Download or read book Computer Vision ECCV 2014 written by David Fleet and published by Springer. This book was released on 2014-08-14 with total page 855 pages. Available in PDF, EPUB and Kindle. Book excerpt: The seven-volume set comprising LNCS volumes 8689-8695 constitutes the refereed proceedings of the 13th European Conference on Computer Vision, ECCV 2014, held in Zurich, Switzerland, in September 2014. The 363 revised papers presented were carefully reviewed and selected from 1444 submissions. The papers are organized in topical sections on tracking and activity recognition; recognition; learning and inference; structure from motion and feature matching; computational photography and low-level vision; vision; segmentation and saliency; context and 3D scenes; motion and 3D scene analysis; and poster sessions.
Download or read book Representations and Techniques for 3D Object Recognition and Scene Interpretation written by Derek Santhanam and published by Springer Nature. This book was released on 2022-05-31 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions
Download or read book Advanced Topics in Computer Vision written by Giovanni Maria Farinella and published by Springer Science & Business Media. This book was released on 2013-09-24 with total page 437 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a broad selection of cutting-edge research, covering both theoretical and practical aspects of reconstruction, registration, and recognition. The text provides an overview of challenging areas and descriptions of novel algorithms. Features: investigates visual features, trajectory features, and stereo matching; reviews the main challenges of semi-supervised object recognition, and a novel method for human action categorization; presents a framework for the visual localization of MAVs, and for the use of moment constraints in convex shape optimization; examines solutions to the co-recognition problem, and distance-based classifiers for large-scale image classification; describes how the four-color theorem can be used for solving MRF problems; introduces a Bayesian generative model for understanding indoor environments, and a boosting approach for generalizing the k-NN rule; discusses the issue of scene-specific object detection, and an approach for making temporal super resolution video.
Download or read book Representations and Techniques for 3D Object Recognition and Scene Interpretation written by Derek Hoiem and published by Morgan & Claypool Publishers. This book was released on 2011 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions
Download or read book Dissertation Abstracts International written by and published by . This book was released on 2006 with total page 790 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Computer Vision written by Richard Szeliski and published by Springer Science & Business Media. This book was released on 2010-09-30 with total page 824 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference also takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene. These problems are also analyzed using statistical models and solved using rigorous engineering techniques. Topics and features: structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses; presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects; provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, and Bayesian estimation theory; suggests additional reading at the end of each chapter, including the latest research in each sub-field, in addition to a full Bibliography at the end of the book; supplies supplementary course material for students at the associated website, http://szeliski.org/Book/. Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.
Download or read book Bayesian Networks and Decision Graphs written by Thomas Dyhre Nielsen and published by Springer Science & Business Media. This book was released on 2009-03-17 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a brand new edition of an essential work on Bayesian networks and decision graphs. It is an introduction to probabilistic graphical models including Bayesian networks and influence diagrams. The reader is guided through the two types of frameworks with examples and exercises, which also give instruction on how to build these models. Structured in two parts, the first section focuses on probabilistic graphical models, while the second part deals with decision graphs, and in addition to the frameworks described in the previous edition, it also introduces Markov decision process and partially ordered decision problems.
Download or read book Dynamical Systems Control Coding Computer Vision written by Giorgio Picci and published by Springer Science & Business Media. This book was released on 1999-03 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a collection of essays devoted in part to new research direc tions in systems, networks, and control theory, and in part to the growing interaction of these disciplines with new sectors of engineering and applied sciences like coding, computer vision, and hybrid systems. These are new areas of rapid growth and of increasing importance in modern technology. The essays, written by world-leading experts in the field, reproduce and expand the plenary and minicoursejminisymposia invited lectures which were delivered at the Mathematical Theory of Networks and Systems Sym posium (MTNS-98), held in Padova, Italy, on July 6-10, 1998. Systems, control, and networks theory has permeated the development of much of present day technology. The impact has been visible in the past fifty years through the dramatic expansion and achievements of the aerospace and avionics industry, through process control and factory au tomation, robotics, communication signals analysis and synthesis, and, more recently, even finance, to name just the most visible applications. The theory has developed from the early phase of its history when the ba sic tools were elementary complex analysis, Laplace transform, and linear differential equations, to present day, where the mathematics ranges widely from functional analysis, PDE's, abstract algebra, stochastic processes and differential geometry. Irrespective of the particular tools, however, the ba sic unifying paradigms of feedback, stability, optimal control, and recursive filtering, have remained the bulk of the field and continue to be the basic motivation for the theory, coming from the real world.
