (Book). Now in softcover, No Static shows why success in today's corporate-controlled world of radio depends on putting personality and fun back on the air and how to build the creative team to do it. This inspirational handbook by Quincy McCoy offers radio pros and aspiring broadcasters proven strategies for restoring the craft of creative programming. Practical techniques and exercises help develop leadership skills that encourage creativity, motivate staff, increase flexibility and nurture teamwork. Writing in a personal style, McCoy guides you and your radio station toward more focused branding, stronger programming, more personable DJs, and ultimately higher ratings leading to higher revenue.

Book A Guide to Creative Group Programming in the Psychiatric Day Hospital

Download or read book A Guide to Creative Group Programming in the Psychiatric Day Hospital written by Lois E Passi and published by Routledge. This book was released on 2012-11-12 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlike any other text that discusses day hospital programming, A Guide to Creative Group Programming in the Psychiatric Day Hospital contains protocols for the invention of new groups, saving you the time and effort needed to create one yourself. Intended for social workers, psychologists, and occupational therapists, this book introduces new and unique methods on how to invent or manage groups for a day hospital program, inpatient unit, or intensive outpatient program. The text also includes exercises that address the topics of motivation, self-esteem, shifting cognitive distortions, and risk-taking in relationships. Because the protocols were created with different types of patient groups in mind, this book contains ideas not offered in typical treatment settings. A Guide to Creative Group Programming in the Psychiatric Day Hospital is designed to help clinicians capture the interest of patients and to promote the discourse of important treatment issues by providing: 50 protocols for operating existing day hospital, inpatient or outpatient groups advice, professional opinions, and notes from the author to the clinician on all protocols exercises to help patients strengthen their abilities to handle the activities of daily living and socialization several hypothetical exercises, complete with a list of preparations, a description of the activity, and progress notes from observations with patient assessments numerous examples that use parts of popular movies to create new groups and stimulate discussion comprehensive, easy-to-follow instructions for both clinicians and patients The protocols in A Guide to Creative Group Programming in the Psychiatric Day Hospital contain detailed example activities complete with worksheets, skits, sample discussions, and hypothetical patient reactions to certain topics. Many exercises request that the patient set goals for himself or herself before starting a new topic. In addition, there is suggested homework for the patient to complete after a topic has been discussed, allowing you to monitor what your patients have learned and how they have improved after the exercise. After reading A Guide to Creative Group Programming in the Psychiatric Day Hospital, you’ll be ready to treat your patients using easy, effective methods that will lead to successful group discussions and lessen the chance of patient relapse.

Book Learn Python Visually

    Book Details:
  • Author : Tristan Bunn
  • Publisher : No Starch Press
  • Release : 2021-04-26
  • ISBN : 1718500963
  • Pages : 297 pages

Download or read book Learn Python Visually written by Tristan Bunn and published by No Starch Press. This book was released on 2021-04-26 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: An accessible, visual, and creative approach to teaching core coding concepts using Python's Processing.py, an open-source graphical development environment. This beginners book introduces non-programmers to the fundamentals of computer coding within a visual, arts-focused context. Tristan Bunn’s remarkably effective teaching approach is designed to help you visualize core programming concepts while you make cool pictures, animations, and simulations using Python Mode for the open-source Processing development environment. Right from the first chapter, you'll produce and manipulate colorful drawings, shapes and patterns as Bunn walks you through a series of easy-to-follow graphical coding projects that grow increasingly complex. You’ll go from drawing with code to animating a bouncing DVD screensaver and practicing data-visualization techniques. Along the way, you’ll encounter creative-yet-practical skill-building challenges that relate to everything from video games, cars, and coffee, to fine art, amoebas, and Pink Floyd. As you grow more fluent in both Python and programming in general, topics shift toward the mastery of algorithmic thinking, as you explore periodic motion, Lissajous curves, and using classes to create objects. You’ll learn about: Basic coding theories and concepts, like variables, data types, pixel coordinates, control flow and algorithms Writing code that produces drawings, patterns, animations, data visualizations, user interfaces, and simulations Using conditional statements, iteration, randomness, lists and dictionaries Defining functions, reducing repetition, and making your code more modular How to write classes, and create objects to structure code more efficiently In addition to giving you a good grounding in general programming, the skills and knowledge you’ll gain in this book are your entry point to coding for an ever-expanding horizon of creative technologies.

