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Book Creating and Using Virtual Prototyping Software

Download or read book Creating and Using Virtual Prototyping Software written by Douglass E. Post and published by Addison-Wesley Professional. This book was released on 2021-12-28 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop, Deploy, and Sustain High-Performance Virtual Prototyping for Advanced R&D Organizations must reduce time-to-market, costs, and risks while producing higher-quality products that grow ever more complex. In response, many are turning to advanced software for rapidly creating and analyzing virtual prototypes, and accurately predicting the performance and behavior of the systems they represent. This requires a deep understanding of physics-based digital engineering and high-performance computing, as well as unique organizational and management skills. Now, Douglass Post and Richard Kendall bring together knowledge that engineers, scientists, developers, and managers will need to build, deploy, and sustain these specialized applications—including information previously available only in proprietary environments. Post and Kendall illuminate key issues with a detailed book-length case study based on their work at the U.S. DoD's pioneering Computational Research and Engineering Acquisition Tools and Environments (CREATE) program, which developed eleven of the field's most advanced software tools. You'll find a detailed roadmap for planning, organizing, managing, and navigating complex organizations to successful delivery; as well as detailed descriptions of each step in the process, with clear rationales and concrete examples. The authors share detailed references, a convenient glossary and bibliography, sidebars on overcoming real-world challenges, and more. The book reviews the essentials of computational engineering and science and the pivotal role of virtual prototyping. It helps readers to: Plan and manage the paradigm shift from physical to virtual prototyping Establish, execute, and evolve Agile processes for developing virtual prototyping software Understand and implement virtual prototyping tools and workflows Verify and validate prototyping systems to ensure accuracy and utility Recruit and retain a specialized workforce, and train and support users Explore additional emerging roles for virtual prototyping

Book Creating and Using Virtual Prototyping Software

Download or read book Creating and Using Virtual Prototyping Software written by Douglass Post and published by . This book was released on 2021 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop, Deploy, and Sustain High-Performance Virtual Prototyping for Advanced R&D Organizations must reduce time-to-market, costs, and risks while producing higher-quality products that grow ever more complex. In response, many are turning to advanced software for rapidly creating and analyzing virtual prototypes, and accurately predicting the performance and behavior of the systems they represent. This requires a deep understanding of physics-based digital engineering and high-performance computing, as well as unique organizational and management skills. Now, Douglass Post and Richard Kendall bring together knowledge that engineers, scientists, developers, and managers will need to build, deploy, and sustain these specialized applications--including information previously available only in proprietary environments. Post and Kendall illuminate key issues with a detailed book-length case study based on their work at the U.S. DoDs pioneering Computational Research and Engineering Acquisition Tools and Environments (CREATE) program, which developed eleven of the fields most advanced software tools. Youll find a detailed roadmap for planning, organizing, managing, and navigating complex organizations to successful delivery; as well as detailed descriptions of each step in the process, with clear rationales and concrete examples. The authors share detailed references, a convenient glossary and bibliography, sidebars on overcoming real-world challenges, and more. The book reviews the essentials of computational engineering and science and the pivotal role of virtual prototyping. It helps readers to: Plan and manage the paradigm shift from physical to virtual prototyping Establish, execute, and evolve Agile processes for developing virtual prototyping software Understand and implement virtual prototyping tools and workflows Verify and validate prototyping systems to ensure accuracy and utility Recruit and retain a specialized workforce, and train and support users Explore additional emerging roles for virtual prototyping.

Book Better Software  Faster

Download or read book Better Software Faster written by Tom De Schutter and published by Happy About. This book was released on 2014-03-17 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: The recent rise of "smart" products has been made possible through tight co-design of hardware and software. The growing amount of software and hence processors in applications all around us allows for increased flexibility in the application functionality through its life cycle. Not so long ago a device felt outdated after you owned it for a couple of months. Today, a continuous stream of new software applications and updates make products feel truly "smart". The result is an almost magical user experience where the same product can do more today than it could do yesterday.

In this book we dive deep into a key methodology to enable concurrent hardware/software development by decoupling the dependency of the software development from hardware availability: virtual prototyping. The ability to start software development much earlier in the design cycle drives a true "shift-left" of the entire product development schedule and results in better products that are available earlier in the market.

