EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Using Computers in Archaeology

Download or read book Using Computers in Archaeology written by Gary R. Lock and published by Psychology Press. This book was released on 2003 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first comprehensive review of computer applications in archaeology from the archaeologist's perspective. The book deals with all aspects of the discipline, from survey and excavation to museums and education.

Book Computational Intelligence in Archaeology

Download or read book Computational Intelligence in Archaeology written by Barcelo, Juan A. and published by IGI Global. This book was released on 2008-07-31 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides analytical theories offered by innovative artificial intelligence computing methods in the archaeological domain.

Book Computing for Archaeologists

Download or read book Computing for Archaeologists written by Seamus Ross and published by Oxford University School of Archaeology. This book was released on 1991 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Eleven papers giving advice on computer applications, based on lectures given at the Institute of Archaeology in Oxford. Contents: Introduction (S Ross), approaches and applications, past and present (J Moffett), systems engineering (S Ross), introduction to statistics (G Lock), analysing information for database design(L Burnard), database fundamentals (D Smith), advancing graphic systems (P Reilly), Heslerton Parish post-excavation project (D Powlesland), post-excavation interpretation (J Richards), post-excavation and publication in London (T Williams), use and abuse (J Henderson). Previously announced, now available.

Book Using Computers in Archaeology

Download or read book Using Computers in Archaeology written by Gary R. Lock and published by Psychology Press. This book was released on 2003 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first comprehensive review of computer applications in archaeology from the archaeologist's perspective. The book deals with all aspects of the discipline, from survey and excavation to museums and education.

Book Mathematics and Computers in Archaeology

Download or read book Mathematics and Computers in Archaeology written by J. E. Doran and published by Harvard University Press. This book was released on 1975 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is for students and practitioners of archaeology. It offers an introductory survey of all the applications of mathematical and statistical techniques to their work. These applications are increasingly concerned with computerized data classification and quantification, and their effect is to reduce the level of uncertainty in the interpretation of the evidence that time and chance have left. Any archaeologist wanting to find out what these new methods have to offer has hitherto been forced to search for information in the specialist handbooks, conference proceedings, and review articles of his own, and very often of other, disciplines. This book brings the information conveniently together, so far as it pertains to archaeology, and permits an assessment of its relevance and quality. Those who have been daunted by the specialist knowledge apparently demanded will now be able to acquire a thorough grasp of principles and practices. Only an elementary knowledge of mathematics is presumed throughout. Part 1 provides a brief introduction to basic concepts in archaeology and mathematics. Part 2 relates the standard archaeological techniques and procedures to mathematics; it concentrates on numerical approaches best suited to archaeological practices. Part 3 examines various automatic seriation techniques and discusses further work that is coming to play an essential part in the development of archaeology.

Book Data Processing in Archaeology

Download or read book Data Processing in Archaeology written by J. D. Richards and published by CUP Archive. This book was released on 1985-05-02 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book aims to give archaeologists a non-technical but thorough grounding in the use of computers.

Book E Learning Methodologies and Computer Applications in Archaeology

Download or read book E Learning Methodologies and Computer Applications in Archaeology written by Politis, Dionysios and published by IGI Global. This book was released on 2008-04-30 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology.

Book Computing the Past

Download or read book Computing the Past written by Jens Andresen and published by Aarhus Universitetsforlag. This book was released on 1993 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: A study illustrating the use of computer applications and quantitative methods in archaeology.

Book Archaeological Computing

Download or read book Archaeological Computing written by Harrison Eiteljorg and published by . This book was released on 2007 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: Archaeological Computing is intended to provide an introduction to the use of digital technologies for archaeologists.

Book Using Computers in Archaeology

Download or read book Using Computers in Archaeology written by Shannon P. McPherron and published by McGraw-Hill Humanities, Social Sciences & World Languages. This book was released on 2002 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher Description

Book Image Objects

    Book Details:
  • Author : Jacob Gaboury
  • Publisher : MIT Press
  • Release : 2021-08-03
  • ISBN : 0262045036
  • Pages : 323 pages

