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Book Simulating and Generating Motions of Human Figures

Download or read book Simulating and Generating Motions of Human Figures written by Katsu Yamane and published by Springer. This book was released on 2014-03-12 with total page 159 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on two issues related to human figures: realtime dynamics computation and interactive motion generation. In spite of the growing interest in human figures as both physical robots and virtual characters, standard algorithms and tools for their kinematics and dynamics computation have not been investigated very much. "Simulating and Generating Motions of Human Figures" presents original algorithms to simulate, analyze, generate and control motions of human figures, all focusing on realtime and interactive computation. The book provides both practical methods for contact/collision simulation essential for the simulation of humanoid robots and virtual characters and a general framework for online, interactive motion generation of human figures based on the dynamics simulation algorithms.