Throughout the book, case studies illustrate how virtual prototypes are being deployed by major companies around the world. If you are interested in a quick feel for what virtual prototyping has to offer for practical deployment, we recommend picking a few case studies to read, before diving into the details of the methodology.

Of course, this book can only offer a small snapshot of virtual prototype use cases for faster software development. However, as most software bring-up, debug and test principles are similar across markets and applications, it is not hard to realize why virtual prototypes are being leveraged whenever software is an intrinsic part of the product functionality, after reading this book.

Book Virtual Prototyping

Download or read book Virtual Prototyping written by J. Rix and published by Springer. This book was released on 2016-01-09 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: A virtual prototype is a major interim step towards the creation of a virtual environment. This book explores the simulation, interaction, concepts and tools of virtual prototypes and environments. It provides a mixture of state-of-the-art, advanced research and industrial papers.

Book Enhanced Virtual Prototyping

Download or read book Enhanced Virtual Prototyping written by Vladimir Herdt and published by Springer Nature. This book was released on 2020-10-14 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a comprehensive set of techniques that enhance all key aspects of a modern Virtual Prototype (VP)-based design flow. The authors emphasize automated formal verification methods, as well as advanced coverage-guided analysis and testing techniques, tailored for SystemC-based VPs and also the associated Software (SW). Coverage also includes VP modeling techniques that handle functional as well as non-functional aspects and also describes correspondence analyses between the Hardware- and VP-level to utilize information available at different levels of abstraction. All approaches are discussed in detail and are evaluated extensively, using several experiments to demonstrate their effectiveness in enhancing the VP-based design flow. Furthermore, the book puts a particular focus on the modern RISC-V ISA, with several case-studies covering modeling as well as VP and SW verification aspects.

Book Prototyping Augmented Reality

Download or read book Prototyping Augmented Reality written by Tony Mullen and published by John Wiley & Sons. This book was released on 2011-09-20 with total page 525 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to create augmented reality apps using Processing open-source programming language Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites. American football broadcasts use AR to show the invisible first-down line on the field to TV viewers. Nike and Budweiser, among others, have used AR in ads. Now, you can learn to create AR prototypes using 3D data, Processing open-source programming language, and other languages. This unique book is an easy-to-follow guide on how to do it. Guides you through the emerging technology of Augmented Reality (AR) Shows you how to use 3D data with the Processing programming environment and other languages to create AR prototypes for the web, smartphones, Macs, and PCs Helps 3D artists and designers who want to move into the AR market but don't have programming skills Covers the essentials of 3D programming, creating objects for an AR library, building and exporting 3D models, and much more Explains how to interactively link 3D to physical, virtual, and streaming environments Author Tony Mullen is both an artist and a programmer and perfectly suited to explain how to bridge these two worlds, as he so deftly does in Prototyping with Augmented Reality.

Book Encyclopedia of Computer Graphics and Games

Download or read book Encyclopedia of Computer Graphics and Games written by Newton Lee and published by Springer Nature. This book was released on 2024-01-19 with total page 2150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games. Editor Newton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USA Academic Co-Chairs Shlomo Dubnov, Department of Music and Computer Science and Engineering, University of California San Diego, San Diego, CA, USA Patrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, Canada Jaci Lee Lederman, Vincennes University, Vincennes, IN, USA Industry Co-Chairs Shuichi Kurabayashi, Cygames, Inc. & Keio University, Kanagawa, Japan Xiaomao Wu, Gritworld GmbH, Frankfurt am Main, Hessen, Germany Editorial Board Members Leigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, Australia Ramazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USA Barbaros Bostan, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Anthony L. Brooks, Aalborg University, Aalborg, Denmark Guven Catak, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Alvin Kok Chuen Chan, Cambridge Corporate University, Lucerne, Switzerland Anirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, India Saverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari, Bari, Italy Abdennour El Rhalibi, Liverpool John Moores University, Liverpool, UK Stefano Ferretti, Department of Computer Science and Engineering, University of Bologna, Bologna, Italy Han Hu, School of Information and Electronics, Beijing Institute of Technology, Beijing, China Ms. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USA Chris Joslin, Carleton University, Ottawa, Canada Sicilia Ferreira Judice, Department of Computer Science, University of Calgary, Calgary, Canada Hoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University, Liverpool, UK Dario Maggiorini, Department of Computer Science, University of Milan, Milan, Italy Tim McGraw, Purdue University, West Lafayette, IN, USA George Papagiannakis, ORamaVR S.A., Heraklion, Greece; FORTH-ICS, Heraklion Greece University of Crete, Heraklion, Greece Florian Richoux, Nantes Atlantic Computer Science Laboratory (LINA), Université de Nantes, Nantes, France Andrea Sanna, Dipartimento di Automatica e Informatica, Politecnico di Torino, Turin, Italy Yann Savoye, Institut fur Informatik, Innsbruck University, Innsbruck, Austria Sercan Şengün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USA Ruck Thawonmas, Ritsumeikan University, Shiga, Japan Vinesh Thiruchelvam, Asia Pacific University of Technology & Innovation, Kuala Lumpur, Malaysia Rojin Vishkaie, Amazon, Seattle, WA, USA Duncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York, York, UK Sai-Keung Wong, National Chiao Tung University, Hsinchu, Taiwan Editorial Board Intern Sam Romershausen, Vincennes University, Vincennes, IN, USA