Book Processing

    Book Details:
  • Author : Ira Greenberg
  • Publisher : Apress
  • Release : 2007-12-31
  • ISBN : 1430203102
  • Pages : 738 pages

Download or read book Processing written by Ira Greenberg and published by Apress. This book was released on 2007-12-31 with total page 738 pages. Available in PDF, EPUB and Kindle. Book excerpt: First Processing book on the market Processing is a nascent technology rapidly increasing in popularity Links with the creators of Processing will help sell the book

Book Advancing a Culture of Creativity in Libraries

Download or read book Advancing a Culture of Creativity in Libraries written by Megan Lotts and published by ALA Editions. This book was released on 2021-05-21 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book shows academic and public libraries the many benefits of nurturing a culture of creativity, offering hands-on guidance on encouraging cross-disciplinary collaboration, launching active-learning events that highlight collections and services, fostering goodwill and trust-building, and forming partnerships that promote library visibility.

Book Creative Childcare Practice program design in early childhood

Download or read book Creative Childcare Practice program design in early childhood written by Ian Broinowski and published by Lulu.com. This book was released on 2018-10-26 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: This innovative Australian book explores opportunities for creativity within an early childhood environment. Challenging existing educational practice this book offers an alternative way of learning about program planning and observation, and will provide you with the underpinning knowledge to support the design and implementation of a creative children's program. It covers: play and leisure; opportunities, organization and experience for children; observation - use and interpretation of; records, facilitation of the design, coordination, implementation, monitoring and evaluation of programs; and the development of programs for children with additional needs.

Book Creative Code

    Book Details:
  • Author : John Maeda
  • Publisher :
  • Release : 2004
  • ISBN : 9780500285176
  • Pages : 239 pages

Download or read book Creative Code written by John Maeda and published by . This book was released on 2004 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: The creator of the designer website, maeda@media, explores the computer as an artistic medium, recounting how his students and he have rendered some of the most digitally sophisticated pieces of design in modern history, in a compilation that showcases some of the ACG's key achievements in the fields of digital typography, interaction design, education, and more. Original.

Book Pygmalion

Download or read book Pygmalion written by David Canfield Smith and published by . This book was released on 1975 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Learn Python Visually

    Book Details:
  • Author : Tristan Bunn
  • Publisher : No Starch Press
  • Release : 2021-05-04
  • ISBN : 1718500971
  • Pages : 297 pages

Download or read book Learn Python Visually written by Tristan Bunn and published by No Starch Press. This book was released on 2021-05-04 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: An accessible, visual, and creative approach to teaching core coding concepts using Python's Processing.py, an open-source graphical development environment. This beginners book introduces non-programmers to the fundamentals of computer coding within a visual, arts-focused context. Tristan Bunn’s remarkably effective teaching approach is designed to help you visualize core programming concepts while you make cool pictures, animations, and simulations using Python Mode for the open-source Processing development environment. Right from the first chapter, you'll produce and manipulate colorful drawings, shapes and patterns as Bunn walks you through a series of easy-to-follow graphical coding projects that grow increasingly complex. You’ll go from drawing with code to animating a bouncing DVD screensaver and practicing data-visualization techniques. Along the way, you’ll encounter creative-yet-practical skill-building challenges that relate to everything from video games, cars, and coffee, to fine art, amoebas, and Pink Floyd. As you grow more fluent in both Python and programming in general, topics shift toward the mastery of algorithmic thinking, as you explore periodic motion, Lissajous curves, and using classes to create objects. You’ll learn about: Basic coding theories and concepts, like variables, data types, pixel coordinates, control flow and algorithms Writing code that produces drawings, patterns, animations, data visualizations, user interfaces, and simulations Using conditional statements, iteration, randomness, lists and dictionaries Defining functions, reducing repetition, and making your code more modular How to write classes, and create objects to structure code more efficiently In addition to giving you a good grounding in general programming, the skills and knowledge you’ll gain in this book are your entry point to coding for an ever-expanding horizon of creative technologies.