Download or read book A Stochastic Grammar of Images written by Song-Chun Zhu and published by Now Publishers Inc. This book was released on 2007 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Stochastic Grammar of Images is the first book to provide a foundational review and perspective of grammatical approaches to computer vision. In its quest for a stochastic and context sensitive grammar of images, it is intended to serve as a unified frame-work of representation, learning, and recognition for a large number of object categories. It starts out by addressing the historic trends in the area and overviewing the main concepts: such as the and-or graph, the parse graph, the dictionary and goes on to learning issues, semantic gaps between symbols and pixels, dataset for learning and algorithms. The proposal grammar presented integrates three prominent representations in the literature: stochastic grammars for composition, Markov (or graphical) models for contexts, and sparse coding with primitives (wavelets). It also combines the structure-based and appearance based methods in the vision literature. At the end of the review, three case studies are presented to illustrate the proposed grammar. A Stochastic Grammar of Images is an important contribution to the literature on structured statistical models in computer vision.
Download or read book Vision Systems written by Goro Obinata and published by BoD – Books on Demand. This book was released on 2007-06-01 with total page 619 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Vision is the most important key in developing autonomous navigation systems for interaction with the environment. It also leads us to marvel at the functioning of our own vision system. In this book we have collected the latest applications of vision research from around the world. It contains both the conventional research areas like mobile robot navigation and map building, and more recent applications such as, micro vision, etc.The fist seven chapters contain the newer applications of vision like micro vision, grasping using vision, behavior based perception, inspection of railways and humanitarian demining. The later chapters deal with applications of vision in mobile robot navigation, camera calibration, object detection in vision search, map building, etc.
Download or read book Probabilistic Inference in Human and Computer Vision written by Rashmi Sundareswara and published by . This book was released on 2007 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Innovative Research in Attention Modeling and Computer Vision Applications written by Pal, Rajarshi and published by IGI Global. This book was released on 2015-10-02 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: Robotics and autonomous systems can aid disabled individuals in daily living or make a workplace more productive, but these tools are only as effective as the technology behind them. Robotic systems must be able to accurately identify and act upon elements in their environment to be effective in performing their duties. Innovative Research in Attention Modeling and Computer Vision Applications explores the latest research in image processing and pattern recognition for use in robotic real-time cryptography and surveillance applications. This book provides researchers, students, academicians, software designers, and application developers with next-generation insight into the use of computer vision technologies in a variety of industries and endeavors. This premier reference work includes chapters on topics ranging from biometric and facial recognition technologies, to digital image and video watermarking, among many others.
Download or read book Computer Vision ACCV 2016 written by Shang-Hong Lai and published by Springer. This book was released on 2017-03-10 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: The five-volume set LNCS 10111-10115 constitutes the thoroughly refereed post-conference proceedings of the 13th Asian Conference on Computer Vision, ACCV 2016, held in Taipei, Taiwan, in November 2016. The total of 143 contributions presented in these volumes was carefully reviewed and selected from 479 submissions. The papers are organized in topical sections on Segmentation and Classification; Segmentation and Semantic Segmentation; Dictionary Learning, Retrieval, and Clustering; Deep Learning; People Tracking and Action Recognition; People and Actions; Faces; Computational Photography; Face and Gestures; Image Alignment; Computational Photography and Image Processing; Language and Video; 3D Computer Vision; Image Attributes, Language, and Recognition; Video Understanding; and 3D Vision.
Download or read book Bayesian Brain written by Kenji Doya and published by MIT Press. This book was released on 2007 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: Experimental and theoretical neuroscientists use Bayesian approaches to analyze the brain mechanisms of perception, decision-making, and motor control.
Download or read book Person Re Identification written by Shaogang Gong and published by Springer Science & Business Media. This book was released on 2014-01-03 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first book of its kind dedicated to the challenge of person re-identification, this text provides an in-depth, multidisciplinary discussion of recent developments and state-of-the-art methods. Features: introduces examples of robust feature representations, reviews salient feature weighting and selection mechanisms and examines the benefits of semantic attributes; describes how to segregate meaningful body parts from background clutter; examines the use of 3D depth images and contextual constraints derived from the visual appearance of a group; reviews approaches to feature transfer function and distance metric learning and discusses potential solutions to issues of data scalability and identity inference; investigates the limitations of existing benchmark datasets, presents strategies for camera topology inference and describes techniques for improving post-rank search efficiency; explores the design rationale and implementation considerations of building a practical re-identification system.
Download or read book View Synthesis Using Stereo Vision written by Daniel Scharstein and published by Springer. This book was released on 2003-06-29 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: Image-based rendering, as an area of overlap between computer graphics and computer vision, uses computer vision techniques to aid in sythesizing new views of scenes. Image-based rendering methods are having a substantial impact on the field of computer graphics, and also play an important role in the related field of multimedia systems, for applications such as teleconferencing, remote instruction and surgery, virtual reality and entertainment. The book develops a novel way of formalizing the view synthesis problem under the full perspective model, yielding a clean, linear warping equation. It shows new techniques for dealing with visibility issues such as partial occlusion and "holes". Furthermore, the author thoroughly re-evaluates the requirements that view synthesis places on stereo algorithms and introduces two novel stereo algorithms specifically tailored to the application of view synthesis.
Download or read book Proceedings written by and published by . This book was released on 1998 with total page 1190 pages. Available in PDF, EPUB and Kindle. Book excerpt: