Download or read book Creative Character Design written by Bryan Tillman and published by Taylor & Francis. This book was released on 2012-12-12 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. The content on the book is based on Bryan's popular 2009 Comic-Con course on 'Character Design'. Learn what makes a character unique and powerful by using shapes, shadows, and form - this title includes 'character model sheets' so you can put it all together yourself, as well as case studies from established artists. It bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters. Based on a standing-room only presentation at Comic-Con 2009 in San Diego, it features the artwork of a collection of professional artists as examples to the techniques shown in the book.
Download or read book Creative Character Design for Games and Animation written by Jenny Harder and published by CRC Press. This book was released on 2023-05-31 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book takes you through all the basic steps of character design for games and animation, from brainstorming and references to the development phase and final render. It covers a range of styles such as cartoon, stylized and semi-realistic, and explains how to differentiate between them and use them effectively. Using a step-by-step approach for each stage of the process, this book guides you through the process of creating a new character from scratch. It contains a wealth of design tips and tricks as well as checklists and worksheets for you to use in your own projects. This book covers how to work with briefs, as well as providing advice and practical strategies for working with clients and creating art as a product that can be tailored and sold. This book will be a valuable resource for all junior artists, hobby artists, and art students looking to develop and improve their character development skills for games and animation.
Download or read book Creative Character Design 2e written by Bryan Tillman and published by CRC Press. This book was released on 2019-01-24 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book demystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best possible game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Reinterprets the classic 12 animation principles for video games, and establishes the fundamentals of creating great video game animation, and how to achieve them. \ A step-by-step explanation of every stage of a game production from the animator’s perspective, offering readers a complete understanding of the expectations of a video game animator. Interviews with notable game animators featuring behind-the-scenes insight and advice. Accompanying animation rig, tutorials and other resources at www.gameanim.com/book.
Download or read book Virtual Character Design for Games and Interactive Media written by Robin James Stuart Sloan and published by CRC Press. This book was released on 2015-05-07 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are characters that have the potential to make a powerful and emotional connection with gamers. As virtual characters become more
Download or read book Character Design Collection Heroines written by 3dtotal Publishing and published by Character Design Collection. This book was released on 2021-05-04 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: New series Character Design Collection features 50 expert artists using professional techniques and approaches to create a library of inspiring sketches.
Download or read book Force Character Design from Life Drawing written by Mike Mattesi and published by CRC Press. This book was released on 2012-11-12 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique perspective on a fundamental skill - Character Design is necessary for animators, game designers, comic book artists and illustrators.
Download or read book The Silver Way written by Stephen Silver and published by . This book was released on 2017-04 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Whether you're a professional artist interested in improving your drawing skills, or an aspiring designer fresh out of college looking to add to your portfolio, The Silver Way will help you build your confidence and strengthen your work in order to successfully design characters for any project, in any style. Chock-full of fun drawing techniques and easy-to-follow tutorials, The Silver Way is the kind of educational art book you'll revisit again and again for guidance, encouragement, and inspiration."--
Download or read book Game Anim written by Jonathan Cooper and published by CRC Press. This book was released on 2021-04-19 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation.
Download or read book Character Design from the Ground Up written by Kevin Crossley and published by CRC Press. This book was released on 2019-10-02 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Make your sketches come to life. From films to games, books to comics, all stories need refined, beautiful characters. This book demystifies the in-demand discipline of character design, starting with the basics of material and equipment, moving on to sketching and 3D mock-ups with full turnarounds and lineups, and culminating in a series of in-depth case studies."--
Download or read book Character Design for Complete Beginners written by Danan Thilakanathan and published by . This book was released on 2017-11-22 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Character Design For Complete Beginners will help you develop skill and techniques needed to design and draw interesting and appealing looking characters, similar to the way it is done for comics, games and animation films. You will start off by learning the basics of human anatomy and realistic human proportions. You will then learn how to convert that boring realistic human into something more interesting and appealing that could be used in a movie pipeline.With 8 chapters and 150+ pages, this book wastes no time getting straight into teaching you the core concepts and skills needed to create awesome looking characters. You will find this book easy to read with minimal jargon as everything will be explained in a simple, easy-to-understand manner. You will get the most out of this book, if you follow the exercises throughout the book. Furthermore, this book is loaded with tips and tricks which I've personally discovered in my own journey and of which you would rarely find in other books.By the end of this book, you will have gained skills and techniques needed to draw awesome looking eye-catching characters. These skills will be useful and can help provide a headstart if you plan to become a character designer one day.Specifically, this book will cover:- Realistic human anatomy and proportions.- Designing different character styles.- The steps to designing realistic and appealing looking characters.- Exercises to help you gradually create your own character.- 4 follow-along projects where you see the author create 4 different characters.Subscribe to the email list at ThilakanathanStudios.com to receive regular tutorials, tip/tricks and even future eBooks for free.
