Download or read book Computing equilibria of N person games written by Robert B. Wilson and published by . This book was released on 1969 with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Twenty Lectures on Algorithmic Game Theory written by Tim Roughgarden and published by Cambridge University Press. This book was released on 2016-08-30 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer science and economics have engaged in a lively interaction over the past fifteen years, resulting in the new field of algorithmic game theory. Many problems that are central to modern computer science, ranging from resource allocation in large networks to online advertising, involve interactions between multiple self-interested parties. Economics and game theory offer a host of useful models and definitions to reason about such problems. The flow of ideas also travels in the other direction, and concepts from computer science are increasingly important in economics. This book grew out of the author's Stanford University course on algorithmic game theory, and aims to give students and other newcomers a quick and accessible introduction to many of the most important concepts in the field. The book also includes case studies on online advertising, wireless spectrum auctions, kidney exchange, and network management.
Download or read book Handbook of Game Theory with Economic Applications written by R.J. Aumann and published by Elsevier. This book was released on 1992 with total page 824 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the second of three volumes surveying the state of the art in Game Theory and its applications to many and varied fields, in particular to economics. The chapters in the present volume are contributed by outstanding authorities, and provide comprehensive coverage and precise statements of the main results in each area. The applications include empirical evidence. The following topics are covered: communication and correlated equilibria, coalitional games and coalition structures, utility and subjective probability, common knowledge, bargaining, zero-sum games, differential games, and applications of game theory to signalling, moral hazard, search, evolutionary biology, international relations, voting procedures, social choice, public economics, politics, and cost allocation. This handbook will be of interest to scholars in economics, political science, psychology, mathematics and biology. For more information on the Handbooks in Economics series, please see our home page on http://www.elsevier.nl/locate/hes
Download or read book Computing equilibrium behavioral strategies for N person extensive games written by Kenneth Boudwin and published by . This book was released on 1970 with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Computing Equilibria and Fixed Points written by Zaifu Yang and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computing Equilibria and Fixed Points is devoted to the computation of equilibria, fixed points and stationary points. This volume is written with three goals in mind: (i) To give a comprehensive introduction to fixed point methods and to the definition and construction of Gröbner bases; (ii) To discuss several interesting applications of these methods in the fields of general equilibrium theory, game theory, mathematical programming, algebra and symbolic computation; (iii) To introduce several advanced fixed point and stationary point theorems. These methods and topics should be of interest not only to economists and game theorists concerned with the computation and existence of equilibrium outcomes in economic models and cooperative and non-cooperative games, but also to applied mathematicians, computer scientists and engineers dealing with models of highly nonlinear systems of equations (or polynomial equations).
Download or read book Algorithms ESA 2007 written by Lars Arge and published by Springer. This book was released on 2007-09-17 with total page 782 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 15th Annual European Symposium on Algorithms, ESA 2007, held in Eilat, Israel, in October 2007 in the context of the combined conference ALGO 2007. The 63 revised full papers presented together with abstracts of three invited lectures address all current subjects in algorithmics reaching from design and analysis issues of algorithms over to real-world applications and engineering of algorithms in various fields.
Download or read book Stochastic Multiplayer Games written by Michael Ummels and published by Amsterdam University Press. This book was released on 2010-12 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stochastic games provide a versatile model for reactive systems that are affected by random events. This dissertation advances the algorithmic theory of stochastic games to incorporate multiple players, whose objectives are not necessarily conflicting. The basis of this work is a comprehensive complexity-theoretic analysis of the standard game-theoretic solution concepts in the context of stochastic games over a finite state space. One main result is that the constrained existence of a Nash equilibrium becomes undecidable in this setting. This impossibility result is accompanied by several positive results, including efficient algorithms for natural special cases.
Download or read book Game Theory Alive written by Anna R. Karlin and published by American Mathematical Soc.. This book was released on 2017-04-27 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: We live in a highly connected world with multiple self-interested agents interacting and myriad opportunities for conflict and cooperation. The goal of game theory is to understand these opportunities. This book presents a rigorous introduction to the mathematics of game theory without losing sight of the joy of the subject. This is done by focusing on theoretical highlights (e.g., at least six Nobel Prize winning results are developed from scratch) and by presenting exciting connections of game theory to other fields such as computer science (algorithmic game theory), economics (auctions and matching markets), social choice (voting theory), biology (signaling and evolutionary stability), and learning theory. Both classical topics, such as zero-sum games, and modern topics, such as sponsored search auctions, are covered. Along the way, beautiful mathematical tools used in game theory are introduced, including convexity, fixed-point theorems, and probabilistic arguments. The book is appropriate for a first course in game theory at either the undergraduate or graduate level, whether in mathematics, economics, computer science, or statistics. The importance of game-theoretic thinking transcends the academic setting—for every action we take, we must consider not only its direct effects, but also how it influences the incentives of others.
Download or read book Constraint Processing written by Rina Dechter and published by Morgan Kaufmann. This book was released on 2003-05-05 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Constraint reasoning has matured over the last three decades with contributions from a diverse community of researchers in artificial intelligence, databases and programming languages, operations research, management science, and applied mathematics. In Constraint Processing, Rina Dechter synthesizes these contributions, as well as her own significant work, to provide the first comprehensive examination of the theory that underlies constraint processing algorithms.