Book Computer Science and its Applications

Download or read book Computer Science and its Applications written by James J. (Jong Hyuk) Park and published by Springer. This book was released on 2014-11-29 with total page 1395 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 6th FTRA International Conference on Computer Science and its Applications (CSA-14) will be held in Guam, USA, Dec. 17 - 19, 2014. CSA-14 presents a comprehensive conference focused on the various aspects of advances in engineering systems in computer science, and applications, including ubiquitous computing, U-Health care system, Big Data, UI/UX for human-centric computing, Computing Service, Bioinformatics and Bio-Inspired Computing and will show recent advances on various aspects of computing technology, Ubiquitous Computing Services and its application.

Book Advances in Concurrent Engineering

Download or read book Advances in Concurrent Engineering written by Biren Prasad and published by CRC Press. This book was released on 1996-08-22 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Mechanism Design and Analysis Using PTC Creo Mechanism 5 0

Download or read book Mechanism Design and Analysis Using PTC Creo Mechanism 5 0 written by Kuang-Hua Chang and published by SDC Publications. This book was released on 2018 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mechanism Design and Analysis Using PTC Creo Mechanism 5.0 is designed to help you become familiar with Mechanism, a module of the PTC Creo Parametric software family, which supports modeling and analysis (or simulation) of mechanisms in a virtual (computer) environment. Capabilities in Mechanism allow users to simulate and visualize mechanism performance. Using Mechanism early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase; therefore, it contributes to a more cost effective, reliable, and efficient product development process. The book is written following a project-based learning approach and covers the major concepts and frequently used commands required to advance readers from a novice to an intermediate level. Basic concepts discussed include model creation, such as body and joint definitions; analysis type selection, such as static (assembly) analysis, kinematics and dynamics; and results visualization. The concepts are introduced using simple, yet realistic, examples. Verifying the results obtained from computer simulation is extremely important. One of the unique features of this textbook is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with simulation results obtained using Mechanism. The theoretical discussions simply support the verification of simulation results rather than providing an in-depth discussion on the subjects of kinematics and dynamics.

Book Mechanism Design and Analysis Using PTC Creo Mechanism 6 0

Download or read book Mechanism Design and Analysis Using PTC Creo Mechanism 6 0 written by Kuang-Hua Chang and published by SDC Publications. This book was released on 2019-07 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mechanism Design and Analysis Using PTC Creo Mechanism 6.0 is designed to help you become familiar with Mechanism, a module of the PTC Creo Parametric software family, which supports modeling and analysis (or simulation) of mechanisms in a virtual (computer) environment. Capabilities in Mechanism allow users to simulate and visualize mechanism performance. Using Mechanism early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase; therefore, it contributes to a more cost effective, reliable, and efficient product development process. The book is written following a project-based learning approach and covers the major concepts and frequently used commands required to advance readers from a novice to an intermediate level. Basic concepts discussed include model creation, such as body and joint definitions; analysis type selection, such as static (assembly) analysis, kinematics and dynamics; and results visualization. The concepts are introduced using simple, yet realistic, examples. Verifying the results obtained from computer simulation is extremely important. One of the unique features of this textbook is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with simulation results obtained using Mechanism. The theoretical discussions simply support the verification of simulation results rather than providing an in-depth discussion on the subjects of kinematics and dynamics.