Download or read book Modern Cartooning written by Christopher Hart and published by Watson-Guptill. This book was released on 2013-03-26 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Aimed at beginner artists interested in cartooning and at the countless fans of cartoons, animation, and comics. Not only are cartoons a form of entertainment, but they're an incredibly popular style of drawing! With a fresh and easy-to-follow approach to cartooning, Christopher Hart shows readers basic tips for creating a cast of the most hilarious, outrageous characters inspired by today's cartoons. Chock-full of tips, hints, and step-by-step illustrations, Modern Cartooning gives artists of all ages the tools they need to let their imaginations run wild.
Download or read book Character Design for Mobile Devices written by NFGMan and published by Gulf Professional Publishing. This book was released on 2006 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work looks at the creative challenges of designing sprites and icons for mobile phones, portable games platforms and computers. It also explores how the limits of designing for small screens are the inspiration for vibrant and colourful art.
Download or read book Mastering the Art of Character Design written by M.S. Gumelar and published by An1mage. This book was released on 2024-03-20 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mastering the Art of Character Design: for Your Story, Novels, Comics, Animation, Movies, and Games, where you can transform your wildest ideas and descriptions into unique and memorable characters with just a single glance. This comprehensive guide is perfect for both beginner and advanced character designers looking to enhance their skills for crafting captivating characters in their story, novels, comics, animation, movies, and games. https://an1mage.nft
Download or read book Beginner s Guide to Comic Art Characters written by 3dtotal Publishing and published by Beginner's Guide. This book was released on 2016-03-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Draw like a pro! Create fantastic, imaginative art for your comics with the comprehensive Beginner's Guide to Comic Art.
Download or read book Acting and Character Animation written by Rolf Giesen and published by CRC Press. This book was released on 2017-07-28 with total page 525 pages. Available in PDF, EPUB and Kindle. Book excerpt: Animation has a lot to do with acting. That is, character animation, not the standardized, mechanical process of animation. Acting and animation are highly creative processes. This book is divided into two parts: From film history we learn about the importance of actors and the variety of acting that goes into animation; then, we will turn to the actor's point of view to describe the various techniques involved. Through exhaustive research and interviews with people ranging from the late Ray Harryhausen, Jim Danforth, Joe Letteri, and Bruno Bozzetto, this book will be the primary source for animators and animation actors. Key Features Interviews with industry legends are found throughout this exhaustive work on animation From film history we learn about the importance of actors and the variety of acting that goes into animation, then turn to the actor's point of view to describe the various techniques involved Coverage of acting from Vaudeville to Rotoscoping to Performance Capture Case studies throughout bring the content to life while providing actionable tools and techniques that can be used immediately
Download or read book Cartoon Character Animation with Maya written by Keith Osborn and published by Bloomsbury Publishing. This book was released on 2015-12-03 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever wanted to try your hand at cartoony computer animation? Then look no further... Cartoon Character Animation with Maya will help you create just that, guiding you through every step of the process including how to incorporate multiple limbs, smears, motion lines and staggers seamlessly into your animation. From planning to posing to polish, you'll learn how to make the most of breakdowns, take the terror out of tangent types and overcome the oft-feared graph editor. Each chapter includes insight and advice from world-leading character animators, and the companion website, www.bloomsbury.com/Osborn-Cartoon-Animation, includes a short animation featuring the star of the book, Mr. Buttons. There's also a specially created rig of Mr. Buttons for you to animate with, as well as walk-through videos demonstrating key techniques. Everything you need to help you animate your own cartoony creations! Includes interviews with: Ken Duncan, Beauty and the Beast, Aladdin, 9; Jason Figliozzi, Wreck it Ralph, Frozen, Big Hero 6; T. Dan Hofstedt, Pocahontas, Mulan, Planes; Ricardo Jost, The Nut Job, The Snow Queen 2; Pepe Sánchez, Pocoyo, Jelly Jamm; Matt Williames, Looney Tunes: Back in Action, The Princess and the Frog
Download or read book Creating Characters with Personality written by Tom Bancroft and published by Watson-Guptill. This book was released on 2016-02-16 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Snow White to Shrek, from Fred Flintstone to SpongeBob SquarePants, the design of a character conveys personality before a single word of dialogue is spoken. Designing Characters with Personality shows artists how to create a distinctive character, then place that character in context within a script, establish hierarchy, and maximize the impact of pose and expression. Practical exercises help readers put everything together to make their new characters sparkle. Lessons from the author, who designed the dragon Mushu (voiced by Eddie Murphy) in Disney's Mulan—plus big-name experts in film, TV, video games, and graphic novels—make a complex subject accessible to every artist.