Download or read book Image Objects written by Jacob Gaboury and published by MIT Press. This book was released on 2021-08-03 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: How computer graphics transformed the computer from a calculating machine into an interactive medium, as seen through the histories of five technical objects. Most of us think of computer graphics as a relatively recent invention, enabling the spectacular visual effects and lifelike simulations we see in current films, television shows, and digital games. In fact, computer graphics have been around as long as the modern computer itself, and played a fundamental role in the development of our contemporary culture of computing. In Image Objects, Jacob Gaboury offers a prehistory of computer graphics through an examination of five technical objects--an algorithm, an interface, an object standard, a programming paradigm, and a hardware platform--arguing that computer graphics transformed the computer from a calculating machine into an interactive medium. Gaboury explores early efforts to produce an algorithmic solution for the calculation of object visibility; considers the history of the computer screen and the random-access memory that first made interactive images possible; examines the standardization of graphical objects through the Utah teapot, the most famous graphical model in the history of the field; reviews the graphical origins of the object-oriented programming paradigm; and, finally, considers the development of the graphics processing unit as the catalyst that enabled an explosion in graphical computing at the end of the twentieth century. The development of computer graphics, Gaboury argues, signals a change not only in the way we make images but also in the way we mediate our world through the computer--and how we have come to reimagine that world as computational.

Book Digital Contagions

    Book Details:
  • Author : Jussi Parikka
  • Publisher : Peter Lang
  • Release : 2007
  • ISBN : 9780820488370
  • Pages : 344 pages

Download or read book Digital Contagions written by Jussi Parikka and published by Peter Lang. This book was released on 2007 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Contagions is the first book to offer a comprehensive and critical analysis of the culture and history of the computer virus phenomenon. The book maps the anomalies of network culture from the angles of security concerns, the biopolitics of digital systems, and the aspirations for artificial life in software. The genealogy of network culture is approached from the standpoint of accidents that are endemic to the digital media ecology. Viruses, worms, and other software objects are not, then, seen merely from the perspective of anti-virus research or practical security concerns, but as cultural and historical expressions that traverse a non-linear field from fiction to technical media, from net art to politics of software. Jussi Parikka mobilizes an extensive array of source materials and intertwines them with an inventive new materialist cultural analysis. Digital Contagions draws from the cultural theories of Gilles Deleuze and Félix Guattari, Friedrich Kittler, and Paul Virilio, among others, and offers novel insights into historical media analysis.

Book Thinking Beyond the Tool

    Book Details:
  • Author : Angeliki Chrysanthi
  • Publisher : British Archaeological Reports Limited
  • Release : 2012
  • ISBN : 9781407309279
  • Pages : 214 pages

Download or read book Thinking Beyond the Tool written by Angeliki Chrysanthi and published by British Archaeological Reports Limited. This book was released on 2012 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: The idea of putting together this book was inspired by the session Thinking beyond the Tool: Archaeological Computing and the Interpretive Process, which was held at the Theoretical Archaeology Group (TAG) conference in Bristol (17-19 December 2010). The session, as well as the regular format of paper presentations, included a round table discussion at the end of the session, to provide a debate forum for the participants, and encourage the development of the dialogue which emerged from the various presentations. This format not only facilitated the discussion on a better theorised approach to computer applications in archaeology, but also allowed delegates with diverse backgrounds to elaborate on common concerns from different perspectives. The overarching theme of the session, which revolved around how the various computational tools affect the ways we practice archaeology and interpret and disseminate aspects of the past, generated a series of stimulating debates. Contents: Introduction: Archaeological Computing: Towards Prosthesis or amputation? (Angeliki Chrysanthi, Patricia Murrieta Flores, Constantinos Papadopoulos); 1) The Value and Application of Creative Media to the Process of Reconstruction and Interpretation (Alice Watterson); 2) A CG Artists Impression: Depicting Virtual Reconstructions Using Non-photoreal-istic Rendering Techniques (Tom Frankland); 3) Little by Little, One Travels Far (Paul Cripps); 4) Conceptual and Practical Issues in the Use of GIS for Archaeological Excavations (Markos Katsianis); 5) Typeless Information Modelling to Avoid Category Bias in Archaeological Descriptions (Cesar Gonzalez-Perez); 6) The Spatial Construct of Social Relations: Human Interaction and Modelling Agency (Mu-Chun Wu and Gary Lock); 7) The Old and the New in Egyptian Archaeology: Towards a Methodology for Interpreting GIS Data Using Textual Evidence (Hannah Pethen); 8) A Roman Puzzle. Trying to Find the Via Belgica with GIS (Philip Verhagen and Karen Jeneson); 9) Deconstructing and Reconstructing The Landscape of Oxyrhynchus Using Textual Sources, Cartography, Remote Sensing and GIS (Jose Ignacio Fiz Fernandez, Eva Subias, Rosa Cuesta); 10) Beyond the Grave: Developing new tools for Medieval Cemetery Analysis at Villamagna, Italy (Andrew Dufton and Corisande Fenwick); 11) Visitor Reception to Location-based Interpretation at Archaeological and Heritage Sites (Elaine Massung); 12) Facebooking the Past: a Critical Social Network Analysis Approach for Archaeology (Tom Brughmans); Commentary: What Lies Beneath: Lifting the Lid on Archaeological Computing (Jeremy Huggett)