Book Mechanism Design and Analysis Using PTC Creo Mechanism 3 0

Download or read book Mechanism Design and Analysis Using PTC Creo Mechanism 3 0 written by Kuang-Hua Chang and published by SDC Publications. This book was released on 2015 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mechanism Design and Analysis Using PTC Creo Mechanism 3.0 is designed to help you become familiar with Mechanism, a module of the PTC Creo Parametric software family, which supports modeling and analysis (or simulation) of mechanisms in a virtual (computer) environment. Capabilities in Mechanism allow users to simulate and visualize mechanism performance. Capabilities in Mechanism allow users to simulate and visualize mechanism performance. Using Mechanism early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase; therefore, contributing to a more cost effective, reliable, and efficient product development process. The book is written following a project-based learning approach and covers the major concepts and frequently used commands required to advance readers from a novice to an intermediate level. Basic concepts discussed include: model creation, such as body and joint definitions; analysis type selection, such as static (assembly) analysis, kinematics and dynamics; and results visualization. The concepts are introduced using simple, yet realistic, examples. Verifying the results obtained from computer simulation is extremely important. One of the unique features of this textbook is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with simulation results obtained using Mechanism. The theoretical discussions simply support the verification of simulation results rather than providing an in-depth discussion on the subjects of kinematics and dynamics.

Book Mechanism Design and Analysis Using PTC Creo Mechanism 9 0

Download or read book Mechanism Design and Analysis Using PTC Creo Mechanism 9 0 written by Kuang-Hua Chang and published by SDC Publications. This book was released on with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: • Learn to make your design process more cost effective, reliable, and efficient • Teaches you how to prevent redesign due to design defects • A project-based approach teaches new users how to perform analysis using Creo Mechanism • Covers model creation, analysis type selection, kinematics and dynamics, and results visualization • Incorporates theoretical discussions of kinematic and dynamic analysis with simulation results • Covers the most frequently used commands and concepts of mechanism design and analysis Mechanism Design and Analysis Using PTC Creo Mechanism 9.0 is designed to help you become familiar with Mechanism, a module of the PTC Creo Parametric software family, which supports modeling and analysis (or simulation) of mechanisms in a virtual (computer) environment. Capabilities in Mechanism allow users to simulate and visualize mechanism performance. Using Mechanism early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase; therefore, it contributes to a more cost effective, reliable, and efficient product development process. The book is written following a project-based learning approach and covers the major concepts and frequently used commands required to advance readers from a novice to an intermediate level. Basic concepts discussed include model creation, such as body and joint definitions; analysis type selection, such as static (assembly) analysis, kinematics and dynamics; and results visualization. The concepts are introduced using simple, yet realistic, examples. Verifying the results obtained from computer simulation is extremely important. One of the unique features of this textbook is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with simulation results obtained using Mechanism. The theoretical discussions simply support the verification of simulation results rather than providing an in-depth discussion on the subjects of kinematics and dynamics. Table of Contents 1. Introduction to Mechanism Design 2. A Ball Throwing Example 3. A Spring Mass System 4. A Simple Pendulum 5. A Slider-Crank Mechanism 6. A Compound Spur Gear Train 7. Planetary Gear Train Systems 8. Cam and Follower 9. Assistive Device for Wheelchair Soccer Game 10. Kinematic Analysis for a Racecar Suspension Appendix A: Defining Joints Appendix B: Defining Measures Appendix C: The Default Unit System Appendix D: Functions