Download or read book The Linear Complementarity Problem written by Richard W. Cottle and published by SIAM. This book was released on 2009-08-27 with total page 781 pages. Available in PDF, EPUB and Kindle. Book excerpt: A revised edition of the standard reference on the linear complementarity problem.
Download or read book Game Theoretic Problems in Network Economics and Mechanism Design Solutions written by Y. Narahari and published by Springer Science & Business Media. This book was released on 2009-04-03 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: This monograph focuses on exploring game theoretic modeling and mechanism design for problem solving in Internet and network economics. For the first time, the main theoretical issues and applications of mechanism design are bound together in a single text.
Download or read book Decision and Game Theory for Security written by John S. Baras and published by Springer Science & Business Media. This book was released on 2011-11-02 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Second International Conference on Decision and Game Theory for Security, GameSec 2011, held in College Park, Maryland, USA, in November 2011. The 16 revised full papers and 2 plenary keynotes presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on attacks, adversaries, and game theory, wireless adhoc and sensor networks, network games, security insurance, security and trust in social networks and security investments.
Download or read book Geometric Algorithms and Combinatorial Optimization written by Martin Grötschel and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: Historically, there is a close connection between geometry and optImization. This is illustrated by methods like the gradient method and the simplex method, which are associated with clear geometric pictures. In combinatorial optimization, however, many of the strongest and most frequently used algorithms are based on the discrete structure of the problems: the greedy algorithm, shortest path and alternating path methods, branch-and-bound, etc. In the last several years geometric methods, in particular polyhedral combinatorics, have played a more and more profound role in combinatorial optimization as well. Our book discusses two recent geometric algorithms that have turned out to have particularly interesting consequences in combinatorial optimization, at least from a theoretical point of view. These algorithms are able to utilize the rich body of results in polyhedral combinatorics. The first of these algorithms is the ellipsoid method, developed for nonlinear programming by N. Z. Shor, D. B. Yudin, and A. S. NemirovskiI. It was a great surprise when L. G. Khachiyan showed that this method can be adapted to solve linear programs in polynomial time, thus solving an important open theoretical problem. While the ellipsoid method has not proved to be competitive with the simplex method in practice, it does have some features which make it particularly suited for the purposes of combinatorial optimization. The second algorithm we discuss finds its roots in the classical "geometry of numbers", developed by Minkowski. This method has had traditionally deep applications in number theory, in particular in diophantine approximation.
Download or read book N Person Game Theory written by Anatol Rapoport and published by Courier Corporation. This book was released on 2013-06-17 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: DIVSequel to Two-Person Game Theory introduces necessary mathematical notation (mainly set theory), presents basic concepts and models, and provides applications to social situations. /div
Download or read book Game Theory written by Steve Tadelis and published by Princeton University Press. This book was released on 2013-01-06 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive introduction to game theory This comprehensive textbook introduces readers to the principal ideas and applications of game theory, in a style that combines rigor with accessibility. Steven Tadelis begins with a concise description of rational decision making, and goes on to discuss strategic and extensive form games with complete information, Bayesian games, and extensive form games with imperfect information. He covers a host of topics, including multistage and repeated games, bargaining theory, auctions, rent-seeking games, mechanism design, signaling games, reputation building, and information transmission games. Unlike other books on game theory, this one begins with the idea of rationality and explores its implications for multiperson decision problems through concepts like dominated strategies and rationalizability. Only then does it present the subject of Nash equilibrium and its derivatives. Game Theory is the ideal textbook for advanced undergraduate and beginning graduate students. Throughout, concepts and methods are explained using real-world examples backed by precise analytic material. The book features many important applications to economics and political science, as well as numerous exercises that focus on how to formalize informal situations and then analyze them. Introduces the core ideas and applications of game theory Covers static and dynamic games, with complete and incomplete information Features a variety of examples, applications, and exercises Topics include repeated games, bargaining, auctions, signaling, reputation, and information transmission Ideal for advanced undergraduate and beginning graduate students Complete solutions available to teachers and selected solutions available to students
Download or read book Recent Advances in Constraints written by Boi Faltings and published by Springer. This book was released on 2005-03-01 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed and extended post-proceedings of the ERCIM/CoLogNet International Workshop on Constraint Satisfaction and Constraint Logic Programming, CSCLP 2004, held in Lausanne, Switzerland in June 2004. Besides papers taken from the workshop, others are submitted in response to an open call for papers after the workshop. The 15 revised full papers were carefully reviewed and selected from 30 submissions. The papers are organized in topical sections on constraint propagation, constraint search, and applications.
Download or read book Fifth IFIP International Conference on Theoretical Computer Science TCS 2008 written by Giorgio Ausiello and published by Springer Science & Business Media. This book was released on 2008-07-17 with total page 541 pages. Available in PDF, EPUB and Kindle. Book excerpt: International Federation for Information Processing The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of refereed international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing. For more information about the 300 other books in the IFIP series, please visit www.springer.com. For more information about IFIP, please visit www.ifip.org.