Download or read book Course Notes written by and published by . This book was released on 1990 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book ACM SIGGRAPH 89 Course Notes written by and published by . This book was released on 1989 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Course Notes written by International Conference on Computer Graphics and Interactive Techniques (Las Vegas, Nev.)) and published by . This book was released on 1991 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book ACM SIGGRAPH 86 written by and published by . This book was released on 1986 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book ACM SIGGRAPH 87 written by and published by . This book was released on 1987 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book CGI Programming on the World Wide Web written by Shishir Gundavaram and published by O'Reilly Media. This book was released on 1996 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides an explanation of CGI and related techniques for people who want to provide their own information servers on the Web. It explains the value of CGI and how it works, and looks at the subtle details of programming. The accompanying CD-ROM
Download or read book Advanced RenderMan written by Anthony A. Apodaca and published by Morgan Kaufmann. This book was released on 2000 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: From contributors to animated films such as Toy Story and A Bug's Life, comes this text to help animators create the sophisticated computer-generated special effects seen in such features as Jurassic Park.
Download or read book Encyclopedia of Information Science and Technology written by Mehdi Khosrow-Pour and published by IGI Global Snippet. This book was released on 2009 with total page 4292 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This set of books represents a detailed compendium of authoritative, research-based entries that define the contemporary state of knowledge on technology"--Provided by publisher.
Download or read book Handbook of Computer Animation written by John Vince and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by specialists in teaching computer animation, this text addresses key international topics of computer animation, such as: mathematics, modelling, rendering, and compositing. Each chapter discusses a particular topic and how it is applied, including state-of-the-art techniques that are used in computer animation. The handbook provides a complete and up-to-date picture of computer animation and will be a valuable reference source for programmers, technical directors and animators in computer animation, computer games and special effects and also undergraduate and postgraduate students. The editor, John Vince, has written and edited over 20 books on computer graphics, computer animation and virtual reality.
Download or read book COMPINT written by and published by . This book was released on 1987 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Computerworld written by and published by . This book was released on 2002-02-18 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt: For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.
Download or read book Resources in Education written by and published by . This book was released on 1998 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book PC Graphics with GKS written by Peter R. Bono and published by . This book was released on 1990 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Computerworld written by and published by . This book was released on 2000-10-30 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.
Download or read book Electronic Payment Systems for E commerce written by Donal O'Mahony and published by Artech House Universal Persona. This book was released on 2001 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Overviews the techniques and payment systems used to allow payments to be made across the Internet. After an introduction to cryptography, the authors (Trinity College) explain credit-card based systems, electronic checks, account transfers, electronic cash payment systems, and micropayment systems. The second edition adds a chapter on mobile commerce. c. Book News Inc.
Download or read book Subject Guide to Children s Books in Print 1997 written by Bowker Editorial Staff and published by R. R. Bowker. This book was released on 1996-09 with total page 2776 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Computer Graphics written by Nobuhiko Mukai and published by BoD – Books on Demand. This book was released on 2012-03-30 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer graphics is now used in various fields; for industrial, educational, medical and entertainment purposes. The aim of computer graphics is to visualize real objects and imaginary or other abstract items. In order to visualize various things, many technologies are necessary and they are mainly divided into two types in computer graphics: modeling and rendering technologies. This book covers the most advanced technologies for both types. It also includes some visualization techniques and applications for motion blur, virtual agents and historical textiles. This book provides useful insights for researchers in computer graphics.