Book Mechanism Design and Analysis Using PTC Creo Mechanism 7 0

Download or read book Mechanism Design and Analysis Using PTC Creo Mechanism 7 0 written by Kuang-Hua Chang and published by SDC Publications. This book was released on 2020-07 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mechanism Design and Analysis Using PTC Creo Mechanism 7.0 is designed to help you become familiar with Mechanism, a module of the PTC Creo Parametric software family, which supports modeling and analysis (or simulation) of mechanisms in a virtual (computer) environment. Capabilities in Mechanism allow users to simulate and visualize mechanism performance. Using Mechanism early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase; therefore, it contributes to a more cost effective, reliable, and efficient product development process. The book is written following a project-based learning approach and covers the major concepts and frequently used commands required to advance readers from a novice to an intermediate level. Basic concepts discussed include model creation, such as body and joint definitions; analysis type selection, such as static (assembly) analysis, kinematics and dynamics; and results visualization. The concepts are introduced using simple, yet realistic, examples. Verifying the results obtained from computer simulation is extremely important. One of the unique features of this textbook is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with simulation results obtained using Mechanism. The theoretical discussions simply support the verification of simulation results rather than providing an in-depth discussion on the subjects of kinematics and dynamics.

Book Mechanism Design and Analysis Using PTC Creo Mechanism 4 0

Download or read book Mechanism Design and Analysis Using PTC Creo Mechanism 4 0 written by Kuang-Hua Chang and published by SDC Publications. This book was released on 2017 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mechanism Design and Analysis Using PTC Creo Mechanism 4.0 is designed to help you become familiar with Mechanism, a module of the PTC Creo Parametric software family, which supports modeling and analysis (or simulation) of mechanisms in a virtual (computer) environment. Capabilities in Mechanism allow users to simulate and visualize mechanism performance. Capabilities in Mechanism allow users to simulate and visualize mechanism performance. Using Mechanism early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase; therefore, contributing to a more cost effective, reliable, and efficient product development process. The book is written following a project-based learning approach and covers the major concepts and frequently used commands required to advance readers from a novice to an intermediate level. Basic concepts discussed include: model creation, such as body and joint definitions; analysis type selection, such as static (assembly) analysis, kinematics and dynamics; and results visualization. The concepts are introduced using simple, yet realistic, examples. Verifying the results obtained from computer simulation is extremely important. One of the unique features of this textbook is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with simulation results obtained using Mechanism. The theoretical discussions simply support the verification of simulation results rather than providing an in-depth discussion on the subjects of kinematics and dynamics.

Book Fashion Business and Digital Transformation

Download or read book Fashion Business and Digital Transformation written by Charlene Gallery and published by Taylor & Francis. This book was released on 2024-06-28 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fashion Business and Digital Transformation provides a practical and holistic overview of the fashion industry and the key technologies impacting the fashion supply chain. It covers product design and development, production, sales and customer experiences in physical, online and virtual environments. The key technologies impacting the ecosystem are explored, including artificial intelligence, virtual reality, augmented reality, digital fashion design, NFTs, 3D textiles, and blockchain. Strategic concepts such as ‘retail-tainment’, ‘phygital’, gamification and e-commerce, are analysed, alongside the effect of these key strategies for both the retailer and the customer. Theoretical foundations are supported by extensive use of examples, interviews and case studies drawn from a wide range of global fashion disrupters and cutting-edge brands. Engaging activities, exercises, and technical step-by-step guides are incorporated throughout, which will both consolidate how technology is driving change in the industry, but also equip the reader with the key skills and digital literacy capabilities required by future practitioners. Online resources include chapter-by-chapter PowerPoint slides, a test bank and links to further resources. This examination of the digital transformation of the fashion industry will be essential reading for advanced undergraduate and postgraduate students of Fashion Management, Fashion Business and Fashion Technology.

Book Virtual Prototyping Tools for Semiconductor Fabrication Equipment

Download or read book Virtual Prototyping Tools for Semiconductor Fabrication Equipment written by and published by . This book was released on 1995 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: This report documents the creation of a Virtual Prototyping software package under a Phase II SBIR study titled "Virtual Prototyping Tools for Semiconductor Fabrication Equipment". The project successfully developed and integrated software tools from a variety of disciplines (such as CAD/CAM, Fluid Dynamics, Graphics and Database Management Systems) to form a design environment for semiconductor fabrication processes/equipment. The resulting virtual prototyping environment provides the semiconductor industry with a tool for optimizing the design and operation of fabrication equipment to meet the rapidly increasing demands of the industry.