Book Retrogame Archeology

    Book Details:
  • Author : John Aycock
  • Publisher : Springer
  • Release : 2016-05-09
  • ISBN : 3319300040
  • Pages : 234 pages

Download or read book Retrogame Archeology written by John Aycock and published by Springer. This book was released on 2016-05-09 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms. Retrogame developers faced incredible challenges of limited space, computing power, rudimentary tools, and the lack of homogeneous environments. Using examples from over 100 retrogames, this book examines the clever implementation tricks that game designers employed to make their creations possible, documenting these techniques that are being lost. However, these retrogame techniques have modern analogues and applications in general computer systems, not just games, and this book makes these contemporary connections. It also uses retrogames' implementation to introduce a wide variety of topics in computer systems including memory management, interpretation, data compression, procedural content generation, and software protection. Retrogame Archeology targets professionals and advanced-level students in computer science, engineering, and mathematics but would also be of interest to retrogame enthusiasts, computer historians, and game studies researchers in the humanities.

Book Archaeology 2 0

    Book Details:
  • Author : Eric C. Kansa
  • Publisher : Cotsen Institute of Archaeology Press
  • Release : 2011-11-01
  • ISBN : 193877065X
  • Pages : 295 pages

Download or read book Archaeology 2 0 written by Eric C. Kansa and published by Cotsen Institute of Archaeology Press. This book was released on 2011-11-01 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: How is the Web transforming the professional practice of archaeology? And as archaeologists accustomed to dealing with "deep time," how can we best understand the possibilities and limitations of the Web in meeting the specialized needs of professionals in this field? These are among the many questions posed and addressed in Archaeology 2.0: New Approaches to Communication and Collaboration, edited by Eric Kansa, Sarah Whitcher Kansa, and Ethan Watrall. With contributions from a range of experts in archaeology and technology, this volume is organized around four key topics that illuminate how the revolution in communications technology reverberates across the discipline: approaches to information retrieval and information access; practical and theoretical concerns inherent in design choices for archaeology's computing infrastructure; collaboration through the development of new technologies that connect field-based researchers and specialists within an international archaeological community and scholarly communications issues, with an emphasis on concerns over sustainability and preservation imperatives. This book not only describes practices that attempt to mitigate some of the problems associated with the Web, such as information overload and disinformation, it also presents compelling case studies of actual digital projects--many of which are rich in structured data and multimedia content or focused on generating content from the field "in real time," and all of which demonstrate how the Web can and is being used to transform archaeological communications into forms that are more open, inclusive, and participatory. Above all, this volume aims to share these experiences to provide useful guidance for other researchers interested in applying technology to archaeology.

Book Mathematics and Archaeology

Download or read book Mathematics and Archaeology written by Juan A. Barcelo and published by CRC Press. This book was released on 2015-06-08 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although many archaeologists have a good understanding of the basics in computer science, statistics, geostatistics, modeling, and data mining, more literature is needed about the advanced analysis in these areas. This book aids archaeologists in learning more advanced tools and methods while also helping mathematicians, statisticians, and computer

Book Big Data and Archaeology

Download or read book Big Data and Archaeology written by François Djindjian and published by Archaeopress Publishing Ltd. This book was released on 2021-08-05 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: The advent of Big Data is a recent and debated issue in Digital Archaeology. Papers consider the historiographic context and current developments, as well as comprehensive examples of a multidisciplinary and integrative approach to the recording, management and exploitation of excavation data and documents produced over a long period of research.